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    1. Sedjwick 7 yrs ago
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4 yrs ago
Current Technology: can't live with it; can't live without it. Trying to make a Powerpoint presentation for Volcanology tomorrow morning, and Office 365 Powerpoint keeps crashing. RIP
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6 yrs ago
Leaving for a 9 day Geology Field Camp. I will be offline until I get back on the 28th, but I may not get to catching up with stuff I missed until the 29th. See y'all in a few days.
6 yrs ago
Going camping in the middle of nowhere to do geology stuff. I'll be back Sunday evening.
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7 yrs ago
Out of school for the summer! Woot!
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7 yrs ago
Going dark for a few days. I have a major project for Paleontology due Tuesday morning, and I'm nowhere near done with it, so I'll be away until I get that done. See y'all in a few days.

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Most Recent Posts

Not to sound like a vulture, but I'm reserving Physical Augmentation for Milo if the other two don't show up.
Looking forward to it, and to seeing what they come up with!


Same here. I like the cast we have so far, so I'm looking forward to seeing what our other players develop.
<Snipped quote by Sedjwick>

Awesome! One thing though, Milo doesn't seem to have any offensive skill yet. It'll be hard for him to gain level at first, since he's gonna need to rely on the party to get some experience. If you're okay with that, then I'm good.

Also, everything in the new world is heavily based on stats, so say if you have high Luck stats, then you'll have a higher chance of evading an attack, or the higher your Intellegence is, the higher the damage your spells make. Goes the same for skills, it either enhances your stats or make use of your stats to create a certain effect. I think the intended effect of Milo's skill is kinda implied already given his physical build. A suggestion, instead of Run Away, how about "Increase Agility" for speed, or "Lesser Evasion" for increased chance of dodging an attack. You can even cast it on other players as support spell.


Okay, thanks for the feedback and additional info. The thing about Milo not having offensive skills yet is due to the fact that he was never a fighter in his previous life. As I explained in his personality, he would avoid confrontations with the bigger kids rather than fight with them to keep the money he earned, so he's much more defensively based to start off with. Obviously, this will hamper his ability to gain levels and the like, but it might make for an interesting role to play, especially since I'm usually more offensively based in RPs that use stats and fighting and that sort of thing. It will be interesting to see how a kid whose MO is avoid confrontation will react when that's not a viable option. That said, he will likely need to gain some additional offensive skills fairly quickly if he wants to survive and contribute in this new world, but I'm willing to play this out and see what happens.
And I've posted a completed character sheet over in the characters tab. Let me know if I need to change anything or add more detail anywhere.
Name: Milo Thomas

Age: 10

Origin: London, England, 1899

Appearance: Milo is small and thin for his age, even by the standards of lower class Victorian England. This is partly due to his natural build, but is more due to being born to a dirt poor family and being underfed as a result. Milo barely reaches 4 feet in height, but his poor posture makes him seem shorter. He is rail thin, and if you were to take his shirt off, you would be able to clearly see each of his ribs. He is filthy and his skin is very pale from being covered with what may be a permanent layer of grime. His blond hair is on the long side and black with filth (mostly soot), sitting in a rat's nest on top of his head and serving as home to more than a few fleas and who knows what else. His face is gaunt and narrow with dull green eyes and sunken cheeks as well as some premature wrinkles and worry lines (faint, but visible).

________________________________________

Level: 1

Health Points: 5,000

Mana: 700

General Stats:
• Strength - 400
• Endurance - 500
• Intelligence - 1,400
• Agility - 900
• Dexterity - 800
• Luck - 1,000

Acquired Skills:
• Translator Level 1
• Tight Spaces Level 1 (his small size allows him to fit into small spaces others couldn't normally get into)
• Run Away Level 1 (Increases chances of escaping from difficult battles)

Extra
• Kaireth's Blessing: All Elemental Affinity - enable user to use all elemental magic at its 100% potential regardless of mastery. Further leveling up this skill will unlock a sub-skill Savant, allowing user to automatically learn a magic spell just by seeing it being executed.
_____________________________________

Personality: In his old world and life, Milo did not have a particularly happy existance. He wasn't necessarily miserable as he had two loving parents who always did as much as they could for him, but his lot in life was also not one of joy. He is quiet and reserved, having learned to do his job quietly and without complaint and to make sure anybody bigger than him didn't see the few shillings he earned every day if he hoped to keep them. He remains quiet and shy among those he doesn't know, but he is rather surprised to find himself alive in this unfamiliar world and wonders if this isn't the heaven that Blake wrote about in his poem of the Chimney Sweeper from his Songs of Experience.

Short Background: Milo was born in the year 1889 in London, England to a poor family. His parents could hardly afford to support themselves, let alone a child, but they loved Milo to death. Still, love does not put food on the table, and Milo's parents' jobs hardly did any better. There were many nights when all three Thomases would go to bed hungry for want of money to buy food. To try to make enough money just to survive, Milo took to sweeping chimneys at the age of 7. His small size, like all the other boys who swept chimneys, made it easy for him to fit into the chimneys to sweep them. Unfortunately, chimney sweeping is a hazardous job, and by the age of 9, Milo suffered from lung disease due to all the soot he was constantly inhaling from the chimneys he cleaned. By the age of 10 lung disease, malnutrition, and other health problems claimed young Milo's life.

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Other:
Gonna post what I have of my character so far just to get it out there and see if anything should be changed as well as to express my continued interest in this. I just need to figure out one more skill and how to describe Milo's personality and he should be good to go.


@Travesty Like I said, I'm not going to do that, I just wanted to make sure that I didn't buff up any one stat too much due to certain natural restrictions due to the nature of my character (a chimney sweeper who died at 10 years old probably has relatively low endurance and is likely to also be physically weak).
Also, I'd like to claim the All Elemental Affinity special skill, if that's all right.
Okay. I'm working on a character as we speak. One quick question, though. Is there a cap for how high any of our stats can be starting out, or could we theoretically allocate all of them to one stat (not that I would personally want to do that, for reasons that should be obvious)?
It's very vague so far, but I'm interested. What exactly is our purpose in this new world? Why were we reincarnated here? Also, dibs on the 10 year old boy, assuming I decide to stick around.
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