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See you space cowboys.

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Jaida looked over the unfolding dispute with clear disapproval in her eyes. Two Mandalorians and Neb trash talking each others about how shit the others' homeland were. Well that was just grand. The Gamorrian had expected much more professional and righteous people, coming from the Republic. Instead, she seemed to be stuck with some rabble for mercs and a few Jedi. Honestly, most of those people looked like people she could've picked over by the local cantina and hire them for a revolution.

Until Jayce made his entry, Jaida had her hand close to her belt, her trigger-finger itching as the escalating conflict and the seemingly trigger-happy Mandalorian made her nervous. If he would be making trouble, she'll gladly draw her blaster and shoot a hole clean into his skull. She didn't need a loose cannon to liberate Gamorria.

When the mission was further explained, the human huntress agreed to join the strike team, embarking on the vehicle with the others. As the operation was being run over by their new leader, Jaida was preparing herself. Preferring assassination over close-quarter combat, she proposed to be part of the sniper team to cover their asses.

When it was time to move out, Jaida positionned herself to the directed location up above. If one was to look carefully at the way the bounty hunter was climbing her way to the second floor, they would notice how quick and agile she was, using her physical skills along tools to move very efficiently.

Taking position, the green-eyed young woman waited for the assault to start. When shit hit the storm, she was ready. Up there, she had a clear view of pretty much everyone, which made her job that much simpler. Shouldering her sniper and bringing the focusing lens to her eye, Jaida took aim at the strongest-looking foes, the ones with the bigger and more dangerous looking armors and weapons. Taking down priority targets to ease the battle for those down below, that was her strategy.

Finger pressing the trigger, her shot was true with the intention of killing. A laser beam scorched the air and darted its way right into a tough-looking thug. Nothing remained of the guy's head, not even his helmet. The sniper's firepower was so immense, it simply disintegrated what it shot.

Feeling the sniper overheating, Jaida lowered the gun down, removing her hand from the gun's searing barrel. After she had taken her shot, things began to explode in the drug den, no doubt caused by shots fired at chemicals. It was impossible right now for the backup support sniper to help properly with all these explosions and heat blocking her line of sight.

Until the mess cleared up, the raven-haired bounty hunter remained aware of her surroundings. She looked around and made sure no hostile reinforcements were coming to ambush her or her allies. When the fog of war would clear up and the barrel of her sniper would cool down, she'd take another shot at someone else who looked dangerous. And so on.
No leader required when y'all going to be guided down to your impending doom.
@Athol@SantosGabriel77
I forgot to tag you guys in the IC post, so there, interaction tags.
Jaida watched with keen interest at the people who had come to join their group. This wasn't exactly what she had pictured of the Republic, if she had to be honest. She expected more troopers, more... official looking representatives. What stood before her looked a lot like the misfit group of mercernaries she was used to see at the cantina or some crime lord's goons. This made the ex-bounty hunter doubt if the galaxy's authorities were really serious in trying to rid Gamorria of corruption.

At the very least, she saw people who looked those fabled Jedi. She never had seen one on this planet. Or at the very least they managed to hide their presence well if there really were members of the Order here. While the concepts they worshipped were completely unknown for someone who lived her entire life on a planet such as Gamorria, Jaida had heard the stories of these people. Powerful individuals who shouldn't be messed with. As a matter of fact, wasn't the Republic's champion a Jedi who managed to rid the galaxy of its tyrannical emperor almost a century ago? That was just proof of how foolish it would be to stand against the Jedi.

"Mmhmm, you could say that. Guiding you through my homeland, fighting alongside you, getting you some info, etc. Just ask for help and I'll see what I can do for you, darling." Jaida turned to the Twi'lek named Neb, returning her smile with a grin and a wink.

The young woman then turned her focus to Republic Intelligence member.

"Actually, you'd be surprised. While the poor, the slaves and those who have been wronged would like to see order restored here, corruption has been part of Gamorria for so long, it has become a way of living. Can't speak for the whole galaxy, but that's just how things are here. I bet bringing a reform here would get a rise out of more people than you can imagine."
It was with a heavy sigh and a throbbing heart Jaida close the door of her car. In all honesty, she wasn’t fond of the idea of suddenly shifting from her own hidden and secluded lodgings to being stuck with dozens of stiff military personnel. The ex-bounty hunter felt like she traded off her freedom for safety. After what happened to her, Jaida sure could use a safe place to stay, but she wasn’t so sure if the whole deal was suiting herself perfectly.

A slow hand ran over her neck, feeling the scar that has been etched onto her soft skin. It was still hurting and burning faintly. The bite of metal still fresh in the young woman’s mind. It was only yesterday she made up her mind about what she should be doing for her future. Flirting with Death so closely made her rethink about her life and her occupation.

She had approached the Republic at this very base not long ago, hands up to prove she wasn’t hostile despite carrying weapons. She had heard of the new Order’s intentions of wiping crime off the face of galaxy. It was a bold and foolish goal, but she would rather side with this new ideal than continue what her old life was about.

It’s not like she had much of a choice anyway. Jaida Sarinn was an infamous bounty hunter on Gamorria, for her many years at tracking down successfully her marks had earned her quite the reputation. That reputation had both been a blessing and her undoing. And right now, it was a curse. Now that the assassination attempt on her life had failed, the treacherous crime lord was sure to fear retribution and hire more bounty hunters and assassins to track her down and either kill her or make sure the ex-hunter wouldn’t kill this influential ass.

Oh, but that idiot hadn’t heard the last of Jaida. She’ll come back to him, one day, with the republic armada knocking on his corrupted doorstep. She’ll get her revenge.

For now though, she’ll have to accept that her situation changed. And honor the deal she had contracted with the Republic. She’ll offer her services for the fight to come, and even guide the newly arrived soldiers into this corrupted planet. In exchange, she’ll have a safe place to stay, and won’t have her ass thrown in prison for her previous life of crime.

Swinging her pack of belongings over her shoulder, Jaida left her vehicle at the port, walking towards the Republic base. She arrived just in time to see Commander Gallowin, the man she had her dealings with, finishing his instructions to what looked like a group of newly arrived squadron, before he walked off on them.

Seeing she will be working with those people, as per instructions she had been given beforehand, Jaida walked up to the group of newcomers, tipping her hat up in greetings with her free hand.

“Howdy. I’m Jaida Sarinn. I’ll be working with you guys to get rid of the filth polluting this planet. Pleasure meeting you all.”
Odd or not, in the cart it goes!

Fayt
Marken
Bullhorn

A collab by [@Riffusmaximus], @Lasrever & @Zelosse


It was with a bit of sour disappointment Fayt entered this new world. There was nothing seemingly interesting to do in a forest except run into some dangerous forest monsters. Kicking a small pebble out of the way as the sight of the forest came into view, the orcish Thief sighed to his friend, seeing he didn’t get an answer from the priestess. “So much for the party thing…”

Well, maybe they’d get lucky and find a hidden temple or a dungeon inside the forest.

Or maybe just a guy and his house in the middle of nowhere.

Before Fayt could speak, the elven Thief had taken the lead and caused a scene. From the back, one could clearly see the green-skinned avatar raising a hand to his face. “Gee, is that how ye do diplomacy? Ness’ time, leave tha talk to som’n’ else, yeh?” the orc muttered as he distanced himself from the group leaving the house.

He didn’t come here to fight. Fighting wasn’t the Thief’s forte anyway. That was best left for all those fighting classes. His talent was looting. And from what he’ve seen in the house, there could be something worth taking in there.

With a malicious glint in his eyes, Fayt turned to Marken with a grin “How ‘bout we leave ‘em to their problems, an’ help ourselves out?”

Well, that hadn’t gone well. Marken had decided to try and stay out of the confrontation once someone else started it. He didn’t really feel like getting in a fight, preferring to ensure his own safety compared to most of these people’s.

Maybe he’d have chosen different initially if he’d realised how bad they’d be at talking things out, but it wasn’t as if he could change that now.

“They really should’ve let me do the talking.” Marken sighed, looking slightly frustrated with how things had turned out. Turning to Fayt, he decided to forget about his frustrations, breaking into a wide grin. “Anything that saves me getting a bash over the head! May as well make the best of being stuck here.”

"Oi."

Like the two thief classes, Bullhorn had positioned himself from the bulk of the group and gone on his lonesome, aiming to avoid the npc now that others hadstarted a commotion. To his line of thinking, the npc was either strong enough to solo a whole squad of folks or would only be enough for a single combatant.

Neither option was attractive to think about.

"You two need a third?" Bullhorn cast a sideways glance at the group forming up near the npc, giving a little sigh.

"The more the merrier!" Fayt enthusiastically answered, giving the newcomer a thumbs up.

Glancing back and forth from the hermit to his house, the orc nodded to himself. If the guy was going to just stand there and wait for everyone to charge at him, then that makes things just easier for the Thief and his two partners.

"Lesgo do some... 'shopping', whaddaya say?"

Fayt didn't really bother for an answer though, seeing as he was already walking discreetly towards the house.

Marken followed, though the cart meant he couldn’t be nearly as subtle about his movements - instead of trying to avoid notice, he decided to move quickly, figuring it’d be easier to let it look like he was retreating from the inevitable fight. Because really, there was no reason to risk his goods for people who insisted on starting problems right away. He was a merchant at his core, after all, and profits came first.

Despite appearances, he really wasn’t much of a fighter. Letting other people take on your battles was always much safer.

Arching an eyebrow, Bullhorn didn't inquire as to what the thief meant by 'shopping'. It seemed a fairly obvious answer if you thought about it. Unbothered by the moral conflict of doing right or making a profit, the horned mage merely nodded his consent and flashed a similar thumbs up to Fayt. The situation outside was going to get ugly and having a way to possibly funnel cannon fodder the boss summoned would be useful.
Unless.. Shaking his head, Bull focused on the now rather than trying to predict the future.

"Ready when you are."

Nodding once more, Fayt now looked up, examining the house. It would seem like there were a few windows up there. Perfect.

"Marks, ye stay here on watch. Imma toss ya stuff from the window up thare. New guy, ye come with me."

Taking a few steps back, the Thief took a running start. Agile footing ran up the walls and deft hands clung onto the edges of the house with surprising parkour skills. Before a minute even passed, the orcish figure was at the window of the house's second floor. Up there, he tied a grappling hook to a length of rope he had produced from his backpack. Once the hook was secured to the window's lower frame, Fayt let go of the rope, where it was hanging next to Bullhorn.

Quietly, the acrobatic thief motionned the Mage to join him up there.

In the real world I never would have gone along with this..

Silently following along with the skilled and experienced thief players, Bull sheathed his dagger and watched the nimble orc scale the side of the building with frightening ease. Appearances were deceiving apparently. When the rope fell he took hold and pulled, easily hoisting himself up the side of the house as he put hand over hand until he was over the windowsill and next to Fayt.

"What next."

As soon as they went up there, they were greeted by a rather spartan looking room; the shopkeeper's bedroom if the single plain bed there was of any indication. While clean, it was bare of any real decorations. Indeed the only noteable thing was the stairs going back down, as well as another door behind a plain wardrobe.

"Whoever the owner is, either it's minimalist for show or they have something to hide."

If it was something to hide they would need something large. Either under the bed or 'decoration' that wouldn't look out of place to the casual observer. Marching across the room, Bullhorn pressed his back to the wardrobe and gave a grunt as he moved it slowly to the side and fully revealing the door. Flashing a smile of satisfaction, he motioned for the thief to do their job.

"Odds of a trap are high. Be careful."

"No worries, I'm on tha job."

Fayt chuckled with confidence. Traps and secret passages? That was what this Thief character was made for.

Closing her eyes for a second, Faith suddenly saw her vision returning with a faint red outline all around her field of view when she opened her eyes. Similarly, Fayt's dark brown eyes seemed to slightly glow with a red hue as his Search skill was toggled on.

A shopkeeper with minimal furniture. That indeed raised suspicions. Whatever he was hiding, the green-skinned avatar will waste no time finding those secrets.

The room beyond the door was outlined clearly, as well as outlines of what seemed to be boxes and objects stacked on boxes, but nothing else. No traps, just a large room with a lot of things in it, albeit dark without any source of light in it.

Looking aeound the room, Fayt had a mixture of surprise and disappointment on his face. Despite the darkness of the room, Fayt had no problem seeing thanks to one of his passibe skills. He navigated through the room, ushering a quiet "Clear." to his Mage partner. Looking through the boxes, Fayt found nothing of peculiar interest, at least it would be in the real world. Inside a medieval game, the existence of TVs amd radios, electronics even, no matter how old they were, was way too technologically advanced for the game's usual setting.

"Das... strange." Fayt muttered as he examined the contents of the room.

Marken, who’d held off on climbing in until he was absolutely sure nothing had murdered the other two, pulled his way through the window far less gracefully than they had and flopped unceremoniously to the floor. Of course, he could have stayed outside, but he’d ultimately decided against it. After all, he was best placed to figure out what was worth taking - and, for that matter, to talk their way out if they were discovered.

Looking down towards the room, he called out as loudly as he dared, choosing not to head down into the darkness. “Anything interesting down there?”

Fayt jumped in surprise even as it was a familliar voice whi called out to him. "Gee, ya scared me. Thought you'd still be down thare."

The orc pushed a sigh of relief out of his lungs, turning his sight back to the boxes that have been rummaged through.

"I... dunno? Lots o' TVs, radios, statues and junk. Stuff outta place for the game. Think ya can salvage these and find a use?"

“Should find a use, if you give me some time. Even if I can't, stuff that sticks out like that's valuable.” Marken squinted at the outlines - all packed up, it looked like. “Don’t bother unpacking all that, just take the boxes. I’ll climb back down; you just pass them down to me so I can get them on the cart.” And then, all things going to plan, they could find somewhere to hide out, look through the goods, and wait for the rest of the mess to blow over so they could get to the real fun stuff.

Normally he'd have been more altruistic about the whole thing, but they were the ones who'd decided to get him warped out into the wilderness, so he didn't really want to stick his neck out for them. It wasn't as if you could go around joining every random stranger's fights, or you'd never make any progress.

Bullhorn rummaged through the items with casual disinterest, picking up what looked like old and outdated television and radio sets scattered through, if they were being honest, with a whole lot of worthless junk. The why of it all was elusive. Of course even outdated electronics could be useful and anything metal could be salvaged to make other things but that didn't explain anything about the situation or why the man would go to such lengths to hide this.. junk.

The only reason he could see at all was thanks to what little light shimmered in the darkness. The thief had already gone further in thanks to their dark vision but from the sound of it there wasn't anything else to see. Thinking back on the wardrobe, it gave him an idea.

"Oi. Maybe this is a double fake out? There might be another 'wardrobe' hiding a trapdoor somewhere on the floor. Look for a heavy statue or a pile of this trash thats bigger than the others."

If his hunch was true the real treasure, something the shopkeeper might want to protect above all and thus be worth fighting for, was hidden in this house.

"Nope, I see nothin' hidden, I'd know with my Search skill. Unless..."

What if this new campaign was still in development and Fayt's skill wasn't working as it was supposed to? Within the blink of his eyes, the red glow vanished, and Faith's vision returned to normal. Well, darkvision normal.

Searching carefully throughout the wardrobe, Fayt concluded one thing:

There really was nothing noteworthy in this attic.

It was sort of a let down, but at the very least they got something very unusual from all this, no matter how junk-ish it looked like.

"Well, there really is nothin' here but all that scrap. No mattah. Marks, get ready down there. We'll toss ya the stuff from up here."

With that being said, Fayt tried to take a box by his lonesome self, but he found himself unable to lift them off the ground.

"Shit, that's heavy. Help me pick it up, we'll just toss ya the contents one by one an' leave the lighter stuff in the boxes."

Pausing at the request, Marken headed back, grabbing the other side of the box next to Fayt. “You should start training! Get yourself lifting some real weights.” He was only teasing, of course, looking at his partner in crime with a chuckle.

”Let’s make it quick as we can, eh? Any luck we’ll be long gone by the time the fight’s over.” He grinned, bracing himself for the weight.

“Ready when you are.”

Picking up whatever looked most salvageable, Bullhorn did his best to help lug their valuables up and out the way they had come in. Their plan to vanish before the npc knew they'd come was wise.

"Easy fer ya to say, big guy!" Fayt replied with a grin, letting out a grunt escape his throat as he started lifting the heavy boxes. "Yeh, easy come, easy go. We be goin' in a jiffy."

“Right. So first, we pile all these up.” Marken grinned. “Stick them in front of the door, leave everything that doesn’t look valuable inside, and they should make a good barricade.” Really, he was the only merchant around here anyway; the others were unlikely to make good use of all this, and letting everyone have a piece of their discovery would just cut in to profits.

Marken Monet was not about to toss away party funds that easily. It’d benefit everyone in the end. “Unload the valuable-looking electronics first, then we can look through the scraps.”

"Righto!"

Doing as Marken suggested, the trio of thieves moved the heaviest boxes in front of the door while keeping an eye out for the would-be valuable electronics. Anything else, they simply moved it to block the only way to reach them. Despite their effort and their hurry, it would still take them quite a while to sort through the whole attic and retrieve what was of interest.

As the trio bent their backs to secure the loot, Bullhorn couldn't escape overthinking the situation. This could go down many ways but one of them seemed the most troublesome and at last could be ignored no longer. Speaking up, he brought his attention to Marken.

"Do you think its wise to carry all this when we have no idea where to go next to sell it? For all we know at the moment the guy outside is the only npc for miles."

A wiser plan, to Bullhorns thinking at least, was get far away and stash the goods where nobody would stumble on them. Travel light, find a buyer, then come back for the heavy stuff later.

"Cart's there for a reason."Marken laughed. "We leave stuff behind, it won't be there when we get back. Just stack it all up and I'll do the planning."
Name: Jaida Sarinn

Race: Human

Age: 25 years old

Gender: Female

Private commission credits to hassly.deviantart.com

Personality: Normally, Jaida is quite adventurous. She’s a girl who lives for the thrill and the excitement, and as such quite loves the adrenaline when doing something completely crazy. She loves to party and finds herself in someone else’s bed in the morning after more often than not. On the job however, Jaida becomes cool-headed, analytic and professional, or at least that’s how she appears to be. She just knows how to hide her excitement, sometimes a malicious and hungry grin sneaking through her façade.

Occupation: Ex-bounty hunter

History: Jaida was born and raised in Gamorria. She never quite fit with the ordinary folk. Bad influences and a daredevil personality led the girl to discover the underground world and eventually become part of it. She took odd jobs in her younger years, from errand girl to smuggling, until she settled with hunting as her main focus. For years, Jaida used to track marks. Blackmail, capture, threats, even assassination at some rare opportunities, the young woman had a broad range of what kind of jobs she would take as a bounty hunter.

But the path to being a criminal is a treacherous one. One day, Jaida found herself double-crossed by her employer. She had been ambushed just as she managed to track down her mark to an alleyway. She barely escaped with her life, but would forever be scarred from a neck injury that nearly killed her. When she woke up from a near-death coma, she realized just how foolish she had been, to simply risk her life by destroying others. Whether vengeance was on her mind or she wanted to turn the page on her criminal life, Jaida left the underworld. When she heard the Republic was on its way to Gamorria, she saw an opportunity and took contact with the arriving forces.

Equipment: Equipped with the best arsenal a criminal could get their hands on Gamorria, Jaida is outfitted with gear befit to her old occupation. For close to medium range combat, the ex-bounty hunter carries a single blaster. For assassinations and long-range combat, she carries on her back a blaster rifle outfitted with a multi-vision scope (infrared and thermal sights). Other pieces of equipment include tracking beacons, a sound-dampening stealth belt (it creates a layer of invisibility around the wearer when activated), security spikes and small detonating charges to blow locks.

Force Powers: None

Skills: As a bounty hunter, Jaida got exceptional abilities at finding and stalking her marks. She’s got a silver tongue and is quite able to hack computers to find information. While not an exceptional fighter, she has training in using blasters, but her abilities are mainly focused on using a sniper blaster rifle from faraway. Because of some of her marks were moving a lot around the planet, and even on other planets, the Gammorian bounty hunter learned quite early how to pilot speeders and ships.

Weaknesses: Jaida is grossly overconfident in her skills, mainly due to years of successful jobs. By that regards, it comes to no surprise she thinks she is always right and values little of the opinions of others. She is a hard woman to cooperate with, which is mostly a reason why she plays solo.
Another bounty hunter huh? This will prove to be quite interesting.
Name: Jaida Sarinn

Race: Human

Age: 25 years old

Gender: Female

Private commission credits to hassly.deviantart.com

Personality: Normally, Jaida is quite adventurous. She’s a girl who lives for the thrill and the excitement, and as such quite loves the adrenaline when doing something completely crazy. She loves to party and finds herself in someone else’s bed in the morning after more often than not. On the job however, Jaida becomes cool-headed, analytic and professional, or at least that’s how she appears to be. She just knows how to hide her excitement, sometimes a malicious and hungry grin sneaking through her façade.

Occupation: Ex-bounty hunter

History: Jaida was born and raised in Gamorria. She never quite fit with the ordinary folk. Bad influences and a daredevil personality led the girl to discover the underground world and eventually become part of it. She took odd jobs in her younger years, from errand girl to smuggling, until she settled with hunting as her main focus. For years, Jaida used to track marks. Blackmail, capture, threats, even assassination at some rare opportunities, the young woman had a broad range of what kind of jobs she would take as a bounty hunter.

But the path to being a criminal is a treacherous one. One day, Jaida found herself double-crossed by her employer. She had been ambushed just as she managed to track down her mark to an alleyway. She barely escaped with her life, but would forever be scarred from a neck injury that nearly killed her. When she woke up from a near-death coma, she realized just how foolish she had been, to simply risk her life by destroying others. Whether vengeance was on her mind or she wanted to turn the page on her criminal life, Jaida left the underworld. When she heard the Republic was on its way to Gamorria, she saw an opportunity and took contact with the arriving forces.

Equipment: Equipped with the best arsenal a criminal could get their hands on Gamorria, Jaida is outfitted with gear befit to her old occupation. For close to medium range combat, the ex-bounty hunter carries a single blaster. For assassinations and long-range combat, she carries on her back a blaster rifle outfitted with a multi-vision scope (infrared and thermal sights). Other pieces of equipment include tracking beacons, a sound-dampening stealth belt (it creates a layer of invisibility around the wearer when activated), security spikes and small detonating charges to blow locks.

Force Powers: None

Skills: As a bounty hunter, Jaida got exceptional abilities at finding and stalking her marks. She’s got a silver tongue and is quite able to hack computers to find information. While not an exceptional fighter, she has training in using blasters, but her abilities are mainly focused on using a sniper blaster rifle from faraway. Because of some of her marks were moving a lot around the planet, and even on other planets, the Gammorian bounty hunter learned quite early how to pilot speeders and ships.

Weaknesses: Jaida is grossly overconfident in her skills, mainly due to years of successful jobs. By that regards, it comes to no surprise she thinks she is always right and values little of the opinions of others. She is a hard woman to cooperate with, which is mostly a reason why she plays solo.
Discord here.

Just made this for ease of communications. Anyone is free to join if they want. ^^;


Reposting this in case those who haven't joined us yet want to do so.
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