Egregoroi: Action Psychopomps
Everybody dies. That's the unavoidable truth of life, and if by some miracle you manage to find a 'loophole' in the system to make yourself immortal in some description, then you're still going to die. Sorry. It really is inevitable, not matter how hard you try. If you're one of them, though, it's not about when you die - it's about how you die. The Egregoroi, hand picked agents of the Earth its self and its idea of death, enforce this universal truth. The Immortal who thinks it has it all worked out, hidden away quietly in some backwater and living out the rest of its eternal days might just find its self being paid a visit by one or a few of these morbid beings.
An Egregoroi is born when a person dies. That person then finds them self not quite dead, near the spot they died, with an odd creature which only they can seem to see lingering over their shoulder. That thing is their death, their Momento Mori, the face of how they died made manifest. Its appearance, personality and mannerisms all indicate what kind of death it was, some aspects more than others. For example; you got caught up in the world of crime and ended up gunned down by a cop, and when you were brought back you ended up with a Mori that resembled a police officer with a skull for a face and flame surrounding its head, with an indomitable personality and driven to keep its 'partner' in check - Death by harsh justice.
So you've just been brought back from your death, which you're certain was not that long ago, and then this spirit friend of yours gives you the run down: For now, you're back and you've been brought back for a specific reason - to hunt. You can feel it as well, an invisible force urging you to go somewhere, to find something and then fix it. You can consider resisting this urge, but the longer you do the more maddening it becomes. Eventually, you cave or you go mad.
You, though. You're being urged to a city, somewhere. All you know is that something is there, and it does not belong. You body and instincts tell you to go, and you can only fight it for so long. That thing that's been lingering around you - the Mori - seems eager to convince you as well.
Best get to it, before that whole madness thing starts.
Thanks for reading that (very) short introduction to Egregoroi! After a hiatus brought on by university life, I figured I'd try my hand at an RP I've been thinking of for a while. In short, as an Egregoroi you're a psychopomp. You guide things that have lingered on the Earth for too long to the afterlife, but your mission is a bit more difficult than that. The Egregoroi are created to deal with powerful instances of these 'things', among them being Level Graded Spirits and Immortal Beings.
Here's some
Interest? Thoughts? Let me know! I'd give it a bit before posting up any CS', just to make sure there's enough interest to start, but feel free to post whatever idea you may have anyway. Once the main thread is put up, more light will be shone on the key players of the story. If anyone wants to talk something over on Skype, give me a shout through PMs.
As a note if you consider making a character: Keep in mind that, while Egregoroi may be potentially very powerful, fresh Egregoroi are not at the top of this settings foodchain or anywhere near it. Think of a good, basic starting place which could then develop into something more in-depth and unique. In the example of Erica, she is starting as 'kinda tough and shit with a bit cold', but she could eventually turn into a real physical monster with the ability to manifest cold weather phenomena, blizzards and stuff. Basically, just keep a sort of progressive story narrative in mind.
Everybody dies. That's the unavoidable truth of life, and if by some miracle you manage to find a 'loophole' in the system to make yourself immortal in some description, then you're still going to die. Sorry. It really is inevitable, not matter how hard you try. If you're one of them, though, it's not about when you die - it's about how you die. The Egregoroi, hand picked agents of the Earth its self and its idea of death, enforce this universal truth. The Immortal who thinks it has it all worked out, hidden away quietly in some backwater and living out the rest of its eternal days might just find its self being paid a visit by one or a few of these morbid beings.
An Egregoroi is born when a person dies. That person then finds them self not quite dead, near the spot they died, with an odd creature which only they can seem to see lingering over their shoulder. That thing is their death, their Momento Mori, the face of how they died made manifest. Its appearance, personality and mannerisms all indicate what kind of death it was, some aspects more than others. For example; you got caught up in the world of crime and ended up gunned down by a cop, and when you were brought back you ended up with a Mori that resembled a police officer with a skull for a face and flame surrounding its head, with an indomitable personality and driven to keep its 'partner' in check - Death by harsh justice.
So you've just been brought back from your death, which you're certain was not that long ago, and then this spirit friend of yours gives you the run down: For now, you're back and you've been brought back for a specific reason - to hunt. You can feel it as well, an invisible force urging you to go somewhere, to find something and then fix it. You can consider resisting this urge, but the longer you do the more maddening it becomes. Eventually, you cave or you go mad.
You, though. You're being urged to a city, somewhere. All you know is that something is there, and it does not belong. You body and instincts tell you to go, and you can only fight it for so long. That thing that's been lingering around you - the Mori - seems eager to convince you as well.
Best get to it, before that whole madness thing starts.
Thanks for reading that (very) short introduction to Egregoroi! After a hiatus brought on by university life, I figured I'd try my hand at an RP I've been thinking of for a while. In short, as an Egregoroi you're a psychopomp. You guide things that have lingered on the Earth for too long to the afterlife, but your mission is a bit more difficult than that. The Egregoroi are created to deal with powerful instances of these 'things', among them being Level Graded Spirits and Immortal Beings.
Here's some
Interest? Thoughts? Let me know! I'd give it a bit before posting up any CS', just to make sure there's enough interest to start, but feel free to post whatever idea you may have anyway. Once the main thread is put up, more light will be shone on the key players of the story. If anyone wants to talk something over on Skype, give me a shout through PMs.
As a note if you consider making a character: Keep in mind that, while Egregoroi may be potentially very powerful, fresh Egregoroi are not at the top of this settings foodchain or anywhere near it. Think of a good, basic starting place which could then develop into something more in-depth and unique. In the example of Erica, she is starting as 'kinda tough and shit with a bit cold', but she could eventually turn into a real physical monster with the ability to manifest cold weather phenomena, blizzards and stuff. Basically, just keep a sort of progressive story narrative in mind.