I meant that he was directly sent by the Republic rather than being hired for this.
I meant for Kel to ask about fairly sensitive information pertaining to the planet's military capability, numbers, tactics, recent events, etc. Kind of professional-like.
If you don't think that would work though, its fine. He can do something else. Someone could just hand him a pad with the info he wants typed on. xD
@Piercing Light Would it be possible for Kel to speak to the commander first? Seeing as he was sent there to help the forces on the planet, it seems like the thing to do.
Name: Vyn'Kel'Ruordoa (He allows people to call him Kel for short)
Race: Chiss
Age: 25
Gender: Male
Appearance: Kel is very tall for a Chiss, standing at approximately 6 feet 11 inches and is also heavily muscled , coming from many years of extremely unpleasant training. He shares the black hair and deep red eyes so common of his race, although his eyes are a slightly lighter shade of red as is considered normal. His hair is always combed, as if he was about to go into a meeting, rather than a firefight.
Personality: Kel isnt really what you would call a people person, preferring to be left to his own devices for long periods of time. He doesnt exactly hate company, but just doesnt really consider it high on his list of priorities, and doesnt really care about the somewhat cold facade he puts out. To his fellow soldiers/operatives however, hes considerably more upbeat, often helping them with various tasks, giving advice on their future missions (wheither the advice in question is wanted or not) and even joining in their Sabaac games. Due to this, he once gained somewhat of a reputation as someone you really should play against, as he has a lot of money and is utterly awful at the game.
In outright combat, he is clearly having the time of his life. Hes fully aware of how tough his armor is, and is fully willing to make use of it, taking on dozens of opponents at a time for the simple thrill of being able to fight dozens of people at a time. And winning. Due to this, he rarely works well in squads. With the firepower he wields, he prefers to reduce any enemy building to a pile of rubble, and makes sure to leave no one alive, unless they make very clear gestures of surrender. Even if they do, he will most likely level a building or two afterwards anyway, just to make sure. He also has a tendency to talk to himself in firefights, even when his comlink is off. Both his fellow soldiers and surviving opponents agree that this is really weird.
Also, its best not to mention that hes a Chiss. He is aware of his race and is sick of people pointing it out. Its not as if he's an endangered species.
Occupation: New Republic Black Ops Trooper- Rank: Captain
History: Vyn'Kel'Ruordoa was born on Coruscant to a pair of Chiss who had defected to the republic 60 years after the battle of Endor. Despite misgivings from some republic officials, they were allowed to raise their child in relative peace, in one of the nicer spires of Coruscant. They both worked as analysts for Republic intelligence, and Kel grew up in a relatively pleasant environment. His parents were often away, but he rarely minded, and began to take an interest in technology. He planned to become an engineer when he was older, but instead, like many youths on Coruscant, found himself intrigued by what was going on in the lower sectors of the city. After a fair few parties and a near arrest, he eventually found his way into a gang. He wasnt overly popular, but they kept him around for his skill with various forms of technology, or, most notably, slicing.
Needless to say, this didnt last long. After a botched robbery that ended with the deaths of two of the gang and the wounding of a security officer, Kel panicked and got rid of anything that might lead back to him. This included the gang's leader, who, after an arguement, Kel shot in the back shortly after most of them were arrested. Returning home, and thouroughly chastened by what had happened, Kel made the choice to join the Republic Military. Although he realised how idiotic his days in the gang were, he still longed for the thrill of danger again, even if that danger had ended in multiple deaths.
He joined, and excelled in almost anything they threw at him in training, to the point he was listed as someone the higher-ups should keep an eye on. He saw action in the Rishi maze, taking part in a daring boarding operation on a Slaver ship that earned him a commendation, and resulted in his promotion to Captain. It was this point he was approached by some of the more...secretive sections of the Republic army. Although he was an excellent soldier, it was well known that he didnt work great in a team. They gave him a chance to act as an operative for them, being deployed in operations where secrecy and brute force may be needed in equal measure. Needless to say, Kel was delighted by this offer, as it would allow him to have the fights he wanted and the independence he wanted even more. Needless to say, it reminded him of his gang days.
After multiple solo operations across the galaxy, Kel was deployed to Gamorria to aid and watch the relatively small military force there. He isn't particularly pleased about this assignment, as it involves him working with people.
Equipment: A heavy assault cannon, able to fire both standard blaster bolts and various forms of Ordinance. It was originally designed as a bunker buster.
A heavy form of fully enclosed anti-blast armor, designed as a heavier version of old ARC trooper suits. Lined with Mandalorian iron, allowing it to take hits from lightsabers. It also has built in injectors for various painkillers and stimulants.
Thermal detonators, incendiary grenades, smoke bombs and mines. Carries three of each.
A vibroknife, located on his right boot.
A heavily modified Ye-4 Gunship, created from a pattern taken from the Empire. Its modifications give it even more firepower than the previous version, although it is relatively slow. Not unlike its pilot.
A med kit.
Multiple scanning probes.
Sometimes a computer spike or two, depending if he has enough space.
A snack.
Force Powers: None that he knows of, although he has sometimes wondered if he is force sensitive due to some odd things that have happened around him. Usually, he doesnt care. Being a jedi looks incredibly boring, although he does like their swords.
Skills: Anti-Almost-Anything Trooper: As the equipment may have suggested already, Kel's entire job is to level just about anything that gets in his path, as quickly and efficently as possible. His armor allows him to take anything short of a direct anti-materiel hit, and even then, it can flood his system with enough stimulants to keep him going. His natural strength and the armor's motors make him incredibly strong in close quarters, to the point he almost never uses his knife.
Not as stupid as he pretends to be: Kel has an extremely adept mind for strategy and tactics, to the point he was nominated for a tacticians post at one point. He does use this now and again, as he isn't quite idiotic enough to run into an enemy base without some kind of plan. He also speaks Mando'a and Huttese, as well as basic.
Medical Know How: Hes a pretty decent medic, although this skill is rather rusty, seeing as he rarely fights alongside people anymore and his armor can deal with his own injuries.
Observant: He is capable of noticing very small things in people and enviornments, which aids greatly in his work. The noticing of people allows him to read their emotions and actions quite accurately, making him a fairly decent lie detector. He barely ever uses this skill on people.
Weaknesses: Despite all the firepower he throws at people on a daily basis, Kel isnt a very good shot. He used to be, in the academy, but he rarely aims at specific targets anymore, preferring to repeatedly perforate them with as many shots as possible.
His armor, as you can imagine, makes him quite slow. A few of his opponents have managed to beat him just by running away as fast as possible.
He isn't a very good pilot. Unlike the aforementioned bad shooting, hes always been like this.
He utterly hates the idea of leaving a job unfinished, to the point he may disobey orders if he is ordered to retreat before he has finished shooting things.
Name: Vyn'Kel'Ruordoa (He allows people to call him Kel for short)
Race: Chiss
Age: 25
Gender: Male
Appearance: Kel is very tall for a Chiss, standing at approximately 6 feet 11 inches and is also heavily muscled , coming from many years of extremely unpleasant training. He shares the black hair and deep red eyes so common of his race, although his eyes are a slightly lighter shade of red as is considered normal. His hair is always combed, as if he was about to go into a meeting, rather than a firefight.
Personality: Kel isnt really what you would call a people person, preferring to be left to his own devices for long periods of time. He doesnt exactly hate company, but just doesnt really consider it high on his list of priorities, and doesnt really care about the somewhat cold facade he puts out. To his fellow soldiers/operatives however, hes considerably more upbeat, often helping them with various tasks, giving advice on their future missions (wheither the advice in question is wanted or not) and even joining in their Sabaac games. Due to this, he once gained somewhat of a reputation as someone you really should play against, as he has a lot of money and is utterly awful at the game.
In outright combat, he is clearly having the time of his life. Hes fully aware of how tough his armor is, and is fully willing to make use of it, taking on dozens of opponents at a time for the simple thrill of being able to fight dozens of people at a time. And winning. Due to this, he rarely works well in squads. With the firepower he wields, he prefers to reduce any enemy building to a pile of rubble, and makes sure to leave no one alive, unless they make very clear gestures of surrender. Even if they do, he will most likely level a building or two afterwards anyway, just to make sure. He also has a tendency to talk to himself in firefights, even when his comlink is off. Both his fellow soldiers and surviving opponents agree that this is really weird.
Also, its best not to mention that hes a Chiss. He is aware of his race and is sick of people pointing it out. Its not as if he's an endangered species.
Occupation: New Republic Black Ops Trooper- Rank: Captain
History: Vyn'Kel'Ruordoa was born on Coruscant to a pair of Chiss who had defected to the republic 60 years after the battle of Endor. Despite misgivings from some republic officials, they were allowed to raise their child in relative peace, in one of the nicer spires of Coruscant. They both worked as analysts for Republic intelligence, and Kel grew up in a relatively pleasant environment. His parents were often away, but he rarely minded, and began to take an interest in technology. He planned to become an engineer when he was older, but instead, like many youths on Coruscant, found himself intrigued by what was going on in the lower sectors of the city. After a fair few parties and a near arrest, he eventually found his way into a gang. He wasnt overly popular, but they kept him around for his skill with various forms of technology, or, most notably, slicing.
Needless to say, this didnt last long. After a botched robbery that ended with the deaths of two of the gang and the wounding of a security officer, Kel panicked and got rid of anything that might lead back to him. This included the gang's leader, who, after an arguement, Kel shot in the back shortly after most of them were arrested. Returning home, and thouroughly chastened by what had happened, Kel made the choice to join the Republic Military. Although he realised how idiotic his days in the gang were, he still longed for the thrill of danger again, even if that danger had ended in multiple deaths.
He joined, and excelled in almost anything they threw at him in training, to the point he was listed as someone the higher-ups should keep an eye on. He saw action in the Rishi maze, taking part in a daring boarding operation on a Slaver ship that earned him a commendation, and resulted in his promotion to Captain. It was this point he was approached by some of the more...secretive sections of the Republic army. Although he was an excellent soldier, it was well known that he didnt work great in a team. They gave him a chance to act as an operative for them, being deployed in operations where secrecy and brute force may be needed in equal measure. Needless to say, Kel was delighted by this offer, as it would allow him to have the fights he wanted and the independence he wanted even more. Needless to say, it reminded him of his gang days.
After mulitple solo operations across the galaxy, Kel was deployed to Gamorria to aid the relatively small military force there. He isnt perticualrly pleased about this assignment, as it involves him working with people.
Equipment: A heavy assault cannon, able to fire both standard blaster bolts and various forms of Ordinance. It was originally designed as a bunker buster.
A heavy form of fully enclosed anti-blast armor, designed as a heavier version of old ARC trooper suits. Lined with Mandalorian iron, allowing it to take hits from lightsabers. It also has built in injectors for various painkillers and stimulants.
Thermal detonators, incendiary grenades, smoke bombs and mines. Carries three of each.
A vibroknife, located on his right boot.
A heavily modified Ye-4 Gunship, created from a pattern taken from the Empire. Its modifications give it even more firepower than the previous version, although it is relatively slow. Not unlike its pilot.
A med kit.
Multiple scanning probes.
Sometimes a computer spike or two, depending if he has enough space.
A snack.
Force Powers: None that he knows of, although he has sometimes wondered if he is force sensitive due to some odd things that have happened around him. Usually, he doesnt care. Being a jedi looks incredibly boring, although he does like their swords.
Skills: Anti-Almost-Anything Trooper: As the equipment may have suggested already, Kel's entire job is to level just about anything that gets in his path, as quickly and efficently as possible. His armor allows him to take anything short of a direct anti-materiel hit, and even then, it can flood his system with enough stimulants to keep him going. His natural strength and the armor's motors make him incredibly strong in close quarters, to the point he almost never uses his knife.
Not as stupid as he pretends to be: Kel has an extremely adept mind for strategy and tactics, to the point he was nominated for a tacticians post at one point. He does use this now and again, as he isn't quite idiotic enough to run into an enemy base without some kind of plan.
Medical Know How: Hes a pretty decent medic, although this skill is rather rusty, seeing as he rarely fights alongside people anymore and his armor can deal with his own injuries.
Observant: He is capable of noticing very small things in people and enviornments, which aids greatly in his work. The noticing of people allows him to read their emotions and actions quite accurately, making him a fairly decent lie detector. He barely ever uses this skill on people.
Weaknesses: Despite all the firepower he throws at people on a daily basis, Kel isnt a very good shot. He used to be, in the academy, but he rarely aims at specific targets anymore, preferring to repeatedly perforate them with as many shots as possible.
His armor, as you can imagine, makes him quite slow. A few of his opponents have managed to beat him just by running away as fast as possible.
He isn't a very good pilot. Unlike the aforementioned bad shooting, hes always been like this.
He utterly hates the idea of leaving a job unfinished, to the point he may disobey orders if he is ordered to retreat before he has finished shooting things.
"Maybe i shouldn't kill the most dangerous criminals in the world. Maybe i should just dump them in the world's most insecure asylum."
Jason Peter Todd ♦ 1993 (24) ♦Male♦ Anti-Hero/Anti-Villain
C O N C E P T A B S T R A C T:
The Red Hood in this RP has a few differences from his comic portrayal. As usual, he was the second Robin until he was murdered by the Joker. He then came back to life and became the vigilante, Red Hood.
In this RP, he has been the Red Hood for approximately 20 months. He often takes a more tactical approach to his work and is less impulsive than his comics counterpart, although tactics will go out of the window if he faces Batman or the Joker. He is also more willing to work with others, albeit grudgingly. as long as they don't interfere with his "work". As you might expect, hes a rude, confrontational jerk at the best of times, making the aforementioned "working with others" incredibly difficult for said "others". Although it is incredibly difficult to have anything more than disdain for another person, he can care for them deep down to some extent. Most of his dislike for people comes from growing up on the streets, as well as the feeling that Batman simply used him as a replacement for Dick Grayson, then conveniently got a new robin in the form of Tim Drake, once Jason was murdered by the Joker. At least, that's his excuse. Although he often kills criminals straight out, he does enjoy the fight that happens beforehand, allowing him to prove his superiority before he kills them.
N O T E S:
Jason has nothing but disdain for just about any member of the bat family, with the exception of Cassandra Cain, who he respects for her fighting skills, if not her choice in mentors. He also usually carries a .50 cal sniper rifle, which is the only weapon he can rely on to properly put down a metahuman.
A R C I D E A S
"Hunting a Hunter Who is Also Hunting You"- Recently, information has come to Jason's ears, regarding the location of the super villain mercenary Deathstroke. Jason, ever the eager one, sees it as an opportunity to take a major super villain off the board, as well as a way to one up that stuck-up prick Nightwing.
Finally managed to finish my entry! Hope its up to scratch.
Red Hood
"Maybe i shouldn't kill the most dangerous criminals in the world. Maybe i should just dump them in the world's most insecure asylum."
Jason Peter Todd ♦ 1993 (24) ♦Male♦ Anti-Hero/Anti-Villain
C O N C E P T A B S T R A C T:
The Red Hood in this RP has a few differences from his comic portrayal. As usual, he was the second Robin until he was murdered by the Joker. He then came back to life and became the vigilante, Red Hood.
In this RP, he has been the Red Hood for approximately 20 months. He often takes a more tactical approach to his work and is less impulsive than his comics counterpart, although tactics will go out of the window if he faces Batman or the Joker. He is also more willing to work with others, albeit grudgingly. as long as they don't interfere with his "work". As you might expect, hes a rude, confrontational jerk at the best of times, making the aforementioned "working with others" incredibly difficult for said "others". Although it is incredibly difficult to have anything more than disdain for another person, he can care for them deep down to some extent. Most of his dislike for people comes from growing up on the streets, as well as the feeling that Batman simply used him as a replacement for Dick Grayson, then conveniently got a new robin in the form of Tim Drake, once Jason was murdered by the Joker. At least, that's his excuse. Although he often kills criminals straight out, he does enjoy the fight that happens beforehand, allowing him to prove his superiority before he kills them.
N O T E S:
Jason has nothing but disdain for just about any member of the bat family, with the exception of Cassandra Cain, who he respects for her fighting skills, if not her choice in mentors. He also usually carries a .50 cal sniper rifle, which is the only weapon he can rely on to properly put down a metahuman.
A R C I D E A S
"Hunting a Hunter Who is Also Hunting You"- Recently, information has come to Jason's ears, regarding the location of the super villain mercenary Deathstroke. Jason, ever the eager one, sees it as an opportunity to take a major super villain off the board, as well as a way to one up that stuck-up prick Nightwing.
Oooohh.....that sounds like it could be tricky. I didnt notice Shocker when i read the IC. xD
Would i be able to change his personality a bit from what ive seen of him so far in the IC then? Im thinking i might go for him now, but...well,i was going to make him a bit less of a wuss than that. :P