Avatar of ArenaSnow
  • Last Seen: 3 yrs ago
  • Joined: 9 yrs ago
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    1. ArenaSnow 9 yrs ago

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Recent Statuses

6 yrs ago
Current Seeya next week, Guild. Signing off.
1 like
6 yrs ago
Merry Christmas
2 likes
6 yrs ago
Elder Scrolls RP, now with the Creation Club!
2 likes
6 yrs ago
It's happening again. I have been visited by a soviet mad scientist, a king, a penguin prince of darkness, a house plant god thing, a mystical ancient member, a tired reaper (thank god) + a greeting.
6 likes
6 yrs ago
For the same reason Rome 2 was attacked by thousands of players who don't know what they're talking about. lleeeeeeemmmmings
2 likes

Bio

Whattr' you stairin' at.

Most Recent Posts

Now the idea's grown and will probably happen in some form; but it's gotten weirder and two main thing stop me.

1. A similar roleplay concept has popped out that i will now be personally obligated to separate my experience from.
2. The weird side is that I want to use video games to represent in-character action, either Mechwarrior 4, MechCommander Gold or Mechwarrior Online. Each one has nasty drawbacks - the first two need a couple downloads (though they aren't too long), including Gameranger *scrunches nose*ads*unscrunches* and an ISO file that needs to be put on a CD to function. Either download I think is going to kill any chance my idea has of going beyond some supremely lucky 1x1 Rp catch, though I wouldn't mind if that was the case. They also probably would turn off people who value fancy graphic candy in games. The third game mentioned can only work with players that have the game since it's a long ass download and to do anything shorter than 24 roleplayers privately, at least two involved people need to have bought premium time. Probably not an option beyond 1x1 with, again, a lucky catch.

Above not including time, technical and even Ping issues.

So I don't really see the video game route happening outside a lucky 1x1 ^.^ and I have a feeling the moment it's pitched it's going to fall awkwardly, and my attempt at doing something different will result in failing the first roleplay around here I start 100% independently.

I could go with making my own system for action interactions, but... wouldn't be the same as if all the above was somehow made to work. If it did I think there would be a truly fun roleplay to come out of it, but I'm not sure it'll see life beyond desperate hoping in an 1x1 thread I may or may not ever finish. :/
Welcome :)
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Interest out.
*blinks* thought that full tag was on... hmm...

Still, for what came out it actually isn't that bad. I would get @Zero Hex's thoughts on the character similarity, but honestly, I wouldn't mind seeing the character join. In that case, though, we might want to start thinking how the late arrivals arrive - or perhaps a different means of introduction altogether?

I'm still waiting for *cough*@The Fated Fallen*cough*...
I would say it's possible your char crossed his path sometime early in the war (if you're inclined to create an association) when Caezel... didn't do all that well in combat and dropped out quietly. After that he went relatively unknown, though naturally they still could have met (and I have no problem with you improvising interactions somewhere in the course of their histories). I will say it's possible he's heard of, though not actually experienced, some of Caezel's older and less favorable past. I just sent some relative info to Monochromatic if you'd like more specifics on what your char might know on Caezel's past.

If it looks like I'm trying to tie in with characters here, I am - mostly because I feel some history between chars previously determined adds a little spice to IC interactions beyond "hey there oldie... who were you again?".
Ah; the last of Kelvin's fears Caezel can understand.

Along those lines, would you consider Kevin older, younger or about on par age wise with Caezel?
I'll get on that later today unless @IcePezz catches ya first.
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