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    1. TomeBinder 10 yrs ago

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10 yrs ago
Not so sure I agree with this facebook stuff anymore. I'd rather go back to pretending everyone on here wasn't... well, you know what I mean ;)
10 yrs ago
It's my Birthday. I am drunk, and will get worse as the night draws in. That's... that's all. Now all I need is an option to post all the messy photos :P

Bio

I like to write stories, and no genre is beyond me.

Short, sweet and to the point.

Most Recent Posts

Jungle Fever


Set during the Vietnam War's Operation Pershing


=======================================================

Authored by TomeBinder

=======================================================



Operation Pershing was launched in 1967 by the American 1st Cavalry Division as a long-range offensive against elements of the NVA 610th Div and VC units in Vietnam's Binh Dinh Province.


Character List


Anthony "Buck" Barnes - Played by @HeySeuss

Robert "Bobby D." Derricks - Played by @Byrd Man

Chris Hoffman - Played by @idlehands

Ryan Davis - Played by @Roadrash

Elijah Dodgers - Played by @Tearstone

Daniel "Danny/Danno" Pope - Played by @QueenOfTheBee

TL;DR Summary:

  • Set in a fictional sector of the Binh Dinh Province.
  • After successfully striking an NVA command post, a squadron of American UH-1 helicopters are returning to base.
  • Following the Song Ba Lien river in the north west of the province, they are ambushed by Viet Cong and NVA ground troops.
  • Three of the choppers are hit, and they crash land into the surrounding jungle.
  • The characters are the survivors of the crashes.
  • Unsure if help is on the way, the characters must make the perilous journey through the Vietnamese jungle.
  • Viet Cong, unfavourable peasants and forward NVA elements try to stop them.
  • The GM controls the world at large, and makes IC events and challenges for the characters to overcome.


It's a Jungle Out There!



The attack on the village had gone well, perhaps too well.

We struck Charlie at dawn, flying over the thick jungle canopies with fifteen UH-1's and an escort of five AH-1s. Hah, he never saw us coming! Still, you would have thought Charlie mighta heard the roar of our engines from miles away. Maybe sound doesn't travel the way you think it would? Or maybe he knew all about us from the start, and let us reach that command post on purpose.

The village put up some sporadic resistance, but they were mostly VCs with sticks and stones. We landed with zero casualties, combed the AO and inflicted a 100% casualty rate on the enemy. No civvies were in the village, which was a blessing - because you can never quite tell which one of them is going to pull a gun out of their stupid pajamas. Still, those VC dogs fought to the last man. We couldn't have taken any prisoners, even if we had wanted to.

We torched the place, as per our orders, found some maps of the NVA's local force deployments to take with us, and bugged out there as quickly as we had come.

Nah, yeah, Charlie let us in there.

We hadn't gotten six kilometres south of the village when the jungle below lit up like a God damned fire-cracker market. RPGs and large calibre AA guns - courtesy of the Russians, I guess - opened up on us by the dozen. Tracers flew every which way, and our pilots did a good job of climbing out of range. But not all of us made it.

I saw the first UH-1 take what I'd guess to be a 57mm round to the face. Spun out of control and plummeted to the jungle. The second, I didn't see, but I heard the explosion. God rest their souls. The third got perforated like a Las Vegas whore; she went down in a twirl of smoke.

Our escorts raked the jungle with their cannons and missiles, whilst our gunners added to their fire-power. It was just too hot though; every patch of that damned jungle we ignited made little difference to the rate of incoming fire, so we bugged out of there, and we bugged out of there good.

If those boys aren't dead now, they'll soon wish they were. We wanted to go back for them, but those useless pricks back at HQ wouldn't allow it. The area isn't a strategically important location, they told us, and that a rescue op would be mounted within the hour. Bull shit, I've heard that before.

Just another day in the jungle, I guess.


The Setting:


This RP is set on the fictional Lima Sector in north west Binh Dinh Province, an area designated a hotbed of Viet Cong activity by the local U.S military commands. It is a hilly region, where the Song Ba Lien River splits into two. Jungles, villages and paddy fields dot the landscape, creating a variety of terrain. The roads and foot paths are all mud-based, and can be treacherous to both a vehicle and a boot... so you know, don't go twisting your ankle.

There are no U.S or ARVN units in the area, and at the moment, waiting for a rescue is suicide. The rising smoke from the crash site will draw every Viet Cong and NVA regular in the entire sector.


Lima Sector's Topography



Lima Sector From Above


The Characters


GOOOOOOOOOOOOOOD MOORRRRRRRRRRRNNNNNNNNNNNNNNIIIIIIIIIIIIIIIINNNNNNNNNNNG VIETNAM!

The initial characters who play from the RP's start, will form the survivors of one of the crashed UH-1's. More specifically, the one that took a flak round to the cockpit. The helicopters themselves carried 13 soldiers, and so the players will take on the role of the fortunate few - unless mass interest is shown, of course.

Characters who join after the RP's start, will come from the other 2 downed UH-1's. However, their character's entry into the RP will start with them pretty much stumbling out of the jungle and meeting up with the existing group, as opposed to going off doing their own thang. I will narrate their entry into the IC.

A side note on ranks: the character with the highest rank will be expected to give the others orders, as one would expect.

The Game Master's Role


As GM, I will fullfill the following duties to the RP:

  • Police players like any GM would.
  • Guide the characters to the story's conclusion.
  • Create situations for the characters to deal with.
  • Kill characters who make grave errors. Walking through the jungle without checking the floor, is an example of a grave error.
  • Control NPCs.
  • Fast forward the story in the event of a lull.
  • Kill characters who go AFK for 72 hours.
  • Kill or maim characters who appear to be bull sh*tting their way to safety.
  • Control characters who are holding things up. An example of this would be a character whose player has stated he'll/she'll be absent for longer than the 72 hours.


Player Rules


The usual do's and don'ts of any RP.

  • Be nice to each other.
  • Be nice to me.
  • Don't be a kid. Even if you are one. I expect maturity and politeness at all times.
  • GM's posts are final in most circumstances, and events that are said to have happened within them, are written in stone.
  • Whiners will meet a terrible end.
  • Post rate - 1 per 72 hours (3 days) minimum.
  • Respect the subject matter. It was a horrible war with terrible consequences for countless thousands


Character Rules


A list of advisories to consider when playing your character.

  • Any NPCs the GM puts down, can be killed/incapacitated by a player within their post. They do not need my approval. However if I sense that a character is getting a bit too OP, I may intervene and murder it.
  • Display caution at all times. The GM will punish a character's mistakes and carelessness with death or injury.
  • If a character dies, the player remains in the game, and is able to make another.
  • Guns make a great deal of sound; consider this before opening fire on that VC patrol. Who knows if they have friends nearby?
  • Booby traps took a terrible toll on U.S casualties and morale throughout the war. Think on this, as you enter a house, or make your way through the jungle. If I see too many careless movements, I might spring a landmine on you!
  • Ranks go up, not down. If the group's highest ranking member tells y'all to do something, you should consider doing it - although this is not written in stone. If they disobey an order however, I'll quite happily sit back and let the squad leader shoot or discipline them. It's player discretion really.
  • If you're seen visibly giving orders by the enemy, they might clock you as an officer and take a special interest in you. Caution!
  • Characters that do not post within 72 hours, without a warning of absence from their owner, will meet an unfortunate end.
  • Racist slang for the Vietnamese was widespread amongst U.S soldiers as a way of dehumanizing the enemy. However, it is a bit of a touchy subject as far as the Guild is concerned. You can use it, but don't go overboard, lest we offend someone. Charlie is fine, use that as much as you want. Thing's like Gook though are a bit nyeeeeeeeah keep it low key.


Character Sheet


You'll find it in the character tab ;)
In No Hope 10 yrs ago Forum: Casual Roleplay
Alright, I'll be watching. And thanks again for putting up with me. We should get to know each other, avoid anymore confusions and misunderstandings.

Here's some facts about me: DJAtomika is not the only Singaporean here :). Which also means that there's a 99% chance that I'm Asian, and 70% chance that I'm Chinese. Kinda partly explains why I'm doing the character I'm doing.


That's fair. I did not have anything explicitly against an Asian character, it was just the whole JSDF thing that gave me a bit of a headache, but hey - that's over and done with now.

I'm white British, but my great granddad was German... so I got that going for me. I work in a factory, from 7am to 4pm, monday to friday. I like beer very much. Sometimes when I'm tired, my writing goes down hill - like anyone else I guess. Um. I'm very liberal, don't care about gays or immigrants so long as they're happy and no one is getting hurt. Um. Don't care much for religion, again, so long as everyone is happy and no one is getting hurt. I like to read books, mostly fiction and set in fantasy environments. I have a pet hamster. I have a girl friend, who I'm engaged to. I live in a one bedroom flat. Oh, she has 5 pet guineapigs, who try to eat me out of house and home daily. I have asthma. Um. I love curry dishes. Um... um.... that's it in a nut shell I guess. Oh wait, I have 4 siblings. A younger sister and brother, and an older brother and sister. I am the middle runt.

So there you go. Now we're BFFs. Let's cut our wrists and join our blood.
I hope that fits in the posts


It doesn't.

I'ma be friendly and understanding here, as this seems to be a case of you being an overly eager roleplayer. Not a bad thing, by any count! However, I need to introduce your character into the IC, so that they can be planted into the situation without making a mess.

Please retract your post. I'll get your character in soon, but first I must let the other players make their response to the current situation.

Also - paragraphs man/woman! You write well, but good God, break that thing up would ya? :P I'm not being patronising here, as it may just be a case that you're using a device that doesn't let you make them, but a paragraph is generally a topic by itself. So you know, every time you write about something happening in your post, you give it a paragraph. Here's an example, using your post:

###


"To whom it may concern, It is of the utmost importance that I have called upon your expertise for a rather malicious but justifiable task, given you have a known reputation for getting things that aren't yours. I request your... talents to get a bottle of mead, but has slipped past the justice of the kingdom, . No matter the cost, I want this bottle. Signed, The Collector."

The tattered sepia toned parchment had written upon it such fiery language and foul utterances towards the chosen target, and at the bottom where the client had written his name lied the mark that forever sealed Balford's fate, the crimsoned, smeared bloody palm-print to mark the man's untimely demise.

Having met with Lastraad beforehand as per-custom within the city's dank and dark catacombs, a secluded and indeed sordid arrangement only illuminated by dim, flickering torchlight, the exchange of coin was made for bloodshed as the return gratitude. Such were the blood-soaked contracts, notes left upon a withering, hollow tree of the old cemetery where the ravens perched, their cantankerous caws echoing the arrival of a client to the forbidden grounds soaked with the hatred and agony of dead men festering.

There the notes were plucked from the tree as ripened apples dripping with their beautiful nectar, but that nectar indeed held the bite of a serpent's venom, for these were letters unto an evil that forever sealed a man's fate to the grave. The assassin who handled such dark and grim affairs was Alena.

Rolling up the contract, she stuffed it into the crevice of her light and surprisingly flexible armor, emerging from her perch high atop the majestic city of Ardarlan, as beautiful as the day she first laid eyes upon its towering buttresses, it's magnificent and colorful market, its posh and elegant Noble Quarter. This was a city she was indeed in love with, marveling the view with such lustful eyes as though a groom who looked upon his bride on the night they made solemn vow to love each other till death do they part. But the time for sightseeing and awing were naught.

Alena had a mission, find Balford within the city, kill him, and bring back the blood rose as proof of her sinister endeavors. I, the wings who guide the Angel of Death, take flight. It was the mantra of all the assassins of the Coven, the very same that brutish man with the scar across his face had taught Alena when she first learned to fly as Matthias called it. More-so it was a swift leap from atop the belfry of the hallowed temple and onto the rooftops she sprinted forth, leaping over to the other roof adjacent to her, then another until it seemed the woman was gliding across thin air.

Her hastened stride paused however upon lieu of a commotion catching her ears. Ah, the royal guardsmen, their armor gleaming as snow freshly fallen upon the cold mountains to the north and clattering as though pots and pans of iron stuffed so halfheartedly in a cupboard. Twas a sight and sound that made her crimson eyes glint with ill delight, but who be this? They crowded round a woman, a rather striking lass, hair long and gilded a soft shade of honey and eyes, dazzling sapphires. Many a tale was heard of a legendary cloak and dagger that fit such an alluring description, even as far as Imperial ruled Karstberg. A

lena smirked under the guise of her hood and with a leap she crashed through the window with a resounding shatter of stained glass. Her cloak, dark and billowing, it flowed around her slim fitting leather armour, giving a sort of ethereal, haunting presence to the woman and in a flash of her hand, the guards before her fell dead, each with a slender, stiletto blade jutting from their jugulars spewing red.

###


See? It makes it so much easier on the eyes! Haha. But like I say, if you're fully aware of how to paragraph, and it's just your device that makes it impossible to make them, then don't worry about it. We'll make do. Also, I really do not mean to come across as a patronising little bitch, I am genuinely trying to help.

But yeah, sorry about all this, I know you're eager to get in. However, this RP works differently to most in that respect. Please be patient, it shouldn't be long.

To everyone else: Ignore Slender's post.
Whoa, this picked up quickly. Awesome, I'll get working on the OOC - though it shouldn't take me too long, as most of its done.

@QueenOfTheBee Owing to your background and knowledge of the country, I assume you'd like to get in with Charlie at some point. Not sure how I'll go about it though, as usually I dominate the NPCs and make them purposefully expendable. Having an NVA/VC character might throw a spanner in the works, as their demise/actions wont be so easily dismissed. Also, PVP in roleplays tends to get a bit messy and argumentative.

I'll give it some thought, but at the moment, the only way I can really see it happening is permitting you to play as a local NVA/VC commander, who performs a smaller role that is similar to mine.

There's gonna be pressure since we have an actual combat vet discerning what we write with mercilessly judging eyes.


I'm sure RoadRash understands that many of us (myself included) haven't got a background in the military, and that research is all that we may have to give our characters and the setting substance. He doesn't seem like the kinda guy who'd start an OOC war because someone used the wrong lingo, or described an improper use of tactics.

With realism, this RP will sit on the middle grounds. I don't want any cartoon rocket jumps, or slow motion Hollywood style gun play, but at the same time I don't want it to be one of those cold and clinical stats and numbers military RPs - purely because proper realistic RPs of this nature tend to alienate.

In short, keep it as realistic to the best of your abilities, but don't fret over having to research 60,000 words worth of Vietnam War stuff.

I'm digging this. There's a lot of interest. So let's see, so far we've got;

Platoon Sergeant
Possible officer / engineer (depending which you choose, RPC)
Radio
Gunner (da Pig!)
Doc
Rifleman

That's not a bad crew, already. Gives us a solid amount of firepower, especially if Mr_Pink's rifleman feels like lugging a Blooper along, as well?

EDIT : Provided we're all accepted in our requested roles, of course.


Yeah, I'm liking the way this is shaping up - and so quickly! I'll start work on the OOC in a little bit. Also, as I've said, I have zero military background, and my usual level of expertise in this area is in World War One and Two. With Vietnam, I've got a good base of knowledge, but none of the finite stuff. I tend to research things before I post about them, but if I do make some glaring error in any of my GM posts, feel free to point it out.

At the end of the day though, so long as everyone types their posts whilst listening to Fortunate Son by Creedence Clearwater Revival, everything should be fine!
In No Hope 10 yrs ago Forum: Casual Roleplay
<Snipped quote by DJAtomika>

For some reason that makes me rather nervous.


It'll be fine. I think SgtEasy's entry has been the most dramatic so far, and all he did was snort cocaine and crash his car.

I think I'll let the others make their way (or not) to the carpark first before I get you and biker kid into the fray. Putting them in right at this very moment might make things messy.

Will let you know the moment I've done their intros though.
Writing a post now!


Must be one big ass post ;)

So I've made a CS, but I don't know if I should post it right away... as usual, I'm not sure if I'm ready yet.


Haha. I just imagine you sitting there in an empty room with a laptop in front of you, philosophising over "to be or not to be" as the world passes you by. Must be an intense life!

But no, you take as long as you need.

@TomeBinder I finished it


Accepted, although there's a couple of minor errors.

1) You say she's a beautiful teenager but is 22 years old :D

2) Your history's first few lines repeat themselves.

But I'm not too bothered. Do you use a computer, phone or tablet? If it's the latter two, I know how hard it is to format things with them.

In any case, I'll look to getting you into the RP soon. It'll probably be best if I let the gate situation resolve itself, before cramming more characters in. Will let you know :)
In No Hope 10 yrs ago Forum: Casual Roleplay
<Snipped quote by TomeBinder>

The second I saw this I got very excited and very worried at the same time. I wasn't sure if you were going to be either a merciful or merciless deity.


So long as you keep sacrificing chickens to me in your basement, everything will be fine :)

Well it wont.

But you know, hope is a powerful thing.
<Snipped quote by TomeBinder>

Sorry about that, I took a break while working on mine and didn't notice Charter posted while I was working on it, I'll fix it later


No worries :)

Will post in 24 hours. Please refrain from killing me.


[Refraining intensifies]
In No Hope 10 yrs ago Forum: Casual Roleplay


Rudo Ihejirika looked over the edge of the multi-story car park to see if there was any activity from the crashed cars. He'd seen the whole thing six hours earlier, but a mixture of fear from being caught by the dead, and a certainty that the cars' occupants had died, had prevented him from leaving the safety he had fought so hard to establish.

Safety, yeah, that was one word for it.

Rudo hadn't been safe from the moment he stepped foot in America. An illegal immigrant, who had made the expensive and perilous journery from Nigeria to South America, and then up through the Mexican border, he was no stranger to the dangers of a hostile world. Furthermore, he was no stranger to a hopeless situation.

Still, he'd thrived hadn't he? With his fake credentials, he'd landed a job as a shelf-stacker at Walmart. No one bothered him, and no one suspected his inventive back story was anything worth questioning. Besides, surely his generous and kind personality would beat away threats to report him to immigration officials. Right? Right!

But it was his kind and generous nature that wouldn't let him stop checking the scene of the crash. However, as he peered over the top of the carpark's highest floor, his jaw fell. He saw a flash light, flailing around in the darkness. Survivors!

His first instinct was to call out. They might be dangerous, sure, but Rudo hadn't survived the last four weeks without putting bad men into the ground. He could handle them, he always had. In Nigeria, it was a case of facing down the multitudes of corrupt officials and soldiers; in America? Hah, these Americans knew nothing of his hardships, and their assumptions of combat paled in comparison to his.

Still, if they were friendly, then they may have food - and Christ, was he hungry. He couldn't stay up there forever, this he knew. It was a question of starving to death, or getting the Hell out of there. Luckily, it looked as though God had provided him a life line.

He strolled along the barrier, to where a National Guard machinegun nest had been positioned a week previous. The bastards had taken the gun and ammo with them, but they'd left the mounted light and portable battery behind. With steady hands, he flicked the on-switch on and off several times, casting a circle of strong light over the toppled car. In doing so, he saw that there were a handfull of survivors - and what he assumed to be a little girl.

Hopefully they'd get the idea, and mosey on over to his concrete home.

After a few more flicks, he left the light off, and proceeded down to the bottom of the car park. He'd blocked the entrance, but the gap between the floors was plenty of room for people to crawl through. Not shamblers though, they seemed too stupid to understand the logistics of pulling themselves up onto a surface. Every now and then one of them would fall through the gap, but Rudo took care of those. Besides, he'd kept his presence there very low key.

He hid behind a pillar, next to a black Sudan. The Colt .45 stirred restlessly in his waistband. With the power out, he doubted any of them would see him when they entered.
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