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    1. Aerith of Brae 8 yrs ago

Status

Recent Statuses

8 yrs ago
Current Some things have happened and the potential for tragedy has hit full force. If replies are slow, I apologize.
1 like
8 yrs ago
Busy today and possibly tomorrow due to building a pool. Posts may come slow if they come at all.
8 yrs ago
Looking for lots of RP.
2 likes

Bio

I'm a single mother who's been RPing for over 15 years.

I enjoy anything medieval/fantasy related and several other RPs.

I get irked easily by people who don't know the difference between "Their", "There", and "They're". Also the ones who use "U" instead of "You".

I'm currently trying to garner interest in my original concept RP, Return of the Dragonlords.http://www.roleplayerguild.com/topics/127256-return-of-the-dragonlords/ooc#post-3693683

I won't give out any off-site contact info here but if you're interested in asking I have Facebook, Skype, and Yahoo. I might be persuaded to give the info via PMs.

Most Recent Posts

I express interest


Alright. You can either post up a character sheet or PM me what you come up with first just to make sure everything's approved, whichever you're comfortable with.
Kynna of the Heavens


Name: Kynna Brilene

Age: She appears around the age of 18, though she doesn't know for sure.

Race: Human

Inherent Ability: Toughness.

Acquired Abilities:

Healing: Kynna is able to heal with just a touch of her hand and pure will. Though this leaves her weakened when healing a large or otherwise deadly wound, and she is unable to heal anyone too close to death.

Visions: Kynna will eventually begin to have visions.

Reserved: A third ability may appear in the story line but for now she only has two (though one will only begin to happen later).

Appearance:



Personality: Kynna is a quiet young woman with a gentle nature about her. Soft-hearted, she cares deeply for those she considers her friends and is willing to risk her life to help them. She can't bare the thought of taking life, and for this reason, she does not kill for her food.

History: Not much is known about Kynna, even to herself. All she knows is that she woke one day in the middle of a field when she was very young. At the age of sixteen, her adoptive father was badly injured by bandits. She healed him. She has been on the run since the discovery of her magic, and has finally entered the Blackwood.
Kynna of the Heavens


Name: Kynna Brilene

Age: She appears around the age of 18, though she doesn't know for sure.

Race: Human

Inherent Ability: Toughness.

Acquired Abilities:

Healing: Kynna is able to heal with just a touch of her hand and pure will. Though this leaves her weakened when healing a large or otherwise deadly wound, and she is unable to heal anyone too close to death.

Intuitioni: Kynna has very strong intuition. These will eventually lead up to occasional visions, but the intuition on things is still stronger. This intuition is her driving force, and she's always pulled to where she needs to go. Unfortunately for Kynna, she doesn't yet realize this is an actual gift.

Heaven Song: Arvas has bestowed upon his daughter a very unique gift. Because of her hatred for taking life, Kynna is able to change the mood of those around her. (She will be unaware of this for a while). By playing a flute, she is able to calm the very souls of people and spirits. Although, if a sad tune is played, they become saddened, just as a shrill sound might cause severe pain.

Appearance:



Personality: Kynna is a quiet young woman with a gentle nature about her. Soft-hearted, she cares deeply for those she considers her friends and is willing to risk her life to help them. She can't bare the thought of taking life, and for this reason, she does not kill for her food.

History: Not much is known about Kynna, even to herself. All she knows is that she woke one day in the middle of a field when she was very young. At the age of sixteen, her adoptive father was badly injured by bandits. She healed him. She has been on the run since the discovery of her magic, and has finally entered the Blackwood.
The OOC for the Dragonlords RP as well as all the detailed information can be found here:

roleplayerguild.com/topics/127306-retu..
The OOC for the Dragonlords RP along with all the details can be found here:

roleplayerguild.com/forums/4-casual-ro..
Prologue


Many years ago, the Druids foretold a great prophecy. They saw the burning of the Four Nations at the hands of a child born with magic. Upon the wings of Dragons, the child and all his followers would change the fate of the Four Nations as a whole. Fearing the Druid’s prophecy, the three of the four Kings issued a proclamation. Magic was outlawed. Those who practiced magic would be hunted down and eradicated.

The Great Purge began in the First Kingdom, Darrodell. High King Arnidas sent his troops across the lands. Thousands perished. Any family known to practice magic was driven out or slaughtered. Dragons were a main target. The once revered beasts were hunted far and wide, until no more remained. Soon, the other kingdoms followed suit. High King Athretes allied with Arnidas with the Second Kingdom, Marsote after only a few months. Soon, King Leoni of the Third Kingdom of Serdel also joined the Purge.

Only the High Queen of the Fourth Kingdom of Randma, Kaelyn, showed mercy. Refusing to slaughter her own people, she allowed those in her kingdom born with magic to live. Many fled to Randma for safety from the other kingdoms. Queen Kaelyn’s refusal to follow the King's proclamations did not come without cost; however.

War ensued. For twenty long years, Randma was attacked time and time again. If Kaelyn would not submit, then her people would be destroyed. Those who had once found solace with the Queen soon found themselves victims of war. The three Kings marched against Randma, destroying those with magic, and those without it.

In a final battle against the Three Kingdoms, High Queen Kaelyn called to her all the magic she could find within the kingdom. A great barrier was placed around the Capital, Aurora. At the edge of the Four Kingdoms, and with nowhere left to go, the barrier kept the Kings at bay. What had once been a bastion of hope lay in ruins after the Twenty Year War.

Elves were driven to distant shores. Dragons were all but extinct. Magic was forbidden in all the lands. Randma was forgotten, and soon the once proud lands were no more than forbidden wilds. Centuries passed. History became legend, and those who once knew the tales of magic were all but forgotten.-


Synopsis

One hundred years after the Purge turned the kingdom of Randma into nothing more than forbidden wilds, a group of adventurers find themselves on an epic journey. Encountering creatures and people thought long extinct, these brave souls must find the courage to save their people. To do so, they must bring magic back into a world that chased it out.

Our story will begin in Blackwood, the forest that marks the beginning of the Forbidden Wilds and thought to be no more than a dangerous forest that stretches for hundreds of miles. Somehow, your character(s) find themselves in the Blackwood. You may post how your character(s) got there in your opening post, or you might reveal small details throughout the RP as glimpses of your character(s)'s past. It's up to you.

Character Creation


Interested parties may play one of the below races.



















You may play up to two characters during this RP.

Each character will be limited to one inherent ability and three acquired abilities. (The exception to this will be the Guardians, whose powers and abilities are pre-set when in dragon form.)

All acquired abilities must be approved before they are useable.

The Dragonlords


(Note: First names and genders of the Dragonlords can be changed depending on player preference. Dragonlords will not know they are such until later in the RP. Each one is a descendant of an Old God, though they are unaware of this as well.)

Dragonlords. They're names have been sung as legends, though now they are known only as myths. These beings were once thought so powerful that one was said to have leveled an entire city. According to myth, only one Dragonlord is born at a time. They are capable of speaking to dragons, and even have some capabilities as dragons. One Dragonlord was once said to possess the ability to create a toxic fog that caused his enemies to fall into a permanent sleep. Little is known about Dragonlords today; however. Most have never even heard of them, as those who once knew of the power of the Dragonlords were slain, and their memories forgotten.

What happens, one wonders, when there is not one Dragonlord, but four? What purpose do the Gods have for so many? The Return of the Dragonlords is nigh, and the world will be forever changed.

Kynna of the Heavens (Female)

Daughter of




Argoth of the Rain (Male)

Son of




Avelle of the Earth (Female)

Daughter of




Cedran of the Shadow (Male)

The son of




Dragonlord Counterparts
(The Guardians)


(Note: First names and genders of the counterparts may be changed due to player preference.)

The counterparts of the Dragonlords are guardians. They are Celestial Dragons sent by the Gods themselves to watch over their children. However, they cannot reveal that the Dragonlords are children of the Gods. Each Guardian corresponds with one of the Dragonlords and has the ability to take on human (or whatever race they choose) form. (Which is preferred when traveling).

[Mikael] Dragneel, the Life Bringer (Male)





Ashada, the Skycryer (Female)





Veshnu, the Earthshaker (Male)





Unamia, the Death Bringer (Female)





Character Sheets


Please be sure to include all of the following information on each character you wish to play.

Name: First, last, nickname (these will be aliases for the guardians. Please include their real name in parentheses)

Age: (Guardians should put how old their human form looks, as well as anyone playing a dragon.)

Race:

Inherent Ability: Please remember you only get one of these dependent on your race.

Acquired Abilities: Please give detailed descriptions of these abilities. i.e: range, what happens when it's used, what the consequences are for using it, ect. Also please keep these relative to your race. i.e: A druid would not be able to summon an elemental.

Remember, Dragonlords and Guardians are the exception to this and may choose abilities related to the element they are born/serve under.

Appearance: Please include a visual reference, though if you would like to include a description, you may do so.

Personality: Are they the quiet type? Easily angered? Shy?

(Optional)History: You may give a brief description or go full out. (Dragonlords please note that how you came to be in Blackwood should be illustrated in some way both in this category and the RP itself.)
Prologue


Many years ago, the Druids foretold a great prophecy. They saw the burning of the Four Nations at the hands of a child born with magic. Upon the wings of Dragons, the child and all his followers would change the fate of the Four Nations as a whole. Fearing the Druid’s prophecy, the three of the four Kings issued a proclamation. Magic was outlawed. Those who practiced magic would be hunted down and eradicated.

The Great Purge began in the First Kingdom, Darrodell. High King Arnidas sent his troops across the lands. Thousands perished. Any family known to practice magic was driven out or slaughtered. Dragons were a main target. The once revered beasts were hunted far and wide, until no more remained. Soon, the other kingdoms followed suit. High King Athretes allied with Arnidas with the Second Kingdom, Marsote after only a few months. Soon, King Leoni of the Third Kingdom of Serdel also joined the Purge.

Only the High Queen of the Fourth Kingdom of Randma, Kaelyn, showed mercy. Refusing to slaughter her own people, she allowed those in her kingdom born with magic to live. Many fled to Randma for safety from the other kingdoms. Queen Kaelyn’s refusal to follow the King's proclamations did not come without cost; however.

War ensued. For twenty long years, Randma was attacked time and time again. If Kaelyn would not submit, then her people would be destroyed. Those who had once found solace with the Queen soon found themselves victims of war. The three Kings marched against Randma, destroying those with magic, and those without it.

In a final battle against the Three Kingdoms, High Queen Kaelyn called to her all the magic she could find within the kingdom. A great barrier was placed around the Capital, Aurora. At the edge of the Four Kingdoms, and with nowhere left to go, the barrier kept the Kings at bay. What had once been a bastion of hope lay in ruins after the Twenty Year War.

Elves were driven to distant shores. Dragons were all but extinct. Magic was forbidden in all the lands. Randma was forgotten, and soon the once proud lands were no more than forbidden wilds. Centuries passed. History became legend, and those who once knew the tales of magic were all but forgotten.-


Synopsis

One hundred years after the Purge turned the kingdom of Randma into nothing more than forbidden wilds, a group of adventurers find themselves on an epic journey. Encountering creatures and people thought long extinct, these brave souls must find the courage to save their people. To do so, they must bring magic back into a world that chased it out.

Our story will begin in Blackwood, the forest that marks the beginning of the Forbidden Wilds and thought to be no more than a dangerous forest that stretches for hundreds of miles. Somehow, your character(s) find themselves in the Blackwood. You may post how your character(s) got there in your opening post, or you might reveal small details throughout the RP as glimpses of your character(s)'s past. It's up to you.

Character Creation


Interested parties may play one of the below races.



















You may play up to two characters during this RP.

Each character will be limited to one inherent ability and three acquired abilities. (The exception to this will be the Guardians, whose powers and abilities are pre-set when in dragon form.)

All acquired abilities must be approved before they are useable.

The Dragonlords


(Note: First names and genders of the Dragonlords can be changed depending on player preference. Dragonlords will not know they are such until later in the RP. Each one is a descendant of an Old God, though they are unaware of this as well.)

Dragonlords. They're names have been sung as legends, though now they are known only as myths. These beings were once thought so powerful that one was said to have leveled an entire city. According to myth, only one Dragonlord is born at a time. They are capable of speaking to dragons, and even have some capabilities as dragons. One Dragonlord was once said to possess the ability to create a toxic fog that caused his enemies to fall into a permanent sleep. Little is known about Dragonlords today; however. Most have never even heard of them, as those who once knew of the power of the Dragonlords were slain, and their memories forgotten.

What happens, one wonders, when there is not one Dragonlord, but four? What purpose do the Gods have for so many? The Return of the Dragonlords is nigh, and the world will be forever changed.

Kynna of the Heavens (Female)

Daughter of




Argoth of the Rain (Male)

Son of




Avelle of the Earth (Female)

Daughter of




Syn of the Shadow (Male)

The son of




Dragonlord Counterparts
(The Guardians)


(Note: First names and genders of the counterparts may be changed due to player preference.)

The counterparts of the Dragonlords are guardians. They are Celestial Dragons sent by the Gods themselves to watch over their children. However, they cannot reveal that the Dragonlords are children of the Gods. Each Guardian corresponds with one of the Dragonlords and has the ability to take on human (or whatever race they choose) form. (Which is preferred when traveling).

Dragneel, the Life Bringer (Male)





Ashada, the Skycryer (Female)





Veshnu, the Earthshaker (Male)





Unamia, the Death Bringer (Female)





Character Sheets


Please be sure to include all of the following information on each character you wish to play.

Name: First, last, nickname (these will be aliases for the guardians. Please include their real name in parentheses)

Age: (Guardians should put how old their human form looks, as well as anyone playing a dragon.)

Race:

Inherent Ability: Please remember you only get one of these dependent on your race.

Acquired Abilities: Please give detailed descriptions of these abilities. i.e: range, what happens when it's used, what the consequences are for using it, ect. Also please keep these relative to your race. i.e: A druid would not be able to summon an elemental.

Appearance: Please include a visual reference, though if you would like to include a description, you may do so.

Personality: Are they the quiet type? Easily angered? Shy?

(Optional)History: You may give a brief description or go full out. (Dragonlords please note that how you came to be in Blackwood should be illustrated in some way both in this category and the RP itself.)
Of course. I'll be working on the OOC today, but it may be tomorrow or Monday before I get it up. My weekend has gotten unexpectedly busy.
Well, now that I have some interest in it, I suppose I could go ahead and start working on the OOC tomorrow for it. It's just too late at night for me to do it since I know it'll likely take the better part of the day for me to get all the details worked out.
PM'd you.
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