Name/Flag/Faction:
Location/Sphere of Influence:
The 7th Rift Replenishment Fleet operates primarily out of their former home station of the Perdacoth Rift Station, the first Rift station situated West of Sol. See attached image for reference.
Summary:
The 7th Rift Replenishment Fleet are the remnants of Ex-Confederate Naval Forces who found themselves berthed at Perdacoth Rift Station for repairs and resupply when the bombs fell. As military and civilian leadership fell silent, command was quickly reestablished by Commodore Anne Perkins, who placed all military and civilian vessels under her command via marshal law. Now, the name of this remnant fleet serves as a bitter reminder of the past, for those whose paths they come across, the 7th are hardly indistinguishable from the pirates and criminals they once hunted. The 7th Rift Replenishment Fleet is content to collect supplies via foraging (or raiding, depending on who is spoken to), guided by the misguided principle of maintaining control over Perdacoth Station by any means. Amongst the military leadership, they hope to one day rebuild the Confederacy, without the civilian bureaucracy the crippled the old government. However, supply and manpower shortages keep that goal far down the road for the time being.
Resources:
Pre-War data available suggested that Perdacoth Station served as a major supply and repair depot for the Confederate Fleet. However, said supplies are not limitless, and border skirmishes and foraging supply runs have made it clear that the 7th has to see to the bounty and "generosity" of nearby systems and worlds for future sustainability. Publicly available Pre-War data suggested that major supply/repair depots had enough supplies on hand to operate at least ---- (data corruption) ----. The 7th retains sole control over both the Rift station itself, and the valuable fuel depot of the nearby gas giant Caldor Prime.
Administration:
The 7th Rift Replenishment Fleet is run via a military hierarchy, with all power derived from its highest ranking officer, Commodore Perkins. They've retained much and more of their former Confederate military and governmental structure, though now without civilian oversight. For all intents and purposes, the 7th can be best described as a military dictatorship or Warlord faction.
Strengths/Weaknesses:
History:
Once is a while, competent commanders arise within the ranks of the Confederacy. Perhaps more often than not, these commanders succumb to the allures of power within the ladder climbing of the military. Yet, of those, Anne Perkins learned to play both sides, not only rising through shrewd political cooperation, but also tactical knowledge and ability. In the end, she found herself as Commodore, installed as the commanding officer of Perdacoth Station. For those who knew her in the academy, they all would remember how driven she was, to the cause of the Confederacy. This one individual is the embodiment of the 7th RRF. As news reached her of the apocalypse upon Sol, she quickly seized control of the station and its assets, and intends to use them with deadly military efficiency for the betterment of the Confederacy and the Western Expanse.
7th Rift Replenishment Fleet
Ex-Confederate Armed Forces Remnants
Location/Sphere of Influence:
The 7th Rift Replenishment Fleet operates primarily out of their former home station of the Perdacoth Rift Station, the first Rift station situated West of Sol. See attached image for reference.
Summary:
The 7th Rift Replenishment Fleet are the remnants of Ex-Confederate Naval Forces who found themselves berthed at Perdacoth Rift Station for repairs and resupply when the bombs fell. As military and civilian leadership fell silent, command was quickly reestablished by Commodore Anne Perkins, who placed all military and civilian vessels under her command via marshal law. Now, the name of this remnant fleet serves as a bitter reminder of the past, for those whose paths they come across, the 7th are hardly indistinguishable from the pirates and criminals they once hunted. The 7th Rift Replenishment Fleet is content to collect supplies via foraging (or raiding, depending on who is spoken to), guided by the misguided principle of maintaining control over Perdacoth Station by any means. Amongst the military leadership, they hope to one day rebuild the Confederacy, without the civilian bureaucracy the crippled the old government. However, supply and manpower shortages keep that goal far down the road for the time being.
Resources:
Pre-War data available suggested that Perdacoth Station served as a major supply and repair depot for the Confederate Fleet. However, said supplies are not limitless, and border skirmishes and foraging supply runs have made it clear that the 7th has to see to the bounty and "generosity" of nearby systems and worlds for future sustainability. Publicly available Pre-War data suggested that major supply/repair depots had enough supplies on hand to operate at least ---- (data corruption) ----. The 7th retains sole control over both the Rift station itself, and the valuable fuel depot of the nearby gas giant Caldor Prime.
The 7th Rift Replenishment Fleet operates a collection of older Confederate warships, vessels that have certainly seen better days. While no exact number has been positively verified, intelligence and firsthand encounters report they operate Huscarl Class Corvettes, Morningstar Class Frigates, and Silesia Class Destroyers.
Administration:
The 7th Rift Replenishment Fleet is run via a military hierarchy, with all power derived from its highest ranking officer, Commodore Perkins. They've retained much and more of their former Confederate military and governmental structure, though now without civilian oversight. For all intents and purposes, the 7th can be best described as a military dictatorship or Warlord faction.
Strengths/Weaknesses:
Strengths of the 7th RRF
- Military Discipline - Trained and drilled since the day they joined the armed forces, the 7th are a force to be reckoned with. War is their profession first and foremost, and now with the very real prospect of war consuming the once proud Confederacy, they are ready to put their years of training, drilling, and exercising to the test.
- Weapons of War - The 7th RRF inherited all the years and untold billions of dollars of military industrial might of the Confederacy. The ships may be slightly older and less modern, yet they were all designed from the ground up to fight in war and survive. These deadly machines, ships, and weapons are ready for whatever may come.
- Perdacoth Station - While their sphere of influence may be smaller than other emergent factions, their base of power is a fortress all unto itself. The military dockyard of Perdacoth Station served as the primary Confederate naval stronghold of the Western Expanse, and all of its stockpiled arms, munitions, and supplies are now solely under the control of the 7th RRF.
Weaknesses of the 7th RRF
- Specialized Training - All you need is a group of men, or women, give them matching clothes, a few hours training, something that passes for a weapon, and you have an army, not the best army, but still an army nonetheless. That can’t happen with the navy, any navy. Any ship, no matter how crude, requires considerable energy and materials to create. The army can replace its cannon fodder in hours; for us, it might take years. This tends to make us more pragmatic than our compatriots in green. We tend to look at a situation with a bit more… I don’t want to say caution, but perhaps more strategic conservatism. Withdraw, consolidate, husband your resources.
- Hostile Region - The Western Expanse has for decades, been the next frontier of the Confederacy, a Wild West so to speak. Funds and supplies were always needed from the more developed regions of the Confederacy. With Sol completely locked down, whatever the 7th RRF has, is all they will have for the foreseeable future.
- Confederate Nepotism - While Commodore Anne Perkins has done what she could to assign less than stellar subordinates into positions that will not do more harm than good within the overall fleet, not everyone can be monitored at all times, and those from Sol and other influential worlds, bide their time and seek their own glory.
History:
Once is a while, competent commanders arise within the ranks of the Confederacy. Perhaps more often than not, these commanders succumb to the allures of power within the ladder climbing of the military. Yet, of those, Anne Perkins learned to play both sides, not only rising through shrewd political cooperation, but also tactical knowledge and ability. In the end, she found herself as Commodore, installed as the commanding officer of Perdacoth Station. For those who knew her in the academy, they all would remember how driven she was, to the cause of the Confederacy. This one individual is the embodiment of the 7th RRF. As news reached her of the apocalypse upon Sol, she quickly seized control of the station and its assets, and intends to use them with deadly military efficiency for the betterment of the Confederacy and the Western Expanse.