It's been a while since I've seen a mystery/puzzle RP with rooms and lateral thinking, so I'm considering making one.
Basic Unoriginal Premise
You wake up in a strange place with no memory of arriving. You find yourself among strangers, also lacking any knowledge of their whereabouts. A voice echoes out around the group of you announcing the beginning of a rather unorthodox experiment, with words of warning and encouragement. Ahead of you stands a single unmarked door, waiting to be opened...
OR
You were warned not to enter the strange house. An abandoned mansion, it is the pinnacle of ghost stories and eerie rumors. You and your companions were told to stay away, but you knew better. It was too exciting, too mysterious to be avoided. One day, you meet together to properly explore the place and put the rumors to rest. However, once you are all inside, the door slams closed behind you and locks tight. You see a note on a table in front of you that describes the house, with words of warning and encouragement. Ahead of you stands a single unmarked door ahead, waiting to be opened...
Basic Concept
This is essentially a group puzzle solving experiment, but with a threat of danger, more interaction, and some bizarre humor. Everyone is a simple human with no weapons or special abilities. I will provide details and directions in GM posts, so I will not be RP'ing a character. I'm going to shake things up a bit by giving everyone an inventory, which I will keep updated in the 0th IC post and in GM posts. I'm planning on making it more abstract and silly than serious and gritty, so don't expect continuity between rooms. Some might have no gravity. Some might turn you into animals. The premise is just a way to get everyone to the location. CS sheets will be pretty simple. Character development is not important, but interaction is.
The game with have an underlying story. I have a few ideas below. I will have a conclusion determined before starting the RP.
-If we go with the Sci-fi route, it will probably be collecting items and assembling them, or something to that effect. That'll be simpler, but that's not always a bad thing.
-If we go with the mansion one, it will probably be solving a murder, possibly with some characters being a factor. That'll give it more depth but it will depend more heavily on everyone being active.
To make this work, I'm going to need a Co-GM to help design puzzles and manage activity. If you are interested, PM me. You will need to be creative and committed for this to work. You'll also RP a character, so that you can guide other players in the right direction if they need help, rather than giving everyone a "Hints" option from the GM.
The only thing I know for certain is that the RP will have a maximum of five players, Co-GM included. Large groups just do not work well for this kind of thing. However, If you want to participate but five have already shown interest, go ahead and post anyway. You never know when someone may decide to drop out early. If I end up with too many, I'll announce a launch date and ping everyone when the OOC goes up. First five to post (including Co-GM) are in.
Aight that's it. Feedback is open.
Basic Unoriginal Premise
You wake up in a strange place with no memory of arriving. You find yourself among strangers, also lacking any knowledge of their whereabouts. A voice echoes out around the group of you announcing the beginning of a rather unorthodox experiment, with words of warning and encouragement. Ahead of you stands a single unmarked door, waiting to be opened...
OR
You were warned not to enter the strange house. An abandoned mansion, it is the pinnacle of ghost stories and eerie rumors. You and your companions were told to stay away, but you knew better. It was too exciting, too mysterious to be avoided. One day, you meet together to properly explore the place and put the rumors to rest. However, once you are all inside, the door slams closed behind you and locks tight. You see a note on a table in front of you that describes the house, with words of warning and encouragement. Ahead of you stands a single unmarked door ahead, waiting to be opened...
Basic Concept
This is essentially a group puzzle solving experiment, but with a threat of danger, more interaction, and some bizarre humor. Everyone is a simple human with no weapons or special abilities. I will provide details and directions in GM posts, so I will not be RP'ing a character. I'm going to shake things up a bit by giving everyone an inventory, which I will keep updated in the 0th IC post and in GM posts. I'm planning on making it more abstract and silly than serious and gritty, so don't expect continuity between rooms. Some might have no gravity. Some might turn you into animals. The premise is just a way to get everyone to the location. CS sheets will be pretty simple. Character development is not important, but interaction is.
The game with have an underlying story. I have a few ideas below. I will have a conclusion determined before starting the RP.
-If we go with the Sci-fi route, it will probably be collecting items and assembling them, or something to that effect. That'll be simpler, but that's not always a bad thing.
-If we go with the mansion one, it will probably be solving a murder, possibly with some characters being a factor. That'll give it more depth but it will depend more heavily on everyone being active.
To make this work, I'm going to need a Co-GM to help design puzzles and manage activity. If you are interested, PM me. You will need to be creative and committed for this to work. You'll also RP a character, so that you can guide other players in the right direction if they need help, rather than giving everyone a "Hints" option from the GM.
The only thing I know for certain is that the RP will have a maximum of five players, Co-GM included. Large groups just do not work well for this kind of thing. However, If you want to participate but five have already shown interest, go ahead and post anyway. You never know when someone may decide to drop out early. If I end up with too many, I'll announce a launch date and ping everyone when the OOC goes up. First five to post (including Co-GM) are in.
Aight that's it. Feedback is open.