Avatar of Sombrero
  • Last Seen: 8 yrs ago
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    1. Sombrero 9 yrs ago
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8 yrs ago
Dammit, smell! Why do you always lie about the taste of things!? Bread is never as good as you say it is! And vanilla extract tastes like petrified ass! PETRIFIED ASS!
3 likes
8 yrs ago
Using a phone on RPG. PROS: You can zoom in! CONS: fucking everything else!
11 likes
9 yrs ago
Glorious Math Teacher: "You know protractors, right? The rules we have for protractors are simple: Freshmen use these, don't put them in your mouth."
6 likes
9 yrs ago
Punching out Nazis and wrestling a yeti, sitting at home with some festive Spaghetti, rigging my boots up with high-power springs... These are a few of my favorite things!
9 likes
9 yrs ago
Still trying to figure out whether the Crusades qualify as actual wars, or a steaming hot mess of clusterfarkery best accompanied by the Benny Hill theme...
3 likes

Bio

I'm here, and I'm stuck in the middle with you.

Most Recent Posts

<Snipped quote by Sombrero>

Blackgate is/was the prison in the DC universe when arkham isn't an option because they are just evil, not insane.

Oz was a tv series on HBO from 97 to 03 and really 'harsh' look at the prison system.


Definitely going in that direction. I mean, after a cursory youtube search, I'm not sure it's going to be quite as dark as Oz, but... The prisoners start out with a fair degree of freedom, your average guard is under orders not to get involved in violent conflicts unless they're part of the Riot Unit, and things can genuinely get really shit. The hero willing to sacrifice his time fighting crime on the outside by getting into trouble could actually start doing the traditional superhero vs. villain thing in the prison. A lot of people can and will die, like in the show, if we're going to get all medieval on the side of prison crime/stopping prison crime.
Interested! Its like Blackgate meets OZ.


Not sure I'm fully aware of which things you're referring to, but it sounds awesome. Blackgate is the visual novel, right?

Obligatory mood beatsies.

In order to get into the Naranja Grande Private Experimental Facility, you have to be either an unlucky villain, or a very unlucky prison guard. No one visits Naranja Grande, no one gets off on good behaviour from Naranja Grande. No one's scheduled for parole for years. The employees live there in year-long shifts with breaks for major holidays if they're lucky... The only contacts Naranja Grande has with the outside world are HAM radio, Landlines, and the US Postal Service. Occasionally, investors and Federal Wardens will drop by for a tour, but only for decidedly special occasions.

Not a single inmate has ever stayed their full sentence. Maybe they've appealed to the courts for some reason or another and were transferred, pardoned, or found to be not guilty. A few smartasses have managed to skid by on the fact that some of their restraints could be considered cruel and unusual. The biggest smartasses escape, of course. And sometimes, friends of escapees get "Kidnapped" out.

Here, you will play as a super-powered (Or perhaps just an especially dangerous normal) convict, or specially qualified member of prison personnel in a maximum security correctional facility. The Naranja Grande is a trailblazing, highly experimental facility run by a government Think Tank in southern Nevada. Things are done with dubious legality and good intentions, usually in the interest of humane discipline and rehabilitation... But, make no mistake, the think-tank has its share of hardasses who will waste no time in cracking down whenever they can find a reason.

A Supervillain can manipulate their way out, or just get ahead, perhaps by corrupting or coercing guards and officials. They can build prison gangs and contraband rings, perhaps... Even find proteges, if they choose. After all, who isn't just one bad day away from ending up here? Or, y'know, you could do what you're supposed to do and try to emulate an upstanding member of society. If not for keeps, at least until you're deemed safe enough to be transferred somewhere nicer. Hell, you might even be an unlicensed Superhero in here for vigilantism.

An employee is generally in charge of their work tasks. While supers are generally hired into law enforcement branches, no doubt a few of them are held in emergency supply in prisons. Particularly Superhuman-specialized Prisons like this one.

Hold parties, commit conspiracies, engage in debaucheries, and maybe start a good old-fashioned riot... Anything's possible in a comic-book prison. How else would people get out of it all the damn time?
Also, I just realised that Jameson and Raven attacked the same cultist dude lmao, a tad bit overkill I'd say.


He literally has a K/D of ~1000/1 and a knife that eats souls. Ain't no such thing as overkill when you're messing with that kind of mofo!
"Not sure about you lot, but for me, there's nothing South of here but people who would have me hanged or feathered for refusing to kill for a war that won't end, and others who would have me rob graves for their own gain... If you really don't want it to end this way, then that's fine... Dissappointing, but I'm supposed to be repentant, so I'll go. But I don't plan on leaving the North. There's nothing for me in the South." The knight said, "I dunno what's North, either, but hell, it's not war and mass corruption. Not enough people around for that."
OOH! IDEA! If the mud man gets wetter than his usual consistency, does that make it harder for him to hold a practical shape? Ivan, you should've saved your pee! Now you'll have to spend an hour trying to drink the rain before you're prepared to fight him again!

Or you could try to kite him across the river, but he might just decide to appear on the other side.
There's a fine line between brave and stupid. I figured I was going to immediately regret fighting any one of these guys, but spooky demon magic is not to be trifled with when you're a simple fighter.

EDIT: Awwh I have a shield! I should've fought with the dual wielder and left the giant target to the guys with guns and spells!... What's done is done, though. Kind of a big thing to change after you post.
"Devil scum," Robart's mind was made up, and he snarled under his breath "My soul will never belong to you."

His sword moved quickly out of its sheath, and the shield appeared out from under his cape with an unintentional flourish. He had minimal experience fighting with magic, so, since there seemed to be one man for each of them, Robart decided he would take the big man. He seemed to handle big blunt force better ever since his flesh became wooden...

"Oi, hairy oaf!" The knight shouted, pounding his shield with his pommel, "Why don't you leave the old man and the cripple to your friends and take care of the heavily armed one like a good little henchman? You'll look like you actually know what you're doing!"
Of COURSE Ivan goes and pees in the woods! JESUS WHAT IS WRONG WITH ALL YOU PEOPLE!? IT'S LIKE HORROR MOVIES WERE NEVER INVENTED IN THIS UNIVERSE OR SOMETHING!
"Do what needs to be done?" The knight growled, tensing up, hiding the hand on his sword again, "And what does need to be done?..."

He knew it was probably for the best that he ignored everything that was happening here and ushered the rest of the group out the door. The North was a place full of demons. He couldn't confront them all, and he had enough of his own to deal with... But, for two years, this was his job. This was his path to a righteous death. This was how he would redeem himself for all those brothers and fathers and mothers and sisters that he killed in the Civil War.

There was a path to salvation for the violent soul, the priests had always said, A pious man must purge evil, within and without, and the only way for a warrior to reach paradise was not to fight for himself, but to offer his life for someone or something else... There was also something about making peace with yourself and the world, but Robart never paid attention to that. That was more about achieving happiness and enlightenment in paradise or some shite, but happiness could wait. The important thing was always getting out of Hell before it was too late. Struggling for happiness is what put him on the sinner's path to begin with...

What if he was one of the casualties that would follow a confrontation? Was the woman's life really worth dying for? Would his efforts be rendered null and void anyhow? Could he really call himself a repented man if he repaid a stranger's forgiveness and kindness by leaving her to these ruffians? At the same time, could he call himself a man of the Gods if, by his actions, his travelling companions were killed for a cause that he chose for them?... His thumb brushed anxiously back and forth over the handle of the blade. Would a pious man purge evil and die with surrounding innocents, or preserve his life and the lives of the other caravanners in the room and let evil destroy someone who never did him any wrong?

I will... I won't... I will... I won't...
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