Avatar of Themerlinhawk
  • Last Seen: 3 yrs ago
  • Joined: 10 yrs ago
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    1. Themerlinhawk 10 yrs ago

Status

Recent Statuses

6 yrs ago
Current Sound reasoning: Finish the painting for the miniatures you have before acquiring more. Me: Naaaaah,
1 like
6 yrs ago
And we are officially back.
7 yrs ago
To write again...that is the question...
7 yrs ago
Of course life continues forward like this. We may be closing in on the bitter end of my time here.
1 like
7 yrs ago
Just Exalted this weekend, that and determining the future of Salem at this rate.

Bio

Martial Arts, Writing, Reading, Coroner (No I'm not dead, I work there), Video games, and my friends. There: My life in a nutshell.

I do the Sci-fi, fantasy, urban fantasy, Dark fantasy and steampunk thing when it comes to roleplays. I'm pretty straight forward

I Gm this:
Due North

I Play a character in this/these:

Most Recent Posts

Hey y'all I'll put my hand up
@CuddleKittenit is short for character sheet
Tom Finch


The Indo, Irish Pub

Day 1, Afternoon


Tom sat on the ladder he’d set up inside the barn. It was a simple repair job but he’d foolishly been focused on other things while he was hammering in the last of the nails. The hammer had caught his left thumb and while the smack had not been too bad it had cut his them on the nail he’d been holding. Sitting in the early autumn air he let the blood drip slowly to the dirt at the front of the Carrow’s Barn. The shoring for the barns main door would hold until he could get a couple guys to come out and help him replace the frame of the barn door. The wood was older and consequently it had fractured. Tom suspected that the wood which had been used originally was subpar but he hadn’t said anything to Ben Carrow, the owner of the property. The Carrow’s lived out in Wenham which wasn’t that bad of a drive and the pay was good but mostly he was doing it because Ben’s wife Lisa had helped one winter when Claire had been sick and Tom had been contracted by the county to do telephone pole repair work when they were short handed. This was largely a favor to the family. That and a quick paycheck as well as the promise of a proper job.

As the bleeding finally stopped Tom picked up another of the nails and set it in the wood. Instead of picking up the hammer he simply focused on the nail and with an expenditure of energy he drove the nail deep into the wood with his magic. It was simpler and he didn’t risk smacking his hand again now that it was injured. Without bothering to pick up the next nail he simply picked it up with his mind and drove it into the next hole in the bracket. Tom was not a fan of using magic in such a fashion but the pain in his thumb was enough to annoy him and he wanted to go to a tavern in town before he went home for the evening.

With the bracket complete, Tom climbed down from the ladder and started to fold it up. As he did so he happened to look at the ground and a cold chill climbed his spine. The blood droplets had run, but not in any natural pattern. It was an X a V and a line in the dirt. As Tom walked across the space between the barn and the house he shuddered. The blood in the dirt was not a good sign. Particularly since he was not sure what it meant. At least not yet. It might be time to tell Tracy but he wanted to investigate further before he brought anything up to the Hive’s leader. No doubt more signs would follow if there was something disturbing the flow of things, perhaps it was simply best to wait and see.

--

The Indo had been in Salem since the 1800’s and Tom had hunted it down as soon as he’d moved back to Salem. It was traditional Irish and he loved it, particularly their cider since it was the taprooms own brew. Sitting at one of the tables beside the front window Tom contemplated his injured thumb. Lisa had wrapped it for him but the floor had seeped part of the way through the bandage so he could start to see the red.

Salem had been less and less of a safe place to hide. Strangely for a few years it had been pretty safe to live in but of late it felt like the town was drawing more and more hunters as well as more unstable vampires and werewolves. The resident packs, Coven and of course the Witch Hive had probably been drawing the hunters in over the course of years. That and Tom suspected there was something else going on in Salem. It had been bothering him for the better part of a year but today seemed to confirm his suspicion that there was something going on. Some darker power, some disturbance in the natural flow of magic in and around the city.

Harkin set down the cider Tom had asked for and it snapped him out of the thoughts. Looking up at the Vampire owner of the bar Tom raised an eyebrow to match the eyebrow that the Indo’s owner had raised at him. “What’s that look Tom.” Harkin’s accent had been carefully maintained since the man had arrived here in the early 1900’s though it had faded to something understandable by the residents of the town. Though Tom could still hear it in the length of the O’s in Harkin’s look. Shaking his head Tom waved the Tavern owner off. “It’s nothing to be worried about.” Harkin finished Tom’s thought for him. “..Yet.” Tom paused and eyed the strange green yellow eyes of Harkin it was clear that the vampire could feel it too. “Yet. I’ll let you know if you need to run. I just saw something strange today.” The owner nodded as though this were understandable and left Tom to his drinking.

Taking out his cards the Warlock considered the worn Tarot deck quietly. If only he could read them like a true diviner. While he had plenty of general skill and could get a general idea from the cards, the patterns that a true diviner could see were lost on him. No matter how he practiced it he could never quite read the way he’d like to be able to. Though he had other talents elsewhere. Looking out the window Tom quirked an eyebrow as a light tap of rain caught his attention. They were five days from the 31st of October. This was going to be an interesting end of the year no doubt.
@AlfhedilSame fam which is why I want to get it up today lol
@SantosGabriel77@CuddleKitten@Prawn I need CS eta or if you aren't interested.

@Fabricant451 Cs to the CS page if you are still joining us.

@Lionhearted@McHaggis@Alfhedil@ihinka@Bishop@Queentze@Legion02 Still good to go?

Work is done in an hour then I'm headed home to do the op before the gym
Its called typing on a phone lol.
I'm going to take a detour to eat lunch some place away from my normal routine today so I can get our ic up today hopefully
Appearance:
Name: Alexander Pavaine “The Clockman”
Age: 36
Guild Band: The Metal Monkeys.

Archetype: The Tinker



[hider=Skills and Abilities]
Mechanic- Alexander is an excellent mechanic and is capable of working on almost any form of technology including everything from sophisticated magitechnology to Airships to the timepieces he is known for. While he is incredibly capable as a mechanic he would hardly claim to be the best save when it comes to repairing his own devices.

Engineer/Master Machinist- Alexander is one of the most accomplished mechanical and electrical engineers in the Western City-states which lets him design and build dozens of his own inventions and technological marvels as well as design and build custom ordered gear for patrons of the Metal Monkey Band as well as other guild members.

Tinker- Alexander is constantly creating, disassembling and building different gadgets which have made life easier for him and those he sells them to. Everything from collapsible canes, swords, parasols to mechanical prosthetics and occasionally specialized weaponry

Automatons- Alexander has had relative success constructing clockwork automatons which utilize steam power to function in combination with magic. He has however restricted his work to novelties and moderately useful non dangerous automatons as he does not want them to be used as machines of war. Many of his automatons seem to reflect his homunculi, specifically clockwirk.

The Clockmaker- Alexander’s timepieces are legendary throughout Varisie Empire and the Western City-States. They keep perfect time and come in a variety of styles, prices, and function beyond simple timekeeping.



Homunculi:

Appearance:
Name: Clockwirk
Age: 455
Backstory: Alexander acquired Clockwirk when he was first leaving the Western-City States. The pact was simple. In exchange for getting to see the world Clockwirk would help Alexander to become of the world’s most renowned tinkers. Clockwirk has been Alexander’s constant companion since he left the City-States originally.

Skills and Abilities: Clockwirk grants Alexander the ability to see through inorganic matter and to determine its components, flaws and structure. Which is why Alexander is so excellent at finding weak spots in armor and flaws in technology. Clockwirk itself is capable of melding with machinery and influencing simple mechanisms. While Clockwirk can’t directly control machines it can cause gears to grind, bolts to snap, and other small inconveniences. Clockwirk is also a relatively intelligent if single minded spirit

Appearance:
Name: Ticktoc
Age: 830
Backstory: Ticktoc’s pact was very straight forward. Alexander had to construct a special timepiece for Ticktoc to inhabit when it is not in a corporeal form. The Clock Master’s Timepiece is the home Alexander created for Ticktoc. And as a side effect. The watch is never wrong. Alexander acquired Ticktoc while at the Wall of Nothing

Skills and Abilities:Ticktoc grants Alexander a constant and perfect sense of time. He can count in perfect intervals as well as always being aware of the time that has past from one interval of time to the next. Ticktoc also makes Alexander’s movements more efficient. Ticktoc itself has very little power other than objects around Ticktoc seem to age at different rates. No more than a couple years difference but when Ticktoc is around food items the effect can be more pronounced as food products more prone to going stale either go bad faster or go bad much slower. Ticktoc doesn’t appear to have an control over this ability except when threatened. In which case Ticktoc is capable of aging objects directed to hurt it into oblivion. Ticktoc curls into it’s shell when threatened and anything attempting to hurt it experiences severe time dilations.

Appearance:
Name: Midnyt
Age: 467

Backstory: Midnyt’s pact was a simple agreement. Alexander would protect Midnyt and in exchange Midnyt would help protect Alexander. Alexander acquired Midnyt in the Kusagi Empire as part of the payment for a set of custom armor for one of the noble families. Midnyt is the only one of Alexander’s Homunculi capable of speech and she rarely speaks. She is also more insightful than Clockwirk however arguably less intelligent than the Raven.

Skills and Abilities: Midnyt grants Alexander the ability to see in perfect darkness as well as the ability to see heat sources through objects up to a hundred yards away or so. Midnyt itself is a combatant and fights much like a raptor she appears in the form of an owl. Midnyt is incredibly fast and while she is about one and a half times the size of a normal owl she is incredibly agile and durable. While not the ultimate predator against human’s Midnyt is an excellent scout and capable of flying harassment missions for Alexander. Midnyt despises being out in the day and prefers dusk, dawn and night when her vision is perfect.

@Lionhearted Btw if Arena has nothing to say your CS is accepted. I assume that he doesn't otherwise he probably would have said something by now.

Edit: ignore my double post.
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