Arisha heavily relies on Strength and Intelligence to increase her swordsmanship and magic attacks, respectively. Her most defining characteristic is the addition of a blue mana bar beneath her SP bar. Arisha is a heavily skill reliant character, and in the hands of an experience player, has the potential to compete with the likes of Lann and Hurk in terms of DPS. With a vast array of invulnerability frames, dodges and blocks, Arisha has no need to ever retreat from the fray. Able to constantly stay right in the action, the Silver Witch is an engaging and rewarding character in every aspect. Arisha is unique, in that she has no smash combination attacks; instead she has a five hit 'normal' combo, with her fourth and fifth strikes counting as smash attacks. The Mana Crystal she throws with the smash key acts as an extension of her arsenal, and is used for long range attacks, large explosions and area of effects, or allowing Arisha to trade places with it. She can also enchant her sword with Mana Blade, replacing her normal attacks with Arcane Flurry, a six string combo of frenzied smashes. The Silver Witch's survivability consists of her dodge, Diffusion Shift, which is a straight dash with small invulnerability frames, Diffusion Warp, which allows Arisha to trade places with her Mana Crystal and deal damage in the line created between it and her, Mana Drain, which blocks incoming attacks similar to Fiona's Guard, and Active: Ruin Blade, which, when activated successfully, gives her a decent duration of invulnerability frames. Finally, Arisha is capable of controlling time and space, completely stopping the enemy and allowing her allies to deal damage uncontested with Temporal Shift.
Personality| Casey is very easily agitated, almost kind of a hot head with the way he responds to things and very quick to anger even though that can often get him into trouble. Though he often likes to play himself off as being the cool and collected type, that's just not the case, being thrown into the current situation almost seems to charge the flaring temper of his and he becomes almost pacey in the way a trapped animal is. Not exactly a good partner kind of guy, Casey is almost a struggle to keep up with and likes to keep to himself to an almost obsessive degree. He has a bit of anxiety and sometimes things set him on edge to a point where he ends up very high strung and much sharper than before, this anxious behavior can make him very touchy and it's kind of a pain in the ass for anyone involved. He has a chill side but you have to really press to get it out of him though it only seems to come out when he's feeling hopeless and it's a lot of passive comments about how sure he is that he's going to die. Bio| Casey was born with four siblings and into something of an upscale home, he had rich parents and he was sort of spoiled though being the oldest of the five, he had a tendency to feel left out in the strangest scenarios. This feeling of being left out caused him to start acting out by becoming something of a temperamental child, starting around the age of fourteen. He began making shows of screaming at his mother and causing an overall problem within the household. He had a habit of breaking things, starting off as a way to focus attention on himself rather than his younger siblings and instead becoming something of a juvenile delinquent. Getting halled off in police cars didn't seem to slow him down and spending time in the juvenile hall at the age of seventeen just helped him meet a girl named Laura. He was immediately caught up in her and decided almost too quickly that he was in love with her, sparking a romance between the two that had a bit of a bite to it, so to say, and she ended up changing him which kind of knocked his world off-kilter and just ended up making him more angry. He was sent home after awhile, choosing to keep his new identity a secret and trying to to get by until this happened and now he's even more confused, and incredibly angry. Other| I'm sorry his bio is so short, I'm really bad at bios but that's the jist of it. He's got explosive anger disorder, and anxious personality disorder. He's a Gemini.
I was thinking more of a Vampire Diaries approach to it, so like, the vampires that are made through exchanging blood, by like feeding their blood to the human and killing the human so that in a matter of days or something, they'll become a vampire upon awakening. They have the fangs and stuff, and they're generally kind of a classic vampire trope, superhuman strength, speed and whatnot but he's like new, so he probably kind of sucks at most of that.
"Okay...this is the four and we are at Denver! Right? Yup! Anyways we are in a lot of fucking trouble and! There are stringy guys outside!!!! AHH- GOT GO!"
(Will update every once in a while when the plot advances. )
The universe's are falling apart. The shard of everything has cracked and only a certain four will be able to save the entire existence of the universe. Time slowly slips away and the laws of the universe are becoming false. And space is ripping apart as white areas show; symbolizing that space has disappeared from that area. And now the laws are bent and all of imaginations are becoming a reality. Our memories are becoming mixed and earth has been invaded by multiple monsters/demons/ almost everything that was thought out through history. But the four will team up and find this 'shard' and fix the chaos.
Look at the coding bar, below the posting box. Anyways...there are different types of vampires, there are many ways a vampire is described like in twilight, so...yeah. If you can describe what the 'Vampire' race is like then you will be accepted.
Arisha heavily relies on Strength and Intelligence to increase her swordsmanship and magic attacks, respectively. Her most defining characteristic is the addition of a blue mana bar beneath her SP bar. Arisha is a heavily skill reliant character, and in the hands of an experience player, has the potential to compete with the likes of Lann and Hurk in terms of DPS. With a vast array of invulnerability frames, dodges and blocks, Arisha has no need to ever retreat from the fray. Able to constantly stay right in the action, the Silver Witch is an engaging and rewarding character in every aspect. Arisha is unique, in that she has no smash combination attacks; instead she has a five hit 'normal' combo, with her fourth and fifth strikes counting as smash attacks. The Mana Crystal she throws with the smash key acts as an extension of her arsenal, and is used for long range attacks, large explosions and area of effects, or allowing Arisha to trade places with it. She can also enchant her sword with Mana Blade, replacing her normal attacks with Arcane Flurry, a six string combo of frenzied smashes. The Silver Witch's survivability consists of her dodge, Diffusion Shift, which is a straight dash with small invulnerability frames, Diffusion Warp, which allows Arisha to trade places with her Mana Crystal and deal damage in the line created between it and her, Mana Drain, which blocks incoming attacks similar to Fiona's Guard, and Active: Ruin Blade, which, when activated successfully, gives her a decent duration of invulnerability frames. Finally, Arisha is capable of controlling time and space, completely stopping the enemy and allowing her allies to deal damage uncontested with Temporal Shift.
<div style="white-space:pre-wrap;">Arisha heavily relies on Strength and Intelligence to increase her swordsmanship and magic attacks, respectively. Her most defining characteristic is the addition of a blue mana bar beneath her SP bar. Arisha is a heavily skill reliant character, and in the hands of an experience player, has the potential to compete with the likes of Lann and Hurk in terms of DPS. With a vast array of invulnerability frames, dodges and blocks, Arisha has no need to ever retreat from the fray. Able to constantly stay right in the action, the Silver Witch is an engaging and rewarding character in every aspect. Arisha is unique, in that she has no smash combination attacks; instead she has a five hit 'normal' combo, with her fourth and fifth strikes counting as smash attacks. The Mana Crystal she throws with the smash key acts as an extension of her arsenal, and is used for long range attacks, large explosions and area of effects, or allowing Arisha to trade places with it. She can also enchant her sword with Mana Blade, replacing her normal attacks with Arcane Flurry, a six string combo of frenzied smashes. The Silver Witch's survivability consists of her dodge, Diffusion Shift, which is a straight dash with small invulnerability frames, Diffusion Warp, which allows Arisha to trade places with her Mana Crystal and deal damage in the line created between it and her, Mana Drain, which blocks incoming attacks similar to Fiona's Guard, and Active: Ruin Blade, which, when activated successfully, gives her a decent duration of invulnerability frames. Finally, Arisha is capable of controlling time and space, completely stopping the enemy and allowing her allies to deal damage uncontested with Temporal Shift.</div>