Avatar of Steel fist
  • Last Seen: 9 yrs ago
  • Old Guild Username: Steel fist
  • Joined: 11 yrs ago
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    1. Steel fist 11 yrs ago

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Shorus watched as the Nymph walked across the room and flirted with the Prince, her body was gentle and gracious and it put a smile on the Minotaurs face. Shorus remembered the hot nights he spent with a Nymph in the depth of the forest when he was younger and his smile grew wider.
the Minotaur heard the horse hoofs and could smell Tarwin long before he entered the council room, but he remembered that the human was just a big mouth, he never participated in a fight, so the Minotaur just nodded to him and didn't pay him much attention as he didn't have much respect towards him.
He noticed the green eyed made a disrespectful face when Shorus agreed to help the Prince and only asked to learn about machines, but Shorus was helping out of gratitude and fidelity and not out of profit, it seems the green eyed knew nothing about it, so he didn't deserve Shorus's attention either.
"Shorus will take a look on the mysterious machine, maybe Shorus can help!" answered the Minotaur to Hazim.
Shorus listened to the Prince's plan with great attention agreed with most of it, but the third part of the plan made the Minotaur nauseas, "You get only one family, you shouldn't haste to kill all of them because of the sins of a few of them, once you kill someone he doesn't come back!" said the Minotaur to the Prince in response.
After that the Minotaur followed Hazim towards the trebuchet without saying one more word to the prince.

The trebuchet was a rather large machine with a big central beam with things connected to it from either side. Shorus went around the machine, looking at it with great interest.
He then Stopped near the side that was high in the air with some kind of weight connected to it.
Shorus couldn't understand what all the ropes that were connected to this part of the main beam were, so he took a sabre from one of the soldiers and cut one of the ropes. Immediately a bag with sand disconnected from the counterweight and hit Shorus on the head, sending him unconscious for a few minutes.
Shorus woke up and scratched the bump on his head, "Don't cut the ropes or a sand bag will fall on your head!" he instructed Hazim with significance. With a new rope and the help of a poor soldier that was instructed by Hazim to climb the high end of the beam and reconnect the sandbag, the trebuchet was brought to the previous condition.
After finding out what the ropes were for, Shorus concentrated on the opposite side of the machine, were a huge basket was connected to the beam.
At first he thought it maybe the operators sit, so he tried to sit inside it and see what happens. For his disappointment nothing happened.
Shorus tried to change few sitting positions and in one time even had Hazim sitting in the basket together with him. But the last experiment didn't brought much joy to either of them, as Hazim didn't appreciate the smell that came from Shorus's armpits and Shorus didn't like much the odour that came from Hazim's feet.
"No point to work on an empty stomach!" Said Shorus to Hazim. The large man agreed.
Both warriors had left the trebuchet and headed towards the kitchen, where Shorus devoured in seconds 3 big roasted boars and Hazim grabbed a snack too.
After that Hazim told he has to return to the Prince and instructed one of his officers to look after Shorus. But Shorus preferred to accompany Hazim and inform the Prince of the progress.
Upon entering the war room, Shorus greeted everyone shortly and with much impatience like a small child announced to the Prince : " Shorus will make the machine work, it will take some time. But Shorus already knows two very important things:
1. Don't cut the ropes or a sand bag will hit you on the head
2. Don't sit in the big basket together with Hazim, his feet smell funny
"


After making this announcement Shorus heard a piercing scream, only one creature could cause it. "I see the big bug has awakened!" said the Minotaur gladly and went towards '9's room, passing through the kitchen and grabbing a roasted boar as a present for '9' . Shorus remembered how brave was the chitin creature and how he used his body to shield his friends, the Minotaur had a great respect to the insectoid. Without too much tact the Minotaur moved the guards guarding the door and entered '9's room. He was surprised to see the red creature sitting inside what looked like '9's skin, but he immediately recognized his friend's smell. "Hey, I didn't know you can change your skin!" said the minotaur to '9' as he handled him the roasted boar. "Don't be worry, you are among friends! Here eat something." said Shorus.
After that he tapped '9' on the shoulder in a friendly manner and returned to the trebuchet.

Previously Shorus has already determined that there is nothing to look for on either side of the main beam, so this time he concentrated on the middle.
There were some weird interlocking wheels with bars connected to them in the middle of the machine. Shorus studied the wheels with great interest..
While running back and forth around the cog-wheel system, Shorus didn't notice a small lever and accidentally shoved it with his hoof. The lever moved and freed the main cog-wheel which was blocked by it, the handle on the wheel started to rotate very fast and before Shorus understood what happened he got hit in the groin by the rotating peace of wood. The part of the beam with the weight quickly descended while the part with the basket sharply ascended .The Minotaur bended while holding to the place that hurt and said in a rather high voice that were more suitable for one of the elven women: "Ok, Shorus knows how it works! Bring big stone " .
Shorus made sure that the trebuchet is facing away from the buildings and towards the wilderness and then started to rotate the handle on the main cog-wheel. The counterweight went up and the basket went down. The Minotaur put the huge rock inside the basket and told everyone around to stand back. Afterwards he pulled the trigger lever after making sure his groin is far away from the cog-wheel handle. The trebuchet launched the huge rock over the wall and into the wilderness.
Shorus was in an ecstasy. After a quick and energetic victory dance, accompanied by a loud song on his native language Shorus ran directly into the war room. He was so excited that he even forgot to open the door and went straight through it. The Minoatur approached the Prince, ignoring the guards who tried to pull him away without any success, and in a cautious whisper explained to the noble man how to operate the trebuchet. Shorus also explained to the Prince that if the sensitive cog-wheel system in the middle is destroyed, the machine becomes unusable.
Hamster, thank you for the tip, it helped.
I will write a post tomorrow (at the moment it's almost midnight here), Shorus will figure out how the trebuchet works and make it usable, he will also explain how to destroy it quickly during battle. I will try to make his experiments with the trebuchet as funny and amusing as possible :)
About killing the Prince's younger brother, it will take some convincing, after all Shorus is a kind hearted fellow.
@ Roman, you're an awesome guy, I love the way you see everything with humor! :)

@Hamster
I understand your concerns, it is a problem for me too, but as GM I put my personal life on hold to ensure this RP happens, and that all of the hard work of the players gets an equal share of my attention. Besides, I actually really enjoy reading the different styles we have here, and the characters are developing really well. All I can say for now is: hang in there, and be thankful this RP hasn't died a death like 99% of them do on this guild within the first two days.

This will become less of a problem once we're done saying how awesome Mundhir is, and start accepting his quests like they're hotcakes at the sunday fare. You'll only really need to pay attention to the posts of the people that are with you, rather than everyone. If you can fight the good fight for a while longer, all will suddenly become much easier. I will get this phase of the RP rolling as soon as I can, but not so fast as to skip past what I consider an important part of the story.


Will do my best! Thank you for the advice.

@Guilty spark, I don't think you should quit! We maybe not agree on everything, but you actually care enough about the RP to argue with me and explain your point of view.
If anything, I think that seeing things from different perspectives will actually improve the game, as long as we actually listen to what the other person have to say..
Besides, you're the leader of the Royal omelets (I've been dying to say that phrase!), you can't quit! ;)

P.S. Roman, you don't need to be sorry! The length of your post is absolutely fine! Nephriel, thank you for posting a normal length post too, I appreciate it.
Summaries can work too, but people will probably just forget to write them.. :)
Thank you for understanding the idea of what I was trying to say!
My suggestions (not rules or demands, just suggestions) :

1. Try to describe your actions in a post of 40 - 50 rows (no one will kill you if you write more rows, but that will encumber the RP)

2. If the secondary significance things (not the character's main actions) are rather long, for example long descriptions of dreams or long descriptions of wandering in a maze etc.
put them in a hider (like we do with the character summary) and only summarize the consequences of them in the not hidden part.

3. The first rule applies only to things that are not covered by the second rule (together with the stuff inside the hiders, the post can exceed the 40-50 rows limitation),
the important thing is that the actions and main important things that have to do with the post are quickly readable and understandable. So people that have a limited time can still participate and enjoy the RP.

4. If your post doesn't exceed 30-40 rows, you don't have to use hiders.
Thank you cammile!
Now guys, stop trying to bash me, I'm a minotaur after all, that won't work.
As I said, the writers here are not beginners, you're good writers and no one tries to say different.
AGAIN: my point is that the RP is not a book (BTW, if any of you do writes a book, please tell me, I will gladly read it).
And by that I mean that it's a 2 way street, you need not only to write your character actions, but also to have other people read them and react accordingly.
And that means that the posts are need to be readable in a limited amount of time (unlike a book which you have an unlimited amount of time to read).
Too long posts basically mean that people won't have time to read them all and that will reduce the quality of their reaction and by that the quality of the RP.
Maybe my suggestion of 10-15 rows was to strict, but still the posts length need to have a limit.
Of course it's important to meet the creativity requests too, and the rules can't be too limiting, therefore I will send few suggestions in my next post, for your review.
Guys, I'm the one who prompted Hamster to take the GM role for this RP in the first place, have some respect for others, will you!
I also never said anyone is not a good writer, I actually said that you are good writers, don't confuse!

I also wrote that I suggest to shorten the posts, I didn't say I request it, I am not the GM.
Bottom line, if there won't be a length restriction for posts, people gonna drop out, starting with me (have a limited amount of hours in a day and have to complete others things besides the RP).

Spark, Nephriel please do not reply in a manner of : "Don't wanna play, then drop out and leave us alone!" , you're not the managers of this RP, after all.
In No way home 10 yrs ago Forum: Free Roleplay
I think some of the characters has abandoned the RP..
Drake, are you still here?
Guys, I'm sorry! But not everyone have the entire day to sit in front of a computer! (for example I have in average 40-45 min. a day for RP).
And we do have big amount of people playing in this one!
I suggest that everybody except the GM will avoid posting too long posts, basically you're all very talented writers, but getting updated on the posts becomes very cumbersome.
I suggest that no post except the GM's will be longer then 10 - 15 rows (shorter is better), a good writer should be able to describe everything within those limitations.
About the GM, he has more to do in his posts, he is both controls a character, GMs the game and directs the flow of the game in order to avoid mishaps (like my 300 soldiers earlier), so his posts suppose to be longer then the others (but even with all that, Hamster manages to keep them relatively not too long).
Really guys, we have to keep it readable and playable!
Hamster, great post!
About the mamluks, we are just kidding! The idea of making the culture unique and not just "knights in shiny armor" is awesome and so are the mamluks.
(I have kind of sick sense of humor, sorry :) )
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