Hidden 8 yrs ago 8 yrs ago Post by Oak7ree
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The Dark Age of Brythunnia



Artist: Arthur Rackham (1867-1939)

The year is 964 AC, or After the Crowning. A threat of civil war and conflict with its neighbouring kingdoms looms over the head of the Brythunnians. The old King Aedin the Second has died, and his only lawful son Duncan has inherited the throne, holding his court in the city of Lundine. But Duncan's hold on power is meagre at best, as his father left few illegimite sons and daughters, and many of his nobles would like to replace Duncan, who is thought to be more of a philosopher than a king. How will you react to the situation? Will you start playing the game of power politics, or will stand in the sidelines, compromising and adapting to the situation? The choice is yours, and yours only.

The Dark Age of Brythunnia is a character-driven RPG á la Game of Thrones, Witcher and Dragon Age, main point being realism and gritty world. I have drawn inspiration from A Song of Ice and Fire, the Witcher series and Conan the Barbarian, and slightly from real history, mainly from the early medieval Europe after the fall of Rome and before the Crusades.

There will not be much magic or supernatural elements, and if you use them, make them ambiguous and mysterious, and I would like to point out that make your characters three dimensional. I want to see some effort on that regard. Make them feel real, or at least, not boring.

















If you have questions, improvements or suggestions, I'll be listening. This will be the first RP I am managing, so be straight.
Hidden 8 yrs ago 8 yrs ago Post by Lexicon
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A beautiful rose.
Lazy, greedy, and pompous.
The Lady Regent.

Name: Gwendolen “Gwen” Maddox-Vandemar

Gender: Female

Age: 25 years old

Occupation/Title: Lady Regent of the Heartlands, High Lady, and the Lady in Green









Hidden 8 yrs ago 8 yrs ago Post by Ozymandias
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Name: Baldr Úlfhéðinn Donarsson.

Gender: Male.

Age: Early thirties.

Occupation/Title: Jarl of Jomsborg.

Appearance: The northmen from the Nordlands are known for their iconic height, golden hair and icy blue eyes. In this manner Baldr is no different from his contemporaries, being of average height among his people, generally taller than many Southern peoples, with long hair the colour of wheat, tied at the back and briaded on either side of his face. His face is lean and unscarred, though characterised by signs of weariness about his cheeks and forehead, and his mouth and jaw are concealed by a golden beard. His single eye is the colour of blue ice, the other having been sacrificed to Mímir many years ago, leaving a diagonal scar across his left eye socket. His great body, broad muscular and from his former life as a farmer and carpenter, is decorated with intricate designs honouring the northmens' pantheon, with woven knots on his chest and along his arms.

Despite being jarl of Jomsborg, a relatively prosperous region in the western Nordlands due its bountiful landscape, Baldr wears simple clothing when at home, consisting of faded green or earthy brown tunics and trousers, tied with a simple rope belt. He owns a single pair of brown leather boots with iron studs under the toe and heel. During the winter months he wears a wolf pelt draped across his shoulders, with the head as a hood, giving rise to the name úlfhéðinn, or 'wolf-pelt', as he is sometimes obsequiously referred to by skalds in Jomsborg's great hall. In the rain he is likely to wear a simple wool cloak and hood.

When raiding, Baldr usually exhibits himself in the full panoply of war in honour of the gods, to the extent that verses have been written about him in the newest sagas. During his rise to power from a simple labourer to jarl he has collected a sizeable fortune in the form of valuable armour and armament, some of which was taken as weregild when he succeeded the former jarl, other pieces were given in tribute or bought. He wears an iron byrnie, belted with brown leather and clasped with an intricate silver buckle, on which he carries a short shafted axe and an extravagantly decorated iron sword, more valuable than half of the possessions in Jomsborg. As with any other karl, or freeman, in the Nordlands, he also carries a simple scramseax on his belt. On his head he wears an iron helmet which encloses the sides of his head and forehead, as well as protecting his nose, allowing him to see through two small holes. His shield is decorated with imagery of two opposing serpents, the tails of each coiled around the other at the bottom of the iron boss, and the heads at the other, painted green against blue boards and rimmed with hard leather and iron studs. He owns, and frequently carries, a nine foot spear common to his people, tipped with iron, and also possesses an iconic daneaxe, over five feet in length with a huge, bearded iron head. Baldr's armour and armament are the most valuable of his possessions, more so than anything else in Jomsborg, and are a clear indication of his social status.

Personality/History: Baldr was born in a fishing village many miles from Jomsborg, to fisherman parents. His father raided annually, but with the former jarl Olafsson's tendency to raid weak neighbours who possessed no wealth, whether in the form of food or silver, his family was no richer when he returned. Baldr's father, Leif, demanded an audience with the jarl some weeks before the summer raids one year, and attempted to convince the jarl to sail west, to a land he had heard whispers and tales of, called Brythunnia, wherein untold treasures lay waiting to be taken. Baldr never saw his father again after that night. Leif had been exiled or killed following Olafsson's great embarrassment at being spoken down to by a fisherman in his own hall. It was likely, Baldr thought, that his father had at first been exiled and then killed out of spite, as was Olafsson's way, to prey on the unsuspecting or unprepared.

Baldr's village had little need for him to become a fisherman, with so many already undertaking that work, and so he was instructed in carpentry. He learned the skills of a hammer and saw, how to file and carve wood and cultivate trees. Over the next decade or so Baldr became a lean mass, and had also married into possession of a farm away from his childhood home in the fishing village. His wife, Sigfinnä, was daughter to a furs merchant, called Halfdan, who had been waylaid by wolves one night while travelling, to be saved by the timely intervention of Baldr, who was sleeping rough on his way to Jomsborg. Baldr's generosity exhibited itself again when he repaired damages to Halfdan's wagon after it had steered into a ditch in the dim light of an evening. Halfdan had been travelling with Baldr and spent valuable time with him, inviting him to stay at his own home in the city, wherein Baldr met his future wife, a blonde-haired baker who had taken to the rough carpenter upon first sight. Within only a short time Baldr had proposed to Sigfinnä and Halfdan had given them possession of one of his two farms outside Jomsborg as a gift.

Baldr began to have what he considered at the time to be nightmares, disturbing dreams of dead men and women, images of eagles and serpents, of fire and great waves. After visiting the seer in Jomsborg, he came to understand that he was not having nightmares, but rather receiving visions from Donar himself, the northmens' god of thunder, seafaring and war. Weeks passed and each night the visions would become more and more powerful, each ending with him waking moments before he could see in his dreams what his future would entail. It was then that he disappeared from his farm, leaving his wife and son, Leif, for three weeks as he climbed into the mountains and found his way to an ancient grove within a colossal cave, within which trees grew and streams flowed, fed by a roaring waterfall, behind which was a stone basin, appearing natural and yet too perfectly shaped to be coincidental, filled with water, which he knew to be Mímisbrunnr, or Mímir's well. Baldr preyed to the gods, in particular to Mímir, for knowledge and wisdom and gave his own eye in sacrifice as he drank the water. He began to see more detail in his visions, which became more frequent and meaningful. He began to consult with the seer in Jomsborg, and understood the meaning of what he saw. He was the eagle, his people were the great waves, and the serpent was the treacherous jarl. Remembering the stories of the gods, that Donar would slay the world-serpent in the End Times, Baldr called himself Donarsson and understood his fate.

Baldr prepared himself for nine weeks, testing his body to extreme lengths, before taking his iron axe from his farm and going to the great hall in Jomsborg. It was here that he spoke out against Jarl Olafsson and challenged him to single combat. Olafsson laughed and dismissed him, but was challenged by the audience in the hall who, despite their loyalty to him, called him craven, as to refuse a direct challenge was against their culture and an insult to the gods who had decided their fate. Olafsson reluctantly agreed to fight Baldr and, after attempting to poison and murder him during the previous night, was killed with an axe blow to the stomach and a scramseax in his throat. As was custom, his wife declared Baldr the new jarl and knelt before him. Baldr took Olafsson's land as weregild for his father, and therein resided there with his wife and son. The local karls, or freemen, swore fealty to him and presented him and his family with gifts, including jewellery and armour, on the promise that Baldr would take them raiding west to Brythunnia.
Hidden 8 yrs ago Post by Lexicon
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Changed my character's name because it's too close to one of the late king's siblings.
Hidden 8 yrs ago Post by Oak7ree
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I have updated the royal family and the religions. There are now two major religions, the cult of Dagon and the church of Mitras.
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Hidden 8 yrs ago Post by Lexicon
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I'll knock out the other two sections over the course of this week.
Hidden 8 yrs ago 8 yrs ago Post by Sonatina
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Name: Claret

Alias: Catherine De Aren

Gender: Female

Age: 21

Occupation/Title:
To the King: The Royal Assassin
To the Court: The Lady of Aren, The Red Countess
As an assassin: Lady Night

Appearance:

Claret is lithe and strong, two attributes required by her line of work. She is shorter than most expect, thin and small chested. The assassin is characterized by dark red hair, pale skin and olive-shaped, caramel eyes. In her work, Claret dresses all in black; tight trousers and shirt, dyed leather boots and thick cloak. Clothes that hide every aspect of her identity. In court, she dresses modestly in order to hide scars and muscle definition that no proper lady should have.

Personality: Claret is not the type of woman to question fate. Chance took her from her parents so she learned to survive. The world has given her the skills to kill, so she has become an assassin. She became successful at her craft and so was hired by the late King. The Red Countess’s feelings rarely come into the matter; she rarely stops to consider them. She simply accepts things as they are and moves on. Claret is a intelligent and logical thinker, an efficient assassin, a skilled manipulator. She has a sense of humor, of sarcasm, but little understanding for the nobility and their soft concerns, and no qualms about exploiting them for her benefit.

Official History:
Catherine De Aren is the orphaned child of the wealthy, if eccentric, nobleman, Charles De Aren. Falsely accused of consorting with Rivania in his youth, Charles left the court and spent the majority of his life managing his country estate. This is where his daughter, Catherine was born. Catherine’s mother, Elizabeth, died in child birth, and Catherine has come to the castle to find a husband after her father’s untimely death by illness. Despite rumors of a large dowry, the enigmatic Catherine is still unwed after two years of court life.



Hidden 8 yrs ago 8 yrs ago Post by Oak7ree
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@Sonatina I like your character, but I have a suggestion and a "couple" questions. Could you include espionage and spying to her reportoire? I don't think Aedin would hire "just" an assassin. And you could tell more about the King of Assassins. Why would he groom a child from a land far away to be his successor? Didn't he have anyone capable or trustworthy enough to succeed him? And why he was overthrown? Were there unhappy underlings or something else?
Hidden 8 yrs ago 8 yrs ago Post by ShidenBlades
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Hidden 8 yrs ago Post by Lexicon
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Yet another name change and the 'Personality' section is done. Sorry for the length. 'History' should be done by either Wednesday or Thursday.
Hidden 8 yrs ago Post by Oak7ree
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@Lexicon Don't worry about the lenght. I enjoyed reading that CS. I just slightly envy you, as I most often write quite short (read: simple) character sheets. And take your time, I am also still trying to write the last bits for the royal family.

@ShidenBlades I'll approve Jaden Cain. If you like, we could talk how Aedin and Luciena met and sort out the details.
Hidden 8 yrs ago Post by ShidenBlades
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@Oak7ree Sounds good. Did you want to work it out via PM?
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@ShidenBlades Just sent you a PM.
Hidden 8 yrs ago Post by Ozymandias
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My CS will be done soon. Sorry for the delay, I have a particularly busy week in university at the moment.
Hidden 8 yrs ago Post by Oak7ree
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@ShidenBlades I've added the following paragraph to Aedin's CS. If you could age Jaden by two years, then he would fit perfectly to the timeline. Then again, I could slightly alter the timing of Aedin's marriage if you want to play a character who is exactly 20-years-old.

"In his youth, Aedin fancied a young courtier named Luciena Cain, whose brother had been a high ranking and talented soldier in King Lewyn's army. Their relationship produced a son named Jaden, who is unaware of his background. When Aedin married Lenore of Laketown, the relationship was ended and Luciena moved to the Dragon Mountains. Aedin helped Luciena with donations to keep her silent and to provide a future for his bastard."
Hidden 8 yrs ago Post by ShidenBlades
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@Oak7ree Sounds good. Changes made.
Hidden 8 yrs ago Post by Lexicon
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Oak7ree: I saw you put Castle Greenstone in the first post! I like you already lol. Just FYI, unless you hate the idea, Castle Greenstone is at the center of Whitecreek. Also, the ruler of the Heartlands sits on the Rose Throne. Just some random tidbits I came up with. I love me some world-building. Thanks again for paying attention to the little details.
Hidden 8 yrs ago Post by Oak7ree
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@Lexicon No problem. I don't mind if you guys and gals do some world building, as I don't have an endless supply of ideas. And yes, that sounds good, altough a little grand.

@ShidenBlades You can move Jaden to the character tab.
Hidden 8 yrs ago Post by Lexicon
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Nobles with grand, overblown names for things?! Never! Lol :P
Hidden 8 yrs ago Post by Oak7ree
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@Lexicon, @Sonatina, @Ozymandias and @ShidenBlades, I was brainstorming a rough storyline, where King Duncan sends Catherine de Aren/Claret to find Jaden Cain and either to capture or kill him, and bringing him to Lundine. Thoughts?
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