Lady Squee said
This coming Thursday, I am doing a speech on this topic. I was really struggle to decide on what I would do, and Jero gave me this topic and now I can't wait. So, for my speech, I am wanting some input. What do you think on this subject?
Do you think there is too much? What do you think can be done about it? Basically, any thoughts you may have about the sexual objectification of women in video games.
This is a topic I have sympathy for. Sympathy, because a part of my job last year was to stimulate student conversations about oppression and privilege, which some thinks equates simply to race, but in fact has no bounds. One thing I faced constantly was the reality that this is an educational experience. Let that sink in. You be
educating to some that women are more apt to be sexualized temptresses, rewards, and helpless damsels than they are strong, confident, and courageous leaders in our media. There are people who will hear you talking about this and sum it up as a part of our culture as Americans. In other words, some will see this as a happy fact rather than an issue -- sadly, a number of this sum may well be women. So I have sympathy for this area, because you face a lot of stubbornness and difficulty just trying to convince some that this is a problem, let alone how we each can work to solve it.
I also want to point something out to everyone. I work in marketing for a college, so a bit different maybe, but one rule I hear all too often is to satisfy who you have and market to who you want. Something to consider though is that marketing is the draw. Most games spend less time about their main character, if they even show them, and depict gameplay, live-action videos, in-game trailers, and so on. The focus is more on the experience than "look, you're white and have a dick". So yes, marketing and what not should be considered, but what should also be considered is that gaming is a beast unlike film or others in that you can focus on the avatar (the playable character) or the gameplay, story, setting, features, and other possibilities. Besides all this, the fact is females involved in gaming are a growing population and that's no secret to us -- it's obviously not one to the professionals. Do you honestly believe women and people of colour, growing consumers in gaming, would be left to the wayside to appease historical consumers by that drive alone?
Finally, and Squee I hope you go into this, entertainment is important. We call people who consume too much lazy and it as a whole a luxury, but the fact is that our media helps shape how we see ourselves, our world, and our culture. Not seeing women as women, and not objects to be used and subjugated by men, marks upon all who consume the media. Sexualization is all well and good, because sex sells, but it isn't sex we use most, it's women. Women are more apt to be scantly clad, sexual creatures to be won, saved, wooed, and otherwise used in games than they are to be the saviours and the lonely heroes. Men might often be fit and well cut, but such are the trappings of a hetero-powerhouse, and they are rarely treated as fragile or consumable or more vulnerable as women are. It's important we hold ourselves and those selling this accountable.
Also, Squee, I'll leave you with quote I came across somewhat recently and a TedTalk you might find useful too. I hope you find success in your talk and can inspire at least a few. People often respond rashly when something so steeped in how they've learned to see the world is put into question. It takes patience, compassion, and the understanding working with people in this area. Best of luck.
WhoopiGoldberg said
"Well, when I was nine years old, Star Trek came on, I looked at it and I went screaming through the house, 'Come here, mum, everybody, come quick, come quick, there's a black lady on television and she ain't no maid!' I knew right then and there I could be anything I wanted to be.”
— Whoopi Goldberg
Chimamanda Adichie's The Danger of a Single Story (TedTalk)
http://www.ted.com/talks/chimamanda_adichie_the_danger_of_a_single_story.html