When you go from walking around at 5am like a half shut knife to bouncing out your bed 10 minutes before the alarm goes off within a month of early starts at work. Self-improvement, ho!
4
likes
7 yrs ago
Celebrating the one-month anniversary of my RP starting! 135 IC posts already and still growing. Also still accepting players, so hop on over if you are interested in gritty superheroes. All welcome!
5
likes
7 yrs ago
How to know when your day as a home shopper will be busy - when your boss can't be arsed counting all the orders to pick so he logs the official total as 'mental' :-P
4
likes
7 yrs ago
Best feelings as a GM #1 - Sitting at work cackling because a player has literally set up an amazing plot hook without realising it. *evil chuckle*
11
likes
Bio
Well, where to begin?
I found my love of roleplays through a brief block of sessions of D&D when I screwed up enough and brought an class from an entirely different plane to join the main party. After following the plot to the end - which involved our dwarven pilot flying a gunship while simultaneously controlling 4 cannons by tying string around them - we ended up crashing through a portal onto a different plane. When attempting to formulate a plan, one of the PCs delivered a line that has stayed with me ever since.
"Ask the artificer, he's already done it once."
Since then, I've done a 3+ year RP between two players - using the FATE system - in which we created an entire city through creating mentally unstable characters and callus cold-blooded killers. One particularly nasty NPC came about by a sheer accident, when the melee-build character out-snarked the diplomat. Which was much more fun than it sounds. Had a bad experience with this site before, in which the GM didn't plan far enough ahead to include any NPCs whatsoever, and the other characters had no interest in Player-to-Player interactions outside of their own 2-man group. Needless to say, it died with incredible speed, which was a shame.
But I was tempted back by a friend to play a Pokemon RP despite having no knowledge whatsoever of the topic outside of Gen 1 stuff, and even that was years ago. Despite everything, I've not only been holding my own, but coming up with a completely separate sub-plot from the main plot, and making the GM's life a misery. (Sorry Zan!)
My writing style draws heavily from the likes of Worm and The Dresden Files, which means I can do a great deal of two things. Snark and Escalation. Outside of that, I like to think i'm a dynamic roleplayer, but I prefer sticking to High Fantasy sort of settings. Anything Slice of Life-y doesn't do it for me. Unless i'm slinging magic, psuedo-magic or demons (while snarking at whoever is unlucky enough to warrant it) I feel as though I could be doing something more entertaining with my time. When it comes to RP systems, I enjoy FATE or narrative based things.
My first RP which I am GMing on this site is themed around Dragon Age as carried on from the far superior (in my humble opinion) plot of the first game.
That's pretty much all there is to know about me that people would actually care about. I'll update it as I do with important changes or epic moments. Until then, feel free to PM me if you have questions or invites to stuff, and i'll respond as soon as I can. ^.^
Right, nearly finished my next IC post wrapping up the events of the first outing. After this, we can move onto the Circus. Given the problem we had with players, I'm thinking we have Maxwell extend the contract for Anonymous to cover the Circus, having him collect data on every faction simultaneously, since having him find Sickle at this point would result in an entirely separate offshoot branch and hold everyone up =p
The current Interlude votes are:
Maxwell 2 Vector 2 Sickle-Cell 1
With @Banana,@DRacoLunaris,@Kiddo, @knifeman and @Migyudon still to vote. In case Mig missed it, you can vote on a character to find out a bit more about their motivations, backstory and trigger event in the form a written flashback by yours truly. If you've read any of the IC and have a favourite character, feel free to vote, or because your new, I'll allow you to keep your vote till the second round of voting and you can have two then. Up to you =P
@MigyudonI am writing an IC post tonight giving Cauldron capes a mission - of which you are one. If you'd like to post what your character has been doing in Boston recently beforehand, feel free, likewise if you'd prefer to wait. The first round of chaos is almost over. Round two starts soon =P
@PlatinumSkinkCompletely forgot to answer the question. Read it before I slept after lunch then forgot to respond, but you've gotten the gist of it. The other Wards are standing with Anomaly on standby, trying to figure out how best to interfere, but they are new to this whole mass battle thing and are well over their depth =P
That was when the Cauldron contacted her, relaying their desire to 'help her out' (For lack of a deeper understanding on how Cauldron operates, I will just say they wanted to help her dismantle Argente, and demanded the money and some favors) This is where she got her ability, apt to her attitude as a gambler.
This, I'll give you a reason for. We'll say Argente had something that Cauldron wanted, and they needed him out of the way to get it. They saw you and offered a chance for revenge - free of charge. The catch was that you'd owe them a number of favours in return. That way they kill several birds with one stone. They can try out an experimental formula, they can get rid of Argente and they can have yet another parahuman indebted to them.
Well, consider her accepted ^.^
I don't have time to post tonight due to work constraints, however on my next IC post, I plan to send out a clarion call for all Cauldron Capes, which you'll have to respond to. If you wish to post before that to set the scene for yourself, feel free ^.^
Well, where to begin?
I found my love of roleplays through a brief block of sessions of D&D when I screwed up enough and brought an class from an entirely different plane to join the main party. After following the plot to the end - which involved our dwarven pilot flying a gunship while simultaneously controlling 4 cannons by tying string around them - we ended up crashing through a portal onto a different plane. When attempting to formulate a plan, one of the PCs delivered a line that has stayed with me ever since.
"Ask the artificer, he's already done it once."
Since then, I've done a 3+ year RP between two players - using the FATE system - in which we created an entire city through creating mentally unstable characters and callus cold-blooded killers. One particularly nasty NPC came about by a sheer accident, when the melee-build character out-snarked the diplomat. Which was much more fun than it sounds. Had a bad experience with this site before, in which the GM didn't plan far enough ahead to include any NPCs whatsoever, and the other characters had no interest in Player-to-Player interactions outside of their own 2-man group. Needless to say, it died with incredible speed, which was a shame.
But I was tempted back by a friend to play a Pokemon RP despite having no knowledge whatsoever of the topic outside of Gen 1 stuff, and even that was years ago. Despite everything, I've not only been holding my own, but coming up with a completely separate sub-plot from the main plot, and making the GM's life a misery. (Sorry Zan!)
My writing style draws heavily from the likes of Worm and The Dresden Files, which means I can do a great deal of two things. Snark and Escalation. Outside of that, I like to think i'm a dynamic roleplayer, but I prefer sticking to High Fantasy sort of settings. Anything Slice of Life-y doesn't do it for me. Unless i'm slinging magic, psuedo-magic or demons (while snarking at whoever is unlucky enough to warrant it) I feel as though I could be doing something more entertaining with my time. When it comes to RP systems, I enjoy FATE or narrative based things.
My first RP which I am GMing on this site is themed around Dragon Age as carried on from the far superior (in my humble opinion) plot of the first game.
That's pretty much all there is to know about me that people would actually care about. I'll update it as I do with important changes or epic moments. Until then, feel free to PM me if you have questions or invites to stuff, and i'll respond as soon as I can. ^.^
<div style="white-space:pre-wrap;">Well, where to begin?<br><br>I found my love of roleplays through a brief block of sessions of D&D when I screwed up enough and brought an class from an entirely different plane to join the main party. After following the plot to the end - which involved our dwarven pilot flying a gunship while simultaneously controlling 4 cannons by tying string around them - we ended up crashing through a portal onto a different plane. When attempting to formulate a plan, one of the PCs delivered a line that has stayed with me ever since.<br><br>"Ask the artificer, he's already done it once." <br><br>Since then, I've done a 3+ year RP between two players - using the FATE system - in which we created an entire city through creating mentally unstable characters and callus cold-blooded killers. One particularly nasty NPC came about by a sheer accident, when the melee-build character out-snarked the diplomat. Which was much more fun than it sounds. Had a bad experience with this site before, in which the GM didn't plan far enough ahead to include any NPCs whatsoever, and the other characters had no interest in Player-to-Player interactions outside of their own 2-man group. Needless to say, it died with incredible speed, which was a shame. <br><br>But I was tempted back by a friend to play a Pokemon RP despite having no knowledge whatsoever of the topic outside of Gen 1 stuff, and even that was years ago. Despite everything, I've not only been holding my own, but coming up with a completely separate sub-plot from the main plot, and making the GM's life a misery. (Sorry Zan!)<br><br>My writing style draws heavily from the likes of Worm and The Dresden Files, which means I can do a great deal of two things. Snark and Escalation. Outside of that, I like to think i'm a dynamic roleplayer, but I prefer sticking to High Fantasy sort of settings. Anything Slice of Life-y doesn't do it for me. Unless i'm slinging magic, psuedo-magic or demons (while snarking at whoever is unlucky enough to warrant it) I feel as though I could be doing something more entertaining with my time. When it comes to RP systems, I enjoy FATE or narrative based things.<br><br>My first RP which I am GMing on this site is themed around Dragon Age as carried on from the far superior (in my humble opinion) plot of the first game. <br><br>That's pretty much all there is to know about me that people would actually care about. I'll update it as I do with important changes or epic moments. Until then, feel free to PM me if you have questions or invites to stuff, and i'll respond as soon as I can. ^.^</div>