So! I posted this roleplay a long time ago and I was rudely interrupted by life before it could take off so here it is!
"When I was a young man I thought I knew how the end would come. I was so certain that I made sure my family had what we needed to survive that catastrophe. My neighbors saw the wisdom in my preparation and decided they should do the same. For a time we all felt safe that when the end came we could weather the storm and come out alive. It seemed everyone on the street was prepared for a different kind of catastrophe.. bio-terrorism, nuclear war, natural disasters of all kinds. We had no idea how truly foolish we were for thinking we were ready."
7,222,790,070 people on Earth stood and watched the missiles. 5,308,400,000 people watched the flashes. 4,056,400,000 Survived the first week. 3,313,900,000 survived the first month. 2,202,900,000 survived the first six months. 1,772,711,810 survived to see the snowflakes fall. 768,481,352 survived the Nuclear Winter.
The world stood and watched as thousands were killed in a rash of bio-terror that flowed throughout the world. One virus in particular stood out. The Reaper. It killed within a week of contraction and was spread through all vectors. It was the ultimate death machine. After the war it took on an even more devastating role causing the rise of mutants and the extinction of several species. Most of the strains of the virus are now unable to infect humans but some do still exist. This came only after a streak of the worst case natural disasters struck all the world. In its crippled state, man was weak, fragile and terrorists took advantage of the situation. In the last meeting of the United Nations, briefcases were set in front of each member of the council and each was given a key. In under an hour the world was bathed in nuclear fire and radiation. That was the rumor going around in 2032, now people aren't so sure. After 73 years humanity has lost nearly 90% of its population and only now are places on the surface beginning to become habitable again. Humanity found its place in the coldest, highest, lowest and hottest places on Earth. From the ashes of the old world human civilization once again emerges to stake its claim in a world rampant with mutation, disease and radiation. This world was alien to so many that survived the apocalypse. The wastes welcomed the human survivors with hellish landscapes and terrifying mutants. Farmland was hardly sufficient for any large civilizations and people could barely manage to collect the resources needed to build hydroponic farms and raise livestock. Many people have taken to eating certain kinds of mutants and using what old world food supplies they can find. The year is 2088 and time is running out.
This section is here to better explain just how bad the world has gotten after the apocalypse. This is the environment that a generation has grown up in.
Rules:
1: No god-modding (No insta-kills or overpowered nonsense)
2: Battles will be decided in three ways, player consensus(Both players agree on a winner), Dice rolls, or GM/Co-GM decision
3: No overpowered individuals (You may play as a nation and an individual in your nation as long as the individual is mortal)
4: No overpowered mutations (Your people can be mutated in ways but every mutation has a draw back)
5: No Ganking (Ganging up on a player, unless there is good reason)
Information:
This roleplay is based on many different post apocalyptic stories. STALKER, Metro 2033/Metro Last Light, and Fallout for the most part. You will create a faction/country based loosely on these stories or a completely original idea and lay claim to an area on the map. By laying claim to an area, you prevent other players from starting there, however your faction/country DOES NOT control all of it (Unless its VERY small) this is just to space out players a bit so there is not much early game interaction, to allow players to grow and understand each other's play styles better. Included next are three character sheets, one for your nation, one for individuals (optional) and one for mutants in your region. Any mutants you make can be used by anyone unless there is a good reason for them to be unable to be used.
Nation Sheet:
Individual Sheet: (Optional)
Mutant Sheet:
Please hide images to compact your post (unless its a smaller image) and
USE COMMON SENSE AND BE CONSIDERATE!
If I missed anything or you feel like something needs to be added or amended, either post OOC or private message me. Thank you.
The Descent of Man
"When I was a young man I thought I knew how the end would come. I was so certain that I made sure my family had what we needed to survive that catastrophe. My neighbors saw the wisdom in my preparation and decided they should do the same. For a time we all felt safe that when the end came we could weather the storm and come out alive. It seemed everyone on the street was prepared for a different kind of catastrophe.. bio-terrorism, nuclear war, natural disasters of all kinds. We had no idea how truly foolish we were for thinking we were ready."
Wars can be prevented just as surely as they can be provoked, and we who fail to prevent them, must share the guilt for the dead.
7,222,790,070 people on Earth stood and watched the missiles. 5,308,400,000 people watched the flashes. 4,056,400,000 Survived the first week. 3,313,900,000 survived the first month. 2,202,900,000 survived the first six months. 1,772,711,810 survived to see the snowflakes fall. 768,481,352 survived the Nuclear Winter.
I know not with what weapons World War 3 will be fought, but World War 4 will be fought with sticks and stones.
The world stood and watched as thousands were killed in a rash of bio-terror that flowed throughout the world. One virus in particular stood out. The Reaper. It killed within a week of contraction and was spread through all vectors. It was the ultimate death machine. After the war it took on an even more devastating role causing the rise of mutants and the extinction of several species. Most of the strains of the virus are now unable to infect humans but some do still exist. This came only after a streak of the worst case natural disasters struck all the world. In its crippled state, man was weak, fragile and terrorists took advantage of the situation. In the last meeting of the United Nations, briefcases were set in front of each member of the council and each was given a key. In under an hour the world was bathed in nuclear fire and radiation. That was the rumor going around in 2032, now people aren't so sure. After 73 years humanity has lost nearly 90% of its population and only now are places on the surface beginning to become habitable again. Humanity found its place in the coldest, highest, lowest and hottest places on Earth. From the ashes of the old world human civilization once again emerges to stake its claim in a world rampant with mutation, disease and radiation. This world was alien to so many that survived the apocalypse. The wastes welcomed the human survivors with hellish landscapes and terrifying mutants. Farmland was hardly sufficient for any large civilizations and people could barely manage to collect the resources needed to build hydroponic farms and raise livestock. Many people have taken to eating certain kinds of mutants and using what old world food supplies they can find. The year is 2088 and time is running out.
The Wastelands
This section is here to better explain just how bad the world has gotten after the apocalypse. This is the environment that a generation has grown up in.
Roleplay
Rules:
1: No god-modding (No insta-kills or overpowered nonsense)
2: Battles will be decided in three ways, player consensus(Both players agree on a winner), Dice rolls, or GM/Co-GM decision
3: No overpowered individuals (You may play as a nation and an individual in your nation as long as the individual is mortal)
4: No overpowered mutations (Your people can be mutated in ways but every mutation has a draw back)
5: No Ganking (Ganging up on a player, unless there is good reason)
Information:
This roleplay is based on many different post apocalyptic stories. STALKER, Metro 2033/Metro Last Light, and Fallout for the most part. You will create a faction/country based loosely on these stories or a completely original idea and lay claim to an area on the map. By laying claim to an area, you prevent other players from starting there, however your faction/country DOES NOT control all of it (Unless its VERY small) this is just to space out players a bit so there is not much early game interaction, to allow players to grow and understand each other's play styles better. Included next are three character sheets, one for your nation, one for individuals (optional) and one for mutants in your region. Any mutants you make can be used by anyone unless there is a good reason for them to be unable to be used.
Nation Sheet:
Nation Name:
Culture/Beliefs:
Place on map: Please download, edit, and re-hide the url. Warning large image.
(Also include a close up image of the area you control)
Old World Connection: (If any)
Populations: (Limit to 100,000 split between military, civilian, and government or however you want to set it up)
Government type: (Examples: Democracy, Communism, Socialism, Traditionalism, Autocracy)
Spoken language:
Economic System:
Food/Water Sources: (Do you have them?)
Pros:(The good things about your nation)
Cons:(The bad things about your nation)(Also this cannot be exploited by other players without proper scouting)
Mutants/Major hazards in area:
Backstory: (A little history)
Culture/Beliefs:
Place on map: Please download, edit, and re-hide the url. Warning large image.
(Also include a close up image of the area you control)
Old World Connection: (If any)
Populations: (Limit to 100,000 split between military, civilian, and government or however you want to set it up)
Government type: (Examples: Democracy, Communism, Socialism, Traditionalism, Autocracy)
Spoken language:
Economic System:
Food/Water Sources: (Do you have them?)
Pros:(The good things about your nation)
Cons:(The bad things about your nation)(Also this cannot be exploited by other players without proper scouting)
Mutants/Major hazards in area:
Backstory: (A little history)
Individual Sheet: (Optional)
Character name:
Position in nation:(Rank pretty much)
Characteristics: (Eye color, hair color, skin tone ect.)
Short bio: (Please keep it short I'll be reading most of these at least)
Other features: (Optional)
Position in nation:(Rank pretty much)
Characteristics: (Eye color, hair color, skin tone ect.)
Short bio: (Please keep it short I'll be reading most of these at least)
Other features: (Optional)
Mutant Sheet:
Mutant name:
Origin creatures:
Origin story:
Strengths:
Weaknesses:
Origin creatures:
Origin story:
Strengths:
Weaknesses:
Please hide images to compact your post (unless its a smaller image) and
USE COMMON SENSE AND BE CONSIDERATE!
If I missed anything or you feel like something needs to be added or amended, either post OOC or private message me. Thank you.