Greetings friends. I've always been a fan of tortured individuals traveling together on a big ol' spirit quest while punching demons, werewolves, vampires, and what have you. So here I am.
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We will all be playing Prometheans, artificial beings who don't have a soul but REALLY want it and must go on a "Pilgrimage" to gain one. Either because you wanted help on your Pilgrimage or you were seriously tired of being alone you joined several other of The Created and formed a throng. Later, if all ends well, you could cement the friendship in a "Alchemical Pact" and reduce the effects of your Disquiet.
The end goal of our journey together will be entering the "New Dawn", becoming redeemed and gaining a honest to god soul in the process.
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The Rules
1). Basic things. Don't be jerks to each other and all that jazz.
2). The World of Darkness is not a nice place, we will not be adding to that. You may play as a jerk but you will NOT play as a villain.
3). At the very least I'm asking for two well made paragraphs here, grammar and spelling don't have to be awesome just tolerable. On that note no speed posting, wait for at least two other people to post before posting again.
4). Finally, have fun. If your not having fun than whats the point right? If you decide that you don't want to keep playing then tell me, I'll understand and we can deal with your character appropriately and if you leave on good terms than you can return to the fold at your own discretion.
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For those who don't know much about Promethean: The Created.
The Created: The Wretched, The Muses, The Nepri, The Riven, The Golem, and The Children of the Bomb.
A poor substitute for souls: Azoth, Pyros, and Vitriol.
The world is against you: Disquiet, Torment, and Wasteland.
Help for your Pilgrimage: Refinement and Transmutation.
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Character Sheet