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    1. ApocalypticaGM 11 yrs ago

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Wind Wild said
Samantha's been around for exactly 5 years, but I don't have a preference if she should be initiated yet. If it serves the story better, we can have her initiated IC (I remember you saying we'll visit the base at some point). Also, is Sogna's link supposed to be leading to a ship page on wiki...? o.o;


I hadn't even realized... Oh wonderful, Wind, that will be a joy to see IC. I had another idea that would lead us to the base, but that's just the final straw. Thanks for the reminder!

You'll learn more about Sogna with my second post. After that, things will open up and be more free. This is really just the 'starting out' step bit. I'm glad you're checking up on the character list ;).
Proper initiation is done after 5 years of service, at which point, a member is revealed a great secret within Night Kiss -- the location of the headquarters. By this point one is truly a member. Until then, those who follow Night Kiss enjoy the benefits and do the work, however, could ultimately be denied or allowed to turn away from the group. We'll get on more of that with time. The point is that anyone who's been a member 5+ years is like Simeon and has been given a special trust (and likely ritual). Anyone less than such is familiar with the work and customs, but not privy to the greater secrets. Anyone a year or less has probably enjoyed a ton of training, but little for fully engaged work.

For now everyone coming together is good enough. If someone wants their character to be introduced in another form, PM me and we can work it out. Otherwise, I can't post until the members accepted thus far have done so.

Oh! OH! There is a good chance that some will not even know who they've been assigned to, given only the message in some form. Sorry, forgot to mention that. You can be creative with this, but the moons and the hint about the lights are hard fact. So yes, it could very well be six people who only vaguely know what to look for.
"Fitted Kitchens North London", isn't that a name you'd want to click in a RP forum? Clearly a bot-ad-thing, laugh worthy!

http://www.roleplayerguild.com/topics/16893/posts/ooc?page=1#post-408168
Anyone is free to the honour of first to encounter Simeon in the street -- just check before you actually post, in case you're slow to the draw. Otherwise, don't worry about making the length mine is. I tend to write long, longer especially for a first post. My expectations are merely that you play with your character and show us a little. The assumption is that each character was given some cryptic message (in some form) to meet in Arberth when the white and blue moon next rose and that there'd be a signal to light the way. Your character could've been in Arberth a month or could just be riding in. They could be bedding some local printmaker or working a small job they picked up at the bar. Whatever you'd like to best illustrate your introduction. Only catch is that I expect each person to come out to meet Simeon by the end of their post. That's just so we can get this shiz rolling.

Let the games begin!
Two moons marked the night, one a ghostly blue and the other merely white. Other moons might grace the sky above on any given night, but the Elders and scholars kept all in sight. Master Nazeek took note, yet of it he rarely spoke. A weathered assassin watching the skies comparing his experience to their theories, their lies. And truth. Notes scribed fast, explanations built from the past. Nazeek wrote and showed how to use that special sight which explained all that might, above. Yet the master never spoke of stars. He stated as fact, expecting all to act, until just like that all the bravado and tact, stopped. Simeon left behind, still listening, following -- waiting under two moons that marked the night.

Sogna passed over the calm waves and prepared to dock. Night fell some time ago, longer these days as Autumn took hold of Léva, and the ship's crew worked silently. At the bow stood a tall, bearded man with a captain's cap which he held in a hand, waving toward whatever he ordered to be done. A hand fell on his shoulder. The owner drew close to his ear, shared a few words, and made his way down the steps. This man stood shorter than the captain with dark skin, like most of the crew, and countless dreadlocks tied back and spilling over his shoulders. Each step went without sound, each movement precise and intentional. He stepped up onto the rail of the ship with a hand gripping some taut rope rising toward the sails. As soon as the dock neared he stepped forward onto the mossy, wooden planks. The captain leaned against the rail and let a short and low whistle.

"The ticket, uh," the captain fell quiet and cringed, a thin paper held out in hand. "No disrespect, Simeon. Just, what should call you?"

Simeon lowered his head and took the paper. Nearly six months since the passing and he hadn't claimed the title. A courtesy, not asking this long. Simeon smiled, and quietly replied, "My name. I'll see that the order is filled along with our return. Be ready to cast off in an hour?"

At the captain's nod, Simeon raised his hood and left. The moss covered docks made of weathered stone spoke to the very character of Annwn. An old region built up centuries upon centuries ago left to wither and to die and to rot. Structures of a variety of shapes appeared here and there, half crumbled, yet still liveable. Dwarves claimed that the surface had merely been an experiment. A thing of little value let go at the smallest risk. Their pride lie beneath the earth in the districts of the city below. And so were their mythos, their narratives of power and mastery over earth. Simeon knew the stories, but held no strong opinion. He chose this region for how its people lived. Most kept below and those who lived above were mostly hunters, smiths, and folk of the land in scattered villages -- nearly all jobs for the day. The village he walked through first started immediately off the dock. A line of wooden structures sprawled out from a taller, older ruin furthest from the sea. Very few stood in the streets and none by their windows. There were lights, but most seemed content in their homes, eateries, and taverns. He remembered the captain called the village Arberth.

Simeon approached the only lamp unlit on the street. The black metal cage held glass walls, one a door, and a plate on which to set a candle or Lef-infused stone. From what he could tell his message had arrived. Every lamp glowed a bright blue akin to the larger moon above. Smiling at the sight, Simeon reached beneath his cloak and brought out a ball of thick cloth. He placed the thing in the lamp and took the cloth out along with his hand. Before Simeon could fully turn around a bright white appeared. By the time he stepped back into the center of the path others had emerged. No one gawked or investigated, they merely confirmed the light and changed their own. A few moments later and Arberth was cast in a harsh and surreal white.

"I take it you're the customer," a woman roughly Simeon's height asked from a nearby building. She stood with a rag hung over her shoulder, her hair loosely tied into a bun.

Simeon nodded and handed her the purchasing note. Raising a brow, she pursed her lips and continued, this time quieter, "When we received the order I thought it some royal banquet in the south, maybe Ludgate. Maybe sizeable orders all over to satisfy one big party. But royals spend wildly. Only pirates demand so much for so little. Only lords rouse the fear I've heard about this order. What manner of pirate are you, then? Hm?"

At the word pirate, the barkeep had leaned so near Simeon tasted her on his breath. Her perfume a mix of gin, vermouth, and whiskey. Those eyes soft and determined for an answer. She leaned lower, her scoop-neck blouse revealing her breasts propped all too intentionally against an arm. She let her lips part a hair before she glanced down. "I think," she said softly, leaning even lower until Simeon could see a tattoo. "You're him."

The barkeep raised and drew a knife with the propped arm. Before completing the slash Simeon caught her elbow, shoving her hand back toward her. That skinny knife, a black stiletto, cut deep until the hilt. She gasped and pulling her back into a lean, Simeon kissed her. Though her lips struggled he persisted. Eventually her little cries reduced to whimpers and to silence. He propped the body against the rail and retrieved his note. In the night and that dark blouse, the blood was invisible.

When Simeon looked back to the road he spotted the first of this new sect some ways up the road. He stepped away from the propped corpse, gesturing a wave as if goodbye, and began his approach. Things were already amiss -- he would not daddle.
The IC will be up before Midnight PST. Members will still be accepted even as things start, however, their entries will be different from the rest.

Get ready y'all.
I re-read the IC and immediately felt this surge of inspirational power. You all write such compelling, interesting characters. We are very lucky to have you all back to bring Apocalyptica into the future.

All gushing aside... new IC!
Simon-Pietro is referred to as the first Pope of the Christian church, his icons shown with the keys to the Kingdom of Heaven either in hand or bound at his neck. A Jewish fisherman who cast his nets for believers rather than fish after meeting somewhat worth listening to. Why not? His name, Simon, meant 'He Who Listens' anyway. Christian theologians kept on the second name though, Peter, meaning rock. Countless metaphors likening him to 'the foundation of the church' ultimately led to that one powerful seat -- Pope. He who is trusted to listen and he who holds firm like rock. And yet despite all the studies delving into cultural myths the Simon-Pietro greeting seven assault rifles paused.

Listening meant little when so far only you and the rifles talked and even rock would crumble to that fire-power. His parents named him after their patron saint. A blessing meant to guard, guide, and guilt him along the straight-and-narrow. Thus far he'd been exiled from home, starved, and made a slave. Simon glanced toward the overcast a moment. Thick and curving plumes of deep grey with a promise of rain hovered just over them. Nearly opposite of the shimmering beings holding flaming swords he'd hoped for. When his eyes returned to the soldiers they'd began to glance around. Not randomly nor to the sky, but back and forth between him and one soldier in particular. The round of their hip, even armoured, seemed feminine. She stepped lowered her rifle to knee-cap level and pushed her goggles up onto her helmet.

"I'll assume the survivor's your man. He's back there," she declared, rifle steady with one hand as she pointed toward the rock. "Randalls will patch'em up on the helo during the debrief. Who am I speaking to?"

Simon smiled, watching one of the seven, Randalls, jog to Remmy's position as he answered, "Sergeant Joshua Lee Evans, ma'am. Friends call me Gunner." He drew out the rank long enough for Randalls to enter earshot with the supposed spotter. "That's him alright. My Cajun-Comrade, little worse-for-wear though."

"Alive, unlike most of my targets. Remember that." she paused and waved him toward the helicopter. "I'm Staff Sergeant Lina Monahan, Evans. You'll both surrender any weapons and load up."

***


Joshua, like Simon, is Hebrew. It means Salvation. The word was honeyed even said within himself. A quiet thought, sweet and sustaining in the midst of all things. One word to keep up spirits as he sat beside a lying Remmy, flanked by soldiers in a soaring helicopter. The lack of doors made conversation difficult. It also flashed scenes of Simon breaking character, or flat out slipping, only to plummet to see if sweet words might pad his fall. Yet, with the noise and the fear, Monahan observed him coldly. Her cool blue eyes watched his hands, the twitch of his cheek when looking toward the doors, and his lightly tremouring muscles. Silence could be damning. Even without a single word, she could figure it out. It could all click. What would the real Gunner do?

Gunner met the staff sergeant's gaze and pursed his lips. About a week since his last bite, he said, days without clean water. Constant beatings and being chained up threw off his mind. Truth, the last part, that necessary bit behind every deception. He mentioned those old beheading videos of G.I's the news reported after the towers fell. Described one until a couple of the older soldiers unconsciously squirmed in their seats -- old memories rousing a discomfort no amount of positioning would ease. He described it until Monahan's cold gaze stumbled. "I remember. Your point?" she'd asked, finally. To that he allowed his eyes to lose focus and focused on the tense, stiff feeling in his smile lines. All the while they sat with the rhythm of the rotor and that video in mind. When Gunner felt sufficiently hollow, he told them about a fear. Shames himself for the feeling, but a fear that when the chains came off he'd be propped up just like the videos. Held at a scimitar's edge like he'd always feared back in Fallujah. That fear, he'd repeat, sighing. After another pause, this one for feigned reflection, he looked to Monahan once more. Her eyes softer, but working it all out. Gunner leaned over his comrade once more, meeting eyes with Remmy.

"W-We'll be landing soon," Monahan explained, pensive. "You'll have a chance for some are-n-are. You're not off free, rules, but stay within Chico's borders while we look into things and we won't have trouble. Just keep your heads down, we tend to create quite the stir."
Wind Wild said
I have a question that I didn't quite completely grasp yet. To my understanding the Night Kiss assassins work mostly alone on missions, is that correct? If so, how tight are the bonds among themselves inside the organisation? How many people are there? How and how often do they interact? Do they practice teamwork? I feel like I need to ask those things to build my character appropriately. Also, if everyone knows themselves a relationship/opinion chart might be useful, or a list of previous missions completed together or something?


They work mostly together, quite the opposite of your understanding. A mission is larger, more branching than you may be thinking thus requiring more than a single individual to be successful. Our team may be assigned to accomplish a mission, but that mission may have a few larger objectives requiring the team to break into sub-groups based on the necessary skills/plan we come up with to succeed. As a roleplay, I want things to be interactive. Given time I will make some room for individual missions or things requiring very small teams.

As far as how people know each other and all that, I've mostly answered these questions with our other members. Everyone here except for one has been with Night Kiss a while. However, they have worked throughout the organization, which arose from a fallen nation. You can infer to the size for now, but we will visit the primary base for Night Kiss sooner than later (more info in the OP). Our sect of Night Kiss keeps to a ship moving about the sea and has only just been reformed. It was led before by Master Nazeem Thorne who is believed to have died some months prior and my character, Simeon Cythrea has now taken his position and been given a new assembly. The IC will open with our team being assembled/having just been assembled. Some may know each other from smaller, past missions, and others may have simply passed one another and not know much more than their face. This puts members new and old on an even playing field as they learn how to find their parts in the team.
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