The Jojo's universe is fertile ground for eccentric characters and off-the-wall powers. As well, there is a lot of history in the universe that is left unchecked. The idea is, the universe has been written and rewritten a countless number of times (if the novel is to be believed), so wouldn't it be possible if, say, in ancient Rome, an emperor were to develop a Stand power? What if he were to come into possession of the Bow and Arrow? What if he were to shoot the losers of his gladiatorial spectacles with said Bow and Arrow to bring their own Stand to life? What if he forced these Stand-using Gladiators to fight for his own private amusement?
Oh, to the uninitiated, the rules of Stands in this RP will be as follows:
The general idea of the RP would be in two parts; the interaction of the characters outside of the arena, be it in the dregs that the losers are kept in or the palace that only the Emperor's most prized fighters reside in, and the combat in the Colosseum and the reactions of the onlookers. Stand powers can vary from dangerous in combat to the truly unusual, having little destructive power but a variety of uses when out of the ring. Please note that Stands only develop in hosts with strong will or fighting spirit, which shouldn't be a problem for Gladiators but still keep in mind that most users are either Capable, Noble in intent, or straight-up Psychotic.
Stands are rated on their abilities from E to A, C essentially being the ability of a normal person, in the following categories;
So yeah. I'll flesh out the actual plot information more if this takes off at all, but right now this is mostly an infodump for newcomers to the series who might still be interested.
Oh, to the uninitiated, the rules of Stands in this RP will be as follows:
- A Stand protects its user, like a guardian. The name comes from "standing by" the user, sometimes using their powers without direct orders in order to protect the user, and by extension, themselves.
- A person can only have one Stand, though that Stand can go through metamorphosis to evolve (Echoes, for example).
- As a Stand is part of the user, damage is reflected between the two. For instance, in most circumstances, if the Stand's leg is sliced off, the user will lose their leg as well.
- Stands can only be seen by Stand users. There are exceptions, but only with Stands that are bound to physical objects.
- The further the Stand is from its user, the weaker the Stand becomes, with most only being capable of acting within three meters.
- Stands are usually bound to the user's body.
- As Stands are just images created by energy, the users are able to shrink them, mostly to enter the body of the opponent and attack its inside. Staying small, however, is very hard and takes a lot of energy.
- Most Stands have no personal goals, serving their master without question. Stands who don't have users will generally go wild. Some Stands show personality, speaking to others besides their master, but most still serve their master without question.
- Stands are named after musical bands, albums, and songs.
The general idea of the RP would be in two parts; the interaction of the characters outside of the arena, be it in the dregs that the losers are kept in or the palace that only the Emperor's most prized fighters reside in, and the combat in the Colosseum and the reactions of the onlookers. Stand powers can vary from dangerous in combat to the truly unusual, having little destructive power but a variety of uses when out of the ring. Please note that Stands only develop in hosts with strong will or fighting spirit, which shouldn't be a problem for Gladiators but still keep in mind that most users are either Capable, Noble in intent, or straight-up Psychotic.
Stands are rated on their abilities from E to A, C essentially being the ability of a normal person, in the following categories;
- Destructive Power: (Exactly what it says on the tin.)
- Speed: (Quickness of movement and reaction time.)
- Range: (Active distance a stand can be from its user. E: 2m, D: 10m, C: 20m, B: 50m, A: 100m.)
- Durability: (How much abuse the stand can take before grievous harm comes to its user)
- Precision: (Aim, accuracy, fine motor control.)
- Developmental Potential: (How much a stand can evolve or still be mastered. Most players would begin with A or B in this stat as they have a lot of potential that is not utilized on having a Stand thrust upon them.)
So yeah. I'll flesh out the actual plot information more if this takes off at all, but right now this is mostly an infodump for newcomers to the series who might still be interested.