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    1. wonderlandalli 11 yrs ago

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http://www.roleplayerguild.com/topics/9617/posts/ic Examples of my writing ability can be found here. :)

I also have a character vault here: http://www.roleplayerguild.com/topics/9155/posts/ooc
Something was wrong...

You woke from your cryo chamber feeling groggy, cold, and a bit stiff. Others were beginning to stir around you, but something was wrong. As your vision cleared, you realized the lights were blinking red, and that noise in your ear clarified to red alerts over loudspeakers. The computer was urging all passengers to seek escape pods immediately. Something in the system was down. People were getting up, stumbling, trying to move towards the evacuation route to get out of here.

You were supposed to be part of a colonization party, and there were 100 of you in cryo chambers on board the ship bound for the Earth-like planet Spera. Not all of them were opening, and the air feels stale and thin. Dates on computer screens showed you had arrived at Spera on time, but it seems life support was dwindling and that several engines had disabled over the last few months of the travel. You were supposed to arrive on the planet, wake up, and allow robotic systems to establish a simple dome colony to begin your work from, but apparently that wasn't going to happen. You have one chance to live: find the escape pods that would deliver you onto the planet in a one-way trip, and once on Spera, survive.
This is an RP centered around survival, homesteading, and human drama. It's about the lives and relationships of the players and how they interact with each other and their environment. Approach it and others how you will. Can you live on Spera , hoping that the people that sent you here would realize eventually that no signals were being sent out? That could take decades...

So you're landed on Spera, named for the Latin "fac et spera" "Do and hope," an Earth-like planet with similar conditions but very different fauna and vegetation (feel free to make up your own species as you explore, don't wait on just my direction). You will know of some of the larger creatures from the educational videos you watched prior to joining the colony population, giving up on Earth and all ties to it. You will also know some of the edible or dangerous plants, but you may end up with some trial and error. You aren't all scientists; you have a variety of people with a variety of skills. The scientists may not have even made it off the ship. There were small packages containing your personal belongings at the base of your cryo chamber, did you think to grab it? If you had someone with you, did they make it out?

I will be RPing but I will also serve as a narrator so I can bring on things like weather problems, hostile creatures, and other things into the story. :)

Hoping to have at least three people playing including myself. Preferably people that can check daily or every other day so the story keeps moving. Too often I've had RPs just die 3-4 weeks in because people stop posting. If you're prone to that, please skip this. I'm looking for active players who can write advanced RP, looking especially at character development and interaction, with dialogue as well as action and the creativity to shape a world.
Eulalie


"Yes, you are a natural, Monsieur Huntsman." she said with a smile as she allowed Devin to help her down. She could have him wrapped around her pinkie in no time...

Eulalie glanced around once she was outside and a few steps away from the train. There was a level of humidity and a scent of burnt coal coming from the steam engine that was reassuring to her. The hustle and bustle of cargo being loaded or unloaded was smaller than what she was used to in La Havre, but made the area a little more homey for her despite being so far from the coast. It was only lacking more people, being that the small town's train station seemed to be staffed by less than a dozen men. As the smoke and steam from the stopping of the train engine faded away the town was revealed more fully before them in the fading light. There was a mixture of wooden buildings and brick buildings, but far more wood. There was a warehouse and office for the train station to their right, and a general store towards their left. She could see other signs poking out from rows of buildings down the main road from the train: a saloon, a bank which also housed a telegram service, then on the general store side of the street there was a notary public, and a courthouse with a jail that really didn't look large enough to be either of those things. It looked like the end of the road faced an Inn, with something that looked like a row of workhouses next to it. Otherwise, the other buildings seemed to be residences or storage buildings. If there was a church, it was likely to be on another street over or so where there were more residences. Eulalie figured the same would be true for the houses of anyone well-to-do.
Devin I'll follow your lead :) Have at it!
...Guys?
I'm less worried about names of places, that's not really where my interest lies. I like story. :)

So usually in these games there's a thing with a Harvest Goddess having to be restored. We could always go that route. I have a couple ideas I can throw out there:

1- What if there were five relics hidden around the island they had to find, and then they had to restore the relics to a shrine at the center of the island?
2- What if there were a beast somewhere on the island that was damaging property and endangering lives, and it needs to be tracked and stopped?
3 - What if a company from the city were trying to buy out the farms and small businesses and they had to work together to keep the economy strong so they don't have to sell?
Marian


"What a shame," Marian said, "That was such a nice shirt on you, Paul." She gave the 'gorilla' a rakish grin and downed the rest of her little cup of tequila.

"Woody, mas tequila por favor," she said as she slid the cup his way. "Did you really sell outta that pretty bottle I brought up from El Paso? I can get more... I'm thinkin of takin up that contract in N'Awlins, provided I can take a steamer down river instead of ridin. You can get a lot'a good liquor in N'Awlins..."
Sure.
Marian


Of course Marian was eavesdropping on their conversation while Woody poured her that fine tequila. She sniffed at it gingerly, appreciating it, and savored the lightly creamy taste as it rested on her tongue. At the question of what was in the cage, she leaned forward with a wide grin.

"Well, I thought you'd never ask," she said, "That was one of those monsters you don't think exist. Well, a lil one. According to Rumple, that would be the ole man ya saw, it's fur is a reagent for alchemy. It's a strange lil beast, no bigger than a 'possom but it likes alcohol. That's what I used, a bowl of some cheap tequila, to lure it into my trap. 'Course first I had to track it out in the Everglades where they live. They get bigger than that, I saw some that were nearly as big as a bear. Mean teeth on em, as they get bigger. Ever seen those swamp rats whose teeth don't stop growing? Think of that, but carnivores... They can be kind of hard to find, but they stink somethin' fierce so if you know the scent you can eventually find one. I heard rumors they can talk, but this one didn't have nuthin to say to me. Can't find them all the time, only on new moons where its nice and dark. Very nocturnal critters."
Squeeeeeeee! <3
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