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Dynamo Frokane's Arena Characters


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The Rogues Gallery















Knaves Syndicate


Based In: West Maximum
Theme: Noble Knights Clan
Origin: A criminal enterprise from Surrey, England. The Knaves have been operating in Maximum City since the 1960s. Originally strictly involved in gambling, they have now moved into drug trafficking and murder for hire. The MCPD,find them very hard to take down because the leadership is completely unknown. They all dress in blue and purple waistcoats and speak with a range of authentic to faux British accents.


The Mercer Bros


Based In: South Maximum
Theme: Gym Athletes
Origin: Originally a pair of feared sibling Boxers, Yancy and Clay Mercer were low level thugs who would gamble prize money and occasionally collect debts for the original 'Southie Boys' gang in the area. On a night of roid rage, both the brothers killed the leadership of the Southie boys and took over the gang to become a Steroid and Physical enchancement smuggling crew who also dabbled in home invasion and kidnapping. All members are either trained boxers or wrestlers, and take their fitness very seriously.
Hidden 9 yrs ago Post by HexAstalaron
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HexAstalaron ~The Humble Shaman of the Omega Reapers~

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Sure, I'd rather not see a bio. I trust you to have the decency to not pull something out of your @$$.
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*************





Welcome to the wild! The great outdoors welcomes you! Away from the hustle and bustle of the market towns, we take you to the special resort of Fanglia The untamed land of the Creatures! The weird, wonderful and powerful creatures can be hunted, tamed, and even battled! It's simply up to you to brave the world and find your fortune in this exciting land.


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Hidden 9 yrs ago 7 yrs ago Post by Dolerman
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Name: Valencia Matthews
Quote: One day, I'm sure I'll wake up from this and laugh.
Alias: Graffiti
Age: 24
Gender: Female
Family: Foster Parents: Joe and Kyra Matthews.
Occupation: Former Police Scientist Recruit.
Appearance:





Superpower:
Ironically, Graffiti's powers have nothing to do with paint. Her actual only superpower is to control air pressure in a short space around her. On its own the power is fairly weak, she can only use it against enemies when in closequarters which is dangerous, and the air pressure manipulation is only strong enough to knock a few grown men off their feet with air burst up close. She can also make breathing for others difficult or impossible by manipulating the air pressure in their lungs, but this can only be done up-close and personal. She can make her close combat moves slightly more effective by increasing velocity of the air of where shes attacking and also use air bursts to 'air dash' quickly in directions to evade attacks or run faster in her own personal slipstream, though this takes massive concentration.

Equipment
Graffiti becomes an effective vigilante when she combines her power with her equipment, her 'spray paint' is actually made up of chemicals she stole from the police science department before she was fired. He chemical knowledge has allowed her to make weaponised or gadgetised paint.

The blue spray paint is a strong tear gas which is used to disorentate opponents.

The yellow spray paint is a sleeping gas which can knock out weak opponents, or make stronger ones, drowsy and slow

The orange spray paint is an extremely high pressure propellent gas, with combined with Graffiti's powers she can use as 'Jetpack Cans' to take off and fly for a limited amount of time as long as the can has the gas. (two full cans can keep her flying for about 20 mins)

The Green spray paint is a powerful acid, that when focused can burn through brick walls like it was paper. This is mainly used as in infiltration tool.

On top of these cans she carries the 'paintball gun' (pictured) which fires paint balls filled with a super powerful adhesive glue. The velocity of these shots is not actually dictated by the very weak paintball gun (made to look like a submachine gun for intimidation) but by Graffiti's own air pressure powers which she can use to alter the power and speed of each shot mentally.

Abilities and Skills:

Outisde of her powers, Valencia is very good shape due to her athletic and active lifestyle and physical training in the police. She is trained in the use of basic firearms although she only really ever uses her paintball gun. Has very in depth understanding of chemicals and radical science. She is also extremely streetwise and can hold her own in a fight although she has never formally trained in any martial arts outside of a crash combat course in the police.

Biography:
Valencia was left on the doorstep of a foster parents agency at the age of 1, in Millennium City. Her mother, who was 17 at the time was an illegal immigrant from Italy who was escaping an abusive much older boyfriend who she fell pregnant by. She left a note on the doorstep simply saying: 'Please look after my Valencia, I am too young to care for her'.

The baby was then taken into the care system and placed with the Matthews' a young but strict catholic couple living in a lower middle-class area of the city. She was raised with care but not love, her parents never saw her as their own and she rejected the catholic girls school she sent them to. Which lead her to become somewhat rebellious. She then embraced the 'Skater/Graffiti' lifestyle and began skipping school around the age of 17. She also started dating the local burnout slacker Mark Kruger. Mark was a drug addict mainly known for sniffing substances and wasting the entire day smoking pot and dodging college. He dragged Valencia into his loser lifestyle and her grades suffered. She was very much in love with him until he began stealing from her to fund his drug habit at which point she got her life together and promptly left him. She then became passionate about chemistry as to further understand his substance addiction. She then decided to take up a career in police science.

At the age of 23 on her first week on the force. She got a call from her Ex boyfriend Mark who told her he was off drugs now and doing a law degree. He wanted to meet her to congratulate her getting a new job and apologize for his behavior as a teen. Although she was very shocked to hear from him she was happy that he seemed to have turned his life around, so she agreed to meet him after work outside the lab.

Unfortunately, Mark was lying about everything he not only hadn't quit drugs he was now a dealer and dangerous criminal. He knew that the precinct held many chemicals and contraband drugs that Valencia's keycard could get him into. So upon their 'date' Mark and several gang members attack Valencia and forced her to let them into the chemical lab with her. Holding her as a hostage while the subdued the nightwatch guard and began to ransack the place. In the frenzy of the robbery Mark knocked over a shelf of dangerous chemicals which caused a powerful explosion which killed everyone in the room except Valencia who was breathing irregularly surrounded by a strong gale of wind even though they were indoors.

After the incident, Valencia was cleared of any involvement but left the police due to trauma of the event. She would then return to the skater lifestyle focusing on artwork and started working at a spraypaint store, but she couldnt find peace of mind, she was still angry with Mark and his criminal behaviour so she began a secret life as vigilante, using her newfound air pressure abilities to take on criminals (specifically chemical drug pushers) as a character of her former life, the mysterious Graffiti!

Theme Song:


Relationships: (open to any other characters and will edit accordingly)

Extra: We are not normal.

okcupid.com/profile/pnkgrls


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'The New Dojo' Female Cast










Urban Racing Legend Male Cast













'The New Dojo' male Cast


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Name: Remy Michael LaFuente II
Age: 23
Nationality: French-British
Personality: Because of his strict upbringing, in the 'White Sect' Remy always remembers his manners and is very polite and respectful. His intense training has made him unnervingly calm even in the most dangerous situations, which can make those around him a little weary. He has a strong sense of duty, but doesn't have much of life outside of his work, so he can also be seen as somewhat robotic.

History: Remy was born into an upper-class french family that was living in England near the southern coast of west sussex. He enjoyed a life of wealth and comfort but was kept somewhat alienated from people including young people his age, so though well behaved he was often lonely and bored. One night shortly after his 13th birthday, Remy was approached by an old beggar lady who was ranting on the streets proclaiming that a great evil was about to sweep the town, she approached young Remy in particular and told him to spread word at the local church as they would be the only hope for the people. Remy, being very shy and skittish was so frightened by the words of the lady simply ran all the way home and hid under his bed, sobbing until the dead of night.

That very night, the town indeed was attacked by a great evil, ghoulish creatures, that weren't quite spirits but not entirely physical either began to tear apart the town, setting fire to the buildings and slaughtering the population. The town had no defense, they were caught off guard and the city militia had no idea how to fight such creatures. They had also entered the LaFuente household and killed all the servants in Remy's home. His mother and father committed suicide in their beds, too terrified to face their own impending murders. Which left young Remy all alone in his room as the Ghouls made there approach. Remy was able to hear the unholy screams of the undead over his own crying as the got closer and shut his eyes firmly tight.

The unholy screams became ear-splitting loud, almost like a scream of pain. Remy opened his eyes to see a young man in a white coat slashing away at the ghouls, and their bodies crumbling in flashes of light. The young man then grabbed young Remy from under the bed and then escaped through the balcony window with him. With Remy still sobbing lightly.

After a long ride on the young man's horse, he introduced himself as Richard Mortimer, of the 'White Sect' which is a secret religious organisation which poses as catholic churches all around the country, only to house secret training facilities of warriors who combat the undead. Mainly Liches and Ghouls. From that day on Remy was a member of the white sect and spent the next 10 years training there to become a powerful White Sect officer.

Occupation: White Sect B-Class Officer, Hunter of Ghouls and Liches and the undead in general.

Skills:
The White Sect has trained Remy to be a very skilled warrior and his duties in the field have given him plenty of experience in combat. He is trained to an expert level with the rapier, and is unnervingly accurate with his aether rifle. He is somewhat competent with most other melee weapons and firearms.
He is also trained in the White Sect Self Defense arts, which essentially a blend of judo and kenpo for hand to hand encounters. He is an expert on most modern religions and belief systems, can speak English, French, German and Latin fluently and is highly knowledgeable on all aspects of the undead, with a particular insight into Ghouls and Liches.

Weapons:





Other: Remy's sexuality is pretty complex, he had no interest in boys or girls as a teenage before he joined the White Sect. But due to the secluded nature and all-male membership of the sect, a lot of the of the members only have sexual relations with each other. Remy has been the subject of many male advances, some of which he has reciporcated, but if one were to ask him where his desires lie, he would be completely unsure.



Username: Dynamo Frokane
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"Everything is angles, Watch your angles."


Name: Carlos Cunningham
Alias(s): 'Crack Shot'
Age: 27
Height: 5'10
Weight: 170
Hair Color: Dark Brown
Eye Color: Reddish Brown

Crew Position:
MASTER AT ARMS

Physical Appearance:
Carlos has an average build for a man his age that is regularly involved in exercise, most of his body is toned and somewhat muscled. He also has a few scars around his shoulder and arm area. His face is handsome yet brooding and even terrifying at times, when he goes into focus his eyes have been said to 'be that of the devil' which he will always laugh off.


Attire:

Carlos wears a longcoat usually with large ruffles which he hides his arms underneath (this also make for an effective quickdraw). He usually wears black or grey with an assortment of silver chains and fine jewelry decorating his clothes. He will usually wear a shirt and waistcoat combo underneath and smart matching trousers and gold toe capped shoes. He is not fixed to one outfit though, he can also be seen in baggy pirate slacks and a tank top but he is never seen without his trademark tophat, which holds his goggles which he straps on during combat.

Personality:
There is nothing particularly complex about Carlos' personality, he is a fierce fighter, a logic thinker and in his downtime he is generally very calm and light hearted. During combat though, his competitive spirit gets awakened, especially during cannon warfare with other ships. He feels a direct challenge to his skills from the enemy to prove himself the best Master At Arms in the sky. He is also very loyal to established crew members, but distrusting of newer ones.

Weapons & Equipment:






Shard Ability:

Unknown.
Carlos has no Idea if he has any shard ability or not. He's always felt his marksmanship and general spatial awareness is aided by some sort of otherworldly force. But he is logical enough to know this may just be what it is to have an innate talent. He has lived his life knowing he may very well not be special and has put a LOT of time into simply being the best gunner he possibly can. Training at every spare moment he can get.

Brief History:

Born on the Southern City Tower of Shoel to rocket scientists Jack Cunningham and Maria Morales, Carlos was expected from birth to follow the family business of engineering and propulsion. He was enrolled into the some of the best schools and engineering academies as a child and he did well to pick up a good understanding of mechanics. But this was not his passion, he was never excited by engines like his family was and he longed for something more. It was only when his class had a field trip to the Shoel shooting range to study ballistics he found his true calling: Guns.

Everything about the firing of a weapon, to the damage it could do to the science of aiming and physics fascinated Carlos, and from that age (15) became rebellious, he would buy guns illegally, he would shoot can targets outside the city, and regularly attend rifle tournaments. His rebellious streak spilled over into his education as he spent more time, designing weapons than doing schoolwork and eventually dropped out of the academy altogether. He now wanted a career where he would be able to shoot. So at age 18 he became a firing instructor at the Shoel shooting range, which was fun, but too restricted. His rebellion in school made him want to seek adventure, but he didn't want to be held back by the regulations of a police force or a city militia, he wanted freedom.

A few years later, one of the ammunition shipments which was being delivered to the shooting range was hijacked by a pirate ship. Carlos did his own investigation into the crime, and found out the attack was carried out by The Reapers faction. Carlos was fascinated by the very concept of a pirate faction, which instantly sparked his desire for adventure and freedom. But also his sense of right and wrong told him, that hijacking shipments to his very own city was not honorable, and he would never be involved with a group like that.

But through that indecent, Carlos studied more and more about pirates and got to learn much about rouge ships and legendary figures. Through some highly informed but secret contacts that Carlos knew from his shooting community, he was able to discover that one such pirate, Captain Fletcher Payne was visiting his town of Shoel. Carlos who was nearly the same age as the young captain at age 22, immediately tracked him down and made him an offer.

I'll never ask for coin, or favor. Keep me alive and keep me from being bored and you'll have my guns at your side, for the rest of your life.

6 years later and the rest is history, Carlos Cunningham is the Master At Arms aboard the Ocean Horizon.

Relationships:

Fletcher G Payne:
After reading about Fletcher, Carlos already had immense respect for him, to accomplish so much at his age. After meet and knowing the young captain for a long time has only served to cement his admiration for him. Carlos serves at Fletcher's side with quiet respect. Because the Captain held up his end of the bargain for the last 5 years; Carlos has never been bored and he has been kept alive. And for making Carlos' dreams of adventure come through, he is fiercely loyal to the Captain and to the ideals of the Shardseekers.

Petros Avakian:
Simply put, Carlos doesn't trust this handsome stranger. A fairly new recruit who seems very mysterious has Carlos on edge about his true motivations. He remains professional, but acts coldly towards Petros and becomes more fiercely protective of the captain and of the crew in general. He also is mildly jealous of the young man's skill with the bow and fears that his marksmanship will one day overtake his own.

Aloysius Poole
Carlos joined the shardseekers while Poole was still alive, and during this time Carlos was fairly indifferent to the man, not really feeling strongly any way about him, Just acknowledging his position as a veteran pirate. But after Poole was killed and subsequently revived, Carlos started to respect the man a whole lot more, to come back from death and still be as loyal to the shardseekers as he was before was a show of honor that Carlos didn't even consider possible before. Carlos looks up to Poole and the two share an interest in rifles which leads to them training together occasionally on aim and angles with firearms.



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