The following is an excerpt from Sir Francis Bacon's (Yes, that Sir Francis Bacon) "An Introduction to the World of Fantasy, Vol. 1: The ABCs of Fantasy" published in 1973, fourteen years before his death.

The following is merely an introduction to a world of magic, fantasy, and, recently, commerce. Instead of giving you general information about magic and trying to start from the beginning, I have constructed this simple alphabetical guide for the reader to familiarize themselves with the basics of the world of magic. Hopefully, you will be familiar with many of these through word of mouth, so I attempt to leave races, information about magic, and other details that conform to stereotypes out of this list. Of course, I have included mostly detail about the economical aspects of these worlds, as these are often undervalued within our rumors.

If you still find yourself confused (which I imagine you likely will, even after reading this), I urge you to continue reading, or purchase volumes two and three of my series.

You may also ask SpookySquid, your GM.

A- Allocated Non-Human and Magical Zones- ANMZs are the areas of the world where magical beings and events are allowed to take place. Typically referred to as "Magical Zones, they are categorized into one of two major groups. There are Assumed Magical Zones and Legal Magical Zones. The Legal ANMZs are places set aside specifically by the International Magical Affairs Group, or IMAG. Assumed Magical Zones are areas where magical creatures are kept or magic is practiced without IMAG's permission or support. Depending on the Assumed Magical Zone, IMAG may step in and prevent the actions from taking place. A popular example is when a group of unicorn ranchers began raising stock dangerously close to Cairo, Egypt. Some Assumed Magical places are even recognized as places where magic often takes place, but will not receive financial support from IMAG, such as many of the small groups of magical settlers outside of the main Legal Magical Zone within Antarctica.

B- Botany- A popular form of magical revenue often not considered is botany. Botany is grueling and difficult, but mostly due to the presences of IMAG's restrictions. H. L. T'shouk's The World of Magical Botany describes 178 different types of magical plants. Of which, only 41 are legal to sell without a permit, and only 34 can be sold with a permit or license. The rest are completely illegal. The magical plants that are legal are often refined into potion ingredients or can be used for other purposes of a mostly harmless variety.

C-