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    1. Aleranicus 11 yrs ago

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8 yrs ago
Current Revving the Writing Engine

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Curses! The one thing I'm terrible at- finding and figuring out how to post pictures lol.

Will try to have one up this evening, but if not, will spend my time reading the story thus far!
I was considering a vehicle crew, for either an armored car or a Gallian light tank.

Thoughts on if that'd fit in the narrative?
This still open to newbies? :P
Hullo hullo!

Would the circus have any room for a clockwork magician/engineer in its ranks, or is this thread now closed to new characters?

Image: can't get this blasted thing to work right! Here's a link until further notice. http://www.deviantart.com/art/gentleman-379220932

Name: Arno de Lunae

Gender: Male

Age: 132 years, 7 months, three hours and 12 minutes old. Appearance 20.

Role in the Circus: Clockwork Magician

Magic: Unmoved Mover (Telekinesis) - Arno's power is slight, almost negligible in comparison to most of the other performers of the Cirque. His ability to move objects with his mind cannot be extended beyond the lifting of a few pounds. His prior career as a clockmaker has been put to use in designing fantastic contraptions for use in the Cirque, turning them into themed tents for guests to enjoy, winding them up like precision music-boxes with his mind and letting them loose to endear themselves in the guests' imaginations.

Current Attractions - The Clockwork Menagerie (A collection of brass and iron fantastical creatures available for younger guests to interact with; dragon is down for repairs; Ages 3+)
The Tsarina's Ball (Guests and entertainers alike can step onto a classical dance floor, the clockwork automatons moving with grace and precision in a flowing waltz; Ages 16+)

Reason for joining Cirque de Noir: Traded his soul for his lover's life to be spared in the Great War. The lover has forgotten Arno existed, moving on after surviving the trenches.

Past Life: Arno is the eldest and only son of the de Lunae family of Alsace Lorraine. Once famed clock makers throughout Europe, their pieces can now only be remembered and treasured by eccentric collectors and museums. Arno was raised in the family trade along with his younger sister and showed real promise in carrying on the family work. He left for a formal education in engineering in Berlin around 1908, followed by a kind of work-study in Paris after graduation. Returning home, his family was surprised and shocked at what he had become.

Arno's combination of German mechanical efficiency and Parisian artistry led to the creation of a revolutionary line of watches for sale. But his new intended raised the most eyebrows. Otto Hollenzern, a strapping blonde-haired young man from Berlin, was presented as nothing more than a close friend of Arno, but the family quickly saw through the facade the two put up. They sat too close, smiled at each other too quickly, and locked eyes for too long. Arno and Otto were tolerated, but not welcomed as a couple in the workshop.

The two were able to make things work until the outbreak of the Great War. Otto was recalled to Germany and Arno quickly lost touch with him in the chaos of the war. The de Lunae family was forced to leave everything behind in its flight to Paris, quickly becoming destitute as centuries of family wealth was overrun and plundered by the German army. Late one night in August, 1915, at approximately 11:34 in the evening, Arno found himself in line for a peculiar circus that had popped up on the outskirts of Paris. The young man, too frail to be considered for conscription into the French army to fight, was offered a position within the strange and wondrous circus. His only demand in exchange for the use of his talents- that his beloved Otto survive the Great War. The devil was in the details however. Otto lived, but only just. A gas attack left the young man crippled and insensate. Arno continued to send letters that Otto, confined to military hospital for the remainder of the war, could not physically answer. Otto lived past armistice day, but died 3 days and 19 hours after the end of the Great War.
Coolness! I'll write up an OOC thread this evening!
Background

It's 999 of M41, and the 13th Black Crusade has engulfed the Fortress World of Cadia. Traditionally, over 70% of Cadians remain under arms and so the entire planet is a war zone. The forces of the Imperium hold the fortified cities of Cadia - 'Kasrs' - while the forces of Chaos have landed en masse across the planet's surface. Every Kasr is under siege, every city wall is contested, every street is a kill zone where cultists, Chaos Space Marines and Chaos Daemons cut down loyal Imperials by the thousands.

The players are defending Hive Block 8 of Kasr Kyroq, a lightly defended Kasr dedicated to the production of Agri-supplies. At the outset of the Crusade, the few noncombatants on Cadia's surface were evacuated to secure Kasrs, leaving the Cadian army free to engage the forces of Chaos without worrying about killing their own citizens. The war on the surface has since degraded to the point that the "secure" Kasr's are under threat. Imperial transports are landing in Kyroq at all hours, disembarking regiments from across the Imperium and moving the noncombatants off world.

The players' mission seems simple enough- defend Hive Block 8 at all costs, follow orders from high command, and drive the forces of Chaos back outside the Kasr's fortified walls. With the arrival of reinforcements and Imperial starships bombarding the countryside outside the Kasr, victory could be within sight for the defenders of Kyroq.

But Chaos, by its very nature, is unpredictable.

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So would anyone be interested in playing a squad-based Guard campaign?
Stephen was still left mildly in awe that he was sleeping in the same room as his Hollywood idol, drinking coal from her hand, and wasn't able to fire the neurons in his brain enough to say 'Thank you.' The back and forth between the previously unseen third bunk mate, Nicole, and Powers didn't bother him that much either, until the possibility of broken Striker units was raised.

"Broken? They broke my Striker? Oh no! Nononononono!"
Stephen had to wait a good thirty seconds to let his heart slow down and his lungs clear out of oxygen to feed his fanboy squee. Of course, he then had to reconcile with the fact that Powers - THE Powers- was putting her hand on his mouth. Thankfully, he was able to calm down before passing out from oxygen deprivation and quickly took a few steps back, giving Powers a very wide personal bubble.

"Ah'm sorry I called ye a Bonnie lass, miss. I promise it will na' happen again! Just meant to be nice and all. I just saw all of your films up a' the film house in Inverness with Craig. Even saw WWN twice!"

The offer of a chilled cola shut him right back up. 'I'm never throwing this bottle out!' he thought to himself as he took a sip. Of course shipboard cleanliness would see the bottle disposed of by the time he returned from the first mission, but he would inevitably cry about it when it happened. And besides, she used his NAME!

"Oh, ah'm nae much ta hoot about, marm! Just, well, kind of popped up one day when I was out with Craig, having a laugh an' other such things. The, er, spooks at home dinna want me tae be out an about with it either. They tryin' tae puzzle it out themselves, so I got tae report in for testing every few months. Was supposed tea head to Edinburgh for the next round when things went south here in the gulf. Queen an' country sent me when they go' the word India might be next on the Neuroi list."
"Aye," Stephen said casually, offerin his own hand in greeting to Emily though a nagging voice in his brain said he knew this girl from somewhere. "Ah'm called Stephen back home. Stephen MacTeer. Is a pleasure meetin' a Bonnie lass as yer self, ma'rm!"

Waving at the sheet over his own bunk, the Private gave a sheepish smile at the jury-rigged privacy screen. Also realizing he might've been laying on the Gaelic accent a little thick, he tried to switch to a more formal, standard Britannian manner of speech for his bunk mate.

"I tried ta make the best of the situation for ya. If'n you'd prefer this bed, I've no problem moving to another for you miss-"

Then, the name of Miss Powers clicked into his brain- Powers. The USO star. The HOLLYWOOD star. And like that, all his pretenses and junior rank conduct flew out the window. Stephens eyes widened, he drew a sharp intake of breath- and screamed the highest pitched fan girl scream the ship and any of its crew had ever heard or would ever likely hear.
Short post is short :-(

But I can post something bigger in a few hours once I'm clocked out of work!
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