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Incursions - INACTIVE
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Name: Unit 0.18462958 - Designation: SEKTOR

Gender: n/a - Male programming

Age: Activated 48 hours ago

Appearance: - Sektor's model is tall and imposing, standing at about 6'8". The arms, legs, and portions of the torso and spine are made up of artificial synthetic tissue, allowing malleability and flexibility not dissimilar to organic muscle movement. The rest of Sektor's frame is covered in lightweight, yet sturdy white plate metal. Sektor's 'head' is equipped with a communication module, allowing communication between multiple signals, targeting system, and night vision/thermal vision/x-ray vision overlay. Sektor's frame is also capable of an active camouflage, becoming effectively invisible.

Personal Details: Personality: Sektor does not express individual personality, instead viewing itself as a AI Guardian unit. However, it will show loyalty to any organics it has deemed worthy and will sacrifice itself for them if need be. Sektor focuses on logic and calculations above compassion or empathy and will calculate situation choices based on probability and statistics before making a decision. Sektor's most interesting feature is its emulation feature, a residual program that studies and copies the behaviors of organics around it. Allowing it to eventually 'grow' a personality, however the 'type' or 'strength' of the individual personality has not been observed.
--
History: Little is known of Sektor's existence. Rumor of development of an advanced AI beyond the normal realm has been around for quite some time, but only a select few from Districts 0-3 were given any information on the subject. Sektor's construction went well and there were no faults, except for a self-preservation program. Upon 'hearing' two of the head scientists discussing possible deactivation, Sektor activated the self preservation program, and killed 67% of the science team in the facility before escaping...

Occupation: Guardian Unit AI

District: 0 currently

Additional: Sektor will most likely be leaving the district as soon as possible, seeking a safer haven.
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Incursions - INACTIVE
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Name: Subject X - Marcus Aurelius. Codename: CYPHER

Gender: Male

Age: Physically - looks to be in his early to mid thirties. Chronologically: 6 months

Appearance:

--
Weapons -




Personal Details: Personality: Born to be superior, Marcus is attempting to find himself and find who he is. Inherently courteous and polite; Marcus is nevertheless introverted and shy, preferring the company of machines or remaining alone as opposed to social interaction. Though on the outside he simply appears like a well-mannered, if not meek person, inside he is in complete turmoil, trying to find out his purpose in life. He is arrogant at times, especially when exasperated and can easily boil over into stress-induced rages where he is hard to calm down. Marcus is chivalrous, and though will not usually engage with women is always polite and civil with them. Though advanced, he is still a prototype, and thus suffers from both physical and mental problems, such as: memory relapse, mood swings, severe fatigue, twitching, and even as much as complete unresponsiveness.
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History: Marcus, or Subject X as he is referred to by the cold members of the District Zero science team was an attempt to make a supersoldier force capable of extreme feats. Marcus was artificially grown from multiple DNA samples and the physical buildup of another officer. Gifted with enhanced strength, speed, stamina, senses, agility, reflexes, accuracy, durability, combative abilities, as well as a regenerative healing factor; Marcus can be called one of the worlds first superhumans. He knows little of his own existence, his first memory being waking on the cold, metallic floor; naked and disoriented. Bright lights and shuffling voices met him almost immediately and he was dressed and brought for testing soon after awakening. After six months of this taxing work, Marcus was trained to receive subliminal messages, becoming a sleeper agent of sorts. He was freed onto the streets of District One, where he serves as a one-man secret police of sorts; the subliminal messages within his head giving him orders.

Occupation: None

District: 1

Additional: Marcus lives in a lavish house provided to him by the District One administration, with quite a bit of money to his own personal account. He was given the name Marcus Aurelius and believes he was a former police officer and robotics developer who was harmed in an accident and 'rebuilt' via surgery, as well as receiving compensation and retiring young. The subliminal messages within Marcus' head will 'activate' him with the phrase, "flat justitia ruat coelum."
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Incursions - INACTIVE
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Name: Unit identification: HA-VK. Designation: HAVOK

Gender: n/a - Male programming

Age: 5 years

Appearance:

Havok's platform is humanoid in shape, built primarily for combat. His tosro is sturdy, notably in the ribcage area, allowing him to absorb mass amounts of recoil from high-powered weapons. His platform is tall, standing at about 6'5" and is equipped with a multitude of both combat and protocol functions. Equipped with integrated weapon mounts built directly into his platform include a flamethrower and electric shock blaster. Havok is also equipped with an advanced vocabulator, allowing him to speak in a multitude of languages, aiding in communication. His voice is very casual in tone, with a mechanical edge to it when speaking. It switches occasionally in pitch or mood depending on the situation.

Personal Details: Personality: Unlike the prototype SEKTOR platform; Havok has a sense of identity, believing its platform to be a 'male'. Havok's time without a memory wipe, as well as tampering by black market technicians has caused him to indubitably develop a personality and quirks of his own, though he is still fully aware he is a droid. Havok comes across as brash and cold, feeling no remorse or empathy when it comes to violence or killing. Havok believes himself superior to anyone and anything, excluding his master, to whom he will display undying loyalty and comradeship. Havok is in contempt of mercy or compassion, viewing them as frivolous organic emotions and tactical weaknesses to be exploited. He is a connoisseur of violence and military tactics, programmed to fight almost any and every known combatant with amazing efficiency. He is capable of utilizing any weapon ranging from simple pistols, to advanced shoulder-mounted pulse cannons; though he prefers the use of an assault rifle, modified to his specifications.
--
History: Havok was built for the sole purpose of violence and murder, a scrap of the darker side of the Districts that they try to hide; Havok's main mission was to assassinate possible political enemies, and serve as a powerful ally unit in combat. However, after a failed attack on a rising gang, Havok was deactivated and presumed lost. Passing from owner to owner, Havok received his own modifications and upgrades, eventually gaining a personality after both years of reprogramming and lack of a memory wipe. Now finding a new master in District 13, Havok follows her around as a friend, a confidant, and a partner in crime.

Occupation: Assassin/Hunter droid

District: 13 currently

Additional: Havok's weapons consist of a wrist mounted flamethrower and electric gun, multiple pulse grenades, and a highly-modified assault rifle equipped with a long-range scope, extended thermal clip, modified grip, and extended barrel.

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Havok:


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Once Upon A Time - ACTIVE
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Name: Cheshire Cat (Birth name - Edric Liddell), Alias: Alexandre Frost. Referred to as the 'Dark of Heartness' in some circles.

Appearance:



(Note: The Cat is especially large for a regular household cat, being about the size of a bobcat by comparison)







Wardrobe Style: While in his human form, the Cat's taste and style in clothing is both subdued yet elegant. His typical apparel consists of a frock coat of varying material/color with a matching waistcoat and cravat/bow tie and a dress shirt/frilled shirt underneath, with matching trousers and leather shoes. Before being cursed into cat form, Edric would occasionally wear a felt top hat during stage performances or other formal events.

Example Outfits:






Age: 28

Affiliation: Chaotic Neutral

Magic Capabilities: Before being cursed into feline form, Edric displayed quite the keen ability in magic. An expert in illusions and mirages, he was capable of confounding most anyone by using their mind against them; conjuring a number of hallucinations or fantasies with little difficulty, while also being able to change his own appearance or form. He also dappled a bit in conjuration, able to make items appear out of nowhere; though as to whether this was an *actual* power or merely another illusion is still up in the air.

As a cat, however, Edric lost most, if not all of his illusory powers; while gaining new ones. He had the ability to teleport at will, appearing from one place to the other in a split-second. He could also make himself invisible, whether wholly or limb by limb. With little need for gravity, the Cat is also able to float or levitate aimlessly throughout the air; usually to confound others. Lastly, the Cat seems to have an almost supernaturally heightened sense of instinct and perception, making it quite difficult to sneak up on, or surprise him.

Now, with his former curse broken and his freedom returned, Edric has been granted full use of his magical powers, capable of using the powers he gained both as a human and as a cat, as well as an ability to shift between his human and feline form at will.

Weapons: None

Strengths: An articulate and eloquent showman, Edric was charismatic and sharp-witted, wielding a grammarian's vocabulary and a silver tongue as his aides; able to charm his way out of most any conflict. A dandy both in outward appearance and disposition, Edric tried to model himself after an aristocratic lifestyle; difficult due to his poor income and wealth-draining habits that plagued him through his human life. Despite this, however, he was quick-thinking and resourceful, his own low-class lifestyle giving him a healthy dose of common sense and street-smarts, allowing him to empathize with the common man.

As the Cat, however, Edric became more enigmatic and mysterious, choosing to hide his true feelings and emotions from others. This caused him to come across as a wise, if not cynical creature who had a penchant for browbeating or taunting others with his own intelligence and wit. The Cat also developed a more patient, calculating lifestyle; oftentimes lying in wait for opportunities to present themselves, rather than to instigate them himself.

Weaknesses: Though intelligent and responsible beyond his years, due to having to care for his younger sister; Edric oftentimes succumbed to debauchery and philandering, having a healthy inclination towards drinking, gambling, and short-lived sexual affairs with all sorts of women. Due in part to this, he was frequently reckless and foolhardy, thinking only in short-term as opposed to long-term consequences or outcomes. A coward and a cur, Edric would hide or flee from the problems that faced him; as opposed to challenging them head-on. This habit was so embedded, that he fled from his own sister's execution by the Queen of Hearts, a decision he has regretted and hated himself for ever since.

As the Cat, his weaknesses now lie in his aloof and cold disposition; oftentimes turning potential allies away with his outward cruelty and superior nature. He also had a streak of arrogance and haughtiness about him, unafraid (for a time) to challenge even the likes of Rumpelstiltskin; overconfident in his ability to hide or escape from enemies. Emotionally unstable, the Cat would keep his true feelings locked away, absorbing the pain and torment instead of letting it out; making him seem paranoid or distant, with reminders of the past capable of driving him to an emotional breakdown.

Relationships: -A strong hatred of the Queen of Hearts, whom he considers his worst enemy
-Has a begrudging relationship with Rumpelstiltskin, who he also dislikes intensely
-Had a very deep, loving bond with his thought-deceased sister, Alice, who's memory haunts him deeply
-Shares romantic feelings with Dr. Jekyll, his true love. However, his dark past and noncommittal traits make the relationship a rocky and volatile one
-Was once a close friend of Snow White, secretly held deep feelings for her
-Was, at one point, very close to the former portal-jumper Jefferson. Though too aloof and cold to outright consider Jefferson his friend, the two of them could come to rely on each other in most situations.
-The Cat's real worst enemy, whom he despises the most is himself. The Cat hates his own cowardice and underlying nature, but is otherwise forced by instinct to hide or even betray others to defend himself. This nature became more pronounced after the supposed death of his sister.

Brief Bio: An ambiguous and puzzling creature, the Cheshire Cat is one of the more mysterious residents of Wonderland. General consensus states that, years ago, he was the son of a poor Carpenter who became a talented magician and illusionist, running stage shows and performances in his heyday. The events that led to his transformation into the Cheshire Cat are equivocal, but it is said he wears the key around his neck as a sign of someone or something dear that was lost to him.

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Once Upon A Time - ACTIVE --
Name: Edric Liddell (Alias: Henry Carlyle), known in The Enchanted Forest and Wonderland as the Cheshire Cat Appearance:
--
Height: 6'2" Weight: 160 pounds Wardrobe Style: Since returning back to Storybrooke, Henry's maturity of behavior is further made apparent by his 'evolution' of clothing. His typical apparel now consists of a tie-less three piece suit (coming either in black or gray) with a white or light blue button down shirt, and slightly beat up brown or black leather shoes. He keeps a rotary gents watch strapped to his left wrist, and still uses his tortoiseshell rectangle-framed glasses on occasion. Example Outfits:
Age: 28 Status and Job: English teacher at Storybrooke Elementary Skills: Henry was born to be a showman, extremely charismatic and eloquent with a sharp wit to boot. His friendly, cheery demeanor and warm inviting smile are usually enough to defuse any tension in a situation with ease. Henry's natural way with words, as well as an ample amount of ingenuity and creativity make him as capable a liar as he is a speaker, able to spin tales together into capable falsehoods with little-to-no indication of deception. As a result of Henry's apparent maturity upon returning from The Enchanted Forest and Wonderland, he's overcome most, if not all of his emotional turmoil, as well as adopting much of The Cheshire Cat's patience and long-term thinking into his own lifestyle, making him slower, more calculated; less likely to form haphazard plans or make rash actions. Henry is a quick learner, and can pick up on most any skill in a relatively short amount of time, though he finds the creative arts more to his liking as opposed to anything laborious. Because of his interest in such topics, as well as bouncing from job-to-job in New York, Henry displays adept skill in cooking, mixology, singing, dancing, photography, and art. Talents: Henry has inherit dexterity and reflexes that are far above-average, the skills he gained as a street magician only furthering this ability. As such, he can execute sleight of hand, card tricks, and even a bit of pickpocketing with ease when the need calls for it. Though not much of a musician back home, Henry has an inborn talent to play music, specifically the piano, an instrument he is well-practiced in, his natural deftness coming in handy when it comes to playing. Henry is an avid reader of books, his thirst for knowledge coupled with his quick learning allow him to absorb information like a sponge; becoming well-versed in the topics of history, English, mythology, magic, psychology, philosophy, and religion as a result. Strengths: Henry's time living alone in The Enchanted Forest before being roped into Rumpelstiltskin's plans has left him with a heightened sense of instinct and perception, as well as heightened senses and reflexes. He can sniff out deceit or disguise easily, and is rarely tricked, though it has happened before. Henry is a capable researcher, highly skilled at finding information wherever he can. This makes him well-prepared for most situations that will arise as he constantly hungers for new things to learn. His time spent in poverty in Wonderland before becoming a magician allows him to empathize with the common people, as well as leave him a capable set of "street-smarts". Lastly, Henry is quite aware of his attractive features, and thusly never wastes an opportunity to look nice, whether it be how he styles his hair, dresses, or otherwise presents himself. Though not the richest man around, he strives to look the richest. Weaknesses: Though toning down his licentious, womanizing nature, as well as attempting to grow up and settle down, Henry's biggest weakness still lies in his cowardice and unwillingness to confront issues. He's been a runner for many years, and doesn't have any intentions of stopping. As a result of this, Henry will suppress his issues inside of him, as opposed to openly facing up to them. This causes him to shell up and push away others who would like to help. Secondly, Henry still can be somewhat arrogant at times, due both to his magical prowess, as well as his intelligence. Because of this, he can occasionally come across as rude or insulting, though this is far more subdued than it was before. Lastly, Henry still has the small battle of the nasty smoking and drinking habit he picked up over the course of his life. Though far from out of control, it is still a bad habit he needs to quit. Relationships: -Strongly dislikes Mr. Gold/Rumpelstiltskin for personal reasons, who shares this animosity in kind. However, the both of them are seen commonly speaking or assisting each other, though this is more likely out of common need than benevolence. -Shares a mutual disdain with The Evil Queen, known in this land as Mayor Regina Mills. Though considering her a nemesis to be vanquished, Henry does revel in the fact that there is information he knows but she does not. -Is the true love of Dr. Faye Stevenson, known as Dr. Heather Jekyll in the Land Without Color. Though originally a volatile relationship due to his noncommittal behavior and unwillingness to be serious, he is finally starting to settle down and accept Heather as his one true love. -Has an interesting relationship with Evelyn Hyde. Though she is as much a part of the whole individual as Heather is, Henry is painfully aware that one wrong step could end with the violent woman slaughtering him. Nonetheless, the two of them oftentimes share provocative conversations, usually ending with a night of passion. -Has a friendly but not close relationship with Nick Chopper, otherwise known as Mark Dufresne. Though the two have clashing personalities and interests that make most chats awkward, Henry will nevertheless seek the older man out for sensible advice and guidance when he feels lost, the woodsman more than happy to oblige. -Gets along well enough with Ruby, or Red Riding Hood. Though he never interacted much with her persona in The Enchanted Forest, he finds himself getting along with her Storybrooke counterpart quite well. Though at one point physically attracted to her (ending in a drunken lovemaking session) Henry tries to keep the relationship purely platonic. -Has interacted very little with Count Roland, known in this world as Sheriff Robert Leland. Despite barely knowing each other aside from name and occupation, Henry holds him at a distance as the sheriff's curse causes him to be a completely-loyal servant to Regina's will, obeying her every command. -Dislikes David Nolan for his 'trespassing' onto Henry's and Snow White's friendship. Though Henry holds an air of brittle courtesy around the 'King', he will make his disdain known on occasion. Besides all this, Henry harbors no wish of rebellion or revolution, simply too uncaring of authority to be so bold. Nonetheless, Henry will never refer to him as 'King', or 'Your Majesty'. -Maintains an acquaintance with Snow White, or Mary Margaret...though the relationship is far from being what it was years ago, due both to Snow's shift in behavior and his hatred of order and rules. Henry fears the friendship may be severed soon, unless it is saved by both parties involved. Brief Bio: Transformed into a grinning cat by Rumpelstiltskin's dark magic, a strange turn of events has allowed the illusionist operating under the name Alexandre to find himself in the Land Without Magic, free from the effects of the Evil Queen's Curse, retaining the memories of his other life. The Cat, now calling himself Henry Carlyle was transported to New York, an undoubtedly daunting location for his first trip to the Land Without Magic. Quickly being forced to adjust himself to modern technologies and styles, Henry spent the first five years of his trip bouncing from job to job, becoming a seasoned veteran of the modern world. Eventually feeling himself lose purpose of his true mission, Henry pooled his funds together and made the expensive journey to Maine, to break the Dark Curse and free the inhabitants of The Enchanted Forest and beyond from the Evil Queen's grasp. Music Gallery: Henry's Theme Other: Though an expert in modern-day pop culture, Henry's interests are far more 'vintage' in style. His most prized possession is a Walkman cassette tape player loaded to the brim with Oldie pieces from the early 1900s. He also enjoys a good book from that time period, the classics being the most interesting to read, in his opinion. Also, on a slightly strange note, Henry has an odd addiction to candy, either keeping a moderate amount in his pockets or fishing to grab some from anyone foolish enough to have some available. Lastly, while Henry is currently driving a rather worn-down Nissan Leopard, he is currently pooling funds together for an Eggshell Blue Citroën DS 21 Pallas.
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Once Upon A Time - ACTIVE
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Name: Formerly Nick Chopper, currently named the Steel Monger. Is mockingly referred to as the 'Tin Man' to some people.

Appearance:

--



Wardrobe Style: While still entirely whole, Nick Chopper wore clothing that was simple and efficient, bearing his job and status. His typical attire consisted of a brown leather jerkin with a large belt over a simple laced shirt with a small, drab brown neckerchief tucked into the collar. With this he wore simple brown trousers and rawhide boots that were knee-high in height. For efficiency in work, he had an over-the-shoulder sling on his back for his axe, and a rough leather sheath for his hunting knife at his hip.



Height: Formerly 5'9", currently 7 feet tall.

Weight: 583 pounds

Age: Unknown, presumably over 40 years old.

Affiliation: True Neutral

Magic Capabilities: Though not inherently magical, the Steel Monger has gained a few special abilities from his mechanical modifications. Having been built with survivability in mind, his body is extremely resistant to both physical and magical attacks. Likewise, he is also exceedingly durable; and can withstand incredible amounts of damage before requiring serious repair. The Steel Monger is also gifted with incredible strength, being able to lift a grown man off the ground with a single hand, or chop down a large tree in 2 or 3 strikes with his axe.

Weapons: Besides his great strength, the Steel Monger's only weapon is a simple woodsman's axe.

Strengths: Exceptional strength and durability, incorruptible will, undying loyalty, extensive knowledge of the forests of Oz, purely rational thinking due to a lack of a heart, has no need to eat, drink, sleep, or expel waste, and cannot feel pain.

Weaknesses: Sheer size and weight make him very slow and clumsy, giving him a disadvantage against quicker, more acrobatic enemies. Lack of heart destroys any sense of empathy or compassion. Prone to rusting if subject to rain or water. Requires mundane repairs every so often.

Relationships: Though the Steel Monger lacks any friends or allies of his own, his reputation is quite well-spread throughout Oz as a mysterious 'Guardian of the Woods'

Brief Bio: Before having a body made of steel, the Monger was at one point a woodsman named Nick Chopper, who lived in a small village that traded in lumber. Nick made little, and could only afford a small cottage, but found solace in the company of his wife Catherine, and son Mason. The three of them were happy in the village, with Nick bringing in the main source of income through woodcutting, and Catherine making a little extra with knitting and embroidering. All was fine for a few years until the day Zelena, the Wicked Witch of the West, visited to reap one of the villagers as a new servant. Catherine was chosen by the Witch, and Nick, in a fit of fury, grabbed his faithful axe and charged at Zelena; who disarmed him easily. As punishment for his insolence, Zelena ripped Catherine's heart out, and crushed it in front of him before taking Mason to her palace instead. Unbeknownst to Nick, a curse was placed on his axe that caused him to chop off his own limbs one by one - each time having the part replaced with a prosthetic wrought of steel and tin. This process continued on until all that was left of the man before were the mangled remains of his chest and head, both encased in metal to preserve them. His heart, too, was left behind by the steelsmith who repaired him; lacking the skill to implant it or forge a new one. Now the Steel Monger, little more than an emotionless machine, wanders the woods of Oz, filling his days with chopping down trees and killing dangerous creatures that stalk the forests.

Music Gallery

Other: The Tin Man wears a somewhat ornate heart-shaped locket around his neck that Catherine was given by Nick Chopper in the early days of their marriage; a gift the woodsman loved so greatly that even as a heartless machine, he could not bear to part with it after her tragic death.
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Once Upon A Time - ACTIVE
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Name: Nick Chopper, (Curse Name: Mark Dufresne)

Appearance:


--


Wardrobe Style: Trying to adjust to a more modern feel while still keeping to his vintage roots, Nick's typical apparel now consists of a dark brown leather coat over a tucked-in button-down shirt with a plain white t-shirt underneath, along with khakis or suit pants, a black leather belt, dark brown brogue boots, and a leather-strapped Rolex watch on his wrist.

Example Outfits:




Age: 44

Status and Job: Former woodsman, worked as a fireman for five years.

Skills: Having worked as a woodsman for many years, and a fireman for five more, Nick is in excellent physical condition, his strength, speed, and stamina far above-average, especially for a man of his age. Practically living his entire life in the woods of Oz, Nick displays exceptional survival skills; his well-built physique coupled with his knowledge make him a natural survivalist. Branching off from this, Nick is a capable navigator, surveyor, and map-reader, his navigational skills adept enough that he can guide his way out of any woods just by following the stars and/or sun. Lastly, Nick's tenure as Mark Dufresne has left him an adept mechanical skill, though this is typically limited to things like his truck, or small household appliances.

Talents: Nick is an inherit odd-job man, and has always found that working with his hands comes easy to him; whether it be working with wood and lumber, metal, or even smaller things like the Civil War model table he keeps in his basement. Secondly, Nick has always found that he has an easy time speaking to children, possibly stemming from the close relationship he had with is own son, Mason back in Oz. Thirdly, Nick has both a focused, hardworking temperament, and high levels of stress-management. Because of this, he can easily take control of situations that are going out of hand and work with others to find a solution, a natural leader. Lastly, while not as intellectual or scholarly as others like Mr. Gold or Dr. Hopper are, Nick shows great knowledge in the fields of military history, strategy, early U.S. history, politics, weapon care and maintenance, and basic medicine (stemming from his camping experience).

Strengths: Nick is a single-minded and strong-willed individual, determined to stick to his values and accomplish his goals. Because of this, it's incredibly difficult, if not impossible to change his mind on something if he stands firm in his beliefs. Though this occasionally makes him irritatingly stubborn, it also allows him to function as a strong tether for others. Nick also is somewhat chivalrous when it comes to interacting with others, this trait even transferring over to Mark Dufresne as he would frequently help out the Storybrooke Nuns whenever they asked for volunteers. Branching of from this, Nick's temperament is perhaps most different from Mark's in that he is much friendlier and more helpful than Mark was, lacking the 'sleeping' fireman's brash and cold demeanor.

Weaknesses: Still without a heart, Nick has a difficult time feeling any emotions whatsoever, finding love to be the most difficult to perceive. Because of this, he is unable to react to others in an empathetic or sympathetic way, instead showing indifference. His years spent as the Tin Man have also affected him negatively, making him unnaturally afraid of enclosed spaces, heavy machinery, and loud noises; these fears deep enough to cause severe anxiety, visual and auditory hallucinations, and even panic attacks. Lastly, his years as both a woodsman and a fireman have left him with tendonitis in his shoulder, causing him deep chronic pain only treated with pain medication. As a result of this, Nick has become dependent on Aspirin as a relief to this pain, reaching a point where even functioning requires multiple pills a day to deal with the pain.

Relationships: With the Curse now broken and memories returned, Nick is struggling to figure out who his friends and enemies are in Storybrooke, though he takes Mark Dufresne's own relationships as a basis for himself.

Brief Bio: Wandering the woods of Oz in a mechanical body, the Tin Man was suddenly transported to the Land Without Magic by an Evil Queen. Implanted with the identity of Mark Dufresne, he was left with no memories of who he was before, believing himself to be a simple fireman who hadn't married, or had any children. He lived like this for five years until the newcomer, Henry Carlyle came to Storybrooke; breaking the Curse and freeing the inhabitants of their false memories. Now awoken, Nick has to deal with memories of his old life while reconnecting with his long-lost son.

Music Gallery

Other: Nick has a pet German Shepherd dog named Grip who he owned since the Curse was cast. Also, while not practicing often Nick shows some skill when it comes to playing guitar, though he rarely shares this skill with anyone.
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Once Upon A Time - CHARACTER IN STORAGE FOR FUTURE IMPLEMENTATION
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Name: Formerly Jack Specter, currently titled the Headless Horseman

Appearance:



Height: 6'6"

Age: Undead, believed to have died in mid-30s

Affiliation: Formerly Neutral Good, currently Neutral Evil

Magic Capabilities: Having been brought back from the dead, the Headless Horseman displays many magical characteristics: Firstly, being undead, the Horseman is invulnerable to any attack made by regular weapons, only affected by weapons enchanted with magical properties. Secondly, the Horseman gives off a natural aura of terror and danger, able to bring battle-hardened warriors to their knees in fright. The Horseman is able to set his own sword on fire (to no actual damage to the blade) and has complete omnipresence over Sleepy Hollow, able to see anything that goes on in his domain. The Horseman has limited necromantic abilities, able to bring back a single undead thrall at a time to serve him. Lastly, the Horseman seems to become stronger at nighttime; his already impressive abilities increased as the night grows.

Weapons: The Headless Horseman carries very little in the way of weaponry, wielding only an enchanted bastard sword and a throwing axe.



Strengths: Expert horse rider and swordsman, nigh-invincible, aura of fear, ownership of Sleepy Hollow, and has strength, speed, stamina, and agility that far outweighs a normal human.

Weaknesses: The Headless Horseman is bound to Jack Skellington's will, and is thus unable to disobey or rebel against him. Being undead, the Horseman is unable to pass any magical barriers or walk on enchanted ground. The Horseman's abilities and powers are weakened during the day, and he possesses a radical hatred of the sun; preferring to stay hidden until the night brings him cover.

Relationships: -Had a brief acquaintance with fellow recruit, Rumpelstiltskin, before losing his head.
-Has seen Lilibeth Kalbfleisch at the recruits camp, but has never spoken to her.
-Was, at one point, good friends with the man who became the ghost Oogie Boogie.
-Is the slave and minion of Jack Skellington, his soul and personality corrupted by the lich's foul magics.

Brief Bio: Though the legend of the Headless Horseman doesn't delve deep into the life of the man who lived before, a consensus of sources state that, at one point; he was a simple farmer named Jack Specter who was orphaned at a young age. Legend says that Jack lived a modest life until being called to the front of the Ogre's War, where he was part of a failed charge against the beasts that left the horsemen scattered, and poor Jack headless. Through an untold series of events, people now say that Jack Specter wanders the graveyard of Sleepy Hollow, looking for his lost head, wearing a jack-o-lantern in place of it.

Music Gallery:


Other: The Horseman's steed, simply named Nightmare, is as ghoulish and frightening as its rider. Resembling a heavily built black stallion, the creature for all intents and purposes resembles a horse; except for his eyes which glow a blood crimson.
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Once Upon A Time - CHARACTER IN STORAGE FOR FUTURE IMPLEMENTATION
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Name: Hawley Griffin, 'The Invisible Man'

Appearance:



Height: 6 feet

Wardrobe Style: While still visible, Griffin's attire could only be described as slovenly formal. His typical outfit consists of a frock coat over a (typically wrinkled) dress shirt with a dusted waistcoat and a matching cravat. Along with these are pinstripe pants, and severely under-polished leather shoes. Hawley will occasionally don a trillby hat when going out to more formal events.

After turning completely invisible, Griffin was forced to adjust his wardrobe in order to give himself the illusion of visibility. His new apparel consists of a floor-length leather trench coat (with a shirt and waistcoat underneath), with trousers, leather shoes, thick leather gloves, and a trillby hat. To add onto the illusion, he wrapped bandages around his whole head and neck, and thick goggles over his eyes, while also using fake patches of hair and a fake nose to give the semblance of a man underneath the bandages.





Age: 27 (at times appears to be in his mid-to-late thirties)

Affiliation: Formerly Chaotic Good, now Chaotic Evil.

Magical Scientific Capabilities: Having tested an experimental formula on himself for fear of discovery by his landlord, Griffin has become completely invisible to the naked eye, though he is able to give himself a human shape with clothing. Using this ability to his advantage on several occasions, Griffin has become a capable spy; able to sneak around almost anywhere without detection, so long as he remains silent and doesn't disturb any objects.

Weapons: None, though he is known to be able to throw a mean punch, and can use almost any random item as a capable blunt weapon.

Strengths: Griffin was gifted with a genius-level intelligence at a young age, excelling early-on in the fields of science and chemistry. This knowledge has made him a capable scientist, able to (almost) single-handedly develop a formula capable of turning one completely invisible. He has a driven, hardworking personality; able to focus for hours on end with his experiments. Griffin is a good man at heart, doing what he does to help further the fields of science and society with his experiments, the best interests of humanity in mind.

Weaknesses: Despite all his strengths, Griffin has his own set of weaknesses and shortcomings: Firstly, he is short-tempered, and has a difficult time controlling this anger when things don't work the way he wants them do, usually resulting in an object being thrown or smashed. Secondly, he has developed an addiction to the drug cocaine over the years, reaching a point where he needs to take the drug to get up in the morning. (It is speculated that his disheveled appearance and violent temper are side-effects of this habit) Lastly, Griffin has a difficult time interacting with others, due in part to the fact he has trouble feeling empathy or remorse for others. Because of this, he comes across as calloused, rude, or even disrespectful; though not out of any malevolent intention.

Relationships: Though mostly pent-up and introverted, Griffin maintains a close working and friendly relationship with Dr. Heather Jekyll, both of them assisting the other when it comes to any experiments. However, unbeknownst to Dr. Jekyll herself, Griffin has become infatuated with her; equal part in love with and in lust with her. However, he has a hard time coping with these feelings in any way other than drug-induced fantasies, and the occasional ungentlemanly glance.

Brief Bio: Born and raised by single father Frederick Griffin, a former crook and town drunk, the young Hawley had to bear the brunt of his father's reputation growing up. He was verbally abused by his own parent, being called (amongst other things), an 'accident', a 'mistake', and even so far as a 'punishment' when Mr. Griffin was especially intoxicated. Hawley also experienced abuse at school, being bullied constantly by his peers. This mistreatment lead to his own reclusiveness as an adult, and his apathetic, cynical tendencies. After finding he had a gifted interest in science, Hawley decided that he would strive to be better than his father, to earn a name for himself. With this newfound mission in mind, Hawley quickly began applying himself to the fields of science, earning various awards in school, and eventually an invitation to a prestigious medical university. While there, he began to study optical density and light refraction, believing himself to be on the verge of a magnificent scientific discovery. But Hawley's troubles weren't over yet. Feeling uncomfortable under his professor at the university, Hawley chose to leave the school entirely, moving into a dingy apartment to continue his work. Finding himself running out of finances, and his grumpy landlord breathing down his neck, Hawley made the impulsive decision to rob his own father, the older Mr. Griffin subsequently committing suicide - as the money stolen was not his own.

Working tirelessly to finish his experiment, Hawley finally produced a formula that would bend light and reduce the refractive index of physical objects, making them invisible. Initially planning to test the formula on himself, Hawley was rushed as his landlord became more persistent and intrusive as to what his young tenant was doing. Now out of time and soon-to-be-discovered, Hawley took the formula, becoming completely invisible.

Abandoning his clothes to remain undetected, Hawley made sure to set fire to the apartment before leaving, ensuring no trace of his formula would be found.

Wandering the streets cold, invisible, naked, and alone, Hawley was forced to steal clothes from a backstreet theatre shop in order to survive, donning a trenchcoat and hat, as well as binding his head in bandages, with black goggles functioning as eyewear. Now desperately searching to find a cure while slowly losing his own sanity, the Invisible Man is about to be caught up in events bigger than anyone could imagine....

Music Gallery:
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Children of Lord Dracula - ACTIVE
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Name: Viktor von Gesner

Age: 35

Sex: Male

Appearance:


Wardrobe Style: Perhaps considered 'vintage' for this day in age, Viktor makes sure his choice of clothing remains austere and formal. Favoring dark, caliginous colors, Viktor's typical attire consists of either a black overcoat or sports coat over a dark dress shirt/waistcoat combo with matching suit pants, black leather shoes, and a black leather silver-buckled belt. In any outfit he's seen wearing, he keeps a dark-colored scarf neatly tucked into his collar and usually dons a pair of black leather gloves, more for appearance's sake than actual utility.





Height: 5'11"

Weight: 154 pounds

Bio\History: Born in the German Empire to the Von Gesner family in 1883, Viktor lived the early part of his childhood moving from house to house. His father, Ludwig made little money as a carpenter, and struggled to make ends meet. However, when Viktor was only a young boy, his father received a letter from his brother, Markus in America; an invitation for the small family to come and work for him at a family-owned sawmill.

Boarding an immigration ship to America shortly after receiving the letter, the Von Gesner family found themselves enjoying the best part of the Second Industrial Revolution, as new technologies became available for labor, making work easier and production rates increased. Because of this, the family ended up becoming far wealthier, enough for Viktor to receive an education.

Finding himself enamored by history, Viktor applied himself to these studies, enough to journey onto university to receive a graduate's degree in history and a minor in archival science. Shortly after his graduation, however, his father, a longtime smoker, died due to lung cancer, leaving Viktor a moderate inheritance for him to make something of himself - a future.

Leaving America to head back to Germany in 1906, Viktor, now a young adult, found a comfortable job working at a history museum as a historian/archivist. He stayed in this position for a number of years, achieving moderate success as a hardworking citizen, just as his father would have wanted. But not all was to last. In 1914, World War sparked up between all the major powers of the world, causing mass chaos to erupt. Viktor did his best to remain out of the war, preferring his job as a historian to the soldier's life.

Avoiding the four-year conflict until it's end, Viktor decided that leaving Germany during the aftermath of the Great War would be best, and quickly set off to Transylvania, Romania, intrigued to see what historical marvels the region would have to offer.

There he met the enigmatic and mysterious Lord Dracula, a man of such refined mannerisms and grace that Viktor felt a certain connection to him, as though he wished to always be in the noble's presence. The two of them formed a close companionship that lasted for many weeks, until the fateful day that Viktor awoke to find puncture wounds in his neck...

Overcome by a debilitating illness that left him bedridden for days on end as he underwent the painful and severe transformation into a Vampire, Viktor died in his sleep, with no one to mourn for him.

He remained in a death-like state for only a few hours before awakening again in a rush, overcome by a terrible hunger, a hunger not for food or drink, but for blood. Contacted yet again by Lord Dracula, Viktor was promised he would receive answers to all his questions if only he returned to the lord's castle for an extended stay. Finding himself enjoying immortal life the longer he lived it, Viktor stayed at the castle, becoming one of Dracula's children.

Skills: Expert knowledge in the fields of history, archival science, and English, fluent in both German and English, charismatic and eloquent, almost an inhuman amount of patience and willpower.

Specialty Power(s):




Other: Though a native German citizen, Viktor's years spent in America, coupled with his century-long-life thus far as a Vampire have caused him to lose the majority of his accent, though a hint remains in his voice, and he will occasionally throw German words into his speech. Also, despite his growing misanthropic/cynical views on humanity, Viktor still holds ties to his own youth in the 19th and 20th Century, oftentimes found listening to music from the 1930s/40s/50s, as well as enjoying a good discussion on the politics of those times.
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Nightmares - INACTIVE -- Name: Kincaid 'Cade' Washington Age: 30 Gender: Male Appearance:
Former Occupation: Formerly a bodyguard of the Sundowner organization. Mode of Operation: Gunslinger History: Before entering the Nightmare Protocol, Kincaid Washington functioned as a regular member of society in the United Front. Though not directly a soldier or security officer, he served as part of a powerful and well-known bodyguard and bounty hunter organization known only as Sundowner. The organization was famously known for frequently assisting with the local government/law enforcement, even occasionally branching off towards vigilantism. As such, being a member was by no means shameful, and Cade was considered an honorary officer for his work there. Despite the reputation his job was given, Cade tried to keep a low-profile, and simply did the jobs he was paid for; only occasionally going out of his way. This career gave Cade a semi-prosperous, if slightly unstable life to enjoy. However, when the Faithful began using "The Word" against United Front cities, drastic measures had to be taken. Sundowner was temporarily integrated into the military, and the Nightmare Protocol was enacted as a countermeasure to the Faithful's immense power. Now without a job, running out of money, and the fear that his entire nation would be destroyed: Cade signed up, undergoing surgery to become something better. Loadout: Cade carries a light loadout to minimize weight while maximizing effectiveness. His typical mission loadout consists of four high-grade pistols that come with detachable silencers for discreet killings, hairpin triggers, and extra ammo hidden on his person. Along with these are a large amount of throwing knives, a grappling gun, and a combat knife.
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