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@Dragonfly 9

If i'm playing either character i was thinking a bard or mage. I assume our characters are not safe from being killed. What is the sort of end game for the rp?


Cool! And no, they aren't safe. Also, the end game is facing the leader of the Unnatural, and banishing them and all of the other Unnatural out of Never After(the world you guys are all in; used to be called "Ever After", but the name got changed shortly after the Unnatural invaded the world), since you can't kill the Unnatural.

I’m wanting something magical, but how is a Barbie doll going to use magic?


Well, how can a toy in general use it? xD But yeah, man, pick whatever class you want! Have fun!! :D
@Dragonfly 9

I'm very intersted in this. I was thinking of playing either a raggy Ann or Andy doll or a cutesy stuffed animal.


Awesome, dude! Either one is okay with me! :D Can I ask you(and Crimson, if he's still interested) what your characters' classes will be?
The Plot:


You wake up in a fairy tale world, but something is very wrong.

A thick fog is always in the air, always obscuring the sun and covering the land in an almost tangible darkness. Gruesome, dangerous monsters and beasts roam every area, some humanoid, some not, but all having some previous connections or ties to humanity. Some places have been burnt to the ground so badly that the ground's only made of ash and all the buildings are in various stages of melting, and others aren't there at all, with blank, white voids in place of where they originally were…with eldritch horrors using said voids to crawl into this fairy tale world from the abyss.

As you explore this corrupted world and try not to get killed in the process, you meet other living toys(which is what you are as well, probably), and learn to cooperate with each other. With the help of some journals that offer comprehensive guides on how to defeat the Twisted(the dangerous monsters and beasts) and avoid the Unnatural(the eldritch horrors), with all of said journals being penned by a woman named Miss Rose, there might be some hope in getting out of the forest they’re in yet…

If you all don’t either get killed or turn into Twisted or Unnatural, that is.

More Info:



  • Toys usually come in pairs, and their color schemes usually match each other's.
  • You can be other toys than a plushie. Marionettes/Puppets, dolls, yarn dolls, etc. are all welcome! :D
  • Twisted can be killed(even though it's kinda hard to do it), but Unnatural can't.
  • We're using the D&D classes(Barbarian, Warlock, Rogue) for the toys' combat roles/how they fight.
Interested!! :D
Interested! :D
Probably gonna bow out. I'm so sorry; I forgot I even was interested in this, and I have a whole lot of other RP related things to do. Good luck, though! :D
I'll put a veerrrry tentative interest down... I'll need a lot more info before I commit though. (Especially since I know nothing about Wizard 101 other than that it's a video game) So if there's a need to know about it first, that's fine and I can either look into the game's lore or just rescind interest, whichever you prefer.


That's fair. I kinda didn't know how popular Wizard101 was around here, and I've just learned the hard way. :')

But, don't worry! I will make another RP interest check/revamp an old one soon, so, uh, maybe you can join that one instead! :) ...After I put it up/show my ideas for one to you, if you're curious!! :D
Okay! Thank you for telling me! :)
((Yeah, this pitch isn't really gonna have as much of a structure as my other ones. I'm just gonna be spitballing ideas for a potential RP here. Think of this as having roughly the same plot and setting as Wizard101, but a magic system similar to how the Human Souls work in Undertale. And, y'know. I'll be adding my own spice to this as well. :D))

Basically, it's the start of a new school year at Soul Magic Academy, and sentient, magical beings from all around the Splintered Realms(not just humans) are gonna start their first year there. The classes are different depending on which Soul you have(don't worry; I'll talk more about that later), but the culture and stereotypes surrounding the seven different Soul types, while semi-accurate, isn't completely. It's more made up by the students than school staff, is what I mean by that.

But, besides all of that, the academy's headmaster, eccentric Headmaster Guinevere, has gotten a prophecy from her snarky, oracle pet owl, Cassandra, that one of the school's former teachers, Mrs. Will, will try to gain the great power that keeps the Splintered Realms from falling apart completely, thereby putting everyone in it in danger, in order to bring her three children back to life, oh no! But, fear not! A bunch of students will band together and stop her, hooray! But then Mrs. Will will die soon after they do! Uh...huzzah?

But yeah, this is mostly wholesome, lighthearted fun for now. The students should be more focused on their studies and honing their Soul magic at present, and not even Cassandra knows who'll be the wizards who'll band together to save the Splintered Realms from Mrs. Will! Maybe it'll get more serious once the true plot and enemies get introduced, but again, we'll just have to see.

Also, here's more information on the Soul magic types in this RP, as promised:

Determination: Focuses on constantly moving forward in pursuit of your goal, and never letting anyone or anything get in your way. Counterpart to Perseverance. Usually are jack of all trades, in terms of fighting style. Mrs. Will used to be in charge of this class, before mysteriously disappearing a week after hearing that her third and youngest child had died.

Bravery: Focuses on combating fear, and encouraging/inspiring your teammates. Usually are a fierce opponent in battle, and often encourage themselves and others to push past their fears and fight.

Justice: Focuses on figuring out how to bring justice to a victim(s), or who they should really be fighting. Usually evaluate their opponents before fighting(or not fighting) them.

Kindness: Focuses on being kind to others, and peacefully solving/mercifully solutions. Usually buff their allies' magic and/or abilities, and healing them and others.

Patience: Focuses on being patient and observant enough to figure out a foe's weak points, and when would be the best time to strike. Usually closely analyze their opponents for their weak points, and their environments for something to use against them.

Integrity: Focuses on staying true to themselves, and keeping the group grounded/true to themselves. Usually keep their team's morale high, and try to see if they can make their enemies surrender/stop fighting them, through using their moral compass/code against them, or something similar.

Perseverance: Focusing on being steadfast in your goals, no matter what happens. Counterpart to Determination. Usually are tanks/strong protectors of their teammates.

((If you have any ideas for this, I'll be happy to hear 'em! :D))
Oh, neat! A "rerun" has been posted for this! Cool! I wanted to join the first one(but then it got filled up), and I've always wanted to play a bad guy/not a squeaky clean hero, so I'm excited to join the second version of this!! :D

Currently thinking of making a typical artificer/rogue goblin, whose greatest flaws are Wrath and Greed(with some Pride and Cowardliness for good measure).
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