Avatar of Yui
  • Last Seen: 3 yrs ago
  • Joined: 9 yrs ago
  • Posts: 151 (0.04 / day)
  • VMs: 2
  • Username history
    1. Yui 7 yrs ago
    2. ███████ 9 yrs ago

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Recent Statuses

5 yrs ago
Current I can't go bumping it yet, but I've updated my 1x1 interest check with pairings and fandoms. If you were looking at that before and waiting for those, I've taken care of it now.
4 likes
6 yrs ago
I came out of lurking because I heard there were lesbians.
4 likes
8 yrs ago
Pluviophilia: If the weather's wet, so are you.
4 likes

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Most Recent Posts

First, rollcall if you have Skype. If not, I'll set up an IRC or something


justyui94

Two it is then.
Well well, if ever there was an RP to catch my interest, it'd be this one. I'll get to work on a character here shortly.

I also have a suggestion not related to the RP itself (directly), but toward managing it. I'm an experienced GM myself, and in my experience, I've found establishing a chat for the RP (often through Skype) keeps the OOC less cluttered, keeps RPers in easy reach of one another, and gives the guys in charge an easier time of finding someone who hasn't been posting or otherwise needs to be talked to. For an RP like this that seems to have rounded up a fair bit of interest, it may be a good idea. Not saying you should or have to, but please do consider it ^_~

EDIT: Ah, I forgot to ask if there is a limit on how many characters we're permitted.

Sunday, 10:24 AM, streets of Shine City

Rain. The condensation of air up in the clouds into water, which then falls from above down to the ground level. Tomoko was a girl who liked the rain. It was a soothing noise to listen to, it kept plants hydrated and lakes and rivers flowing, and it cleaned dirty streets, sidewalks, and more. For these reasons and more, it was her favorite form of weather. Even on sunny days, she would wear her distinct frog raincoat and rubber boots of choice just on the off-chance that it would suddenly start raining; no need for an umbrella. Today, she roamed the streets of Shine City with a smile on her face and a green hood pulled up over her head. The cartoony frog eyes protruding from the hood probably looked childish to some. Tomoko didn't care. She liked frogs.

Her goal today was to simply enjoy the rain. The games she typically played on Sundays were experiencing server problems today, so she wouldn't be able to play those. Tomoko had considered the possibility of going to the arcade again. There were still leaderboards she had to reclaim, after all. As for this moment, Tomoko had a much more mundane goal. There was a lot of empty space in her stomach, and she didn't feel like making a "proper" breakfast today. She wanted something sweet. So, she set out this morning, intending to buy some snacks from the store, as well as some assorted odds and ends she needed. In her hands was a green thermos, filled with hot chocolate.

It was as she continued down the street that she got caught up in thoughts about what she'd be doing right now were it not raining. Probably staying in her room playing games all day. From there, her mind got caught up in strategies, counterplays, item stats, combos, team compositions, and much more. For a strategic mastermind like Tomoko, the girl sure did tend to get lost in thought now and then. So lost, sometimes, that she would lose sight of what was directly in front of her. She walked face-first into someone, promptly snapping her back into reality.

"Sorry," Tomoko said, looking at the person. They were a good bit taller than her. She had to look up to look them in the face...this guy looked familiar. Someone she'd seen recently, right? Then she remembered. This was the man from the arcade yesterday. The one who mistook her for a new player and gave her some advice. In its own way, that was kind of funny. And now here he was again. Weird. "Oh, it's you. We meet again."
@Takashi

"So. Let's start with you telling me your name. I'm Copen, and this is Amaya."

"Tomoko. Kimura Tomoko," Tomoko answered, taking another sip from her own drink as her new company also took to theirs. Generally, even during a conversation like this, she would be thinking at a mile per minute about playstyles, strategies, matchups, and more for any number of games she played. However, that was precisely the reason she chose to work out here to begin with. None of that stuff was here to distract her. Just a girl, some homework, and a frigid night. Of course, now there was another girl and a boy as well. Tomoko took a brief moment to write down the answers to the last few problems on her homework before stuffing that paper as well into her backpack where it belonged.

Now that she had company, she may as well get to know them a bit better. Copen and Amaya, was it? So the boy wasn't from around here then. Initiating conversation wasn't really Tomoko's strong point. She'd ask something about games, and there was always that chance that either these two weren't gamers, or they were very strictly casual players. Casuals were always people Tomoko had a tough time with; she just couldn't see eye to eye with them. So what else would she ask about? Glancing at her surroundings to find an answer, her eyes stopped on her backpack. Right. This was Shine City, and the city was full of students. It was possible that these two didn't attend school, but also possible they did. Tomoko decided to just roll with that chance.

"The two of you are also students, right?"
@Chicogal@Knight of Doom
I haven't come to 1x1 in a while, but you seem like a cool guy/girl/whatever you kids identify as these days. If you're still searching, I'd be happy to give an FxF RP a shot.

"What sort of drink are you suggesting?"

"Hot cocoa," Tomoko answered honestly. "I brought three thermoses of the stuff in case I spent a long time out here tonight on homework, but I got it done a lot faster than I thought I would; I haven't even touched two of the thermoses yet. I need to head back to where I was anyway, so just follow me if you'd like some." Giving was a good thing to do sometimes. Either it was the couple swigs of the hot drink she'd had before stumbling upon this scene or being able to generously help someone who was in a bit of a pinch, but whatever the source, Tomoko got to enjoy a warm feeling through her body. And she managed to save a stray page of her homework from getting carried away on the wind too. Bonus points. If life was a game that could be tracked in points, Tomoko was confident of the score she'd built up tonight.

Turning and making her way back toward her little spot in the park, she looked over the area and did a mental checklist to ensure everything was still there. Three green thermoses, two of which were full of hot cocoa and one half-full? Check. Cute frog backpack? Check. Textbooks? All five of them, check. The big tree she'd chosen to sit under was still there too, and of course, nobody had managed to steal the city or the night sky just yet. Everything was just as she'd left it. Perfect.

Tomoko sat back down in her spot and picked up the half-full thermos from among the trio, opened it up, and took a quick sip. Coffee was too bitter for her, not that Tomoko was fond of bitter things to begin with, and this was a very delicious alternative to it. Now then, she'd sit here for a bit and wait for her new acquaintances to show up, if they showed up. That was their decision in the end. Not Tomoko's. For now, she'd unzip her backpack, put the almost-runaway sheet in it, and pull out her near-finished math homework. Finishing would be easy.
@Chicogal@Knight of Doom
The end of that post came out awkward, lol. I was going to just swing past Amaya chasing a piece of paper, but Copen had already done that so I had to figure out some way to just initiate conversation with both of them. I think I did well =w=

"You need more tools than a 50-50 mixup, though, especially when playing as such a commonly used character. A mixup is only a guess when one's reaction time is slower than the character's animation; true pros know all of the characters' options and animations, and have the reaction time to deal with a tactic like that rather easily. People who win fighting game tournaments have two things: strong fundamentals, and a strong metagame."

"Naturally," Tomoko smiled. "This is just a simple trick; this guy's full of tricks and mind games, so you can just switch from one game to the next." That was part of his high skillcap, depending on who you asked. You win through mind games, so knowing your enemy is just as important as knowing your own character.

"Anyway, my name's Yutaro. I'm sure we'll run into each other around here, so feel free to chat or challenge me; I'd have to be in a pretty bad mood to say no to either."

"Tomoko," she replied, not diverting her eyes from the arcade screen before her. Flawless victory. Easy stuff. But just easy stuff wasn't going to cut it now. This was competition. This was something Tomoko had to win; she had to be the best, and that meant more than just "easy stuff". It meant mechanical perfection. It meant knowing the openings in every character, and how to exploit them. It meant knowing the person (or in this case, the AI) she was playing against. It meant beating Stratus's score, even if it was only by one point. And most importantly, it meant being willing and able to put the time into the game necessary to accomplish all of that. She wasn't leaving this arcade until she beat Stratus's score.


TIMESKIP

She'd earned this, Tomoko assured herself with a smile on her face. It took her a bit longer than she would've liked, but she'd beaten Stratus's score and reclaimed the #1 spot for Mecha Saints. Tomorrow she'd need to check for any other top scores she may have lost and then reclaim one of those. For tonight, however, she'd earned herself a quiet night of relaxation after an admittedly difficult climb back to the #1 spot. And for her, that meant catching up on any homework she had then returning to her own room for some single-player gaming. The best atmosphere for the former was the park at night. No machines to distract her, and no competition to prove herself in. Just a girl, some paper, a pen, and a cold starlit night.

Tomoko was dressed heavily for the freezing cold of the night. The only thing she left exposed to the elements was her eyes; she expected to be out here for some time, but covering her eyes just seemed stupid if she had to do homework. Laid out around her were various things; a trio of green thermoses, a few textbooks, and a bright green frog backpack with several papers - her homework - sticking out of it. Tomoko was saving the easiest subject - math - for last, and she was nearly done with that too. Soon she'd be able to call her work for tonight done, then go back to her dorm and game it up. It was then that the wind picked up ever so briefly. It sent her a good chill, but more importantly, it blew a sheet of paper out of her backpack. Crap! Stuffing her math homework in its near-complete state into the backpack and zipping it shut, Tomoko went into pursuit mode after the paper.

It wasn't far before she caught the paper. Talk about a close call! It had almost flown over the street, at which point she would have just given up her chase, not wanting to stray too far from her spot for fear that someone could steal her things. As she turned around, she saw a pair of people nearby. Seemed like they bumped into one another or something, and one of them had spilled coffee judging by the empty cup sitting near them. Well that sucked.

"You two okay?" Tomoko called out. "It's not coffee, but I can replace the drink if you want."
@Chicogal@Knight of Doom

"I know the controls can be complicated at first, but you should at least give it a try. It's actually a fun game once you get the hang of it."

Tomoko turned her head toward the source of the voice. A young man, probably not too much older than herself though. Oh shit. Somebody had witnessed Tomoko's horrific failure. This single arcade run was getting worse and worse by the second.

"You see, when he jumps in like that, you can hold down and push punch and you'll do an uppercut, knock him right out of the air. Go ahead and try, you can probably beat this guy with that alone."

"I just chose the wrong character," Tomoko explained, watching the timer on the second round tick closer and closer to zero so that she could be relieved from this run of misery and actually work on getting a respectable score in the next one. Pulling a pair of tokens from her pocket in advance, the girl watched the timer hit zero. The screen displayed the losing screen, followed by the timeless staple in all arcade games: The countdown from ten in big numbers, accompanied by the ever-important question, "Continue?" At that part, Tomoko started mashing buttons to hasten the countdown hitting zero, before being brought back to the title screen.

Nodding toward the young man that had given her some advice, Tomoko said "That's solid advice. Now it's my turn to give you some." before putting the tokens in the machine once more, making sure to choose the proper character this time. Highest skillcap in the game due to an unorthodox moveset, low hitstun, and virtually no ranged attacks, but a top-tier character in the right hands thanks to spacing power, difficult reads, and a metric ton of combo potential. Just her style. At the loading screen, Tomoko opened her mouth and let a veritable hell of mechanical skill pour forth.

"This guy's gap-closer can be blocked, but he'll close the distance anyway and land a hit when he does if your opponent isn't blocking. What most players don't pay attention to is that he can stop while closing the gap; you can use that on most players to stop as soon as you're in range and use a sweep to knock them down and combo. Against pros, you force them to play a guessing game; will I go for the sweep, or will I close the gap all the way? The sweep is safer since you won't be as easily punished if they block it, but if you go all the way and they blocked low for the sweep, you'll hit them. Once that happens, it's time to combo like there's no tomorrow."

Once the fight started, Tomoko immediately closed the distance needed to demonstrate what she'd just explained. Since this was a very weak AI, it wouldn't predict the sweep; it never did. She used this opportunity to put into action what she'd just put into words, stopping mid-gap-close and using the sweep as soon as she was in range. The AI was swept off its feet, and with some quick inputs and sufficient jiggling of the joystick, Tomoko was now 30 hits into a combo and growing, with an airborne opponent taking more and more hits for every moment Tomoko's character of choice was near it.

"Easy, right?"
@Takashi
So, I'm looking to get Yutaro interacting with another character, but I wanna make sure they're going to be active despite the holidays. Who's got a character who could use a little company?

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