Not a full idea, but I think it'd be interesting to try and do.
An accident occurred, suddenly ending the lives of a group of people--namely, us. Just like one of those reincarnation fantasy novels, those that want to keep on living are given the opportunity to be reborn into another world! Of course, since the god is doing this out of boredom, he adds on a condition as an experiment to make it more interesting: everyone's souls are going to be born into one, shared body!
God plans on being pretty lax in this experiment, letting souls out if it gets too hectic for them, and planting in souls that want to join in.
There are a few ways we could go about the "multiple souls, one body" thing:
1. Teamwork - Everyone's personality influences the body, and so there needs to be some level of agreement in what's going to happen("Confess to her!" "Let's do it!"). This will, imaginably, require more collaboration between the role-players.
2. ANARCHY! - Do what you want, whenever you want. Naturally, it will flow better if you try to go along with what's happening, but you aren't really restricted to it. The character will probably seem impulsive to others.
3. Suggestions - A combination of the above two. Take turns controlling the body, the rest suggesting what should be done. These suggestions can be ignored, but so can the turn order.
An accident occurred, suddenly ending the lives of a group of people--namely, us. Just like one of those reincarnation fantasy novels, those that want to keep on living are given the opportunity to be reborn into another world! Of course, since the god is doing this out of boredom, he adds on a condition as an experiment to make it more interesting: everyone's souls are going to be born into one, shared body!
God plans on being pretty lax in this experiment, letting souls out if it gets too hectic for them, and planting in souls that want to join in.
There are a few ways we could go about the "multiple souls, one body" thing:
1. Teamwork - Everyone's personality influences the body, and so there needs to be some level of agreement in what's going to happen("Confess to her!" "Let's do it!"). This will, imaginably, require more collaboration between the role-players.
2. ANARCHY! - Do what you want, whenever you want. Naturally, it will flow better if you try to go along with what's happening, but you aren't really restricted to it. The character will probably seem impulsive to others.
3. Suggestions - A combination of the above two. Take turns controlling the body, the rest suggesting what should be done. These suggestions can be ignored, but so can the turn order.