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    1. SheriffLlama 11 yrs ago

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Bio

Suh dudes? Name's Llama.

Stuff I Like
- Dungeons and Dragons (Real RPG)
- Video Games (The Last of Us is my favorite game)
- Photography (I'm a professional, so it's kinda my thing)
- Film (Currently in Film School)
- Dogs (...no explanation needed)
- Good Rappers (J. Cole, Kendrick Lamar, Joyner Lucas, etc.)

Stuff I Don't Like
- People. (Jk, but I'm a super introvert)
- Cats (The antithesis of dogs)
- Lil Yachty, Lil Pump, Lil Xan, Lil Baby (You get the point)

Most Recent Posts

Here's the concept stuff for the villain I've been thinking on. I'm not saying use them right now, I'm just creating them and leaving them open for use if you like the idea. Throw me some feedback, I'm tough - I can take it!



@Wick @RumikoOhara @POOHEAD189 @King Tai @FunnyGuy
Anasthyn the Mute

Location: Village on the Outskirts of Ballara's Capitol




The crumpling of leaves was the only thing foreign sound in the forest, as Anasthyn's boots moved silently across the ground. She knew these woodlands like the back of her hand. She could wind through them akin to a seamstress winding thread through a cloth. The sounds around her - the call of the nearby birds, the rustle of the crisp autumn leaves, the rustle of her sleeve against the tree - all of these sounds called to her. They spoke to her and she often felt like the spoke for her.

The girl moved forward, preying careful on the young doe that she'd tagged earlier that day. She'd sent an arrow through it's right leg, wounding it far too much for it to keep up with its herd. It'd taken half hour, but she'd managed to follow it long enough for it to fall away from the rest of the herd. It now sat whimpering underneath a rock in a small mossy clearing. It was licking and nursing it's bleeding wound, completely unaware of the huntress that lurked, simply yards away.

Presently, Anasthyn had already nocked a goose-feathered into the string of her finely crafted bow. The short bow had been made specifically for her by the village fletcher, and it served it's purpose well. She drew back the string and took careful aim, her eye picking a spot on the doe's neck, just below its skull, a part of the body that had little use to the butcher. She breathed a quiet breath and exhaled, at the end of which she let the arrow fly. Her aim was true, as the arrow sank through the deer's spine, painlessly and rapidly ending its suffering.

The young woman stood and walked to the deer. She knelt beside the carcass, but not before looking to the sky and placing two fingers on her lips, then touching them to her breast, a sign of thanks to Odin. She removed the arrow from the doe and cleaned it, placing it back in her quiver. She unstrung her bow and replaced it in the leather sleeve that hung on her back with her quiver.

About ten minutes later, she returned to the dried-up brook in which she'd left her pack and haul-cart. She loaded the deer and her provisions onto the cart and picked up the prongs, wheeling the car back towards her village. When she arrived, about an hour-and-a-half later, the sun was near setting. She walked past familiar people and buildings, arriving at the butcher's shop.

She walked to the back of the shop and knocked four times on the door. She stepped back and waited, the door opening a few moments later. The butcher, a tall-but-fat man called Horace, looked down at her with scrutinizing eyes. He was almost three times her weight, and his nearly six-and-a-half foot body towered above her not even five-and-a-half foot frame. "Ah, the Mute Huntress returns from a two day hunt with merely one pint-sized doe." He said with a sigh. She blushed, slightly embarressed by her haul (or lack thereof). She swatted her hand like she were scratching like wolf, indicating that a dire-wolf had interupted her hunt.

"I see." Horace said, a slight purse in his lips. He nodded and they took the doe inside. He put it on the butchering table as Anasthyn waited for him to pay her. He stepped into another room, coming back with a large purse of coins. He handed her a sum of ten coins, but she frowned at the small amount. She pointed to the kill-wound at the top of the neck and indicated the large amount of usable meat she'd saved him. Horace sighed and added three more coins to the pile in her hand. While she thought it deserved more, she knew better than to press him. She'd personally seen him when angry and she was not fond of that state.

With that, the Mute Huntress turned and left the shop, ready to sink into her flimsy bed at home.
What kind of currency would be used? Coins, trade, bartering?

Personally, I'd rather her be called the "Silent" or "Mute" huntress. But that works if you are ok with it.

@Jin of Mana I was trying to think of a word for the inability to speak, other than "dumb" and i totally didnt think of Mute. Thanks, ill change it
Name: Anasthyn "the Mute Huntress", Daughter of Gray
(Pronounced "Ann-ahs-thin")

Age: 20

Gender: Female

Image/Appearance:


- Description: Anasthyn stands at about 5'4, and is thin. She has long brown hair and pale skin and Blue Eyes

Title/Rank/Occupation: Commoner / Peasant / Hunter

Skills/achievements/etc:
• (Highly-Skilled) Archery: Anasthyn is a phenomenal archer, and she knows her bow like it was her third arm.
• (Adept-Skill) Climbing/Running: Since she hunts in the forest, she can move very quickly and has a good eye
• (Poor) Strength: Anasthyn is not very strong at all. Once you get past her bow, she can be easily over powered.

Personality/(Dis)likes/hobbies/etc:
Due to her inability to speak, she is very shy and not exactly outgoing. She keeps to herself and doesn't get involved in other people's affairs unless necessary. Due to the male-dominance of the culture, she is rather submissive and is easily bossed around. Since she cannot object verbally, she objects mentally and holds her anger inside. Despite her inability to verbally communicate, she is very kind and patient with people, especially the ones that don't mock her.

Biography:
Anasthyn grew up in a small village just outside the capitol of Ballard. He father, Gray, was a poor cabbage farmer and hunter, and her mother died during childbirth. When she was seven, a group of thugs that were harassing her father cut her neck, severing her vocal cords and leaving a four-inch scar at the base of her throat. Because of her disability, she was often outcast. By the time she was ten, people had begun disparagingly calling her "Anasthyn the Dumb."

She was left on her own at age fourteen when her father died during a horrible winter sickness. Gray had taught her how to shoot a bow when she was six and she had picked up fast. Because of these skills, she pulled her weight by hunting and bringing meat to the village butcher. While she is still seen as slightly-less intelligent because of her disability, she has a modicum of respect as a hunter in her village and the surrounding ones, and she even earned the nickname, "The Mute Huntress."

Equipment:
- Expensive Wood, Perfectly Weighted Hunting Bow
- A quiver, usually holding 8-12 arrows
- Hunting Knife
- Usually Wears a Hooded tunic while hunting.
- Dark Green Tunic and Brown Hood During Summer/Fall
- Grey Tunic and Black Hood During Winter
Other:
Due to her vocal cords being unusable, when she tries to speak the only sound that comes out is a scratching hiss, sounding as if she's lost her voice.
It was an open ended question, so I wanna know what everyone else thinks about it. I just had the idea so I thought I might toss it out there.

@Wick @FunnyGuy @RumikoOhara @King Tai @POOHEAD189
@Wick How would you feel if I created a villain similar to Ra's AlGhoul and the League of assassins? Kind of a ninja clan of some sort. Just an idea.
@RumikoOharaTHATS MY FAVORITE ANIME EVAAAARRR
Roman Jaeger - AKA Velocity


Roman nodded as the girls dispersed around the building. Roman took a lone corridor, only to be confronted by an animated stuffed giraffe. He frowned, his eyebrows creasing under his black helmet. Who the hell is this enchantress? With a flick of his wrist he sent several hundred volts of lightning into the giraffe and it exploded with flaming stuffing all over the halls.

He turned and ran back to the man ball room. The moment he rounded the corner into the gala, he was given just a glimpse of an animated Greco-statue of a muscular man. The stone man's fist collided with him, sending him through the skylight in the ceiling. He fell through the air and landed on the pavement outside of the building. He sat up with a groan, dodging fleeing civilians. He cracked his neck with a loud pop as the large statue stepped into the entrance of the restaurant.

He crouched down and bent into a runner's position. His hand began to glow as an orb of electricity. He broke off with a loud boom, and his fist hit he statue so hard that it punched a fist-sized hole through the stone. The statue crumbled around his arm, and he ran back into the hallways, just in time to see Enyo nail a mini-cooper and a dirt bike. He stepped in front of the girls and sent a massive surge of electricity and exploded the vehicles' circuits. Roman looked to Tia and Enyo. "I see that this Enchantress woman thinks she's got a sense of humor." He observed, the annoyance clear in his voice.

@Wick
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