“I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones" was a quote said by the Late Albert Einstein, he was at least half wrong. We as a human race survived World War Three without nuclear Devastation, at least, not completely. This though, does not mean Humans as a whole where not beaten down after the war, during and slightly after the war, nations fell and new rivalries where made. The East vs West rivalry that defined the 1900s and early 2000s are no longer how the alliance lines are drawn. Smaller alliances are made amongst nations, with group against group, nation against nation, this Newer World Order might be worse then the world we just escaped.
It's back, again. Ok guys, let me explain my little absence for well, the last 2 months. I had huge, and I mean huge, family problems (Not going to go in Detail about it, but yeah...) but I have luckily returned to admin this. I do believe that with my small break some people are ready for another RP of this standard, so it should be fun.
Age of Rebirth 3 shall still be freeform, but I will just add somethings that will hopefully have the RP last longer.
Rules 1. While this RP is labeled as Advanced, that means I expect long and meaningful posts. I will accept small grammatical mistakes. 2. Be Realistic (No Super Sci-Fi Techs) 3. I am the Law m8 4. Basic Roleplayer Guild rules apply. 5. History must start after 2015, nothing before. 6. OOC will be character based 7. No Godmoding/Metagaming 8. Have Fun Peeps 9. Only post your app in the Character section after it is accepted. 10. In the IC, wars will only be allowed at the start of the second page, this means that I need some reasons for wars to start. 11. Genocides are allowed, as well as conquering land from nations being played and not being played, but if you take land from a nation being played, please make sure you have permission first. 12. I will not allow people to use Nations from the last RP unless I rereview the app and I see an insane amount of quality that took a long time to develop. 13. Nukes are allowed, just highly discouraged by the International Community. A list of Plausible Technologies is here (Thanks Willy Vereb)
- Carbon-nanotubes: Their diverse properties make them potentially the building block of all near-future technology. They can be cathalists for various reactions, electrodes and the heart of computer systems (replacing silicon chips). They are also rather light yet strong which makes them important for buildings and vehicles. Cost-wise they'll be only marginally more expensive than steel if all costs are cut back with its massed use.
- Energy Storage: CNT-based batteries and supercapacitors will be smaller for the same stored power which is already a boon. In addition CNT makes fuel cell tech viable, somewhat expensive but a possible option for anything that consumes a lot of power. If larger energy densities are needed then they can use antimatter storage but such methods would be obviously expensive and only used in the most expensive cases. Think of the latter as this RP's equivalent of nuclear reactors. Basically you should be able to design storages with the capacity of a car battery but size as small as an ammo clip. Fuel cells can also allow you to substitute typical fuels for electricity if you want to.
- Fusion Reactors: At last this technology would be plausible during this RP. The question is about the scale. Neutron radiation hazard may also limit how small we are willing to build these (since you need some distance and shielding to avoid that issue). So nuclear-powered tanks might be an unlikely scenario still.
- Directed Energy Weapons: They won't be anywhere as convenient as shown in sci-fi. They fail as effective conventional weapons compared to guns. On the other hand they could be cheap (when compared to ordnance, not to handheld firearms) and certain types of radiation would require special protection. As such it'd be effective at disabling electronics or affecting soldiers regardless their protection. The question is whether radiation-weapons would be considered humane enough to avoid it being internationally banned.
- Railguns, coilguns: Oh yes, these will be there. Electromagnetic propulsion will be on the rise. Of the two designs railguns have more potential at smaller scales. With the advance of electronics though I'm not sure whether rails or coilguns are more efficient at large scales. It's up to you. Anyways, railguns with sufficient money and sophistication can replace any firearm we have. The difference would be important yet far from OP.
- Mechs, Walkers, Power Armors: Yeah, with some decades of sophistication and the energy issues solved you can start thinking about your walking vehicles and cool powered armors. Don't think you can build anything like the Gundam, though. Your soldiers may carry more with powered exoskeletons but they are no Ironman, either. Walker vehicles also have several issues in general but I think our nice and benevolent GM would make bits of allowances so long it isn't anything OP.
- Antimatter: The immense energy densities of antimatter would be necessary for certain technologies (especially the nukes). To get this you'd need colliders and particle accelerators designed for this purpose and even then the process would be very wasteful in energy so antimatter would remain expensive. Though you don't need too much of this to begin with. As for storage either electromagnetic traps (ie: Penning Trap) or using fullerenes/CNTs and their electron-dense structure to keep anti-protons. The latter would have a nice potential because you can store the mix as an inert black powder and can "activate" it by just burning it, which is amazing. This makes the "antimatter powder" simple to use and can be even an alternative for space rocket fuels.
- Pure Nukes: By either using lasers or bits of antimatter it's possible to start fusion without leaving behind nuclear fallout. In addition this makes it plausible to scale down nukes to almost any size, especially with the "antimatter powder" idea from above. All you need is a well-designed bomb casing, some explosives, tiny amounts of "antimatter powder" and tanks of liquid hydrgogen or other material you use for fusions. These methods also save up weight compared to older designs so a strategic warhead may even weigh below a ton.
13. Keep Arguments to PMs
MAP
Nation App Legal Nation Name (Such As United Soviet Socialist States of America): What Areas Do You Control (Territories): Flag or Banner (National and Political): Political Party (What Party leads the Nation): Type of Government (Easy Pz): Military (How many People and Military and Main Generals): Productions (What your nation Produces): History of the Nation (Easy Pz): Main Race (What is your State Race + Racial Demographics): Main Religion (What is your State Religion + Religious Demographics): Other:
WIP Legal Nation Name: Coptic Kingdom of Alexandria What Areas Do You Control: All of The Nile Delta Flag or Banner (National and Political):
Political Party (What Party leads the Nation): It is lead by the CAP (Christian Ancestral Party) Type of Government (Easy Pz): Similar government to the UK, a King rules as a figurehead while the democratically elected Ruler is the true decision maker of the nation. Military (How many People and Military and Main Generals): What your nation Produces): History of the Nation (Easy Pz): Main Race (What is your State Race + Racial Demographics): Main Religion (What is your State Religion + Religious Demographics): Other:
@MetalLoverWe have a similar game going with @Unfortunately Check the game called On The Brink of Instability. Maybe the two of you together can work out something.
I have interest in this Legal Nation Name (Such As United Soviet Socialist States of America): The Military Oligarchy of Byelorussia (MOB or Byelorussia for short) What Areas Do You Control (Territories): Modern Belarus, Baltic States, Poland, W. Ukraine (Kiev is not included) W. Russia (border is approx. 75 km. West of Moscow, and St. Petersburg is part of the nation) Flag or Banner (National and Political): flag-designer.appspot.com/gwtflags/Svg.. (IDK how to do images) Political Party (What Party leads the Nation): Federal Military Party Type of Government (Easy Pz): Stratocracy (Constitutionally sanctioned military government: en.wikipedia.org/wiki/Stratocracy) Military (How many People and Military and Main Generals): Large, Approx. 2 Million non-wartime troops, with another 2 million in reserve (out of a population of approx. 100 Million). General Tripariate of Aleksi Surgonev, Vladimir Brugonov, and Slawomir Sokoloff. High Commander of all armed forces Boris Stolarz Productions (What your nation Produces): Military Equipment, Lumber (Baltic), Coal/Metals (Polish), Oil (Belarus) History of the Nation (Easy Pz): Following the Third World War, General Stolarz led the Belarussian military into neighboring countries weakened by the war. Seeing his great conquests in Poland and Russia, the Baltic states voluntarily joined his empire. A short war with Ukraine captured the most recent territories. The Government is organized by state division military commanders. Each dependency (Belarus, Poland, Russia, etc.) puts forth one General to a council, which is in turn managed by the General Tripariate, which is in turn managed by the High Commander (Commander in Chief). Main Race (What is your State Race + Racial Demographics): Caucasian. To be more specific, Belarussian, Polish, Estonian, Latvian, Lithuanian, Ukrainian, Russian Main Religion (What is your State Religion + Religious Demographics): Russian Orthodox Christianity Other: No Comment
Let me know if anything needs changing/more detail.