Edit: Character Skeleton Complete
General Info
Name: "Farseeker" Xukhezur Kavinath
Age: 42 biological years, 30 human years, 150 actual years
Sex: Male
Sexuality: Straight
Occupation: Artificer and Mechamancer
Heritage
Species: Human descended Deep Imaskari
Race: Arctic "Grimaskari"
Genetic Attributes: Similar to their human ancestors, although longer lived.
Physical Genetic Traits: As a race, Arctic Grimaskari are much tougher, a bit stronger and a bit more intelligent than normal humans. They are however, a bit less dexterous and far less expressive and personable. They possess muted stone-gray skin tones, can see clearly with less light, and are better able to avoid and occasionally overcome hindering conditions or persistent magic effects.
Magical Capabilities: Most Deep Imaskari and Grimaskari have adapted to use magic on this world, by virtue of their unique physiology and the ritual exposure to magical energies before coming to this world.
Additional Physiological Alterations: Xukhezur 's physiology has been altered and 'improved' upon by means of magically introduced and modified foreign tissues within his body, all of which are internal and cause no outward change in his appearance.
Appearance
Height: 6'3"
Weight: 200 lbs.
Body Type: Hard Industrious
Hair Color: Those of his kind lack hair.
Eye Color: Black.
Skin Color: Pale gray-white.
Special Traits: No distinguishing marks or traits.
Talents
Abilities: Something of a scholar and explorer, a quick and adept study.
Magical Skills: The ability to craft, imbue and utilize magical devices and construct creatures.
Combat Skills: A moderate level of martial arts and swordsmanship.
Domestic Skills: Not many that he doesn't delegate to his Protomorphic Minion.
Interests
Pets: No pets aside from his construct creations.
Hobbies: Tinkering, experimenting, keeps journals documenting various unique creatures he encounters in his travels.
Collections: Collects homunculi servitors.
Personality
Likes: adventurous partners and company, competition, puzzles, problem solving, exotic food and drink
Dislikes: being unoccupied, demons and devils, abusers of magic
Dreams: new discoveries, achievements, recognition and worthy praise
Fears: letting others down, breaking his word
Favorite Color: Blue, not often found underground.
Favorite Food: Spiced Cider
Biography
Surviving Family: grandparents, father, a few aunts and uncles, several cousins
Deceased Family: mother, two brothers, an uncle, a few cousins (most lost within the past 50 years)
Social Heritage: Upper middle class professional
Social Standing: High ranking guild member, explorer and scout with the "Farseeker" moniker
Childhood: strong education, friends, no major upsets
Occupational History: artificer's apprentice, cartographer, engineer
Name: "Farseeker" Xukhezur Kavinath
Age: 42 biological years, 30 human years, 150 actual years
Sex: Male
Sexuality: Straight
Occupation: Artificer and Mechamancer
Heritage
Species: Human descended Deep Imaskari
Race: Arctic "Grimaskari"
Genetic Attributes: Similar to their human ancestors, although longer lived.
Physical Genetic Traits: As a race, Arctic Grimaskari are much tougher, a bit stronger and a bit more intelligent than normal humans. They are however, a bit less dexterous and far less expressive and personable. They possess muted stone-gray skin tones, can see clearly with less light, and are better able to avoid and occasionally overcome hindering conditions or persistent magic effects.
Magical Capabilities: Most Deep Imaskari and Grimaskari have adapted to use magic on this world, by virtue of their unique physiology and the ritual exposure to magical energies before coming to this world.
Additional Physiological Alterations: Xukhezur 's physiology has been altered and 'improved' upon by means of magically introduced and modified foreign tissues within his body, all of which are internal and cause no outward change in his appearance.
Appearance
Height: 6'3"
Weight: 200 lbs.
Body Type: Hard Industrious
Hair Color: Those of his kind lack hair.
Eye Color: Black.
Skin Color: Pale gray-white.
Special Traits: No distinguishing marks or traits.
Talents
Abilities: Something of a scholar and explorer, a quick and adept study.
Magical Skills: The ability to craft, imbue and utilize magical devices and construct creatures.
Combat Skills: A moderate level of martial arts and swordsmanship.
Domestic Skills: Not many that he doesn't delegate to his Protomorphic Minion.
Interests
Pets: No pets aside from his construct creations.
Hobbies: Tinkering, experimenting, keeps journals documenting various unique creatures he encounters in his travels.
Collections: Collects homunculi servitors.
Personality
Likes: adventurous partners and company, competition, puzzles, problem solving, exotic food and drink
Dislikes: being unoccupied, demons and devils, abusers of magic
Dreams: new discoveries, achievements, recognition and worthy praise
Fears: letting others down, breaking his word
Favorite Color: Blue, not often found underground.
Favorite Food: Spiced Cider
Biography
Surviving Family: grandparents, father, a few aunts and uncles, several cousins
Deceased Family: mother, two brothers, an uncle, a few cousins (most lost within the past 50 years)
Social Heritage: Upper middle class professional
Social Standing: High ranking guild member, explorer and scout with the "Farseeker" moniker
Childhood: strong education, friends, no major upsets
Occupational History: artificer's apprentice, cartographer, engineer