Hidden 8 yrs ago 8 yrs ago Post by Timemaster
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Timemaster Ashevelendar

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Premise


Powered people always existed. Since the beginning of time there were super-powered heroes and villains. There are many theories on why people developed superpowers. Some called it evolution, others a mistake and some even said that it was the hand of God but everyone agrees on the fact that there are both a blessing and a curse on humanity.

In the year 2026, the best and most well known heroes of the world gathered together and formed " The Collective ". The world largest group of heroes. Villains soon formed their own group to counter The Collective, called " The Dozen ".
The world was safe until the year 2028 until a deadly virus hit humanity, targeting only super powered humans. Nothing worked against the virus as it was always adapting to anything medics tried. Even heroes/villains with healing abilities got infected and soon died like the rest. The Plague that hit humanity diminished the number of super powered people to a very small number. Only 1% of people that got infected with the Plague survived the contact with the virus and became immune.

In October 5th the year 2028, Earth was invaded. Aliens attacked and without super powered persons to defend humanity, they won the war against humanity and enslaved it. The few super powered persons left on Earth were soon hunted down. Using a collar that disable their powers even super powered persons were enslaved.

The start of the story


The RP will start inside a slave prison where the characters will be freed by (my) character (I say my character due to her power for now, but if someone with a better power comes along, I'll let that person take the role of freeing our characters). The location of the story ? A city in America that doesn't exist called Daria.

Our characters will form up to become The Resistance. Beside the usual super powered fights, there will be a little "resource managing" spin, where our characters will have to vote on how will they spend their RP (resource points).
Examples of RP usage : making new homes for freed slaves, building a lab in order to study alien weaponry etc.

Also. Our character will come from different backgrounds (heroes and villains). I will require for every character to have a "nemesis", that will be played by another roleplayer. Basically, everyone will have an enemy they will hate but that they will have to learn how to work together. The nemesis of each character is yours to choose from persons that will join the RP.

Note : There will be no characters that "walk the line". You are above it or under it. Of course, your character can be a hero like The Punisher that kills bad guys but is in general a good person, that would make him/her/hir a villain, even tho' he/she is a good person.

CS




Rules

1. Standard guild rules apply.
2. The language in IC doesn't matter much but in OCC, keep it clean.
3. Anything is allowed (as romance) until cloths go off, then either fade to black or go in PM.
4. An equal number of Heroes and Villains is required.
5. Powers that are not allowed in the RP :
  • No reality warping powers
  • Immortality powers (no aging,super fast healing(like Wolverine) etc)
  • Shapeshifting (this is mostly allowed but with heavy restrictions)
  • More to come if needed.


Players


Heroes :

Villains :

Still needs some work but for now, I want to see if people is interested in this idea and I'll work on it more as soon as I see people is interested.

Hidden 8 yrs ago Post by Silentsniper211
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Silentsniper211 Just that guy i guess

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Well seems Interesting, colour me interested!
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Hidden 8 yrs ago Post by Timemaster
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Timemaster Ashevelendar

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Hidden 8 yrs ago Post by Infamous Empath
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Infamous Empath [MA]ster

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i was going to bypass this one cuz i thought it was just another superpower RP but then i took the time to read more and liked it :P

i can play a villain, but my villain is a seducer so if i do, i'd prefer to have his nemesis be a female. i can also play a hero if needbe, but i tend to play overly spiritual/emotional/principled protagonists, so a villain that countered that would probably be good. in other words, if my nemesis has a power that doesnt go against my hero's principles, it would be more difficult (but not impossible) for him to hate his nemesis, even if he didnt like his personality lol
Hidden 8 yrs ago Post by Orange Juice
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Orange Juice

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Interested!
Hidden 8 yrs ago Post by Timemaster
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Timemaster Ashevelendar

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@Infamous Empath Thank you for taking your time to read what I wrote. :)

I'll have to write a few rules today on power restrictions but a seducer it's ok. But only if your character cannot take control of another RP' char without his permission. You know what I mean :)

@Orange Juice Thank you for the interest :)
Hidden 8 yrs ago Post by FantasyChic
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FantasyChic Poptarts and Glitter

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I'll take an interest in this
Hidden 8 yrs ago Post by GeneralNox
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GeneralNox All Will Be One

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Very interested. Will probably have a character sheet up within an hour or two of posting this.
Hidden 8 yrs ago Post by Timemaster
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Timemaster Ashevelendar

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@GeneralNox@FantasyChic@Orange Juice@Infamous Empath@Silentsniper211

Remember to coordinate with the other people. It would suck for everyone to make a villain and then have to make another character, just because there are too many villains.

On that note : I'll require everyone to state what character they'll make.

I'll go with a hero in this RP. There are 6 of us right now, so I'll put the RP in the Casual section. "See" you in OCC guys/gals.
Hidden 8 yrs ago 8 yrs ago Post by GeneralNox
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GeneralNox All Will Be One

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-erased-
Hidden 8 yrs ago Post by Timemaster
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Timemaster Ashevelendar

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Hidden 8 yrs ago Post by FantasyKitten
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FantasyKitten The Quiet Plotter

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I am interested but I am unsure how to balance my hero's powers.
Basically I would like her to be able to transfer injuries / illness's to others without it being stupidly overpowered.
Like for instance, she couldn't transfer life threatening injuries because she has to temporarily harbor them before transferring them to someone else, and has a short time to transfer them to someone else before the process is automatically reversed.
Also maybe making her faint at the sight of blood or something similar.
Hidden 8 yrs ago Post by Timemaster
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Timemaster Ashevelendar

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@FantasyKitten The simple fact that she has to hold the injuries for some time before passing them, in my opinion, it's enough. Think it like this : She wants to pass over an injury like...a ruptured kidney. It would incapacitate her (or at least, she'll be in great pain), making passing the injury to someone else a great deal of trouble.

Faint at the sight of blood would be an overkill to be honest. A medic that cannot see blood ? It's something like...a gun without bullets. Useless.

Maybe...making her have to keep the injury for some time before passing the injury and have the time vary from wound to wound. A simple cut would take let's say, 5 minutes and a punctured organ or things similar would take 20 or 30 minutes.

Just an idea tho'.
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Hidden 8 yrs ago Post by Timemaster
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