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NarcissisticPotato said
Hulk jumping into the atmosphere is one of those moments were I facepalm, sigh deeply and give Marvel a disapproving shake of my head. Does anyone know a drop of physics there? Like seriously - for us to do it in real life, we need to make some of the most powerful machines costing billions. While the Hulk, some genetically altered greenman with big legs can just jump on up into space. I don't mind fictional pieces exaggerating possibilities but that is just stupid!Also, that's fine! A quarter mile will do as long as he's not hop-skip-jumping everywhere and only really does it for the reasons labelled.


If you have seen John Carter or have read a princess of mars then you can expect my character to be leaping around a lot to get to places and rescuing damsels from falling to their deaths.

Is John accepted?
I want to post but Samantha hasn't replied yet
gave John some weaknesses and I lowered his jump to a quarter of a mile, if it needs to be lower then I'll lower, but I want him to have a superhuman jump because I want him to be leaping around like John Carter
Archmage MC said
Fair enough, My only concern is how much jumping is a weapon for the hulk, while superman doesn't really use his flying as a weapon but more of a mode of transportation. Not saying your idea is bad, I like it, I'm just sayng the potential problem with it due to past heroes using said modes of transit. City of heroes didn't have that problem though and Hulk can leap into earth's atmosphere if he wants so yeah, you prob wont be anywhere near hulk levels of damage from jumps.


John's jumping abilities will be used in way like John Carter, it is mostly for transportation and rescuing people who fall from high place, and he also would use for evasive purposes
Archmage MC said
That would be fine imo. thats about the range of the Superjump skill from City of Heroes, and that game is a prime example of a way to make good heroes. lol.Though how far does hulk jump when hes traveling?


I wanted my character to have jumping abilities because I find flying to be a little overdone
NarcissisticPotato said
Give him more weaknesses, remove the jump and I'll let you make him fly. You can make wings from the organic material, right?


can I just lower the jump to a quarter mile?
NarcissisticPotato said
At the minute, it is quite slow so feel free to hop in if possible!Right, everything looks good apart from the fact that he can jump half a mile. Forgive me if my maths is horrid but half a mile is about 800 meters, correct? Which means that he could jump over this thing:Simple answer to that? No, I'm not allowing a jump of that height or even mildly close to it. Apart from that, it's good! Maybe add some weaknesses and I'll accept him!Like above, you need some weaknesses! As long as she dies when she sustains a mortal injury, I'm fine with the healing! Also, if you're hammer space is limited by E=MC2 then you have to remember how big the speed of light is. Even if the mass is relatively low, that's a lot of energy that can be stored there! I will let it through though. Finally, as long as she can't will someone out of existence, I'm fine with it. Approved!


The jump was just a way of making up for not flying
Name: John Hammers
Alias(s): Bio-Beast
Age: 16
Affiliations: he is a hero most of the time, but he is a mercenary to make money. He won't work with criminals when he is doing mercenary work.
Description: John his six foot one in height and he has bright red hair as well as grass green eyes. Because of his biological superpower, he can change his appearance in several ways in case a situation calls for it and because of this his body is very well developed for a sixteen year old. in terms of appearance, John's muscles and body structure are like that of a twenty year old. His costume is red and black in color and has a design similar to that of race car drivers. on the chest area of his costume there are claw marks which are a design for the the costume, and for protection of his identity he alters his face a bit with his power so people wouldn't recognize him.
Powers:
Biology manipulation: john can manipulate the organic material in his body to change his body parts into weapons and monstrous limbs, he can even shift himself into terrifying monster forms. He can only manipulate the organic material of himself and non-human organism. by manipulating the organic material of non human lifeforms, John can mutate them and even bend them to his will but it can require a great amount of energy. He can also absorb the organic material of animals to heal himself and make himself stronger. this power also grants him the ability to create tendrils and spikes made of organic material to grow from his body and be used as attacks.

Superhuman strength: thanks to his control over his biology, John can increase his muscle mass and their strength to make himself incredibly strong. His max strength is 100 tons.

Superhuman durability: John can toughen his skin, muscle and bone mass so that he can take hits from incredible amounts of force and still keep on fighting.

superhuman jump: Thanks to his super strength, John can leap a quarter of a mile into the air and is able to clear tall buildings in a single bound.

Weaknesses: biological weapons can be very harmful to him and things that are toxic or deadly to life can make him weak if exposed to it for too long so hazardous chemicals can severely weaken him.

Skills: he is very well knowledgeable of biology and the natural world, he is also an experienced fighter for his age.
Equipment: none
Ranking: B

Brief History: John was born to a seemingly normal family and from an early age always had a keen interest in biology, but his ideal dream of a career lay in fighting for a living, his reasoning was for his appreciation for warrior cultures of the ancient and wanting to live up to them. In 2010 he and the rest of the world saw some of the first superpowered beings appear and he was amazed by the sight of such individuals. Almost immediately he wanted to have gifts such as them and he prayed many times to granted them, he didn't want to be normal, he wanted to be special. almost a year later, he got his wish and his power started to manifest themselves in the form of being able to manipulate his and other animals' biology. he was overjoyed at first, but then realized that his powers could be frightening at times and they made him a little more feral.

His time at school became more troubled as his tolerance for the mean students dropped and he began to dish out his own kinds of justice by scaring the students with his powers. He made himself transform into various monsters and mutated several school girl's cute dogs into vicious monsters. Although the school faculty didn't believe the stories that were told, they did believe that he had a hand in terrorizing the students and because of this they suspended him for several weeks. His parents were worried about him, but John thought they were being too paranoid. Eventually he came to the attention of a governmental agencies and John was taken under the wing of the United States government.

The government made it look like John was attending a private school for people with powers like him, but in reality he was trained to be part of the government's division superhuman operatives. His time with the government saw him hone in on making his powers more deadly, but after a while of working with the government, John left and devoted his time to independent hero work, as well as using his powers to make money by being a paid bodyguard or a mercenary. Despite his young age, John's powers have given him a deadly reputation and the title of being called a monster by his enemies, which is why he took the name Bio-Beast as his hero name and set about terrorizing criminals and anyone who deemed themselves his enemies.
Alias: Toon Master

Secret ID: Walter Chuck Warner

Nickname(s): Toonhead

Age: 14

Gender: male

Nationality: American as apple pie

Physical Description: Walt

General Personality: he is goofy, hilarious, tenacious and has a kind heart. He also really loves American cartoons, and has watched nearly every kind, except My Little Pony and the bad cartoons on Cartoon Network. Despite his funny personality, Ralph does not like people who pick on others and show little care for people who are hurt. Even though he can whacky at times, Ralph still believes that heroes should follow the laws of society and only on special occasions break them. He is firmly against killing his enemies and really dislikes anti heroes and vigilantes who do kill. He is a believer in heroes being examples of the greater good for which people can aspire to.

Sexual Orientation: straight

Powers/Abilities: Cartoon Constructs: This ability allows him to create solid cartoon objects and beings which he can use in many different ways. These constructs can have the physical qualities and abilities of whacky cartoon characters, and they also have personalities like cartoon characters and can speak.

Despite their versatility his constructs do have a limited time for how long they can be maintained and will start to deteriorate, or will shatter if too much force is put against them. Also the bigger his constructs are, the more energy he uses up to make them and keep them strong. The strength of his constructs are determined by how positive his emotional state is, if he is too negative then his powers will weaken.

Weaknesses: any chemicals that can destroy or remove ink can destroy his constructs. also in order to maintain the constructs, Ralph has use up more energy to keep his constructs from disappearing, and he will start to feel fatigue if he uses up too much power. Ten minutes is the maximum he can maintain a single construct before he starts to tire out. Another slight weakness is that his constructs can act on their own on occasions and have a few times fought with each other instead of attack his enemies, this is why he doesn't have Tom and Jerry appear together because the last time he did, it was total chaos.

Weapon(s): none

Fighting Style: he uses a made up martial art known as Toon fist where he tries to combine his hand to hand combat with his cartoon constructs to make his fighting much more effective.

Voice Actor: (Optional)

Theme Song: (Optional)
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