Lugia said
Oh, of course it is! Evanist (at least I'm assuming) and I tend to keep our RPs open, as in, anyone can join as a character at almost any time.in answer to this, yes, but not at the start. For flying things, try to keep the armor lightweight, though, I mean, especially gargoyles if you still want to be able to fly.
vancexentan said
Since I had a massive comment already to respond to Paladin only for it not to get posted her because site issues I'll sum it what I said in a couple sentences...Originality isn't always what's best. If the person doesn't know how to make the roleplay work or the roleplayers expect something different than it goes down the drain. Also the problem with original roleplays being LACK OF PRECEDENT. I tried an advanced rp before guild fall and it failed miserably partly because of my lack of experience as a gm at that point but mostly due to the fact that there was no map, no really deep lore behind it, and things were overly complicated. Likewise rp's revolving around super heroes I've noticed, like superman, batman, and the like have relatively short life spans while when I look at anime roleplays while most have likewise the same problem I know of at least one bleach roleplay that has done extremely well for itself. If I make a custom rp I can't point to something and say this person did this unless there's lore behind it and then if the person on the other side doesn't understand it then you out of luck as opposed to say mobile suit gundam where I can say, "Hey Char did this and that and Amuro did this and that and beat him by doing super move A." Also there's the fact that anime roleplays are easier to roleplay since the person who goes into it knows what to expect as opposed to say a mafia rp (which I went into detail on in the previous post but since you know I won't go into it again) where it should be about the crimes and gang fights and the loyalty of brothers and sisters in the mafia in other words the made men. It's not supposed to be drama heavy unless that's the intent. The reason I enjoyed Mafia 2's start is because it's a simple. You're doing these things because that's what made men do and or that's how a person reacts to that. If I made a Mafia roleplay I'd place it around the lower ranking guys and have them running around doin' their jobs and getting into fights then relax at a bar or have a time to take in what just happened. Rinse, repeat, have fun and don't take it to seriously unless that's what the scenario calls for. Not have some heavy intrigue based roleplay where its a game of thrones with gangsters.