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    1. Zugzwang 9 yrs ago

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<Snipped quote by Zugzwang>

Lazy Vahir is lazy. Fighting the dark ages as a term is like trying to stop a train hurtling towards you barehanded.


You think you have it bad. I not only try and fight the history in-snackuracies, but as a firearm enthusiast I am constantly assaulted with that perennial bugbear, the word "Clip".

Used incorrectly in ways such as "I put a new clip in my AK", "I fired my Mac-10 until its clip ran dry", etc.

Makes my skin crawl every time.
>dark age tech
>11th century

You tryin' to trigger me, m8?

Thanks very much, I'll get the sheet all done up either tonight or tomorrow. Sorry for the delays.
Now that I think on it, what is the standard technology level? Is there a rough date in our real world I can look to for guidance? I can't find anything specific in the overview, maybe I am just being an idiot.
How advanced is chemistry in this world? I want my fellow to have a certain power, but it only really makes sense if chemistry exists.
See the kind of light fiction I usually irrationally like is the kind in which characters, by being smart and creative, enact world-shaking change. See: Legend of the Galactic Heroes, First Law trilogy, Worm, Watchmen, etc.

This may explain my academic focus on 19th century military history.

I figure now is a good time to get out of my utitarian apotheosis-complex comfort zone and play someone who has temporarily stopped giving a shit.
I'll get a sheet out tomorrow: basic idea is a scoundrel wizard blessed by Morcar, running wild in this new-found anarchy. Thief with a heart of gold, too clever for his own good and a little to willing to indulge his various interests. Will likely be convinced that he can actually do something to help the world, but at the start of the RP is ready to enjoy his scant remaining years on the planet.
I did not notice there were dwarves in this RP.
I have just finished a very long game of Dwarf Fortress, which culminated as always in Fun.

The desire to play a Dorf Fortress-eer is strong. Very strong. I fear that playing a crazed shut-in terrified of cats and always inches away from unlocking cthonian horrors from the womb of the world would not lead to excellent inter-character interaction, however. I shall have to find some other cliche brilliant and original idea to use.

EDIT: Question: are there demons that are acclimated to water?
Invading infernal armies. Letting our character be thrust into a scenario where they have to come up with their own solutions for killing a dragon sounds great, and would be unavailable if dragons had existed before, since there would already be information on how to murder the shit out of them.
I figure I should put my interest here too: not sure which one of the two is the real interest check.

EDIT: NYEEEEEEEEEEEEEEEEET! Now I will never be able to play in your excellent game, since my peasant eyes see no difference between the two!
This sounds like the best thing ever.
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