It's happening again. I have been visited by a soviet mad scientist, a king, a penguin prince of darkness, a house plant god thing, a mystical ancient member, a tired reaper (thank god) + a greeting.
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6 yrs ago
For the same reason Rome 2 was attacked by thousands of players who don't know what they're talking about. lleeeeeeemmmmings
The town was proving to be a popular destination. A human in plain sight and something unseen but certainly demonic was present somewhere ahead, and behind her, the distinct feeling of a demon not too far away, though not one she immediately recognized. The town gave many conflicting signals, but these struck her plainly.
That such a town would be a popular destination was not too surprising, though it wasn't what she counted on. But then, there were many things in the past two months she hadn't counted on. More observation would be necessary before dedicating herself to her next move. Their goal was likely to destroy the hero, and that goal was one she seriously doubted would go far at all. If every one of her own plans had failed, what could a group of humans and a strange mix of others possibly hope to do?
She took up a position besides a small ruined building, smashing away with her wrist an undead that was shambling towards her. Patience, observation, and the occasional annihilation of lifeless pawns.
Implement a plan over the course of 200 years to redefine the existence of humanity, partially to help them, but mostly just so I am immortalized beyond immortality.
Kolonis strode slowly into the village, painfully aware that even at her carefully selected angle of entry, she had done next to nothing to conceal her approach. She had spent weeks without a plan. It irked her. While the end was always in mind, the means to it had become muddled. Losing one’s demon lord didn’t help matters one bit, and she had no chance against the so-called hero. And now her ‘plan’ was to head into a village the hero destroyed, assuming he wasn’t still present. She could not sort out the magical signatures before her, and that too irked her.
What was plain as she continued was the abundant presence of necromancy. That concerned her. A single individual with skill over the divine and necromancy, in addition to the rumors of demonic skill and a wide set of abilities, was a very dangerous concept. The zombies themselves were weak and pathetic, and to illustrate her point, she stopped her slow stride into the village as two came out before her. Slow, predictable, walking in a straight line towards her. She swiftly leaned forwards to grab both their skulls and channeled fire through her fingers, incinerating their heads as they pointlessly flailed to gain a grip on her arms and torso.
A nifty skill, but something more efficient would be necessary when two became twenty, which seemed very likely to happen.
Peering ahead, she took quick note that she was not alone in her interest. A pair of female humans. She hung back, unsure of her best course to continue. There was a time when she would have cast a few runes and dealt with them, but these were strange times, and she could not afford to be hasty.
Generally minus the wings and a slightly more human figure, if only for the sake of… kind of blending in.
Age: Immortal – confirmed year count 4,732
Gender: Adapts a female appearance and goes by “she”.
Race: Demon
Personality: Deceptive, cunning and tactical. Though she has never betrayed the demon lord, she has betrayed almost every other demon she has come across in some way or another, usually for the sake of her master. The result is a reputation for being almost entirely untrustworthy. She cares not of what others believe or think of her, not really; her skillset is such that she is very difficult to trace, even by the demon lord herself, and she puts these skills into use frequently if she is under the impression someone is out for revenge. She is driven by “something more”; she looks for something beyond raw power, though she has told no being what exactly it is she wants.
Alignment: Lawful Evil
Class: Demon Runic Mage
Equipment Runic Robes: A protective assortment of clothing that is partially intertwined with her skin, soft to the touch and hinting to what many would consider an attractive appearance. These robes give her many of her capabilities. The runes are pure demonic symbols that are nearly invisible in the fabric to human eyes, though they stand out like red beams to those with magical skill if she is not attempting to cloak herself. Runic Beads: Four arrays of beads that are in fact minor runes, each serving certain purposes and generally left to hang out from the aforementioned robes. Said runes can be utilized as extra appendages, though rarely do they come into use for that purpose. Orb: A small, swirling black ball that is always in her hands when attempting more complicated spells that are beyond her basic skillset. Suspected of being at least important to gaining her secrets, if not the very foundation of her knowledge, many have tried to steal it from her. However, it never leaves her grasp, and it has never been stolen. Its exact properties besides being a utility for her spells are unknown.
Powers Illusion: Kolonis is capable of creating and maintaining elaborate illusions, either to the minds of multiple weak individuals or a single stronger one. Those with divine abilities and a high amount of raw magical power can override her spells in this field, as can individuals with strong wills – but only if they catch on to her attempts at the outset, as the best illusions are those most believable. Runic Spells: Kolonis utilizes an old art of runic magic, a delicate art requiring extensive knowledge and involving more than a little safety risk. As one of the few demons capable of using it, and the only high-profile one to have mastered it, this knowledge has sustained her position through the years. Runewords can be created in blood, and depending on the type of spell, multiple types of blood. Demonic Nature: As a demon, she has a corrupting influence, a durability far stronger than that of an average human in combat, superior senses/reflexes and some natural control/immunity on the matter of fire. However, she lacks a true demon form. Dematerialization: Kolonis lacks a true demon form, but makes up for it by being able to turn into a dark blue liquid or other non-solid state. Useful for escaping or transportation (though she’s not much faster than her solid form) but rather pointless when using spells, as they require all portions of her body to be solid.
History: Kolonis was one of the Demon Lord’s early supporters, having joined him nearly 5000 years ago. Presumably, she existed before then, though for how long and what she did is entirely unknown. Bringing with him potent spells and skills in the shadows, Kolonis made herself invaluable from the start and steadily rose to be a silent member of the top leadership, playing a hand in many plots and eliminating an array of potential threats to her master. Her first missions consisted of assassinating and otherwise destabilizing the reigns of higher ranking demons, and as her master grew in power, she slowly rose to deal with problems across the board. Eventually, she led many of the preparations for the overworld. Never one for direct combat if possible, and thus rarely seen on the field – sometimes to the ire of her fellow demon - she nonetheless earned at least the respect of her superiors. Said superiors were few in number by the end. Never has she revealed more than a taste of her secrets, and she says absolutely nothing of her past prior to meeting the demon lord.
Though Kolonis had slain many heroes who may have caused trouble before her master struck the world, she failed to miss the greatest danger of them all. Originally, the hero appeared irrelevant and entirely escaped her notice. Her concern began when the hero began to circumvent, outwit, or entirely destroy her many traps and precautions. Kolonis prepared many specially tuned curses, spells and enemies in combinations that would have been fatal to any hero. Such was not the case; before long, Kolonis had exhausted a formidable supply of attacks and plans to no good effect. Indeed, it seemed that for every one of Kolonis’s failures, the hero became stronger. By the time the demon lord intervened and took personal control of the crisis, it was too late.
Kolonis barely escaped as the strongest demons fell or fled one by one. She took to the shadows once more, without a plan or a master. The organization of the demon lord’s forces fell into total disarray, and she had very little authority to stop it. Some promised loyalty to Kolonis, only to vanish the moment a plan for counterattack was mentioned. Others shunned Kolonis for surviving and not battling to the end, as one of the demon lord’s closest allies. Her reputation was always mixed; now so more than ever, and largely unfavorable towards her.
Artholath rolled his eyes at the obviously human creature throwing a hissy at the center of the bar. The other human was marginally interesting, yet this one quickly bored and irked him. Its inability to comprehend death would have been amusing if it wasn't glaring evidence of the incompetence of human perspective.
"Yes, human, you're dead, he's dead, she's dead, those-" He pointed at a few humans at another table- "Are dead and we're one dead happy group." The word 'happy' revolted him, as surely nobody could be happy in the excessive undead company of humans, but he let the sentence stand. At least he resisted the temptation to use the word family, as that would be an inexcusable concept - referring to humans as family, that is.
Generally minus the wings and a slightly more human figure, if only for the sake of… kind of blending in.
Age: Immortal – confirmed year count 4,732
Gender: Adapts a female appearance and goes by “she”.
Race: Demon
Personality: Deceptive, cunning and tactical. Though she has never betrayed the demon lord, she has betrayed almost every other demon she has come across in some way or another, usually for the sake of her master. The result is a reputation for being almost entirely untrustworthy. She cares not of what others believe or think of her, not really; her skillset is such that she is very difficult to trace, even by the demon lord herself, and she puts these skills into use frequently if she is under the impression someone is out for revenge. She is driven by “something more”; she looks for something beyond raw power, though she has told no being what exactly it is she wants.
Alignment: Lawful Evil
Class: Demon Runic Mage
Equipment Runic Robes: A protective assortment of clothing that is partially intertwined with her skin, soft to the touch and hinting to what many would consider an attractive appearance. These robes give her many of her capabilities. The runes are pure demonic symbols that are nearly invisible in the fabric to human eyes, though they stand out like red beams to those with magical skill if she is not attempting to cloak herself. Runic Beads: Four arrays of beads that are in fact minor runes, each serving certain purposes and generally left to hang out from the aforementioned robes. Said runes can be utilized as extra appendages, though rarely do they come into use for that purpose. Orb: A small, swirling black ball that is always in her hands when attempting more complicated spells that are beyond her basic skillset. Suspected of being at least important to gaining her secrets, if not the very foundation of her knowledge, many have tried to steal it from her. However, it never leaves her grasp, and it has never been stolen. Its exact properties besides being a utility for her spells are unknown.
Powers Illusion: Kolonis is capable of creating and maintaining elaborate illusions, either to the minds of multiple weak individuals or a single stronger one. Those with divine abilities and a high amount of raw magical power can override her spells in this field, as can individuals with strong wills – but only if they catch on to her attempts at the outset, as the best illusions are those most believable. Runic Spells: Kolonis utilizes an old art of runic magic, a delicate art requiring extensive knowledge and involving more than a little safety risk. As one of the few demons capable of using it, and the only high-profile one to have mastered it, this knowledge has sustained her position through the years. Runewords can be created in blood, and depending on the type of spell, multiple types of blood. Demonic Nature: As a demon, she has a corrupting influence, a durability far stronger than that of an average human in combat, superior senses/reflexes and some natural control/immunity on the matter of fire. However, she lacks a true demon form. Dematerialization: Kolonis lacks a true demon form, but makes up for it by being able to turn into a dark blue liquid or other non-solid state. Useful for escaping or transportation (though she’s not much faster than her solid form) but rather pointless when using spells, as they require all portions of her body to be solid.
History: Kolonis was one of the Demon Lord’s early supporters, having joined him nearly 5000 years ago. Presumably, she existed before then, though for how long and what she did is entirely unknown. Bringing with him potent spells and skills in the shadows, Kolonis made herself invaluable from the start and steadily rose to be a silent member of the top leadership, playing a hand in many plots and eliminating an array of potential threats to her master. Her first missions consisted of assassinating and otherwise destabilizing the reigns of higher ranking demons, and as her master grew in power, she slowly rose to deal with problems across the board. Eventually, she led many of the preparations for the overworld. Never one for direct combat if possible, and thus rarely seen on the field – sometimes to the ire of her fellow demon - she nonetheless earned at least the respect of her superiors. Said superiors were few in number by the end. Never has she revealed more than a taste of her secrets, and she says absolutely nothing of her past prior to meeting the demon lord.
Though Kolonis had slain many heroes who may have caused trouble before her master struck the world, she failed to miss the greatest danger of them all. Originally, the hero appeared irrelevant and entirely escaped her notice. Her concern began when the hero began to circumvent, outwit, or entirely destroy her many traps and precautions. Kolonis prepared many specially tuned curses, spells and enemies in combinations that would have been fatal to any hero. Such was not the case; before long, Kolonis had exhausted a formidable supply of attacks and plans to no good effect. Indeed, it seemed that for every one of Kolonis’s failures, the hero became stronger. By the time the demon lord intervened and took personal control of the crisis, it was too late.
Kolonis barely escaped as the strongest demons fell or fled one by one. She took to the shadows once more, without a plan or a master. The organization of the demon lord’s forces fell into total disarray, and she had very little authority to stop it. Some promised loyalty to Kolonis, only to vanish the moment a plan for counterattack was mentioned. Others shunned Kolonis for surviving and not battling to the end, as one of the demon lord’s closest allies. Her reputation was always mixed; now so more than ever, and largely unfavorable towards her.