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    1. Art of Fun 10 yrs ago

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Pilot & Custodian Staff

Name: NA-TA

Age: 10 years since creation.

Gender: Agender (For ease of interaction, NA-TA accepts 'he' as a pronoun.)

Appearance: Full Body | Close Up

Personality: NA-TA is defined by their quiet confidence, adherence to logic and strategic insight, but below all that is something which he had long thought locked away - his emotions. They are definitely present, but he views them as a sort of weakness in his line of work, approaching life from an analytic perspective rather than an emotive one. Because of this, it can be hard to tell when NA-TA is upset, but the trained eye will notice how NA-TA only becomes more logical when distressed. In many ways, he is still very immature, liking to view himself as a sort of paragon of logic and reason, when he is anything but. In reality, NA-TA is as turbulent as a teenager.

Friendship is not beyond the pseudo-human, though, and is greatly appreciated. He finds himself drawn to uncompromisingly honest individuals who, like himself, seek to grow and learn more. About what, exactly? Anything. When around friends, NA-TA reveals a cautious, subtle caring which usually manifests its self in asking for approval or second opinions and small smiles.

Brief Backstory: In 19XX, something devastated the Shanxi province of China. An explosion that reached the stars and took countless lives in its blastwave, heat and light. It was reported and brushed off as a volcanic eruption, something believable if you looked at the epicentre today. Soldiers who were deployed and officials, though, know different. Three vast entities from beyond Earth landed, making the centre of China, Shanxi, their battleground. After days one remained, weak from the ravages of combat, just enough so for the military to finish it off. The people tried to forget while the Chinese Government made its move.

The remains of the beings were taken to an underground complex, beneath Beijing and under everyone's noses, and promptly experimented on. Many secrets were torn from the extraterrestrial flesh, all applied towards the idea of weaponisation. First, came the mecha: The Guan Yu, the Ao Guang and the Nu Wa. Then they made the pilots. Built from the ground up, a majority of their being human genetics, but sharing genetic makeup with their own mecha, the Xenocores were born.

Skills: Singing, long and short term planning, strategy and micromanaging, trained in self-defence and running mecha diagnostics. Fighting game monster.

Abilities: As a Xenocore, and sharing attributes with a gigantic super alien, NA-TA has access to limited push and levitation based telekinesis. When in the Nu Wa, NA-TA gains some minor empathy-based telepathy.

Mecha

Name: 女娲, the Nu Wa

Type: Real/Super

Appearance: The attainments on the arms act as the drone hangars.

Specifications: Support-type. Made to observe and direct a battle-field from a great distance and provide strategic/tactical advice and updates. Capable of long-distance fire support. Bio-mechanical. Mysterious super-mode.

Equipment System:
TIAN: Transcendental Interface for Assisting Navigation - A detection and jamming suite. TIAN allows for the Nu Wa to keep track of all the players in a battle, unless it is being counter-jammed by opposing forces.

Pillar of Heaven Drone System - A miniature hangar is attached to each of the Nu Wa's arms, housing miniature drones that respond to the Nu Wa and its pilots wishes. There are three types among the drones: 15 Shield drones, which appear to be akin to rectangular plates which project laser grid shields; 5 Canine drones, almost fang shaped with beam edges at the points; 10 Ray drones, made for ranged combat, they use beam ammunition..

A-Axis Propulsion - When in zero gravity and otherwise suspended, the Nu Wa can create hardlight discs beneath its feet briefly to 'push' its self off of, allowing for fast position adjustment and bursts of speed.

醒: AWAKE. - The Nu Wa reclaims some of its former being, energy visibly coursing beneath and through its armor. This is a brief transformation which is still not yet known to NA-TA or the original creators of the Nu Wa, lasting only a few minutes before the Nu Wa 'sleeps'. While like this, it is effectively a super robot no longer relying on the 'scientific' side of its base form, gaining access to improved combat parameters and energy based attacks.
@Rinnee | Gnar | Raijin | Chukkle, accepted! Raijin, the image in your bio is broken by the looks of it.

@Guy, OW THE EDGE accepted
@Westwall, Accepted! But, just as a technical thing, it'd be nice if his Mori did have some form of appearance, even if it's something as vague as his shadow having a set of eyes.

@Tyrant, Also accepted
Nope! Feel free to join in.
The People of Hida-shima City
Thanks Caits, and looking forward to it Miss.

OOC is up!
OOC w/ some key term definitions.



Death and the World



One hundred and ten.

That’s the average number of people who die in the span of a minute, killed by anything. Three of these one hundred and ten will be killed by the unknown, things the coroner can never quite identify - a mauled body turns up in a back alley, like a bear upped and ripped him to pieces in the middle of a city; a man is exsanguinated in a motel room, with no sign of mechanical instruments being used and near to no mess; the person who looks like they were quite literally scared to death. Things like that, which go recorded but never figured out by the world at large.

Every now and then, in this batch of dead souls per minute, one will be selected to experience something most would only dream of: Resurrection. As their soul leaves their body, the supernal realm, the place just behind our own reality, twists and bends around the individual. The supernal is untapped power and mystery, the source of all magical phenomena in the world, and through it the impossible can be made possible. As the supernal bends, the material realm ripples. The corpse now breathes, any signs of death are but close memories and faint scars now. They are called back from death just after stepping through the door, beckoned by a greater power.

They do not return alone. Death is supposed to be final, and that goes for these individuals as well. When they reawaken, they are faced with something that resonates to their very core, disturbingly morbid to only themselves. It is their death embodied, a symbol to remind them that they had died and can die again as well as the source of their power. It is their Momento Mori.

Egregoroi, the Watchers, Little Reapers, Ferry men and women. Their goal is carved into their undead soul: to hunt that which must die, that which should be dead, that which cannot die. They are the dead who keep the order.

Do not let that dissuade you, undeath is not as bad as it’s made out to be.
The City



Hida-shima City.

Japan’s a wonderful place to go if you want to get away from the majority of the magical community, a relatively looked over land in comparison to say - Europe or the Middle-East, allowing you to practice your craft in peace. There is a skeleton crew of representatives to the Moonlit World’s factions and powers, but only enough to notice things on the large scale.

If it's an island city that’s part of Japan? Double secure. It’s bad enough that the eyes of magical law barely look towards the mainland, but Hida-shima City is a no-mans land. There is a small handful of representatives and adherents there, but for every by-the-book mage, how many predatory supernatural creatures are there? How many rogue magi take up residence in Hida-shima? Hard to say. No one keeps a census.

To the Immortal seeking a place to hide and fortify, this is the place to be. Although disregarded, Hida-shima is a large city boasting a population of two-hundred million, undergoing a relative boom in the islands young demographic. A big crowd to hide your face in.

The city has a largely finance-based economy, having a regional sub-headquarters for many investment banks and insurance companies, as well as being a massive business and conference center. It’s a good place to be if you’re looking to work your way up the ranks of a national or international business.

In short, this is the ideal city hidden away from prying eyes, with an active nightlife that only serves to aid some creatures in their hunts.

Even though many of the newly born Egregoroi are not natives to this place, getting there appears to be...easy. Things work out their way so long as they're trying to get to this city in Japan. Cheap deals on travel, even some free seats and good directions. It all seems to fall in place, like something is working the background. Upon arriving in a foreign country, the language barrier is no issue for the Egregoroi. It all falls apart before their Mori, both translating and allowing their partner to speak in whatever language is needed - death is omni lingual, after all.


Character Sheet -

Name: Name of the character.

Age: Their age.

Appearance: How they look. Feel free to use an image, text or both.

Personality: How does your character behave? How do they interact with their friends? How do they react to challenges? Etcetera

Background & Death: As long or as short as you want. What events happened in this persons past which defined them? How did they eventually come to die?

Mori Ability Sheet -

Name: Each Mori has a name, usually given by its self. The name often encompasses or represents them as an entity.

Represents: The Mori was formed from how the character died. What are the key aspects of this death? Bitter cold? Bleeding out? Suffocation? etcetera

Abilities: Powers the Mori gives to their partner. These powers are designed just like the Mori - how they died. Each Egregoroi starts at a basic level, but with time, experience and experimentation, their power can become nearly unrivaled.

Rules:
No power/god emoting.
If there are any questions regarding the setting or any specific elements within it, feel free to ask in PM or in the OOC.
Please avoid speedposting.

Players -
Jimmy Meyers (The Narrator)
Prudence Peabody (Caits)
Lance Haddix (Tyrant of the West)
Evangeline Thorne (Rinnee)
Oda Riveres (Gnar The Missing Link)
Zachary Martin (Raijinslayer)
Monica Phobos (chukklehed)
Koyuki Hazakura (GuyYouWishYouDidntKnow)
OOC going up soon!

@Narrator, love the character and the Mori. Lots of room for interesting growth with that Mori, as well. Accepted!

@Naut, Not gonna lie, I want to accept it because it's an really good approach to this sort of RP and I'm a massive fan of historical figures in RP, but the idea is that the Egregoroi in this game are mostly fresh from death and on their first hunt. New Egregoroi are made in the 'moment' of their death, rather than being drawn from the past, due to there being a wealth of candidates to be chosen every minute. You can def. go with something similar in the sinking ship theme, though, and it's an instant accept.

@Caits, Perfectly fine for the most part, just a small nitpick with the wording of the Inferno's Representation. Considering Prudence died trapped in a fire, it'd be more like: "To be trapped in a furnace, burning to ash with no escape." Other than that, accepted!
Alright! Thanks for the interest, guys. I'll work on getting the OP/OOC up ASAP.
Probably not, to be honest. Erica was someone I threw together in the moment as a quick example of a Egregoroi starting out with their power, and to show that a group of them can be rather international. I'll probably make a character to loosely act a 'guide' if things get a bit stuck, but otherwise I'll be focusing on NPCs and characters within the city and so on. Don't want to divide my attention too much and such.
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