Avatar of ArenaSnow
  • Last Seen: 3 yrs ago
  • Joined: 9 yrs ago
  • Posts: 6501 (1.89 / day)
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  • Username history
    1. ArenaSnow 9 yrs ago

Status

Recent Statuses

6 yrs ago
Current Seeya next week, Guild. Signing off.
1 like
6 yrs ago
Merry Christmas
2 likes
6 yrs ago
Elder Scrolls RP, now with the Creation Club!
2 likes
6 yrs ago
It's happening again. I have been visited by a soviet mad scientist, a king, a penguin prince of darkness, a house plant god thing, a mystical ancient member, a tired reaper (thank god) + a greeting.
6 likes
6 yrs ago
For the same reason Rome 2 was attacked by thousands of players who don't know what they're talking about. lleeeeeeemmmmings
2 likes

Bio

Whattr' you stairin' at.

Most Recent Posts

O.o
Crazy females.
9
@Shoryu Magami I've always, admittedly, been on the shorter end myself - I'm definitely not the one who overfluffs text (content and point > sheer length and heavily detailed descriptions). The main issue's keeping the flow going and the ideas across (I am a little abstract in that I like giving broad descriptions with certain special points that stand out being the ones with detail). That said, my content always ended up longer as in that group I mentioned as I was often the one setting the scene and controlling various NPC's not part of the group's main charset. Collaborative docs were also used frequently, so stories would flow from multiple people chipping into a single document instead of everyone having separate posts. That style puts me at best in the casual section on this site.

Dedication for me comes from investment - my group had years put into it, and when I'm in something and have written stuff for it, I likely won't end up leaving unless I am at a total draw AND if it's still in early stages (I have never intentionally left something I've spent big chunks of time and effort on). The issue for me is two parts - on one hand, I hate it when people drop and the story just sits there without an ending, and I do strive to battle on to the end, so to speak. On the other, I'm joining a very small amount of roleplays and writing very, very little lately in part because I'm accustomed to a project coming to an immature end. I've written easily 20k character pre-formatted nation sheets, for example, only for that roleplay to be dead in a month and 3 IC posts in on my end. I might get an initial interest, but the moment I get a trigger of "this might not work" it dies a swift death in my mind.

I want to invest in something while I still have the time, but I haven't found anything I trust to survive in order to do that. One of my best roleplays was with a person with poor grammar, poor engine usage and a cheesy plot over in Cortex Roleplay on Starcraft 2. Why is it one of my favorite roleplays of all time? Because it came to a natural end.

(I was thinking of being an author, but the moment I take other people out of the equation, I write a paragraph and proceed to nitpick it back to a blank document)
Yes, did you like them? They're cursed to have the eater lose their soul to m-

Wait, Aix ate them? Dammit you, your soul was already long gone. Bah.

Excuse me while I make more cookies.
Up to a few years back I had a dedicated group of some 10 people with whom a two full universes were established, one rooted in fantasy and the other sci-fi. They weren't the longest posters, not the best roleplayers, and at times left things sitting a few weeks on end, but they always came back and the stories continued - best roleplaying I had seen, in other words. A roleplay that lasted and wasn't something I blew time on only to see it sink like so many others over the years. Casual, yet effective.

I'm now left with most of my characters and stories unfinished, and most of what I create is based off those stories. So, similar to above, I am left with a pair of universes (the newly sunk ship known as Waeldeshore very nearly at the point of carrying the torch for the fantasy realm) that are unlikely to ever have endings for most of my expansive lists of characters. I joined RPG a few months after the group died for good; I got off to an ok start, but various life events have whittled me down to the point where I'm extremely picky on what roleplays I'm interested in, and the ones I do select as candidates often fall off the radar after seeing what actual in-character posts look like or even going from interest check to OOC. Too short posts make me go "eeh", too long "nope". But that's a rant on a subject nobody else cares about :p
Here, this is another 5 years for ya.
You won that round.
See, I don't need to bicker about which old man needs to stand over, I just say the whole lot of ya need to get off the table...
In So, 8 yrs ago Forum: Spam Forum
<Snipped quote by Bela>

bitch please you know you love this.


<3
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