Avatar of Vor
  • Last Seen: 8 yrs ago
  • Joined: 8 yrs ago
  • Posts: 231 (0.07 / day)
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    1. Vor 8 yrs ago

Status

Recent Statuses

8 yrs ago
I'm a firm believer that all the weird stuff that has gone down in 2016 so far is a direct result of Leo winning the Oscar. Timeline's fucked yo.
8 likes
8 yrs ago
Fuck Skyrim, just get Enderal
2 likes
8 yrs ago
If fantasy was reality, our minds would probably come up with some new weird shit, because it would be too boring. That's how we humans are.
7 likes
8 yrs ago
In every day, there are 1,440 minutes. That means I have 1,440 daily opportunities to procrastinate like the lazy bastard that I am.
4 likes
8 yrs ago
TAMW you're the only one in the office not on vacation, have no work to do or RP's to write for and you're just standing there thinking WTF to do with your life
1 like

Bio

STATUS: Taking a break from RP'ng and sorting out my life. May be back some day, who knows?

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24 year old dude living in Sofia, Bulgaria. I'm a studying for a bachelor's degree in informatics and I work as a programmer. I'm not much of a sports person, but I enjoy swimming and biking, although I have less and less time for them these days it seems. I also love travelling and generally discovering new peoples and cultures. I have a weak spot for video games and even though I don't have much free time, I usually manage to sneak in an hour or two when the opportunity presents itself :P

Naturally, I love reading and writing. My favourite genres of books are sci-fi (especially the New Wave era) and fantasy, although I don't like limiting myself, so I pretty much read anything. Same goes for music, I love classic rock and metal, but I listen to a lot of techno, minimal, trance, hip-hop...whatever really, as long as it "sounds right" to me.

I don't consider myself a very good writer to be honest and I'm always eager to learn new writing techniques and styles. That's why I love RP boards, in the past they've helped me improve tremendously, not only specifically for writing, but for everyday English as well. Hence why I tend to view RP's as a challenge and I enjoy getting into the deep end. The RP's themselves have to be character-driven to get me going, I view the setting (fantasy/sci-fi/modern/whatever) as just a backdrop for the real important thing - character development. Everything else is just fluff.

I'm always eager to hear out ideas for RP's or just talk about writing, literature and other assorted bullshit. Just hit me up!

Most Recent Posts

Ah, my homeland Bulgaria, the list of great things about it as about as long as the list of horrible things, which is to say a lot.

Litter? Nobody cares, unless its private property then you may get beat up.
Piss in the lift? Nobody cares as long as you don't get caught, if you do then you may get beat up.
Drink after 10 P.M.? Everyone else will already be on their 2nd or 3rd drink.
Exceed the speed limit? Nobody cares, as long as you don't forget to tip the police.
Feed the birds? People actually feed the birds regularly here, it's cool.
Dump rubbish on the streets? People will tell you that you're an asshole, then they'll toss their cigarette butt 100 meters down the street.
Fish illegally from the canals? Dear God, if you fish from the city canals, a fine is the last thing you'll need to worry about.
Bring durians onto the MRT? People will envy you for having money to buy such an exotic fruit.
Chew gum in public? Nobody cares.
Spit on the ground? Nobody cares, save for a disappointed old lady that will remark how youth in socialist times used to have better manners.
Vandalise something? Nobody cares as long as you don't get caught, if you do then you may get beat up.
Browse porn on the internet? You'll browse it lightning-fast, cause we've got some of the best internet in Europe.
Have drugs on your person? A shady guy will ask you to spot them some, but don't accept cause it's probably an undercover cop.

But nah, Bulgaria is a cool place to visit if you're a tourist from a richer country. Prices are really cheap compared to other more popular destinations and there's plenty of clubs/museums/mountains/stuff to visit. Just don't act tough around older, portly guys - they've all been in the army and will fuck you up. We also love Germans and if something is "Made in Germany" that's the equivalent of dwarven-forged Mithril for us.
My real complaint about 4e Forgotten Realms was the smackdown of all the minor gods to create a "more accessible" pantheon for new players.


@POOHEAD189 This is pretty much my major gripe with 4th edition as well, I feel like a lot of the FR charm was taken away when they slashed the diverse pantheon. My other issues were mostly mechanics-based, I wasn't a big fan of the powers they introduced and I found the whole thing somewhat limiting when it came to RP, like most of it was geared toward combat. I will concur, however, that Dragonborn were epiiiic - I played a Dragonborn bard for about a year and half and it's one of the most fun chars I've had.

Enough rambling from me though, nice to see interest is picking up!

I feel like I'm reaching my limit of concurrent RP's, but I just can't refuse a good Forgotten Realms RP Haven't read that many of the books, but I've participated in quite a few PnP sessions to have a grasp of the lore.

My preference: Please make it advanced, I'd eternally worship you.

And at the risk of coming off like an insolent dick, a second preference: Pre-Spellplauge is a lot more fun, in my opinion, 4th edition messed up the lore. (I'd compare it to what GW did with Age of Sigmar *shakes fist*) Anyhow, Forgotten Realms is always good fun, Spellplague or no.
Don't feel pressured, not much has happened - we've yet to gather by the gate

It also brings me to a question, @DrunkasaurusRex you say Baranor is heading to meet Gweluon, but the way I read @Jbcool's post I thought we were going to do it on the following morning? That or my reading comprehension sucks, if so apologies.
Well, shit happens. I type out my posts in Word and then copy them over to wherever I need to post them, which led to one of my most embarrassing moments: I was writing for two separate RP's and somehow managed to copy over the posts in the wrong thread, so the sci-fi RP got a fantasy post and vice versa /facepalm. It was a slower forum and people didn't check the threads every day, so it took me about a week before I realised the fuck up

The post itself was great, I loved it, even though I'm missing a lot of the context. I can imagine it was very emotional for your players though. Might have to read the whole RP one of these days, I'm a sucker for interesting stories.
Bah, RL's been a bitch that's why it's taken me so long to post. Anyway, here's my application:



Will probably change some stuff, but the gist of it is there.
Starting work on a CS, should be up sometime tomorrow. I'm thinking of going for a Zabrak, still not quite sure on a role; if anyone wants to do some Master/Padawan stuff or relations give me a shout.
Well, that took longer than I expected, but I finally posted. Apologies if it's a bit long, just didn't have it in me to chop it up into two posts.

I haven't, but what would you prefer?

Narrative is always easier, but I could do a mix of the two - you write about going for a strike, I roll to see if it's successful etc; it's just what 'the people' want, really.


I'm fine with both. Personally, I enjoy dice rolls because they offer an element of luck, which can sometimes foil even the most well-detailed plan. It's an interesting challenge from a writing perspective and makes it more realistic. And I say that as the guy who usually gets all the 1's

The counterpoint would be that luck can fuck you over completely. Like, my character, who isn't much of a fighter, can get lucky and have some high rolls and be successful in combat. However, Baranor for example, a seasoned warrior, may have a streak of bad luck and end up failing in situations you wouldn't expect considering his skills. I guess you can offset that by adding some modifiers, but then the whole thing risks becoming too "game-y" /shrug

Anyway, I'm easy, up to you guys.
The pelting rain showed no sign of stopping soon and would likely last through the entire night. It meant that the roads would be muddy in the morning, hardly a good start to their journey. For indeed, Cole had decided that he would embark on this quest, though he knew not where or even why they were going. Gweluon, the Elf, had given a brief explanation, uttering strange words and names as if they were common knowledge. Maybe they were, but certainly not to the likes of Cole.

His…friends, the two silent guards, escorted him to the stables, which took up most of the courtyard. One of them spoke with the harsh accent of his people and told Cole in no uncertain terms that he was free to go as long as he stayed clear of Eorl’s Hall. Then they departed, as silent as ever, and were soon lost from sight. Cole stood there, still in disbelief at the strange events that had occurred today, almost forgetting the raindrops running down his tired face. He shook himself from the stupor after a moment and looked around for his horse.

To his left, he noticed a curly-haired youth, no older than fourteen winters, brushing the chestnut mare’s haunches. As Cole drew nearer, he saw that the lad was whispering into the horse’s ear, speaking softly as if consoling an injured friend. The bond between Eorl’s folk and horses was evident, he’d heard some of them claim that they could talk to the animals as if talking with a Man or Dwarf - could there be any truth to that? Regardless, the horse looked much better than it had the day before, Cole had to admit. Its russet mane caught the last rays of the sunlight, giving it the colour of molten bronze, a far cry from the mangy creature he had stolen in Dunland.

The stablehand’s understanding of Westron was on par with Cole’s understanding of Rohirric, so their brief conversation consisted of a few nods and smiles, after which the young Bree-lander was on his way. As he passed through the gates of the keep, he paused for a moment and turned back, capturing the sight of Eorl’s Hall standing proud on the hilltop, the light radiating from within a stark contrast to the encroaching night. It was a sight he would remember for the rest of his days, he knew.

He walked down the road into Aldburg, holding the reins of his mare in hand. It wasn’t long before he had to halt again, this time wondering what his destination should be. Just how did one prepare for such a quest? Cole had never been on one to know and the songs he’d heard were not of much help. He neither had a loved one to say goodbye to, nor vows of vengeance to make before a companion’s resting place.

Well, he reasoned, a quest was in essence a very long journey. A very long journey that you might not see the end of. A grim thought, but he had to get used to it. He’d already prepared for one such journey, when he departed from Bree, so why should this be any different? In that case, he would need rations for the road and a place to rest his legs, both of which could be found in an inn. Cole checked his coin pouch – he had scarcely used what he’d brought from home, so he hoped it would be enough, though it now occurred to him that he wasn’t familiar with what currency the people of Aldburg used.

The streets had grown sleek with mud and the rain poured down even harder, few folk were out in this weather and the ones that were didn’t seem in the mood to answer his questions. Thus, Cole wandered aimlessly through the quiet town, trying to sift through the knowledge he had gleaned today.

Gweluon had spoken of an enemy…and of the Valar. He felt as if he should know of these things, but try as he might, he couldn’t recall anything. Had he read about it in old Appleby’s scrolls? When it came down to it, Cole’s interest in those writings had mainly been in reading stories of faraway lands and places, he had not paid much attention to history or legends, much to the old scholar’s chagrin. Yet, something tugged at his memory. He remembered reading of a battle, a last alliance of Men and Elves that had fought a great evil many ages ago. What stood out to him was the word “enemy”, the way the chroniclers had used it hinted they were speaking of someone in particular. This was much the same way in which Gweluon had used the word. All of this begged the question – just who was this “enemy”?

Cole’s musings were interrupted by the sounds of a blacksmith’s hammer, which reminded him that his sword needed sharpening. The blade had a few notches and its edge had dulled after Cole had tried to test his skills with it on some trees. He was still ashamed to admit that he thought the sword would cut through the branches as easily as an axe, but that had not been the case, of course. And so, he followed the hammering to its source, a smithy whose slanted roof leaned on a simple house on the side of the road.

A big, grey-haired man was examining something on his anvil, his back turned toward the entrance. Cole walked in and coughed slightly to announce his arrival.

“Well met,” he began as the man turned toward him, “Master…?”

The man drew closer, walking with a visible limp, his eyes squinting at Cole. Taller and much stronger than the Bree-lander, his arms were thick with muscle from swinging the heavy hammer and his leathery skin indicated a lifetime spent before the forge fires. A moment later, Cole realised that the man’s left leg was missing, replaced by a simple wooden peg. The smith’s face was fierce, crisscrossed by scars and heavily lined, his grey hair was tied in a loose ponytail that hung below his shoulders.

He said something in the tongue of the horse-lords and, of course, Cole understood nothing. It was frustrating, but not unexpected. After all, Eorl’s warriors met many travellers passing through the gates, so they knew some Westron words. However, what need did a craftsman, like this blacksmith, have of another language?

Cole reached for the sword at his hip slowly so as to not provoke, unsheathing the blade and turning it toward the blacksmith, hilt-first. He pointed at the notches, hoping that was enough to show his need. Apparently, it was, for the man took the sword in his big hands and walked over to the forge where he began examining it by the fire. After a while, the smith nodded to himself and approached his grindstone, then began working on the blade.

Meanwhile, Cole stood by the entrance, feeling uncomfortable at not being able to say or do anything. His eyes examined the smithy, noticing a lot of everyday tools and items – rakes, shovels, pickaxes and hoes. Strange, he had expected to see swords, spears, suits of mail and while there were a few of those here and there, it looked very much like any blacksmith’s forge in Bree. Eventually, he noticed a broom propped next to a nearby wall. For reasons unknown, Cole felt compelled to go over, take the broom and begin sweeping the smithy’s floor. The owner glanced at him, but said nothing, before turning back to the grindstone.

Cole had helped out at his uncle’s workshop in Bree and while he lacked the patience and deftness to be a craftsman, he had been a dutiful assistant at least. He moved between the anvil and workbenches methodically, sweeping the floor and cleaning their surface with a cloth rag he found. After that was done, he began returning the blacksmith’s tools to their place. His uncle was a cooper, not a smith, but one workshop was much like the other and it was easy to guess what went where.

As the two worked in silence, Cole felt a kinship with the older man. It was easy to close his eyes and imagine himself at home – the sounds, the smells and even the tools in his hands felt familiar. For the first time, the Bree-lander began thinking of Eorl’s folk not as fables, but as people. Aye, they stood tall and proud, with their gleaming helms and mail, they had a King and a large hall, but in the end, they lived and died as any Man in Bree. Was this forge any different than the ones at home? Or did they also not farm the land for nourishment? Did the Men of Aldburg not drink and laugh, cry and mourn as a Bree-lander did? For every grim-eyed warrior there was a farmer, a carpenter, a thatcher, whose lives differed little from those of their peers in Bree.

Despite some marked differences, Eorl’s folk and his people had far more in common than he had initially believed. For some reason, that realisation warmed his heart.

“Done.” A deep voice said behind him, the word was formed with difficulty and sounded more like a growl, but Cole understood it.

He turned and came face to face with the smith, who presented him with his newly-honed sword. Even to Cole’s untrained eye the difference was staggering, the notches were no longer there and the blade’s edge gleamed. The smith looked around his tidied forge and nodded in approval, though it was hard to say if he was scowling or smiling. Without saying anything, he walked over to a barrel and began rummaging through its contents.

A moment later he returned with a whetstone, a vial of oil and piece of cloth. He offered them to Cole and nodded firmly when he saw the Bree-lander’s confused expression. The smith pointed at the sword, then to the whetstone and looked at Cole expectantly. He spoke again in the tongue of Rohan, but Cole already knew what he had to do.

Cole had sharpened scythes and axes before, so this couldn’t be that different, could it? He applied a little oil on the whetstone and began sliding it across the blade. He winced in pain as the blacksmith slapped him hard across the hands. The greying man took the sword and whetstone and demonstrated the motions one should use – back and forth, not circular, turning the blade frequently so that both sides could be equally sharpened. He then offered them back to Cole.

After a few failures and a couple of more slaps, Cole got the hang of it. Finally, the blacksmith seemed reasonably satisfied and nodded, extending his meaty hand. Cole shook it firmly, then bowed his head in respect. He reached for his purse, but the man stopped him, shaking his head. Considering how painful his slaps had been, Cole had no intention of arguing with the man, so he bowed once more and walked out in the street.

Sometime later, Cole found himself before a tavern with an eight-legged foal as its sign. The warmth from inside beckoned to him and the smell of roast meat wet his mouth. It seemed as good a place to stay as any, so he made his way inside. The first leg of his journey was over, but another had just begun.
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