So here is where I'm gonna put all my OC's that likely will be made for various Fandom roleplays. Each one's backstory will be relevant to the roleplay it was specifically made for. But the backstory are also flexible enough to be used for multiple stories. *shrug* So here they are I guess... Don't judge too harshly they're not as elaborate or pretty as other people's.
Also yes, I'm kind of obsessed with Fairy Tail.
These are all WIP until I get to a laptop and get them all fixed the way they're supposed to be.
Biography: Pre-Hogwarts: Lucian was born on August 20th, a bright and sunny day, to Demetrius and Natalie Porter. Being an only child, with both parents working for the Ministry of Magic, life was interesting. His father was an Auror, and his mother went her time working for the Department of the Regulation and Control of Magical Creatures. It was there that Lucian first found his love for all animals, especially the magical sort.
He was surrounded by magic from a young age, and spoiled by his mother to boot. His father had always been the more stern one, his mother a free spirit that often made decisions on a whim. They complimented each other well.
Lucian started flying as a child, his big backyard being his own makeshift pitch as he taught himself how to play Quidditch in his spare time. At night he'd pour through all the books on magic that his family owned, even managing to find the ones his mother his from him due to their advanced or dark natures. His parents were never ones to condone dark magic, and they taught him early the price it would cost to perform such magic. But since his father was an Auror, he had a few books lying around.
When he turned ten, he began counting the days down until he would receive his letter. Going to Hogwarts had been on the forefront of his kind since a young age, eager to learn more than the meager library at home and soak up all the knowledge he could. He felt for sure he'd be a Ravenclaw like his mother(his father had been a Gryffindor), and he certainly hoped he was right. Finally, the letter came, and Lucian couldn't stop smiling.
Hogwarts Days: The first train ride to Hogwarts had been a lonely one, as Lucian was usually such a quiet, contemplative boy, he ended up spending the ride alone in his own compartment. He didn't mind too much though, gorging himself on magical sweets and reading his new textbooks on the train to pass the time. He was in awe as to the magic he would be learning that year, and longed for the start of classes.
He'd been sorted into Ravenclaw just as he'd hoped, a quite quick selection made by the Sorting Hat as Julian's thirst for knowledge made itself quite apparent. Throughout his years at Hogwarts, he soared academically, learning things quickly and always acing his tests with flying colors. He soaked up everything he read, completely enthralled with everything to do with the magical world. It seemed strange to some people, that a pureblood so used to magic would still be so eager to learn everything about it her could. But that was why he fit into Ravenclaw so well.
He still didn't have many friends though, spending his free time torn between the Forbidden Forest where he'd feed the creatures inside and spend time with the more friendly ones, the Quidditch Pitch(he played Chaser for the House team), and the library. He was well liked of course, always up for conversation if someone wanted to chat. But he wasn't big in initiating social interactions, or any good at it. He was polite though, and well mannered, which made him well-liked.
When he'd gotten his OWLS back, and gotten exceeds expectations on all of them except Ancient Runes, Lucian couldn't think of what he wanted to do career wise. The only thing that made any sense was coming back to Hogwarts to teach. He couldn't think of a better place to learn and be around knowledge while encouraging young minds at the same time.
Post Hogwarts: After leaving Hogwarts, Lucian decided to take a few years before settling down to travel all over and study exotic magical creatures. He traveled all over Europe, recording information and gathering as much knowledge as he could. When he wasn't studying magical creatures, he was pouring over other magical knowledge he'd yet to learn. He knew what post he wanted, when he finally went back to apply for a position, but still his thirst for knowledge was never truly quenched.
So when the new headmaster had asked him out of the blue to come teach Care of Magical Creatures, Lucian saw it as a sign of fate. It was the exact position he'd hoped for, and he was going to be getting his own office up near the Astronomy Tower. Though, he'd probably be hosting most of his classes outside.
Extra:
*Has a tawny owl named Orion *Wand: 8 inches, dogwood, springy *Patronus: funnily enough, his patronus is a large owl
Favorite Hogwarts Memory: During his fifth year, his Care of Magical Creatures teacher(who he'd always been close with since they both loved magical creatures) had let him ride on of the school's three Hippogriffs. His name had been Stormwing due to his slate gray color. Needless to say, that ride over the the castle and the Black Lake had been his favorite memory at the school to date.
Charlotte Logan
Face Claim: Analeigh Tipton "Why be what people expect? Being unexpected is so much more fun," ~Self
Personal Information
Birth Given Name: Charlotte Noelle Logan Preffered Name / Nickname: Charlie Sexual Identification: Pansexual Birthdate: October 20th Established In: 1978 School Year: 6th Year Parentage | Blood Status: Muggle-born Nationality: English Place of Birth: London, England Also Knowing: She spent four years in Australia with her parents when she was a child, but doesn't remember much at all about it.
Hair Length: Long, falls to mid-back Color: Light/Medium Brown Style: Wavy, usually tied in a single braid down her back or half up.
Height / Weight: 5'8", 135 lbs.
General Appearance: Charlotte tends to dress casually, wear very little make-up, and her hair is perpetually frizzy. When not at school, she generally prefers anything plaid, cotton, and denim. Charlotte is not someone to go all out, as she just doesn't have the time or the energy.
General Characteristic Traits: Charlotte is a unique soul, eclectic and following the beat of her own drum. She's quirky, but shy, usually keeping to herself and not saying much. She isn't one to lead, not wanting to draw attention to herself. She much prefers to live in her own little world. Habits / Mannerisms: She tends to run her fingers through her hair and pick at her split ends when distracted or nervous. She also bites her nails when nervous. Strengths Intelligent Loyal Unique Comical Weaknesses Socially Akward Lost in Her Own Little World Stubborn Easily Distracted
Hogwarts Sorting
Suggested House | House of Choice: Ravenclaw Strong Areas of Magic: Charms, Potions, Herbology
Weak Areas of Magic:Transfiguration, Divination, History of Magic
Responsibility or Guidance?: Responsibility
Forgiveness or Justice? Forgiveness
Adventure or Security? Adventure!
"Never tickle a sleeping dragon." Thoughts? "Well, if you tickle a sleeping dragon... You'll probably die, so there's that..."
Minor Details
Wand Type | Wand Style12", Beech, Unicorn Hair, Springy.
Broom Type | Broom Style Nimbus 2001.
Personal Pet She has an owl, named Athena.
Quidditch? Yes! I'm a Chaser for the Ravenclaw House Team! When Not In Class.. "I can usually be found feeding the various creatures in the Forbidden Forest or wandering the grounds..mostly by the Black Lake."
"As long as I'm alive, I won't let the darkness win,"
Nathaniel Roswell
Age: 21
Former House: Slytherin
Profession: Auror for the Ministry of Magic
Blood Status: Pureblood
Wand: 10 inches, Red Oak, Phoenix tail feather core.
Patronus: A Wolf
Personality: Nathaniel is a very no nonsense kind of guy. He's sarcastic, blunt, serious, dedicated, ambitious, determined, and loyal. He takes care of those that take care of him, and his trust isn't earned easily. He's wary of everyone when he first meets them, curious as to what secrets they hold inside the males. He's highly intelligent, loves to read, and has a love of playing Wizard's Chess. He can be very patient when he wants to be, and is a deep thinker, but he has no patience when it comes to shallow drama. He's not one to gossip, in fact he finds the hobby rather dull and annoying. He loves food, but doesn't like people without proper manners. He dislikes people who are overly loud for no reason, and he is quite athletic. (He was a Beater back at Hogwarts for the Slytherin House Team).
History/Bio: Nathaniel was born the only child to Richard and Penelope(Poppy) Roswell. Being a oureblood family, his parents were ones that fully supported the pureblood idealism. Nathaniel was raised from a young age about how he was so much better than them all because he had pure blood.
But then he got to Hogwarts, and Nathaniel truly discovered that good and bad people weren't determined by blood. It was about character, which was so much more important. Being sorted into Slytherin both unnerved him and pleased him, as Nathaniel could become a different kind of Slytherin, and not one who dabbled in dark magic.
Nathaniel was kind to everyone while at school, unless they got in his nerves. He was near the top of his class academically, and even learned how to become an Animagus shortly after school, in the form of a large wolf. Nathaniel had become a solid young man with solid ideas, intent on changing the Slytherin reputation and becoming a wizard that fought for the good despite his family and house.
He became an Auror shortly after leaving Hogwarts, passing the test with flying colors, he began his work for the Ministry. But when Voldemort won, everything changed. Nathaniel fought against the darkness that engulfed the world, determined to see light and the side of good win before his dying breath.
Extra: His Animagus Form:
"I just want to get through this castle once without getting lost,"
Aiden Tyler Moseley
Age: 17
Sexuality: Homosexual
Blood Status: Pureblood
House: Hufflepuff
Wand: 11 inches, yew, unicorn hair core, springy.
Patronus:
Strengths: Positivity: Aidan is a very positive person, purely an optimist to his core. He ties to look at every aspect of life with a positive mindset, and almost always has a smile on his face.
Speedy: Aidan is a very fast person, he's even the Seeker for his house's Quidditch team. Aidan walks fast, talks fast, does everything a little faster than most people. He's just naturally speedy.
Animal Lover: Aidan loves all creatures, magical or non, and as such has an extensive knowledge about various types of creatures. He's top of his year when it comes to Care of Magical Creatures, and is found feeding the various creatures around the school numerous times.
Weaknesses: Airhead: Aidan is not the smartest person, or the most aware. He's often oblivious to what's going on around him, as he daydreams quite often. He's also quite gullible and naive to a lot of things, making him come off as pretty much a complete airhead. But in reality, he's just always off in his own little world.
Clumsy: Aidan is very clumsy, he trips over air and his own two feet quite often. He's been known to fall up the stairs and down, run into things, trip over things, and hurt himself constantly due to his clumsiness. He's a terrible dancer.
Bashful: Aidan is skittish around people he doesn't know, bashful around those he does, and stutters when excited or nervous...which is basically all the time. He's just a very timid, shy individual.
Personality: Aidan is shy, nervous, a lover of animals, compassionate, and kind to everyone. He's a fiercely loyal friend, and basically just a ray of sunshine. He's scared of a lot of things, he actually has a list, and he loves anything about the outdoors. He doesn't like bullies, but isn't one to stand up for himself either.
Bio/History: Aidan was born to two former Hufflepuffs, which explains why he came out the way he did(in that he's basically a standard Hufflepuff personality wise). He was also born a metamorphmagus, inheriting the trait from his mother. When he was six, he showed his first burst of magical ability, having set the kitchen on fire during a tantrum.
When he was eleven, he got his letter, no surprise to anyone as they'd been expecting it. He was sorted into Hufflepuff, and he had never felt more happy than during his time at Hogwarts.
He had made three close friends over the years, found a love for Care of Magical Creatures(still taught by Hagrid), and had even become a Quidditch player for his house team, as the Seeker.
He planned to do something involving magical creatures once he left Hogwarts, maybe go work in Diagon Alley or something.
Extra:
His tiny owl, Momo.
"Oh, just let me do it, you'll just do it wrong anyways,"
Strengths: Highly Intelligent Annabeth is definitely the smartest out of her group of friends, she's actually tied for top of her year. She excels in every subject she takes, and enjoys learning as much as she can.
Adventurous: As much as she loves sitting inside and learning new things through books, Annabeth also has a penchant for exploring the world around her. She loves going on adventures and exploring abandoned places. The Shrieking Shack is one of her favorite places, because of it's dark and haunting reputation. Annabeth also knows all the secret pathways in and out of Hogwarts, just from her explorations.
Lending Hand: Annabeth is quick to help those in need, even at the sacrifice to herself. She can't stand bullies, and will be quick to jump in and stand up for someone who is being bullied. She all around just loves helping other people.
Weaknesses: Anything "Cute": Annabeth is a sucker for anything pink, anything involving animals(especially baby animals), and basically anything cute or girly. She loves sparkly things, and frilly things, and will often become sidetracked of she spots something that catches her attention.
Easily Bored: Annabeth can't sit still for long unless she is doing homework. She doesn't enjoy just sitting and enjoying the silence, she has to be doing something and therefore can seem a bit hyper active as she's always spontaneously proclaiming that her and her friends should go on adventures. She hates sitting still if she's not focusing on something.
Trolls: Annabeth has an unnatural fear of Trolls, they completely freak her out. It isn't so much the stupid side of them, but more so the towering over her ready to kill her side that scares her. While she's never actually come into contact with a Troll, she really is just frightened to death of them.
Personality: Annabeth is a bubbly person, intuitive, pensive, and very girly. She loves accessorizing and making herself look pretty. She is a perfectionist, and will spend hours on an assignment just to make sure it's right. She can't stand people who don't check for spelling and grammar mistakes, and will be the first one to point them out. She's very aware of her adorableness, and will also point that out whenever she's in the wrong. She doesn't like being wrong though, she will apologize if she has to. She's compassionate, loyal, wears her heart on her sleeve, and enjoys sunshine more than most things.
History/Bio: Annabeth was born a half-blood, her mother being a witch and her father a muggle. Her mother worked for the Ministry of Magic, in the Department of Magical Law Enforcement. Her father was a lawyer. As Annabeth was growing up, she was spoiled immensely due to her being an only child. When she received her Hogwarts letter, her mother was thrilled. Her father, always being fascinated with the magical world and jealous he didn't possess any magical power, was also thrilled for her. Her mother had hoped her daughter would be sorted a Gryffindor like herself.
But Annabeth took after her father, an intellectual as well, and was sorted into Ravenclaw. "That's where the smart ones go right? Well good, you're the smartest of them all Bun," he'd said when she had told him. He'd always called her Bun, ever since she was a child.
When Annabeth turned fourteen, she finally started making friends, now in her fourth year. She had three close friends, all of them being in different houses but still managing to stay close.
Annabeth longed to come back to Hogwarts as a teacher once she was done with her schooling, but she also had a passion for travel that she knew that job would not grant her. Not yet settled on what she wanted to do, Annabeth has been spending a lot of her free time doing research to figure out what path her life would take. Her parents being fully supportive of whatever decision she made, weren't much help. Her mother kept suggesting the Ministry, something that Annabeth thought might be a good option as well. But her heart was still set on Hogwarts.
"Don't underestimate the power of celestial spirits, our bonds run stronger and deeper than you think. Plus, I got a wicked backhand,"
Name: Maya Logan Age: 18 Guild: Fairy Tail Location/Color of Guild Mark: upper thigh, right side, pink Joined Since: New Member Magic Type: Celestial Spirit Magic Magic Rank: A Spells:
Ruby Zodiac Keys: Rika the Tiger - Claw Magic/Speed Magic
Sten the Horse - Physical Damage
Silver Keys: Crux the Southern Cross Horologium the Pendulum Clock Nikora Canis Minor- named Mumu, white in color. Pyxis the Compass Polaris the Bear Deneb the Swan
Equipment:
Floral Stone
Personality: Maya is a little spitfire, despite her small frame. She's tough, determined, Sarcastic, and smart all rolled into one. Make her mad, and she'll let you hear all about it. But when she's not fuming at the ears, which happens more often than she'd like because she can be quite sensitive sometimes,shes generally a lot of fun to be around. But, that might just be her impression, she thinks she's fun. She's positive and bright when someone hasn't spilled her tea, for lack of a better word. Plus, she has faith in her spirits, they keep her from falling on her face, in combat that is. She's known for falling on her face by just tripping over her own two feet. But in combat, she soars, empassioned by her friends in the spirits.
History/Bio: Maya was born to two not so wealthy parents, they did alright for themselves, but the struggle was known once Maya grew old enough to understand the tension in the home they'd tried to provide. When Maya was ten, she started practicing magic, after finding her first key. It felt like coming home, calling that first key, which coincidentally enough, had been the key for Aries. Aries was like a sister to her over the next few years, being an only child with parents who worked all the time made Maya lonely. But Aries became her first real friend.
Over the years Maya excelled in, magic, not joining a guild but still going out and exploring the world around her when she had the time. She didn't have much money, only working as a waitress from time to time for her adventures. But on her adventures, she encountered more spirits. Which meant she made more friends.
Virgo had been her next key, a fast friend though they did sort of have a love hate relationship. Taurus proved to be an invaluable ally as well, though his dirty mind often had her rolling her eyes. But it was Capricorn who really understood her. His insightful mind calmed her, kept her level-headed. Capricorn was who she talked to about her problems.
When she hit seventeen, Maya vowed once her next birthday came she would join a guild. Now eighteen, Maya can finally join the guild she's had her eye on from the beginning. She could have joined sooner, but she'd wanted to wait. She hadn't wanted to leave her parents too soon. She just hoped Fairy Tail would take her.
Extra: -Her birthday is August 13th -She hates spiders, and birds, and mice will freak her out. -Don't insult her spirits, just don't. -She loves flowers more than should be healthy really, shame she didn't learn plant magic.
Location/Color of Guild Mark: Lower back, above left hip, black
Personality: Kumiko is a bit high strung, always ready for a fight, and stubborn to boot. She's generally a pretty happy person, but make her angry and she'll snap on you quick. She's a huge advocate for protecting people who can't protect themselves, she enjoys making jokes as well as pulling pranks, and she's generally just not a very serious person. She enjoys in having as much in life as you can, because at any moment that life can be taken from you. She truly is a loyal friend and guild mate, willing to give her life for her friends if that becomes the case. She's peppy, optimistic, and pretty carefree. She can be a bit naive, but she's not dumb and doesn't like being treated as such. She's strong-willed and determined, not one to ever give up.
But she knows how to be serious when she needs to be.
History/Bio: Kumiko was born in Cedar Village to parents that were about as anti-magic as they came. Both of them business people, they were stern and rigid, the exact opposite of Kumiko. Sometimes growing up, she'd felt like she wasn't actually related to her parents, though, she was the spitting image of her mother. Being born with two different colored eyes was the only difference, a trait unique to Kumiko in their family.
At the age of eight, Kumiko was wandering the outskirts of her small village one day, a small Forest lined in the north side with caves being not too far from her small town. While investigating the caves, her parents being very distant due to work Kumiko wandered about freely a lot without much notice from her family. Kumiko stumbled upon Ashala, the Smoke Dragon. Fascinated that the dragon was not only not hostile, but also elegantly beautiful, the dragon seemed to take a liking to Kumiko and vice versa. They began meeting in secret, Ashala taking Kumiko under her wing (pun not intended), teaching her dragon slayer magic and other various things.
When her parents found out, they were furious. They tried to forbade Kumiko from returning to her dragon friend, insistent that magic was child's play and not for serious people with important jobs. She was expected to shape up, but all she wanted to do was practice magic. So she ran away from home, living in the caves to the north of the village with Ashala for another week before they fled the town, traveling all over Fiore for the next three years.
But when Ashala mysteriously disappeared, Kumiko, was heartbroken. She had become a sort of surrogate mother to Kumiko, and losing her left a giant hole in her heart. Determined to someday find her, Kumiko began traveling on her own. She found and hatched Stella along the way, happy for a new friend and travel companion. For the next two years they traveled together before deciding to settle down at no new siting of her dragon. Settling in Magnolia, Kumiko quickly joined Fairy Tail after hearing about their stellar reputation. She'd also heard of a certain Salamander that could help give her information on her dragon's sudden disappearance... Or so she hoped.
Extra: This is her best friend and Exceed, Stella
Cyrus Clive
Age: 22
Magic Type: Earth Dragon Slayer Magic
Taught to him by the earth dragon, Terrajee, Cyrus is a First Generation Dragon Slayer.
*Earth Dragon Roar
*Earth Dragon Claw: user engulfes leg with rock and kicks target.
*Earth Dragon Boulder Fist: user places fist against earth, fist becomes covered with earth, and then user strikes target with fist.
*Earth Dragon Wing Attack
*Earth Dragon Scales: user coats body with Rocky textured dragon scales, this cresting a more defensive rocky armor.
*Earth Dragon Crushing Fang: user coats hand in rocky earth, then claws at a target leaving a sizeable scar of damage.
*Earth Dragon Solid Grip: user grabs their target and slams them down to the ground by the throat shortly before punching the ground causing a solid pillar to launch said target high into the air. As soon as they drop within their range, they are blasted with a powerful punch, to which the hand is consisting entirely of rock.
*Earth Dragon Rock Slide: user surrounds surrounds their hands and legs with rock like skin and rapidly delivers several punches and kicks while keeping them at close distance, each delivering more pain after each impact. Such attack is capable of ripping apart shield barriers with little to no difficulty that protect one's body.
*Earth Dragon Eruption: user centers a high amount of magic energy into one their hands, in which they bend their right arm backwards, while lifting their left hand forwards in an open palm, gathering a green-like aura around their body. They then charge on their opponent and deliver a punch with their right hand, seemingly covered by the green aura itself, as the impact itself generates a large explosion from the earth itself (underneath or above), causing a massive crater in where the opponent was standing.
*Earth Momentum Volley: user generates a green magic circle underneath an opponent, five feet in diameter using a rather large amount of Magical power. The earth is lowered in that circular size one foot, upending the enemy by surprise. A moment later, the earth is forced up quickly, sending the opponent flying into the air.
*Earth Dragon Secret Art: Crushing Prison: user places palms flat in the ground, generating a magic circle underneath of them. Two pillars of earth shoot out of the ground around a singular opponent, crushing them on either side by the earth pillars. Then, the pillars pull back, leaving the opponent trapped in a solid square of earth.
*Earth Dragon Secret Art: Earthquake Explosion: user generates a sizable earthquake around opponents, splitting the earth in two underneath them. Any enemies captured are then swallowed by the earth as the shaking ceases and the earth closes. Then, from deep inside the earth after the user places their palms against the earth, the user generates more magical energy to effect the earth around the captured opponents, causing the earth to shake and split once more as as a sharp cone of earth forces them up into the air and splits into smaller pieces, pelting them as they fall.
Magic Rank: A
Guild: Fairy Tail
Location of Guild Mark: Back of left shoulder, black
Personality: Cyrus is hard-headed, stubborn, hot-tempered, and a classic ladies' man. He will often be found flirting openly with any lady within his eyesights...or he can be found challenging someone to a fight, as he highly enjoys fighting. He isn't one to stand down and he is a firm believer in standing up for people that cannot or do not have the ability to stand up for themselves. He is fiercely loyal, unwavering in his convictions, and a firm supporter in the balance of right and wrong. He enjoys the lighter side of life, teasing those he cares about and trying to have as much fun in life as he can. Though, don't underestimate him and don't put those he cares about in harms way. Especially those with whom he shares a Fairy Tail affiliation. He is highly protective of his guild and it's members.
Bio/History Cyrus' life was always a bit of a mess. His parents being young when they had their first child, Gildarts, were much older while raising Cyrus. As such they were much less patient, his nefarious shenanigans over his first six years of life earning him both the nickname troublemaker and quite a bit of stern talking tos. But when an attack on his small village by an evil cult killed his parents, Gildarts already being old enough to be on his own at that point and not knowing about Cyrus' existence, it was with a heavy heart that Cyrus barely escaped the attack with his life.
He spent traveled for several days before reaching Hargeon, where an elderly couple took him in and raised him as their own after seeing him hungry and wandering the streets. But he didn't stay with them regularly once he turned nine. He'd been traveling through the forest when he'd met Terradonna, the Earth Dragon. Knowing about magic already at this point, Cyrus begged the dragon to teach him everything he could so that he could become strong enough to avenge his parents. He knew at that point that Grimoire Heart was responsible.
Spending the next three years training with Terradonna, Cyrus was highly angered when he vanished suddenly one day with no warning. He kept training on his own, using both Terradonna's teachings and the few things he picked up, about earth magic.
When he was fifteen, he joined Fairy Tail. He joined for two reasons. One, if any guild could make him string enough to take on Grimoire Heart, it was Fairy Tail. Two, they had a knack for getting in trouble, something Cyrus knew all too well.
While on a job at the age of sixteen, Cyrus met Tirk. An Exceed with a dark past of abuse at the hands of another dark guild by the name of Death Siren, Tirk was badly beaten and bandaged. Half of his ear had been torn off, along with the other ear being completely gone. His tail was covered in bandages and he was missing one wing. Cyrus managed to save him from the clutches of the Dark Guild while on the mission, and they quickly made an agreement to stick by each other through the good and bad, bonding as very close friends over time.
Known Family: Gildarts Clive- older brother Cana Alberona- niece Alex Romero- sister (RP with Black Ninja)
(I do not own these images, they are credit to Sophie Scarlet on Deviantart. Also, his name is not Dollar Bones, it's Tirk.)
"That's the thing, your biggest mistake was underestimating the power of Fairy Tail"
Marco Tides
Age: 23
Guild: Fairy Tail
Location of Guild Mark: Outside of left shoulder, black
Magic Type: Water God Slayer Magic
*Water God's Bellow *Water God's Iron Fist *Water God's Rapids Kick *Water God's Vortex Talon
*Water God's Trident- The user utilizes their black water to form a large trident which is then thrown toward the target at great speed, creating a large, highly destructive explosion upon impact. *Water God's Neptune- The user releases a massive ball of black water at their opponent from their arm by launching it forward in a punch-like motion. Once their water reaches the target, it increases in size, creating a giant explosion. *Water God's Rainy Drive- user causes it to rain, thus increasing their attack by double the amount. *Water God's Watery Shadow- user makes their body like water, thus becoming camouflaged and increasing their stealth. Only lasts for two minutes. *Water God's Bullet Drops- user generates bullet sized raindrops that pelt an enemy with extreme force.
*Water God:Maelstrom Burst- user surrounds an enemy in a spherical cage of water, and then the water sphere bounces around and jostles the enemy, crashing them against the water cage time and time again before dropping the enemy. The water then pelts the enemy in forceful, pebble sized drops. *Water God:Torrential Roar- user creates a giant wave that crashes down on the enemy with extreme force, sending them flying. *Water God: Poseidon's Emission- user generates two giant sized hands of water that grab an enemy and squeeze them with great force before sending them flying. Can be used on up to two enemies. *Aqua Force: user taps into their god force abilites, granting them higher offense and defense as well as speed.
Magic Level: S Class
Personality: Marco tends to be a very soft-spoken individual, his words holding great thought when he does utter them. He is highly intelligent, witty, sarcastic, but always a gentleman. He can come off as quite myterious, he's warranted himself a bit of a bad boy reputation, though he doesn't think he deserves it. Nevertheless, he will play the part when someone tries to hurt one of his guildmate's, and he does enjoy teasing people. So he uses the reputation to his advantage, though he really is quite a simple guy when it comes to his interests. He's very loyal, protective, compassionate, and pensive. He enjoys reading, learning new things, having intellectual conversations, and just getting to know people. He's a great listener. He's always there as a shoulder to cry on, though he'll probably give you sage advice on the situation. He can't help himself, he just wants to help people.
Bio/History: Marco doesn't remember anything about his childhood. The last he can remember, he was six and wandering through an unfamiliar forest. He was taken in by his mentor and former parental figure, Shiga Waverly. She was a younger woman who'd found him wandering and taken pity on the poor child. For the next ten years, that was Marco's only family, he considered her his mother. She taught him everything he knew about Water God Slayer magic, as well as other magical knowledge. She taught him about history, art, literature. Until one day, she changed. She started talking about darkness and Zeref, and when she turned on him, Marco knew she wasn't the same woman.
So he left her, took off one night while she was sleeping and headed off on his own. Only eleven, Marco was taken in by a small guild called Falcon Call, and they soon became a second family to Marco. He honed his abilities there, not old enough to take many jobs, but still he made enough money to sustain himself. When he turned eighteen, Marco left the guild in search of his mother, knowing she was probably up to no good. He didn't find her, however, and vows to do so one day. Over the years he traveled solo, living in and seeing every side of Fiore there was to see. But after five years of being abroad, he finally has decided to settle down again and join a guild.
The guild he wants to join? Only the best guild in Fiore, Fairy Tail.
"I'm gonna have fun kicking your butt,"
Ash Valence
Age: Nineteen
Guild: Fairy Tail (new member)
Location of Guild Mark: Right side of chest, gold like his eyes
Magic Type: Transformation Magic-Robot Soul
-2x Defense -2x Attack -Cannon can shoot bombs, laser beams, and laser bullets all made of blue plasma.
-3x Speed -Dual Pistols can shoot bullets made of blue plasma at the enemy. -Master Hand to Hand Combat.
-2x Speed -Dual Pistols can shoot red hot lava in the form of streams, bullets, or tennis ball sized balls of lava. -Immune to fire -Fire Magic
-Pronounced Fluh-dude -2x Attack -2x Defense -Can shoot giant bursts of water from both hands and the yellow circles on his chest. -Immune to water -Water Magic
-His most powerful form -3x Speed -3x Attack -2x Defense -2x Stealth -2x Strength -Sword attached to back can be used for attacking. -Flight- red metal wings can be used to fly, also has jet boosters. -Master Hand to Hand Combat
Magic Rank: A
Strengths: Comic Relief: Ash is quick to make a joke, usually at his own expense, in order to make people laugh. He likes entertaining people, his friends especially, and doesn't mind making a fool out of himself to do it. He enjoys pulling pranks, cracking jokes, anything to make someone laugh.
Charismatic: Ash is good with words and with getting his way, especially once he turns on the charm. Sure, he's a quirky kid, but he's got a way of sweet talking people when he needs to. He can be quite charming.
Courageous: Ash isn't one to back down from anything or give up at all. He's definitely a fighter, and he's quick to step up to the plate when he's needed. He's fiercely protective of those who deserve protecting, and he is armed with a metal fist for those that don't.
Weaknesses: Why No Serious: Ash is not a serious guy, even when locked into a serious situation he's the one cracking jokes. He tries to keep a positive outlook on things and keep the mood light, but this can sometimes backfire as he isn't known to take much of anything serious and can seem uncommitted and uncaring.
Banged Up: Ash's entire left side is made of metal due to an accident when he was eighteen that left him pretty torn up. This can often be a hindrance as the metal can become stiff at times, is not flexible, and doesn't heal.
Smol: Ash is only five foot six, which is pretty short. He can often be looked over because of this, not coming off as much of a threat due to his small stature.
Personality: Preferring to be the life of the party, Ash is quite a mischievous guy. But make no mistake, he's a fiercely loyal guy to the ones he cares about. He's optimistic, friendly, insane, wacky, and just plain fun. He tries to have as much in life as he can, and he doesn't take things for granted. He loves food of any kind, hates cold weather, and loathes water due to the metal half of his body.
He is quite the flirt, though he's really cheesy when he actually honestly likes someone. He is courageous, a good listener, and someone who's always good for a laugh.
History/Bio: Ash doesn't remember much about his childhood, and he can't even tell you why. His first memory is of when he was seven, alone in his home village as it had been attacked the previous night by a dark guild. From that moment, Ash had been on his own. He doesn't know why he can't remember his parents, or anything to do with his life before that moment. But he tries not to dwell on it.
When he was eight, Ash joined Blue Pegasus. Master Bob took him in and taught him all about magic. He bonded well with Jenny, who Ash considered sort of like a big sister. He learned his transformation magic from her, and after seeing a picture of a robot in a magical magazine, had decided what type of transformations he wanted to focus on.
When he was eighteen, he left Blue Pegasus after many years of training with them and gathering forms for his Robot Soul powers, Ash wanted to spend some time on his own.
He traveled around the northern part of Fiore, wanting to see the sights of the land and explore as much as he could. But he didn't make it far, because while he was resting up one night in a small village, he met Achnologia for the first and last time. Ash had heard rumors during his time with Blue Pegasus about the dragon of darkness, but he'drheyd only been stories.
That night, Achnologia unleashed his wrath on the village, and Ash was lucky to survive. He'd tried to fight the dragon, but had barely escaped in time with his life. His body was torn apart and he was losing blood fast, quite certain he would probably die. But as he hobbled away from the village in the shadows of the night, an old blacksmith found him and gave him another chance at life. It took six months of rehabilitation, but finally Ash's body was repaired with metal replacing what he lost in his futile fight with the black dragon.
After that near death experience, Ash was content to settle down somewhere away from where he'd nearly died, and after hearing numerous tales about Fairy Tail, decided he wanted to join.
"Life is a lot like nature, always moving, always changing,"
FLORA ZANDER | THIRTY-TWO | FAIRY TAIL MEMBER
Location/Color of Guild Mark: Left thigh, same color as her hair
Magic Type: Transformation Magic- Nature Soul
-Can lengthen fingers and toes into longer "roots to wrap/constrict enemies" -2x Defense -2x Attack -Can tap into other trees surrounding a ten foot radius and tap into their energy to replenish own magical energy, but needs time to do it, it's a very slow process like meditation
-2x Speed -2x Attack -Petal Dance: user generates a storm of flower petals made of magical energy, the petals as strong as razors. The petals swirl around the enemy and slice them. -Healing Pollen: user generates a thin pollen around self that can heal minor to moderate cuts, burns, etc. Cannot heal major/lethal injuries. -Vines attached to head can grow in size and create massive thrones used for ranged attacking. -Petal Decoy: user generates a duplicate of self made of flower petals, a spitting image likeness used to decoys and quick getaways.
-2x Speed -2x Defense -2x Attack -Leaf Storm: Similar to Petal Dance but instead of flower petals slicing the enemy, leaves creat a cylinder barrier around the enemy, entrapping them. -Roots on head can be grown into wooden weapons, projectiles, etc. -Root Shield: user bares down roots into the ground, pulling magical energy from the ground and holding hands out in front of her, then creating a substantial wooden shield with her hands, as large as a barrel lid and capable at blocking most moderate magical attacks.
-3x Attack -2x Defense -2x Speed -Plant-Make Magic -Wood-Make Magic- not as strong or often of use. -Vines growing on body can be grown and manipulated for attacking any way the user sees fit. -Her strongest form
Magic Rank: A
Strengths: Observant: Flora is not a "in the spotlight" kind of person, she tends to keep to the sidelines and observe situations rather than be center stage. She is very conscious of things around her, noticing slight movements easily when she's focused. She can get distracted, but is also good at blocking things out when she needs to. She's good at picking up on social quirks, or so she likes to think.
Compassionate: Flora truly cares about the well-being of everyone she meets. She's definitely the motherly, nurturing type and is fiercely protective. She's kind and warm to everyone unless they cross her, and will go out of her way to help someone in need. She truly believes in bettering the world around her any way that she can and being a positive influence to both her guild mates and the people she comes into contact with on her travels.
Intelligent: Flora has done a lot of reading and as such knows a lot about various types of magic and the way that they work. She has a profound knowledge about nature, plant-life, and various herbs that can be useful for multitudes of things. She's got superb survival skills, knowing what is edible and what is not. She's also an expert tracker.
Weaknesses: Edgy: If any harm comes to anyone that Flora cares for, or anyone incapable of protecting themselves or subjected to misjustice, Flora considers it a personal offense. Push her to far and she will tumble over the edge of her control, her emotions taking over as she vows to aquire justice for the person(s) who have wronged her. It is often during this time that she will transform into Faye immediately, her anger controlling her thinking. But she can be pulled back from the edge by those she cares about, if they try to get through to her, she can be made to see reason for not ending the wrongdoer's lives.
Soft: On the other side of the coin, Flora appears very soft and passive in her normal demeanor and as such can often be looked over as weak. She's not the most athletically toned, not the best hand to hand fighter, her various forms giving her more ranged abilities than melee she can be caught off guard when her enemies get to close.
But she can hold her own, she definitely not weak. She could be S class someday, if she keeps up her training.
Weakness to Fire: Being that Flora is a nature mage, and all her forms are plant-based, it makes sense that fire magic is greatly detrimental to her. Flora is still working on being able to face fire wizards, often falling victim to them they are her biggest weakness. Since most fire wizards are also proficient in melee attacks as well, or so it seems with her past experiences, it is doubly detrimental when that becomes the case.
Personality: Flora tends to be very quiet, pensive, and to herself. Shes not one to usually initiate conversation, preferring secluded corners with a good book or a nice garden to sit in and do the same. She loves to read. But she's also very kind, especially to her guild mates. She loves and respects everyone in Fairy Tail, knowing they are her true family, even if she is a new member.
Flora is very intelligent, very observant, and very much a believer in equal treatment for all people. She believes that misjustice should be punished with the severest methods, but she has a very clear understanding of right and wrong. As long as someone's actions don't put any innocent people in danger, she's fine. She's actually been known to stand up for criminals too, voicing that they deserved a chance for redemption. She truly wants to see the best in people, but dark magic and dark guilds deserve no mercy.
Flora is fiercely loyal, willing to go to the ends of the earth to protect the ones she loves. She will give the shirt off her back to someone who needs it more, and often will do random favors for people without so much of a word. She's often known to clean anything that needs cleaning, very much a nurturer.
Personality: Turok is a pretty laid back guy, as most Gorons usually are. He can be hot-headed, especially when he feels that someone is getting bullied. He's a big advocate for the whole "pick on someone your own size" mantra, and since he stands at 6'8", he pretty much towers over everyone so he can be pretty intimidating. Needless to say, if you stay on his good side he will be the most loyal and protective friend a person can have. He tries not to take life too seriously, enjoys teasing the ones he cares about, and is quick to be nosy when his interest is piqued. He isn't judgemental of anyone however, figuring as long as a person's actions don't put anyone in harm's way, everyone should have a chance at happiness. He's pretty low maintenance, stubborn, constantly hungry, and eager to fight. He enjoys dueling and wrestling, eating bomb flowers, and just having fun.
But get on his bad side, and he'll beat you up one side and sown the other. He has no patience for wickedness, doesn't understand why people like to hurt others, and can't stand a bully. He tends to take those who may be smaller or more fragile under his wing, quick to protect those that cannot protect themselves.
Bio/History: Turok had been a very young Goron when the whole Gerudo/Hyrule war had begun, so he hadn't really understood what was going on. He grew up an only child, his mother Denza had been a quiet and peaceful woman. But his father Roktuk had been the biggest influence on Turok's character. Raising him as a Goron warrior from a young age, Turok's father instilled him with every bit of courage and dedication he would need to be a strong, capable Goron.
When Turok was of an age that he was deemed fully grown by his people, since Gorons age differently than other races of course, Turok found himself a steadfast member of the Goron army. Since the Gerudo/Hyrule war had ended whole he was still growing and learning, Turok didn't have any experience fighting any big time enemies. But he was the strongest in his tribe, save for their chief Darunia.
Turok had heard rumors that the war was on the verge if starting once again, even after Zelda had ended it on such peaceful terms. Turok was determined not to let the side of darkness win.
Combat Skills: His trusty hammer:
Giant Freaking Hammer: Turok has completely mastered the ability to wield two-handed weapons such as greatswords, warhammers, polearms, etc. He prefers to stick to using his giant hammer, but will use other two-handed weapons when necessary.
Make It Go Boom!: Being a Goron, Turok has the ability to pick up bomb flowers and use them with proficiency wherever he may find them. He also has superb aim, since he's been raised around bomb flowers since he was a child.
Strong Like Ox: Turok is stronger than your average bear, or average Goron really. He is able to lift boulders his size with ease, and can lift up to twice his weight without extreme difficulty.
I am Goron, Hear Me Roar: Both his Goron skin and history of hot places have given Turok a resistance to extremely hot temperatures. His skin is also hard like stone, and hard to penetrate, giving him increased defensive like body armor.
Weaknesses: Ima Snail: Turok being a Goron, and being quite literally built like a rock, his speed is not to be envied. He's actually quite slow, his attacks can also be quite slow. He's just not a fast guy, but he tries his best.
Member of the Jarhead Clan: Turok doesn't think with his head, he thinks with his muscles and his brute strength. He's not the smartest bomb flower in the bunch, and as such he can miss things sometimes. He relies in his brute strength for battle, and so can be caught off guard by more tactful enemies quote easily as well.
Protector of the Weak: Turok isn't one to watch someone small get beat up, and thus can sometimes be his downfall, as Turok is quick to throw himself into the face of danger to protect someone/anyone who needs it. Sure, he can take a lot of damage. But, everyone has their limits, and Turok has no problem pushing his own to protect those who need it.
"Everything about life is a choice, you choose to do right or you choose to do wrong,"
Lightning Storm
Full Name: Asaria Keelmandar
Age: 208 (25 in human years)
Race: Lunarian
Affiliation: Hero
Superpowers: Weather Manipulation: As a being of an alien race, Asaria and others from her home planet are atune to the weather around them an capable of manipulating it. This is true for all types of weather, whether it he lightning, thunder, tornadoes, clouds, temperature, etc. She can manipulate the weather within a thirty foot radius around her person, but cannot use her powers in a wider area than that.
Increased Speed: Asaria's race is born with a natural affinity for speed. When they get going, they can run as fast as one hundred miles per hour. They cannot just hit their top speed instantly though, they have to build up to it.
Combat Oriented: Asaria and others like her are trained from a young age in hand to hand combat. Asaria has taken this even further and is trained in using small daggers, knunchuks, and even shorter swords as her planet possess similar weapons, just with different names. Guns and other futuristic weaponry is completely foreign to her, however as her planet is not one forward in the ways of technology.
Weaknesses: Naive: Asaria can come off as very naive, simply because human customs are completely foreign to her. She and those from her planet act much differently to the people of Earth, and as such Asaria can miss things and not pick up on things as quickly as most.
Warm-Bodied: Lunarian people are weak to cold temperatures and climates, and as such Asaria will often increase the temperature around her slightly when the weather dips into the colder degrees. She hates snow with a passion, dislikes ice in any of her drinks, and will only eat ice cream when forced.
Cold Shoulder: Asaria can often come off as cold or distant even when she doesn't mean too, simply due to how she was raised. She and her people aren't the touchy Feely sort, so hugs really confuse her. She doesn't understand the need to touch in order to show affection, and doesn't necessarily like being touched. Only those whom you are exceddiningly close to are an exception to this, and it takes her time to warm up to people.
Personality: Asaria tries her hardest to be personable and friendly, but she really just doesn't understand humans and their customs. She was raised with a very strict upbringing, and such can come across quiet formal and closed off. She's the most honorable and loyal person to have on your side, however, and she has a firm sense of right and wrong. She loves learning new things and will constantly inquire about proper human customs and the like. She's really Avery curious person. But she's also very protective of those she cares for, and can be quite motherly. She can be quite sarcastic in her own way, though most don't pick up on it because the sayings of her people are much different from human ones.
Asaria can also be quite serious, although she likes to enjoy herself. She likes sunsets and anything involving human food. She dislikes loud noises, anything involving mud, and anything cold. Video games confuse her and intrigue her to no end.
History/Bio: Being raised one of eight aliens to two parents invested in that very alien planet's government is a hard life. Asaria is the youngest of eight to Elder Leerangar and Sorania Keelmandar, both of them on Lunaria's Council of Elders, which govern their great people. Being raised this way, Azaria was given a very strict and honorable upbringing, being taught discipline from an early age.
But as she grew, Asaria found herself unhappy with her world and it's people, she wanted to explore other worlds as she never felt like hers was home. So when she turned 100(13 in human years), Asaria set off in a pod, which was how her people traveled away from the planet when the need arose. They were strictly watched over, but Asaria had her ways.
She traveled for many years to many different planets, learning many things in the process. Asaria arrived on Earth when she was 200 (21 in human years), and decided she liked this planet best. She couldn't quite figure out why, as nothing about Metro City was entirely that special. But there was so much life, and it intrigued her instantly. She hasn't left since.
"I've spent my life around sound, sometimes I just like listening to the silence,"
Echo
Full Name: Lucian Dwayne Carter
Age: 24
Affiliation: Hero
Superpowers: Echokinesis: Otherwise known as sound manipulation, Echo has the ability to control and manipulate sound in any way he sees fit within a twenty foot radius of himself. He can bend sound to create powerful Soundwave attacks, sonic screeches, etc. He can also affect the sense of hearing to anyone within this radius, taking away that sense or increasing it sharply as he sees fit.
Telekinesis: Echo also has the ability to move abject with his mind within a ten foot radius of himself. He can only lift up to three objects at one time (1-2 if the objects are heavier, the heavier the object the more concentration required), and he can only lift objects for ten minutes continuously before he begins to tire. He cannot lift objects more than three times his weight.
Expert Hand to Hand: Echo is an expert hand to hand fighter, training in this aspect for years so that he wouldn't be at a disadvantage given the nature of his powers. He is a black belt in Ju Jitsu and Karate.
Weaknesses: Air Combat: Echo isn't the best fighter when his feet aren't firmly on the ground. Toss him around in the air and he'll likely be an easier match, as he isn't as well trained in fighting whilst in the air. He actually prefers to not be in the air unless his feet are firmly planted to something. He also has a fear of heights, and falling to his death.
Not a Chatty Kathy: Echo doesn't talk much, he's definitely the strong silent type. He doesn't much enjoy being around other people, in fact he'd be completely happy spending all of his time alone. He's not very good at conversation or making friends, and he doesn't put in much effort to become better at doing so either. He honestly just likes being by himself.
Vulnerability: Whole Echo is using his telekinesis, he opens himself up to attack as he has no way to defend himself if he's busy using his power elsewhere. This can make him a bit slow on the uptake and open to attack, as his powers require quite a bit of focus. Echo is most vulnerable from the back and sides while he's using his telekinetic powers.
Personality: Lucian is quiet, a deep thinker, a loner, and a champion all in one. He's a survivor at the core, determined to at least remain standing when hr world finally goes to shit(as he know it will). Most would call him a pessimist, but he prefers realist. He is courageous, strong-willed, and confident. But he isn't one for idle chatter or gossip. He doesn't play well with others, mostly because he hardly ever talks. He enjoys silence more than someone with his powers probably is expected to, he prefers intellectual conversations to any other form of communication, and he has no patience for evil doers. He doesn't care what reason they have for doing what they do, he loathes all of the villains he encounters on principle. He doesn't give second chances often, he doesn't trust easily, and it takes a while for him to warm up to anyone.
History/Bio: Lucian was born to a single mother hard in her luck in the big city of Metro City. From a young age he was raised to believe that life was hard and then you died. His mother instilled in him values based on a "if you expect the worst, you won't be disappointed" mindset.
When he was eight, his mother was murdered in a car accident. After that, Lucian moved to the other side of the city to live with his aunt, who ended up being an alcoholic. When he was ten, his aunt locked him inside the small closet that held her giant stereo system with it on full blast while she was passed out drunk. It should have killed him, but instead it gave him his powers over sound. How, Lucian had no idea.
So certainly the age of ten, Lucian has lived on the streets of Metro City, surviving on his own. He's been taking care of himself, doing odd jobs around the city to make money to sustain himself. Lucian can't tell you where he first discovered his telekinetic powers, not sure how or when they developed himself. He just had them one day, as if he'd always had them. It had been very strange.
When he was eighteen, Echo became Echo. Now a full fledged adult, Lucian decided his powers were of better use to the greater good than just to himself. He wanted to help people, make a difference, be someone his mother could be proud of.
And so Echo was born, and from then on Lucian worked to rid Metro City of all the villains it held... As many as there were.
"There is no gray area between wrong and right. There is wrong, there is right, there is no in between,"
Red
Full Name: Alisha Scott
Age: 23
Affiliation: Hero
Superpowers: Energy Absorbtion: Red has the ability to absorb ultraviolet energy and other such energies from the air and surrounding area around her out to a ten foot radius. She can then harness this energy in multiple ways, as she sees fit for any given situation.
Energy Blasts: Red can shoot red energy blasts from her hands and eyes, her eyes tend to glow red when this happens. She has harnessed this ability to shoot both short and longer blasts of energy, but never for more than ten seconds.
Flight: Red has the ability to fly at a speed of up to fifty miles per hour before tiring. She cannot do this indefinitely, she can fly for a continuous period of thirty minutes before she gets tired.
Expert Hand to Hand Combat: Red is an expert in any form of melee fighting. She can fight both with her fists, and with smaller weapons. But she prefers her fists. She is a black belt in both Tae Kwon Do and Karate, and is studying Ju Jitsu.
Weaknesses: Proud: Red is a very confident, very proud person. But insult her pride and she will lose her cool. She has a short temper, and can be short-sighted when pushed too far. That being said, she is the older of the two siblings and tries to set a good example for her younger brother, but she fails at this from time to time.
A Weakness to Blue: For some strange reason, Red is weak to any blast of blue energy coming from her brother. The weakness is shared by her brother from her own energy, and neither of them know why. But they can not absorb each other's energy at all.
Claustrophobic: Red is immensely fearful of being enclosed in any tight space, she hates elevators and small hallways with a passion. She doesn't like being squeezed, tied up, or anything that cuts off the air supply to her body even by a little. Her biggest fear? Suffocation.
Personality: Red is a very proud, very strong, very confident individual. She has always had to by the more adult of the two siblings, forced at a young age to take sole care of her brother. She is very protective, loyal, compassionate, and believes in a firm sense of right and wrong. She is a pursuer of justice to her core, hates liars and thieves and basically anyone bold enough to do something to harm another person. She can't stand a bully, she is definitely a protector of the weak type. She is fiercely protective of her younger brother above all else, and she will not mess around with anyone trying to hurt him in any way. To do so, would be the greatest offense to Red, as she cares for no one more.
History/Bio: Alisha was born in the summer to two very loving parents, Savannah and Porter Scott. She waws loved, and cared for, and completely spoiled until her brother came along. Her mother died in labor while giving birth to her younger brother, and her father lost his mind over it. Suddenly, all he did was drink. He passed away when her brother was nine. From then on, Alisha had to take care of them both. Being twelve at the time, that wasn't an easy job. Alisha and her brother lived mostly on the street, avoiding any watchful eyes and trying to survive.
When they were fourteen and eleven respectively, they accidentally slept somewhere they shouldn't have, in an abandoned biochemical facility. Her brother, the more adventurous of the two of them, had gone exploring. He'd found a room coated in a thick, green, chemical acid. Calling his sister to invesitgate, they both apparently had gotten too close, because days later they noticed they were not the same.
Being both superpowered now, they turned to fighting crime.
"I just wanna have some fun, your evil stuff is messing that up, and that's not okay,"
Blue
Full Name: Tucker Logan Scott
Age: 19
Affiliation: Hero
Superpowers: Energy Absorbtion: Blue has the ability to absorb ultraviolet energy and other such energies from the air and surrounding area around him out to a ten foot radius. He can then harness this energy in multiple ways, as He sees fit for any given situation.
Energy Blasts: Blue can shoot red energy blasts from his hands and eyes, his eyes tend to glow red when this happens. He has harnessed this ability to shoot both short and longer blasts of energy, but never for more than ten seconds.
Flight: Blue has the ability to fly at a speed of up to fifty miles per hour before tiring. He cannot do this indefinitely, he can fly for a continuous period of thirty minutes before he gets tired.
Expert Hand to Hand Combat: Blue is an expert in any form of melee fighting. He can fight both with his fists, and with smaller weapons. But he prefers his fists. She is a black belt in both Tae Kwon Do and Karate, and is studying Ju Jitsu.
Weaknesses: Reckless: Blue is clumsy, and he isn't as careful as his sister. Thus can lead to him becoming pretty reckless and erratic in his attack patterns. He can often get too caught up thein the heat of battle and become careless, though he's working on it.
A Weakness to Red: For some strange reason, Blue is weak to any blast of blue energy coming from his sister. The weakness is shared by his sister from his own energy, and neither of them know why. But they can not absorb each other's energy at all.
Big Bugs: Blue is scared to death of big insects. Spiders, cockraoches, ants, bees, wasps, worms, etc, he doesn't like them. He can become quite out of control when faced with a large bug like enemy or if he spots big bugs around him. It freaks him out quite a bit.
Personality: Blue is a very laid-back person. He loves having fun, making jokes, playing pranks, and genuinely enjoying himself. He's sarcastic, comical, loyal, kind, easy-going, and just the life of the party. He doesn't take too much about life seriously, and will be joking even while fighting. He's overly protective of his older sister, and fiercely loyal to her.
History/Bio: Tucker doesn't remember much about his parents at all, his earliest memories being if his sister taking care of him by his sister. He remembers staying under bridges, in abandoned buildings, and other such low key but not permanent places. He hasn't had the easiest childhood
But when he accidentally discovered the room covered in that green acid, and when he and his sisters had gotten powers because of it, Tucker had truly come alive. He loved being a superhero, love the adventure it gave his life. He loved being able to fly and fight crime. His sister wasn't happy at first, but Tucker was ecstatic. They both decided to fight crime together, more at Tyler's insistence than anything else.
"I alone have the power over the dead, and I alone shall use that power to bathe the world in darkness"
Captain Hades
Full Name: Henry Sébastien Tenlew
Age: 27
Affiliation: Villain
Superpowers: Cards of Darkness: Using a deck of cards that Captain Hades made himself, he is able to call forth various souls of the dead into the form of minions. Each so minion has it's own summoning card, as follows:
(each summon can last a maximum of five minutes, and he can only summon up to three at once unless they're the more powerful souls, and the he can only summon 1-2 at a time)
(souls except for Tree Souls are roughly the size of a large bear) *2♦️: Tree Soul *3♥️: Stone Soul *2♠️: Mud Soul *2♣️: Sand Soul *2♥️: Fire Soul *3♠️: Water Soul *3♣️: Metal Soul *3♦️: Wind Soul
(2 Headed Minions requiring more focus and power. Each Minion contains 2 souls, and can last five minutes, but can only be summoned one at a time) *J♦️: 2 Headed Fire Soul *J♣️: 2 Headed Water Soul *J♠️: 2 Headed Stone Soul *J♥️: 2 Headed Wind Soul *Q♦️: 2 Headed Tree Soul *Q♣️: 2 Headed Sand Soul *Q♥️: 2 Headed Mud Soul *Q♠️: 2 Headed Metal Soul
(3 Headed Souls, can only be summoned once per battle and one at a time) *K♦️: 3 Headed Fire Soul *K♠️: 3 Headed Water Soul *K♥️: 3 Headed Stone Soul *K♣️: 3 Headed Wind Soul *A♣️: 3 Headed Sand Soul *A♥️: 3 Headed Mud Soul *A♠️: 3 Headed Tree Soul *A♦️: 3 Headed Metal Soul
Personality: Captain Hades is Snarky, selfish, self absorbed, self-serving, arrogant, greedy, impatient, and confident all rolled into one. He's a right little ray of sunshine. He's impulsive, wants when he wants when he wants it, and hot-tempered. But he's also highly intelligent and very suave in his nature. He's basically a spoiled child on the inside, and a suave gentleman on the outside.
Also he's obsessed with bringing things and people back from the dead, as his power implies.
"A hero you say? Well, as much as I enjoy the spotlight... I'd rather be drinking,"
(Despite the daggers, he is a mage... Couldn't find another image)
Name: Noah Trevelyan
Age: 23
Class: Mage
Proficient with Ice and Lightning magic
Specialization: Knight Enchanter
Sexuality: Homosexual
Personality: Noah is Snarky, sarcastic, full of himself, and just not one to take too much too seriously. That being said, he has a good heart and truly does want to help people. He can't stand a bully, finds stupidity both annoying and hilarious, and often teases those he cares about. He's protective of his friends/family and of anyone who doesn't have the ability to protect themselves. He's loyal, kind, and determined... Though he doesn't often show the last two openly to people he isn't familiar with. He can come off rather cocky at first, but that's just his sense of humor. It takes him a bit to truly warm up to people, and he doesn't like a whole lot of responsibility placed on his shoulders. It freaks him out and makes him nervous, and when he's nervous he gets even more sarcastic and Snarky. Call it a nervous twitch.
Up front it basically seems as if he takes life as one big joke, but really he does care, even if it seems he doesn't. Oh, and he loves drinking, and pretty men.
Bio/History: Noah was born youngest of two to Bann and Arabelle Trevelyan. His older sister, Taenya, and him had been close from a young age. But Noah had also been different than every other member of his family as he was gifted with magic, while the others were not. His uncle had been a mage, but none of his direct family ossessed the ability to perform magic.
Noah showed signs early on of magic ability, and when he was ten he was shipped off to the Ferelden Circle for training against his wishes. His parents were Nobles, they couldn't host an apostate. So Noah had to go to the Circle, and he spent the rest of his years until he turned eighteen there.
He still kept in contact with his family, his sister especially as she was the one he was closest to. He often wrote them letters over the years as he absorbed all the magical knowledge he could. He learned quickly, and progressed quickly, passing his Harrowing at the young age of sixteen (the youngest in a decade, at least in the Ferelden Circle).
But when he turned eighteen, there were rumors floating around about him using blood magic to get ahead, as he was First Enchanter Fiona's favorite student before the Circles fell. Noah had never dabbled in blood magic of course, he detested the practice greatly. But still the rumors spread like wildfire, despite their lack of truth. When a Warden by the name of Travers had come to visit the Circle, searching for recruits as the Ferelden Wardens needed mages desperately(they only had two living at the time), Noah stepped up willingly. He had lined to escape the Circle for years and was happy to have a reason, especially with the rumors flying around.
Fiona had been sad to see him go, but she knew his reasoning. Not too long after, the Circles fell. Noah spent the next four years traveling with the Wardens, though he spent a major amount of that time traveling by himself for the Wardens. When news came to his ear about the "Elder One", Noah personally invested his time trying to learn everything he could about what was going on. He'd been in Ferelden at the time, trying to soothe the tension the war between the rebel mages and Templars brought to the surface.
He'd been at the Chantry for a meeting with one of the lay sisters when he'd noticed the Orlais Wardens appearing. Not sure what was going on, Noah followed them and that was when he'd been bestowed the Anchor after interrupting Corypheus and his plans. But his memory had been wiped of all that and much more, and now Noah just wanted to fix what Corypheus was breaking.
"Life is too short to worry about hellos and how do you do's, just tell me what you want"
Marel Solanus
Age: 23
Race: Elf
Class: Mage (Specializes in Lightning and Fire Magic, KE)
Weapon:
Personality: Marel can be a pretty confusing guy. He is serious at times, and not at others. He's sarcastic, cocky, has no time for nonsense, while at the same time does. He loves teasing people and making them angry with his silver tongue, but he doesn't like people who beat around the bush. He's blunt, ridiculously so, and he doesn't care if his words hurt your feelings. He will always tell you how he feels about a given situation, and he won't sugarcoat it either. He can't stand people who obsess over power, but he's cocky about his own skill level as well. He doesn't like admitting he's wrong or beaten, and he has little to no patience for basically anything. He enjoys flirting openly, and will do so with everyone. But, when he sees something or someone that he wants, he won't ever give up on them until they're gone, or he's gotten what he wants....even if it is just for a little while.
History/Bio: Marel was born among the Dalish, his mother not knowing his affinity for magic until much later on. He was raised with them until he was five, when his mother was slaughtered by a dragon, and in the ehat of grief, Marel showed his first form of magic ability by setting their camp on fire. It was then that he was sent to Denerim to stay in the alienage there, an orphan now Marel was subject to a brutal and tragic childhood. The alienages treated his kind terribly, often taking the women and returning with them battered and broken inside. Marel learned to hate human early on, just on principle.
But when he was fifteen, he fled in the dark of night. He longed to be free of the chains that city life held him in, longed to be back in the fresh open air. So he joined a small band of mercenaries called the Golem's Fist. It was a mixture of races, human, dwarf, elf, and even Qunaris. Marel over the years came to understand that there were humans that he didn't want to shank on principle, and that every race had the ability to walk the path of good, or the path of wickedness. For the following years, he worked with them and became one of their top mercenaries, whispers of is moniker- Wildman, making sweeps around the land of Thedas. Marel didn't know why Wildman stuck, maybe because of the way he pushed his way through a battle with his fire and lightning magic. But he didn't mind it, it probably had something to do with his hair.
When news of the Inquisition spread, Leliana called in a favor in the form of Wildman, since they'd met while on individual jobs multiple times. Marel was happy to help, and even lend a hand figuring out why the world was suddenly going to shit.
"The Blight is everyone's concern, and it is everyone's duty to fight it,"
Niala Suranas
Age: 26
Race: Dalish Elf
Class: Mage
(all but last column)
(has only first row) (Also is a Spirit Healer, just can find a pic for that)
Weapon:
Sexuality: Heterosexual
Strengths: Proficient Healer: Niala is a very skilled mage, and an even more skilled healer. Healing is really what she's best at, above all else. She's a pretty strong fighter, not gonna lie, but she's better when she's taking care of the party from the back lines, making sure everyone stays well enough to fight on.
Dalish Instinct: Being raised in the Brecilian Forest with the Dalish, Niala has been taught and mastered the art of tracking. She's got a very keen nose, sharp eyes, and ears like a hawk. She's also light on her feet and very in tune with nature and the earth around her.
Observant: Niala is not one to crave the spotlight. She's more of a background type, preferring to keep to the shadows and observe people rather than make herself overtly noticeable. Niala is a very observant person, able to pick up on body language queues and subtle hints with ease usually.
Weaknesses: Speculative: Niala isn't the type to immediately warm up to people, instead she needs time to feel them out before she really can get to now them. She is rather speculative of people when she first meets them, especially if they are human. She doesn't hate humans in particular, but as they are so well known for treating her people poorly, she's cautious of them all at first.
Busybody: Niala doesn't like to just sit around, she doesn't like taking breaks if she has something that needs doing, and she isn't really a lazy person at all. She can usually come off as rushing people if she's traveling in a group, always seeming like she's in a hurry. But in reality, she's just too active to sit around for very long without doing anything productive. She doesn't like feeling like she's wasting her time, whether time set aside as down time or not.
Forest Dweller: Niala is most at home within the trees, and the big cities of Theda can unnerve her and make her feel anxious. She's isn't used to so many people in one place, and can't seem more jittery once around too many people or too much civilization. She's also quite claustrophobic, especially in tight places. She doesn't like being inside enclosed spaces at all, and always makes sure she knows the quickest and easiest way outside of wherever she is.
Personality: Niala is pensive, quiet, loyal, protective of those she cares about, Intelligent, observant, and very much one with nature. She's a big believer in people deserving the right to be free, and she's also the adventurous sort. She doesn't like staying in one place for top long, preferring to constantly be on the move. She is compassionate and honest but speculative of people when she first meets them. She's soft-spoken, but sarcastic once she opens up to people. She's more the "makes smart remarks under her breath" type.
History/Bio: When Niala was born, the clan she was born into already had their First, who was a small elvish woman by the name of Merrill. Luckily, Niala didn't show any signs of magical ability until she was eight, and when she did the Keeper gave her a choice. She could go stay with another clan who didn't have a first, or she could travel alone and go wherever she pleased. So Niala chose the latter.
She spent the next years that followed traveling all around Fetelden, keeping mostly to the wooded areas ajd staying away from the major cities as she knew if she was caught as an apostate, she would be forced into the human's idea of where mages belonged; the Circle. Nothing about the Circle appealed to Niala.
When the Blight first started showing itself to the people of Thedas, Niala immediately began tracking the Darkspawn herself. She'd always secretly loved the idea of becoming a Warden someday, enticed by the adventurous lives they lived, or at least the stories she's heard led her to believe that. Niala tracked the Darkspawn all the way to the outskirts of Lothering, where she was currently trying to decide next where to go.
"Blasted darkspawn are messing with business, so I figure I'll help take 'em out,"
Lochlyn Dougan
Age: 25
Race: Dwarf
Class: Rogue:Archer
(also is a master lockpick and has the full assassin tree)
Weapon:
Sexuality: Homosexual
Strengths: Accurate: Loch doesn't often miss when it comes to his aim, if he does miss its usually on purpose. He's a very good shot with his crossbow, having ain't years training to become as good as he was now. It is this skill which is what first started him in the mercenary business, dwarves asking him to take care of their dirty work because he was such a better shot than they were.
Life of the Party: Like most dwarves, Loch likes to drink and have a good time. Well, like is an understatement. Loch loves to drink and have a good time, especially if there's a good story involved. He always has a story or two himself as well, having been in his share of odd situations throughout his life. He's always good for a good party, a drink, and a story that usually ends in him getting various parts of his body stuck places.
Smol: Being a dwarf Loch can fit in and out of right places easily. Being so small, he's also easy to miss, which makes it easier for him to get in and out unnoticed. Being amateur locksmith helps too, as he really can plunder an entire house without being noticed if he tries hard enough... As long as no one is home that is.
Weaknesses: Undergrounder: Loch has only been topside for a few short months, and as such the big open world can sometimes overwhelm him. Sometimes the sun is too bright, or the sky looks too easy to fall into, or the ground is too soft... And he'll let you know about it. Rain is also not his friend, and neither is snow. He hates snow. He also is rather scared he will at some point fall upwards into the sky as well.
Not the Sharpest Axe in the Tool Shed: Loch isn't a genius, hell he isn't remotely close, and he is one hundred percent fine with that. He has no problem being dumb, or dumber than most really. He can tend to miss things, not pick up on more subtle hints, and get confused during conversations from time to time. His brain isn't what it used to be, which isn't saying much as he's still pretty young for a dwarf. He's just not that bright is all.
Still Smol: On the other side of the coin, being half the size of a other races can have its downsides as well. Loch can easily get left behind if people move too quickly(stumpy legs), he had trouble reaching things that are high up(stumpy arms), and he can often get looked over (literally).
Personality: Laid-back and not one to take life too seriously, Loch simply likes to crack jokes and have fun. He loves drinking, fighting, belching contests, swapping war stories, getting frisky with the handsome men he meets, and roasting some darkspawn. He isn't usually own to have a deep conversation with, he gets confused easily and will change the subject to something more suitable. He is nosy, known to gush about anything especially dirty that he heads. He's got a crude sense of humor, is blunt and doesn't care how dirty he may come off because well, he's got a mind that is constantly in the gutter.
History/Bio: Loch was born in Orzammar to a blacksmith father and a stay at home mother. Being from a noble family, Loch and his one older brother Murkin didn't really struggle much, and they both had pretty easy childhoods. But since Loch was the younger sibling, he wasn't held to as high of standards as he brother was, who was expected to become a blacksmith like his father.
When he was fifteen, Loch saw his first darkspawn while exploring one day. He sword he'd never seen anything so ugly in his entire life, and there were some pretty ugly dwarves beneath the surface.
When he reached adulthood, Loch began talking about moving topside. It wasn't something that dwarves from Orzammar usually did willingly, but Loch had been an odd exception. He didn't move for several years though, not having enough courage to leave his family and venture off in his own permantely. When he finally did leave, it was with a promise to return, someday. When that day was, Loch wasn't sure. All he knew was that it was time for him to have his own adventure, and hopefully it wouldn't be one in which he fell into the giant sky lost forever.
"Keep talking and you'll have a dagger in your back, two seconds max,"
RIKA SARGAS | TWENTY-SEVEN | ROGUE
Profession: Mercenary Captain for The Black Hammers
Personality: Ruby is a spitfire. She's tough, crass, blunt, and can put back as much liquor as any man. She's highly intelligent, good at crafting weapons, and an expert sneak. She's really good at not being seen or heard when she doesn't want to be. Ruby is very sarcastic, a believer that everyone deserves equal treatment and freedom, and not one to sit down and shut up when she sees injustice happening. She highly dislikes snobs and most Orlesians, dislikes the cold and wet, and really dislikes anyone who comments on how small she is.
Equipment:
Two identical Savage Thorn daggers called Pain and Panic
"Fighting is no fun, I'd rather just look at all the pretty flowers!"
Full Name: Yumi Mae Tai
Age: 18
Type of Bending: Earthbending (mastered) Woodbending (mastered) Firebending (novice) Waterbending (novice) Airbending (novice)
Personality: Yumi is a very passive-aggressive person. She much prefers to talk put her problems rather than fight about them, she's always looking for the most peaceful option in any given situation, and she loves flowers. She hates bullies, believes in the good about people no matter how often she's proven wrong, and will always strive to be the kindest person she can be towards everyone. Though, she can be a bit naive and gullible, she's no pushover. She doesn't like being taken advantage of or thought of as weak just because she's a girl. She does like being called cute though. As a member of the Earth Kingdom's royal family, Yumi can be proper and professional when need be, but she prefers to just let loose and have fun. She's not a huge talker, more soft spoken and observant, but there isn't a person alive she doesn't think has some good in them. She's just a genuine optimist.
"Being deaf means I have to open my eyes, and that's when I really get to see,"
Full Name: Nyle Vincent Davis
Age: 26
Profession: Model for Elite Model Management
Personality: Nyle wouldn't consider himself a particularly serious guy. He likes to have fun, kick back with a beer with the guys and watch sports. He doesn't let anything hold him back, when he wants something, he goes for it full throttle. He's kind, compassionate, non-judgmental of anyone, and comical. If he likes you, he'll tease you, pull pranks on you, and genuinely try to make you laugh. He's a very social guy, not one to just sit around the house by himself. He loves animals, dogs especially, he has a Siberian husky named Zeus, and a small black lab named Orion. They're his best friends.
Bio/History: Nyle lost his hearing when he was six months old, he can't remember much of what the world sounds like, every once in a while he'll get a flash of a memory. But he hasn't let being deaf gold him back in the slightest. He was born and raised an only child to parents who fully supported whatever he did in life.
When he was ten, Nyle fell in love with the city of New York whilst on a trip there with his family. He vowed to go and live in the city one day, fascinated with all it's different energies. Being deaf, he was more attuned to the flow of life in a different way, and he actually loved it. Sometimes he felt like he missed things, but it didn't bother him too much.
When he turned eighteen, he started modeling. He wanted to wait until he had finished school, a promise he'd made to his parents just in case modeling didn't pan out.
But Noah had been in love with modeling ever since his first photo shoot, which had happened a year before. He hadn't fully committed to the profession until a year later, focused on his studies. He was a smart guy, once people got to know him they realized it too.
He signed on with Next Models first, gracing humerus fashion weeks and basically living in the nicer side of New York. He had a few close buddies, but the life of a model proved more lonely than Nyle expected. He had his translator, a man who had been with him since he'd signed on with the company. His name was Benji and Nyle was best friends with the guy. If Nyle ever left Next, he'd take Benji with him.
Which he so happened to do three years later when Nyle switched over to Elite Model management. He moved into the heart of New York City, Benji living in an apartment building in the same block but not the same building. They carpooled frequently.
Noah loved his life, he missed his parents, but he was happy. He modeled actively, hung out with a few guys and watched football every so often, and when he wasn't doing that he was doing something with his dogs. He was very active. Runs in Central Park, hiking wherever they could, enjoying the great outdoors. Noah much preferred being on the move to sitting still.
Zeus
Orion
"When all you know is a life of darkness darling, it can be impossible to find the light"
Personality: Benjamin is known for his crass, overconfident, sarcastic nature. He's a very blunt person, a natural flirt, and doesn't set much stock in the rules of life. He likes to forge his own path, he craves freedom to do as he pleases when he pleases, and he's a little obsessed with making as much money as he can. He doesn't take kindly to being insulted or in any way disrespected, and he's quick to get into a fight to prove so. His temper is short and can prove to land him in dangerous situations. But he's fiercely protective of the few people he cares about apart from himself. His brother is his best friend, and Benjamin would give his life for Tucker without blinking an eye. But, it also takes a bit to earn Benjamin's trust, as he naturally sees the worst in people, or so he says. He's internally pessimistic, but not exactly the suffer in silence type. He uses humor to deal with basically every situation he lands in, and will gladly be the only one laughing at his jokes. He finds himself hilarious.
Known Family: Scott Wilson- Father (Captain in the UK's Royal Navy) Rebecca Wilson- Mother Tucker Wilson- Older Brother (Midshipman in the UK's Royal Navy)
History/Bio: TBA
"Life's about having fun, you don't want to look back and have regrets later because you played it safe,"
Katherine Parker
Age: 32
Profession: English Professor at Cardwell University
Sexuality: Homosexual
Stengths: Top of the Class: When Katherine was in college, she was top of her class all throughout her four years of studying to become a professor. She's highly intelligent, and excellent writer and teacher, and she is currently writing a fiction paper to be published later that year in a literary short series novel. She's got quite a high IQ, is intuitive and a deep thinker, and usually a good person to come to for anything literature related.
Social Butterfly: Katherine is not shy, not in the slightest. She can hold a conversation with anyone, is very good at acting professional when she needs to, and basically gets along with almost everyone she meets. She's very charming, a great listener, and even good for a piece of advice if you need it. She loves having intellectual conversations, Liles learning about people and the things they've been through, and in general just enjoys being around people.
Attentive: If someone has got Katherine's attention, she is definitely one to notice the small things. She's good at reading body language and picking up on people's moods. If she cares about someone, she will do everything she can to make them happy. She will make a fool of herself just to make someone laugh, and she enjoys being silly. But she's very observant and attentive to those who have a place in her heart.
Weaknesses: Impulsive: Katherine can become distracted easily and allow her impulses to take over, causing her to act more boldly than she normally would otherwise. She isn't one to always think things through, and that can sometimes get her in trouble. She also will make rash decisions when she is angry, and may come to regret them later on.
Bad Reputation: Despite her stellar reputation in teaching, Katherine has made somewhat of a namefor herself at Cardell University. There are often rumors being whispered between ears about various things involving her life, and most of them happen to be quite ridiculous. There's a rumor that she's a vampire, that her parents are in the mob, that she sleeps with her students in order to hook them up with the mob her parents are in... All kinds of crazy things. None of them are true, but Katherine doesn't try and stop them from being uttered. They don't bother her, they amuse her more than anything else.
Short-Tempered: Katherine can get angry pretty easily, and she sometimes can jump the gun and take things too far when she's really pissed off. She swears like a sailor, is quick to cuss someone out who disrespects her in any way, and can get rather defensive if her feelings get hurt. She wears her heart on her sleeve and can be quite blunt, which can get her into heated arguments rather easily.
Personality: Humorous, adventurous, and carefree, Katherine isn't one to take life too seriously. She enjoys having fun, traveling, reading and writing, listening to all types of music, dancing, and just genuinely having a good time. She's intelligent, compassionate, caring, polite, kind, warm... But don't push her, because she will snap on people quick if they piss her off. Then she becomes rude, crass, defensive, and will be quick to cuss you out. She's nice and polite unless you push her too far, and then she's likely to make you cry with her words.
History/Bio: When Katherine was born, youngest of two to her two loving parents Penelope(Poppy) and Fred Parker, she had come out a pretty carefree child. She wasn't one to cry often, would often go on adventures by herself while humming loudly, and had dreams of being a professional dancer.
While she was growing up she was spoiled. Her parents gave her whatever she wanted, which happened to be years of various dance classes and the like as that was all Katherine wanted to spend her time doing was dancing. She had plans to go to school for it specifically once she finished her mandatory education, and specifically wanted to get into Julliard if they'd take her. But when she was a senior in high school she had an accident while doing a ballet recital, and she hasn't been as good a dancer since.
She still applied for Julliard, though she didn't get in. Now with three screws in her left knee and two in her right knee, Katherine quickly gave up her dreams of being a professional dancer as she could hardly keep up with her love of ballet anymore let alone any other form of dancing.
Saddened, she turned to her other love, teaching. But rather than teach dance, Katherine decided to teach college English. Literature was her other love, and she'd always been interested in teaching. So after years and years of college, she finally became a profession teacher.
She's been at Cardell University now for six years, and though she's had her share of us and downs, she can't think of a reason to leave. She loves her job, loves the students that she gets to teach. She had a reputation of course behind closed doors, but she just chuckles at that. Her life is pretty good as of late.
"Let me swing my axe at something and drink myself under the table and we can call it a good day,"
Full Name: Bardrak Axler
Age: 45
Race: Dwarf
Strengths: °Laugh in the Face of Danger: Bardrak really isn't scared if anything, as he's basically seen it all in his travels. It will take a lot to keep him from rushing into battle axe first, in fact he prefers it that way. He's bloodthirsty, courageous, and always gearing for a good fight to pump him up and get his blood flowing.
°Veteran Slayer of Evil Doers: Bardrak has been a mercenary for the majority of his life, and as such has pretty much mastered the ability to fight anything he comes across head on. His axe is basically an extension of himself, and he's been in enough battles to know how to properly avoid getting torn to pieces.
°Heavy Duty Armor:
While in his armor, Bardrak can take quite a bit of damage before he'll start feeling it, seeing as Dwarven armor is some of the best armor out there, he can stand to take some heat. He's also been trained to handle a heavy offensive opponent, so he's used to getting beat on pretty roughly in a fight. Needless to say, his defense is to be admired.
Weaknesses: °One Too Many: Bardrak likes to drink, a lot. He likes all kinds of alcohol, but ale and whiskey are his favorites. He's been known to be found, when not on a job or busy in some way, tossing them back at the local bar over and over again until he's drunk himself into a stupor. He has a high tolerance after years of drinking, but even a high tolerance has it's limits. Bardrak can become a little less stable when he's drunk too much, not nearly as good in a fight and not nearly as tolerable, as he has a pretty messed up sense of humor.
°Not a Speed Queen: Bardrak has heavy armor, and he's not exactly a small guy (despite him being a small guy), so don't expect him to be fast. Don't expect him to move fast, or win any speed contests. But you'll never see him run faster than when he's swinging his axe, heading for a beer, or running after a beautiful woman as he tries to talk her into a "night she'll never forget"
°Not the Sharpest Axe in the Armory: Bardrak isn't the smartest guy, sometimes it can take him a minute to lick up on things. That being said, he's also been thunked on the head plenty of times in his life, so he's not the quickest thinker due to a multitude of things. He can be quite slow on the uptake with subtlety, and those who use fancy verbiage can often confuse him too. He also has trouble with big words, and will often butcher them in his attempt to sound smart, which always backfires.
Personality: Bardrak is more often than not some level of drunk or tipsy. He's loud, can be rather obnoxious at times, and he has a lewd sense of humor. He'll gladly tell anyone who irritates him that he'll "shown you the painful side of his axe" if you test his patience, which he has little of. But if you've managed to work your way into his small circle of people that he trusts, you'll never find a more loyal friend or a more supportive battering ram. Seriously, the man loves to fight and he'll gladly lend you his axe. Bardrak tries his hardest to be the life of the party, even at his own expense. He enjoys having fun, as long as alcohol is involved. But he also has a firm sense of right and wrong, and will be quick to put someone in their place.
Bio/History: Bardrak was born an only child to Harod and Asha Axler in the late summer, coming out looking just like his pops. Being raised on the surface since a baby, Bardrak was taught early the ways of the axe and fighting. It seemed he'd been born with the same thirst for a good fight, just like his dad.
Bardrak has many war stories. He'll tell you about that one time he had to fight three ogres by himself because the rest of his sorry excuse for warriors who had taken the job with him had all ran off at first sight of the giant creatures. He'll recount in detail how he took them all down, going off to drink his weight in ale later that night.
He'll tell you the story of how he faced a full grown dragon near the top of the mountains, describing in detail how it's teeth were easily the length of his entire arm. Yes, Bardrak has see a lot and done a lot in his many years as a mercenary. He never stays in one place for long, preferring the life of a traveler. But, keep him entertained with a good fight and a full case of ale, and he'll stick around for a while.
Bardrak began getting his gray hair early, probably due to all the crazy things he'd seen over the years in his travels. He's never been too worried about how he looks to others though, so he doesn't think too much on it. He actually will tell you of you ask that he thinks the gray hair looks intimidating, even if it really doesn't. Around his thirty fifth birthday was when it really started coming in.
Extra:
"Oh this is a game is it? Well, let me be the one to make the first move,"
Duncan Emory
Age: 28
Lineage: Second in line after current royal family, Noble House Emory heir.
Strengths: Charming: Duncan is a sweet-talker, a ladies man, an pretty much good at making anyone smile. He's very charismatic, exudes charm like a mist hanging around him, and has a smile that is know to make ladies weak at the knees...and he knows all this about himself. He's cocky, and definitely comes off as the type that gets around in his spare time. But he really hasn't. He's a very noble gentleman at the core, he just likes to have fun. It's all just fun and games to him, as he doesn't take much seriously. But he has a way with words and with getting people to like him, the right people.
Honorable: Being raised a noble by birth, Duncan was raised with a certain type of class that offered him the ability to partake in many practices, as he was spoiled rotten. He has mastered the way with the sword as a child, and can even wield greatswords and spears. He is a very talented warrior, and has a pure warrior's heart when it comes to his future kingdom(or so he hopes). He is a very honorable person, quick to throw himself into the line of danger if it means saving the life of another.
Loyal: All his life, Duncan has only known the kingdom of Astaria and it's people. He has been raised on their streets, lived off their food, and bartered with their merchants. He is a Astarian man through and through, and he is very loyal to his kingdom and his people. He has the right heart to lead, if given the chance, and he knows it's what his father would want. But his father is also a greedy man, Duncan is not. At the heart, he's a loyal, compassionate man.
Weaknesses: Silver Tongue: Duncan can often say very sarcastic and snarky things that would be quite worth a smack upside the head. He's blunt and has a silver-tongue, giving him just enough ammunition to earn him a nose in the air if he doesn't learn to hold it from time to time. He will say all of these things with an obnoxious, sarcastic air about him to, all while shooting the person he says them to a crooked smile and a teasing expression. It's quite possibly going to be the reason he gets smacked time and time again.
Second in Line: Being second in line for the throne, Duncan could very well never be a royal in his life. If the current regime continued to rule, he would have no way to get the throne unless they stopped ruling over Astaria. This has made tensions a bit high between the families, especially between his father and the current King, because it's well known that Duncan's father very much wants Duncan to be King. He's very vocal about it. Duncan wants it sure, but he isn't one to cause a big fuss over it. He doesn't see the point, whining and complaining doesn't get anyone anywhere. He honestly thinks his father needs to settle down and relax, but he won't voice those opinions.
Popular: Duncan is a very popular man, with everyone. But especially with the ladies, though he doesn't get very far with any of them really. It's all mindless flirting, as Duncan has secretly only been with two women intimately in his lifetime, both long time lovers of his spanning at least a few years. But that doesn't change the fact that Duncan gets along with the ladies very well, and knows them all by name, usually. There's one or two he forgets (maybe more), and that'll earn him a sour expression and a huff. But usually, the ladies flock to him, which can put others off sometimes.
Personality: Duncan Emory is charming, sweet, charismatic, loyal, honorable, protective, humorous, laid-back, and just an all around nice guy. He can come off as quite the flirt, and can say things sometimes that get him in trouble. But he tries to just be a good guy to everyone, as much as he can at least. He's very determined, courageous, and strong. He's known for his good swordsmanship skills, and the number of duels he's won. He's been in quite a few battles, and is known for his Knightmsanship he acquired when he turned eighteen. He's a very disciplined man when he needs to be, and a very undisciplined man when he wants to be. He knows how to play any role he needs to, in order to get ahead with people. He's a social butterfly. But he has his demons as well, the things that haunt him inside. He's not all flowers and rainbows. In front of the people he is, but there are secrets he keeps.
Like how intimidated he is by his father. Like hos protective he is of his mother, since she gets the worst of his father's wrath(after him). How protective he is of his younger sister, who is the only one his father particularly likes. How he treats his maids and other family servants with compassion and understanding, rather than the harsh way of his father. Duncan has his secrets, and he doesn't share them with just anyone. He's a very private guy, not liking to talk about the deeper side of his life. He doesn't like pity, and he doesn't need any pitying looks either. He'd rather deal with all of it on his own.
History/Bio: Duncan was the first born to Frederick and Amelia Emory, which meant he was now first in line for the throne if the royal family ever ceased to rule. Being that there was a law in Astaria that no unmarried royal can rule, this was quite a possibility for him, and as such made his father hold him to impossible standards of grooming and the like. Duncan never had much of a childhood, his father raising him with an iron fist, pumping him full of information on the kingdom he'd one day rule (as he father told him), of the other nobles and the various noble lines, of the royal family and their heritage, of the proper ways of etiquette and the like for a gentleman. When he wasn't doing that, he was taking swordsmanship lessons and riding lessons, learning various languages and being taught how to play the flute (a secret love of his). He was constantly busy, as his father wanted him to be ready at a moment's notice once he turned eighteen.
So it had been a hard childhood...his mother had been his silver lining though. She was sweet and loving in a way that always put him at ease, especially when Duncan's father was having one of his yelling fits. When his younger sister Eliana (Liana for short) had been born, Duncan and her had developed a very quick and close bond as well as he was a major part of her childhood. He and his mother both raised her closely, his father always off during the day making connections and talking up the important people whilst Duncan was in his lessons or helping take care of the family. He would spoil his daughter every day when he got home with gifts and the like, though Duncan knew it was only because she was the pretty one who he would later arrange to marry off to some rich family with good connections, always looking for that extra jolt of power.
When Duncan had turned eighteen, he's been knighted. He served in the Royal Army for five years, his father fully supporting the decision as it gave him more connections and people who would later support his rule. It would make him one of the people, which would give him bonus points(or so his father said). Duncan personally had only joined because he'd wanted to. He thrived on the discipline, the adventure, the excitement of battle. He had gathered quite a few war stories over the years too, as well as accolades for his accomplishments. He'd been a very good Knight.
Now, he was back at home and ready to rule. But since he still was unmarried, he couldn't take the throne. The current royal families princess was in the same position as him as well, and it seemed they were in a race to wed before the other first, lest they lose the crown and succumb to the other's rule.
Extra: His family:
His "Arranged" Future Wife:
Name: Ophelia Marie Saint-Claire Age:26 Personality: She's ditzy, not that intelligent, and basically an airhead that just relies on her looks to get herself ahead in life. Just the type for Duncan's father to set him up with, so that Duncan can do whatever he wants. Duncan honestly can't stand her.
"The last thing you want to do is underestimate a fairy,"
LARAYA THE LIGHT FAIRY
Age: Appears physically 18 (229 in Fairy Years)
Nickname: Raya
Race: Fairy
Element: Light
Sexuality: Pansexual
Abilites: °Size Manipulation: Raya can change the size of her body at will, from so small she can sit on a mushroom to human-size standing at 4'11". If she is constricted by something at a small size that due to her size she cannot break, this can become detrimental as she is not given extra strength for being such a small size. In her small size she is much weaker than in her human-size form. But she can stay in either the small form or the large form, or anywhere in between really, indefinitely.
°Flight: Raya having wings, can fly for an period of two hours before she gets tired. She's tested it. But she usually tries to only fly when she needs to, not wanting to stretch her limits too much. While flying does come second nature to her, she can't fly for an indefinite amount of time. (that would be madness!)
°Light Manipulation: Raya cas complete control on the element of light, able to bend it and manipulate it to her hearts desire. She can manifest small bits of light into projectiles. If she concentrates hard enough, she can make weapons out of light, but it takes a lot of power. Mostly she uses it for defense and small attacks, which doesn't make her the strongest. But if she's in human-size form it becomes much easier for her to manifest, and she often in this form uses light arrows/bows, swords and the like to defend herself.
Strengths: °A Walking Contradiction: Raya usually spends most of her traveling time in her smaller form, and as such is usually in her smaller form when she meets new people. She finds it easier to fly around tiny than walk around big. So people usually get the idea that because she's so small, she's weak. But then she changes her size and it's a different story entirely. Raya has used this tactic in the past to catch her enemies off guard. It has been successful many times.
°Inherently Good: Raya has been born and raised into a group of generally happy people, and as such is usually pretty happy herself. She truly believes in the equal treatment of everyone, she stands up for those that cannot stand up for themselves, and is constantly doing good deeds for people. She is one of the most selfless, nicest fairies anyone could probably say they knew.
°Spunky: Raya is a little spit-fire, and she's not to be taken lightly. She is protective, independent, and her temper can be very short if you talk about her size making her in any way weak. She can hold her own, even for a fairy. She's mischievous, intelligent, and prone to pulling pranks on her friends to make them laugh. She enjoys pretty things, can be quite hyperactive about them, and will spend hours picking flowers with a grin on her face.
Weaknesses: °Pint-Size While in her smaller form, Raya is quite weak. She would be way to trap and bind, if you can catch her. If someone manages to make it so she can't grow in size, she then could be overpowered very easily as he strength would be as small as her size, and she wouldn't be able to escape as easily or do as much damage as she would if she was in her larger form.
°Naive: Being raised into a race of peoe that are inherently good at heart, Raya can't help but to see the good in everyone. She can therefore, be a bit naive to the wickedness of the world. She expects for peace to be a natural reaction, not violence. She finds it hard to explain to herself why other races are so intent on destruction and evil, something she herself has no desire or interest to partake in.
°Darkness, My Old Friend: Being a light fairy, Raya is significantly more weak to dark magic. Being exposed to large amounts of dark magic can severely weaken and injure her, if not become even more fatal the longer she is exposed. Her light shields can blow small to medium dark attacks, but messaive amounts of dark energy is a bad situation for Raya to find herself in.
"Nothing about the sea is tame, the sea is a wild thing,"
Viola Mae Tucker
Age: 19
Cabin: Three
Godly Parent: Poseidon
Sexuality: Homosexual
Weapon:
(Named Crashing Wave)
Personality: Viola is stubborn, proud, hard-headed, sarcastic, courageous, and sassy. She's got a lot of attitude for such a small body. She can't stand a lair or a their, is more blunt than most people, and doesn't see the point in sugarcoating in things. She's got a very firm sense of right and wrong, isn't a big touchy Feely person, and isn't one for large crowds. She'd rather be off in her own, sitting near the water in quiet contemplation. She'd also rather be dueling, as she's always gearing for a fight.
History/Bio: Viola was born to a wild, carefree mother who spent lost of her time making art(her mother is a painter). Viola's mother and herself are vastly different, which Viola always found oddly amusing. Her mother had aleays been a passivist, and Viola had always favored the more agressive approach. When she was ten, the monsters started following her.
Viola had her trusty best friend, Meadow(who was a satyr), but life had become a whole lot more confusing as Meadow led her to Half-Blood Hill and explained what was going on with her. Viola didn't believe at first, as every new kid was in denial at the start. But eventually, Viola was claimed by Poseidon and moved to Cabin Three. As Percy Jackson often was coming and going from the cabin and hardly ever there, she had the cabin for the most part to herself. Not that she stayed there much either.
Five years later, Viola did her first quest. The Minotaur had been causing havoc in downtown New York City, and Viola had taken Meadow and another Half-Blood, a son of Hades, to complete the quest. It has been her only quest to date.
Now nineteen, Viola is the Cabin Leader for Cabin Three and still a permanent camper at Camp Half-Blood. She has no intention of ever leaving the camp, as it is the only place she's ever really called home.
Extra:
"Who I am has nothing to do with who my father is,"
Logan Booker
Age: 24
Cabin: Leader of Cabin Thirteen
Godly Parent: Hades
Weapon:
Personality: Logan doesn't care that he is a son of Hades, in fact he would rather it not be brought up at all. Logan's not the "close friends" type, he's a bit of a loner. Actually, he's more than a bit of a loner, he's a total lonewolf type. But that's because he's used to people treating him with disdain for being a son of Hades. So he's better off alone. Logan is highly intelligent, pensive, a deep thinker, courageous, honorable, and a gentleman to the core. But make him angry, and he's likely to tear you in two. It takes a lot for Logan to get angry, but if you push him there then there's no going back. Logan doesn't like bullies, liars, thieves, or anyone who would harm another person intentionally. He doesn't care for idle gossip, isn't a big fan of small talk, and doesn't really enjoy much of anything except for his music, his sword, and silence when he's not listening to his music.
History/Bio: Logan doesn't remember much of his childhood, he can hardly remember anything about his mother, and he's only met his father once. Logan spent the majority of his life living on his own, taking care of himself. His first memory is when he was six, and he'd run away from whatever temporary home he'd had at the time. He's been on his own since then. Logan arrived at Camp Half-Blood when he was twelve, after meeting his father for the first and only time, and his father telling him to head to the Camp so he could be safe from monsters.
It had taken Logan the better part of a week to accept that he was a demigod, as his mind was too logical to believe in fairy tales. But he'd seen the evidence, and he couldn't deny his godly parent. So, he'd spent the rest of his years until the present at the camp, though he had stayed in Cabin Eleven until Percy Jackson had demanded all gods and goddesses be represented, because until then children of Hades hadn't had a cabin. They hadn't been known about either, so there was that.
When he's not at the Camp, Logan is usually off on quests. He's done three so far, though none have been his own. He's a skilled fighter, and an even more skilled brain, so he's taken along on a lot of missions simply because he is a good guy to have around. He goes on these as a way to get out of the Camp's boundaries, wanting some fresh air and new scenery. He longs for the day when he will get his own quest, but he doesn't see that day happening any time soon. He's not a spotlight kind of guy, never has been.
"What's not okay is that I have to die just because Snow is scared my parents are gonna blow him up, that's not okay,"
Elina Holly Duncan
Age: Seventeen
District: Thirteen
Weapon of Choice: Daggers and Throwing Knives
Strengths: Fearless: Elina isn't scared of anything, she literally lives life as if she has nothing to lose. She doesn't care if her words hurt people, she doesn't care if they get her in trouble. She is not one to sit idly by because what needs to be done might require some balls. She's got plenty of those. She would rather do it herself than let someone else mess it up anyways. Needless to say, she's a pretty fearless person.
Stealthy: Elina has always been really good at sneaking around, ever since she was a little girl she's been adept at getting places unnoticed. This is a great asset to her in the Games, as she's highly skilled in camouflage, sneaking, and tracking. She's an all around stealthy person, not really sticking out.
Intuitive: Elina is very observant, a deep thinker, and an active listener. She's really good at picking up queues and finding dirt on people just from listening to others talk and interact. She's highly intelligent, and skilled nowt technology as well.
Weaknesses: Smol: Elina is not a big person, and though she has good aim, she would lose badly in a test of brute strength as she doesn't have much of that. She's thin and only stands at five foot four inches tall. She's about one hundred thirty five pounds soaking wet, so she's a pretty small person. She's fast and stealthy, but if she's caught by someone who is much stronger than her, her goose could very well be cooked.
Slow to Trust: It takes a while for Elina to really trust someone, as she believes that trust has to be earned. She's not one to put her trust into many people, having dealt with a lot of people letting her down. She's got a wall up that has to be knocked down, but once that happens she's the most loyal person to have on your side.
Cocky: Elina is good at being stealthy and great with knives, and she knows this. She is very cocky when it comes to her skill level. She's pretty much cocky when it comes to just about anything, it's just in her nature. She's got too much confidence, and that can very much lead to her downfall.
Personality: Elina is confident to the point of cockiness, arrogant to the point of recklessness, and stealthy to the point of near invisibleness. She's not one to initiate a conversation, though she is one to finish one. She's quiet around anyone who doesn't piss her off, but once she's pissed off she's like a firework with no end. She's just a small angry person once you get her going. She hates anything to do with the Capitol, is a rebellious soul with a large attitude and the silver tongue to go with it. She can't stand a bully, though she also can't stand a weakling either. She hates lairs more than anything else in the world.
History/Bio: Elina was born in the late summer to Elbert and Malina Duncan of District Thirteen shortly before the war started. The war broke out when she was five, and Elina didn't have many memories of it. She spent a lot of time with her aunt during those days, her parents off working a lot and since her aunt was a tailor, it worked out perfectly.
Elina didn't know until much later that her parents had been involved with the rebels of District Thirteen, a rather large group of people who fought against Snow. But the terrible part was that they'd lost, Snow had won after a solid year of fighting, and then finally a deal had been struck.
Since most of the rebels had smaller children, the second part of the deal would happen much later once everything had been set up. But basically, all Thirteen had to do was dissappear off the map, they were to move underground and continue their lives there and Snow would spare them.
If, once everything was ready, the rebel's agreed to pool their children's names into the First Annual Hunger Games, a competition to the death of the Capitol's making. If they didn't agree to these terms, Snow would blow them all up. It really was a lose lose situation.
So years later when the First Annual Hunger Games had been announced, Elina's name had gone into the pot. She honestly didn't carw if she got chosen or not, she was simply pissed off about her being involved at all. Snow should have no say over her life.
"It's the quiet ones you should watch out for"
HOLLY MAE ASHFORD | DISTRICT SEVEN | LUMBER
Age: 18
Strengths: High Intelligence: Holly is vastly intelligent for her age, not only with book smarts but also very capable at talking herself out of or into any situation with ease. She's quick-witted and sassy, once she opens up to people. Holly prefers to solve problems with her brain, not having much in the brawn category. She's known for her excellent math skills, ability to assess a situation and come up with a plan on the spot, and also for her ability to cut people with her words alone.
Agile: Holly is very fast, one of the fastest in the district. She was often given the task of running information back and forth through the lumber mills and fields, as she is very light on her feet and also in possession of a very good memory. She attributes her agility and ability to be light on her toes, on her love of dance.
Intuitive: When Holly is around someone long enough, she can pick up on their body language, tonal inflections, and subtle cues in reading their mood during different situations. She's prides herself in her ability to understand nonverbal communication, even if it's just the shifting of weight from one foot to the other. She's not so great at it around strangers though, as she can often misread things of she puts in too much thought.
Weaknesses: Shy: Holly isn't all that comfortable around strangers. She also isn't the type to talk more than necessary. She's not a fan of idle chit chat unless she's invested in the person in some way. Holly can get flustered easily if her emotions play too much of a role, she doesn't exactly enjoy being put on the spot, and prefers to think through scenarios over and over to achieve the best results. She doesn't exactly have the most self-confidence, and she's absolutely awful at making the first move.
Protective: That being said, if Holly cares for someone, she will go to the ends of the earth to protect them. Holly is the first person to throw herself in the path of danger for those she cares for. She will self-sacrifice for their happiness. She's also completely against bullying, despises those who pick on the weak or young, and has a soft spot for animals. If she loves someone, she will give her own life to keep them safe. Holly has a huge heart, which can often get her into trouble.
Physically Weak: Holly is not the type to be able to fling axes around like their ribbons, despite working around Lumber since she was a child. She's fast, and has above average stamina, and is also very nimble and flexible. She is not, however, very strong physically. Her weapons of choice are daggers. Being from the Lumber district, pepe are often surprised with how unable she is to wield the larger axes known in her district. Having spent much of her time relating messages and being a scout for oncoming danger, she's more of a planner than an executer. She's got deadly aim though, so she can be quite deadly. She's exceptional at hiding amongst the trees and shadows, having spent her life around them. She's also very attune to nature in general.
Personality: Holly is quiet at first glance, but once she warms up to someone she's quick-witted, sassy, and extremely sarcastic. She loves using her words eloquently to both confuse and amaze, prides herself on her ability to think fast on her feet, and also on her ability to be so quiet she can blend into her surroundings with ease. She doesn't like being put on the spot, especially in large crowds. In fact, large crowds make her nervous, because she finds it hard to read people. But with her ability to think fast, she can blend in with a little practice. Holly is compassionate, headstrong, and protective of those who can't protect themselves. She's very capable at acting and playing a role, so much so that President Snow has no idea she's a double agent.
Bio: Holly lost her parents at a young age, one to an accident in the lumber mills and one from a chronic illness. She was raised by her Aunt and Uncle, who she loves dearly. Holly spent most of her early years learning the ins and puts of her district, studying any and every subject she could, and being one of the few tasked with relating information from the higher ups to the workers, as she has an impeccable memory. She quickly earned the trust of the officials around her, even gaining the attention of President Snow for her quick-thinking and attention to detail. But what the President doesn't know, is that she is completely against his rule. Once the Rebellion became more active, she was one of the first in her district to be recruited, her skills useful for her role as a double agent. She currently relays information back to the rebels on a regular basis, giving them inside information on President Snow.
"I was not raised to be cowardly, so if you want to turn back, I suggest you make it quick, because I'm not slowing down,"
Asami Feng
Age: Nineteen
Weapons:
Strengths: Fearless: Asami is not one who is known to be scared of anything, in fact she'll hake any situation head on if you let her. She's foolhardy, confident to the point of cockiness, and has a lot of pride. This can often lead to her throwing herself into situations and not knowing how she will come out of them. She's been in many near death experiences due to this, so it could very well be her greatest downfall, but as of late it's worked in her favor. She's quick on her feet and was taught well, so she can take care of herself. She'll never back down though, not until her last dying breath.
Intelligent: Unlike most pirates, Asami has a brain. She's highly intelligent and can be quite sneaky or tricky in her methods to get her way. Being a woman, she knows how to sweet talk a man to get him to give her things, but she never takes it too far, and she's quick with her cutlass if she needs to be. But she's very good at thinking her way out of situations and thinking outside the box.
One of the Guys: While Asami can dress up and play the part, she really is just one of the guys. She doesn't like being treated as delicate because she's a woman, and she can take on any job that a man can do (at least in her opinion). She prefers to just be thought of as another member of the crew, regardless of her gender. She will often dress more masculine, as the clothes she finds, are so much more comfortable.
Weaknesses: Impulsive: While Asami is good at thinking of way out of situations, it is usually her own rash behavior that Landa her in those situations to begin with, as she is quite the impulsive person. She is known for jumping the gun, overreacting, and diving into things before thinking properly.
Cocky: Asami doesn't like to admit that she wrong, or that she had miscalculated a decision or situation of hers. She's too confident in her skills, to the point of recklessness. She's often found boasting about the things she's done when drunk, making claims that she's more man than half her crew put together.
Thin & Small: While Asami is good at ducking and doing her way through a fight, she's doesn't have much muscle on her. She wouldn't stack well in a test of brute strength. She's speedy, but not very strong.
Personality: Asami is crass, confident, cocky, sarcastic, humorous, adventurous... A number of things. Mostly, she's not one to sit around and be lazy, and she will work twice as hard as any man. She is a very skilled swordswoman, having trained for years to perfect her style of fighting(it's like a dance to her). She can be proper when she needs to be, but prefers to just be laid-back. She's always down for a drink and a story with the guys. She's courageous and strong, light on her feet, and a night owl. She loves to read, look over maps, travel, pillage, plunder and otherwise enjoy her time out on the free waters. The ocean makes me feel alive.
History/Bio: Asami was born the only child to Pirate Lord of the South China Sea Sao Feng, her mother being a barmaid who worked in Shipwreck Cove. From her earliest memories, Asami was surrounded by pirates and their way of life. She was raised on the sea and it's moods, it's highs and lows. She loved the sea and evetything about it.
She knew one day she would inherit the title of Pirate Lord, and she couldn't think of any greater honor. She wanted nothing more than to spend her life on the sea. As she grew, Asami learned all she could about captaining a ship, about the constellations and how to read a map. She learned to fight rather well, and she was a good shot with the pistol.
But her father was stern and expecting if her to live up to her role as Pirate Lord. He was hard on her, even if he spoiled her more than anyone else. She was his gem, and he cared for no one more. The feeling was vice versa, as the two had a very close relationship due to it being the two of them(her mother stayed and lived on Shipwreck Cove, Asami saw her from time to time).