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    1. Vulture585 8 yrs ago

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Alrighty then. I promise I'm not trying to be difficult
It's not a big deal to me either way. RPing as him will be virtually identical no matter which way you choose.

Edit: Also, I thought the treaty was just for heros and villains? He isn't either and he doesn't actually have a secret identity
That makes sense. Could he be from an alternate reality where the signing didnt happen and he and his old master just recently found his way to this one? If you're not ok with that, I'll edit the CS and change his age, along with a couple other things
Would you like me to change it? I can
The reason I made him so old is because his kind live for thousands and thousands of years, so he's still an adolescent, meaning he isn't as mature or powerful as some of the older members of his race.
How is my CS?
Allias: The One The Only (Toto for short)

Gender: As he can change his form at will, he doesn't have an an actual gender. Regardless, he tends to refer to himself as male

Age: approximately 1250 years old, but has the mentality of a 16 year old

Parents: Elalyth, unknown male

Powers and abilities: As a member of the ancient and powerful race of beings known as the Djinn, there are few known limits to Toto's mystical abilities. The most restrictive of his limitations is that he can not use his abilities without being given an order by the master he has chosen. He can neither create nor destroy life, although he can bring the wounded back from the brink of death.

Personality:
First and foremost, Toto is a mischievous, and occasionally sadistic, joker. He always fulfills the wishes of his owner, but very much enjoys "misinterpreting" said wishes. Altough used to being one of, if not the most powerful being in the room, Toto has little to no ambition to lead, rule, or have any sort of authority, preferring to use his vast mystical powers to have as much fun as possible while playing the game of Life.
Bio: From the moment of his birth Toto has been ruled by various masters. In the beginning, Toto had no say in who became his master. Whoever found his totem would inherit the right to use his powers. However, over time and after dozens of masters, Toto has learned to search out and manipulate certain people into finding his totem to give himself the most interesting experiences possible. Coincidentally, his totem has just so happened to find itself in a gathering place of some of the most interesting individuals to date.
Appearance:

(True form, although he can change his appearance at will)

Totem: (Toto can choose to turn any object into his new totem; this is his current totem)



(About 4 inches tall)
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