Centuries have passed since the Shadow was defeated, and little is it mentioned anymore, and then only in whispers. The Clerisy, those dutiful and punctilious protectors of piety and order, have ensured that only the most sanitized and pious accounts of the Great Battle circulate, in which Justinian, their incarnate god, met the Dark Lord Daigon on the ashen plains of Nagath and in single combat vanquished him. In the deserts far to the south, the arrogant wizard-lords of the Dratha scoff at such stories, and debate theories of their own about the fall of Daigon and the Empire of Nagath. Some question whether there ever was a Dark Lord, speculating that the Temple created an antagonist to justify its own pretenses to sanctity.
Whatever the truth, it is clear that Nagath was once the seat of a great dominion. The ruined fortresses of steel and black stone, the great earthworks channeling rivers of molten rock, the half-ruined machines still capable of great destruction, the shrines haunted still by demons and gods, these and more remain testimony to some former glory...or horror.
But now it is a wasteland, infested with warring tribes of beastkin and orcs and barbarous men, the haunt of trolls and ghouls and outcasts from every corner of the civilized world, acknowledged by the Imperium only when they send in expeditions to massacre its remaining inhabitants in an effort to prevent them from ever becoming too numerous.
It is here, in this gods-forsaken land of ash and fire, of ruins and warring tribes, it is here that you will forge a kingdom.
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Ok welcome! The idea for this RP will be that players will design and play as a faction within the vast wasteland of Nagath, a Mordor-like analogue in the fantasy world of Geryon. There will be NPC nations around Nagath taking an interest in what goes on within it, most notably the theocratic Justinian Imperium. The Imperium and its vassals will not tolerate a threat rising in the seat of the ancient Dark Lord Daigon. Nagath is a big place, with lots of geographical diversity, so we will design a map around what players want for their factions. Factions can range from a warband of mutants to a power-crazy sorcerer and his band of acolytes seeking hidden secrets to the self-proclaimed heir of Lord Daigon, but we're definitely on the 'bad guy' spectrum here.
I dont have too much fleshed out right now, but just wanted gauge interest and include possible RPers in the design process of the RP.