Avatar of Ashgan
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  • Old Guild Username: Ashgan
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    1. Ashgan 11 yrs ago

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The hollow, metal staff rung out with a dull echo every time the butt met the uneven cobble road. Adelicia grasped the silver-wrought shaft with both of her hands, leaning fully against it as if too weak to support even her own meager weight. An ornamental, but solidly constructed censer dangled from the top end of the staff, gently emanating a haze of soft, reddish-pink fumes that trailed after the Blood Saint like a banner in the wind. It smelled of serenity and safety. It calmed the nerves and lulled those within into a half-drunken stupor, should one linger. At the very least, it had that effect on the young lady whose onus was the bearing of the censer staff; her companions appeared less affected, she noticed.

Taking the lead through Yharnam’s winding roads was a man called Victor. Adelicia walked a certain distance behind him, as far from him as she could reasonably justify straying without it being noticed. She found men alien and fearsome at the best of times, and especially if they were hunters, but Victor was somehow worse than most. His muscular frame, the tribal beard, the vicious scarring and perhaps worst of all, that latent sense of violence about him were all things that made her want to hide in a corner until he was out of sight. But alas, a higher power demanded that she play her role in this so-called night of the hunt and so she followed him, ever the obedient servant, yet never leaving his sword-hand out of sight. She saw it trembling every so often with unrest, perhaps even unrestrained desire. She could not fathom his thoughts, but she suspected they were nothing she would wish to partake in. Violence was, after all, a thing she found herself wholly incapable of.

It was more than mere prejudice that made her keep her distance from Victor, and which made her spine tingle at the thought of how close behind her the even taller Provostus must be travelling. She had seen hunters at work before and knew them for the inhuman things they were. Her large, blue eyes had borne witness to jagged blades rending arms from their shoulders and ribs from their spines. On dark, moonlit nights she had seen the warriors of the church shrug off wounds that should have been lethal and revel in the spilling of blood – whether it be their own or their enemy’s. And indeed, she had even seen how efficiently hunters could dispatch the common man, for an offence as slight as grasping her hand without warning. It put into context the old adage she had heard over and over: Fear the old Blood. Fear, it turned out, came as easily to her as violence came to a hunter.

The three came to a brief halt, with Victor turning to face his companions with a searching look in his eyes. She did not like the way he looked at her, as if probing her for something or wanting something – she did not know what dark fancies the man harbored, but the very fantasy of it made her feel filthy under his gaze. Adelicia instinctively shrunk against her staff when he grunted that they were close now, staring at him from underneath her innocent white hood. Long tresses of wavy, pale blond hair fell out of it and over her breast. His warning, she found, had been mostly in vain; she had encountered the giants before. They were certainly strange and unwholesome, but she found that their aspect more closely resembled that of lost children than that of men. As such, she found them more pitiable than frightful, and much more palatable than hunters like Victor.

“T’is good we shall reach the clinic before nightfall,” she judged, her voice as tender as a sleepy lover’s. Not wanting to appear as the terrified child she was, she lifted herself from her slumped posture and halfway straightened herself, still gripping the staff with two hands. “Perhaps we can even return to Cathedral Ward under the safety of dusk, do you think? We might avoid the Beasts entirely, if we make haste.”

Her words were laced with infantile hope, though doubt had already taken root in her mind. She did not know what the night of the hunt truly was, but had heard mention of it often enough to know that it was different from other nights. For somebody hoping to evade the threat of beasts and danger, the name certainly represented a grim omen of things to come.

It was horrible.
Personally I chalk the majority of those immortalities up to gameplay limitations. Especially the Amygdalae; we're clearly capable of fighting one in a designated arena, it's just that the others would have been too awkward to fight in their given positions. Whether or not there is a *point* to fighting a creature that is, in all likelihood, little more than a projection from a greater being is a different question entirely, but I do think it would be possible, logically. Gehrman, also, I think was made invincible because he ends up being the final boss so it would be awkward to be able to damage him before that. With the Doll it's up to anyone's guess; historically, level-up girls in Souls games have always been invincible for one reason or another, so gameplay came first, but she may as well be a great one or something.

Aaanyway, that's not really the point I was looking for ;) I do agree that specters are a good example of enemies that should not really be hurt by conventional weaponry, thus requiring the use of arcane stuff or cursed weapons/oils or something. Also, I think the concept of great ones (or simply creatures) like Oedon that exist in an intangible state are interesting. For instance, consider the idea of a great one that exists as a disease like the Ashen Blood. Expose yourself to its filth, become infected, and you will enter in communion with it - but such exchanges are likely to result in your untimely death.

Consider a pool of sentient water (or liquid of some kind), where imbibing it will perhaps let you bask in its knowledge, or perhaps not. Or picture a mansion overgrown with flora, where at its heart one discovers the ancient corpse (or maybe living body?) of a pregnant woman, from whose womb spring myriad roots and vines. Or imagine the dead body of a great one, or greater kin, that was left lying around after the last great hunt - and whatever fauna feasts on it now is gaining strange intelligence and properties. I'd love to picture a kind of maggot-fly hybrid that has gained enough power and intelligence to communicate, considering itself a conqueror of gods (as it has eaten one).

...Just some kickstarter ideas I had lying around ;)
Wearing its Lovecraftian inspirations on its sleeve, I feel like Bloodborne just didn't have a lot of the non-fleshy or non-combatable monsters from the author (and his descendents') writings. Oedon comes to mind, but the list kind of ends there. So, personally, I'd find monsters or entities that are less about flesh and blood and screaming interesting - think the Color out of Space, for instance. Or perhaps creatures that are not obviously and directly hostile, and more part of the environment (like those cosmic babies in upper cathedral ward). Not that I have any problem with tentacly werewolves and their screams (I can't get enough of Amelia's screaming...) but it'd make a nice change of pace to have more of the "weird" in there. Something that would make even a high-level hunter go "what good are my super powers now? I can't fight radiation with an axe!"
What are you all working on right now? I presume you're piecing together your characters, and I'd love to hear who they are going to be, even just as broad concepts yet.

Maybe @Bartimaeus and @Ashgan would like to discuss how we're going to start off the story for your finished characters?


Sure we can. So I don't know too much about how you envisioned starting things off, Jack, but I reckon it might make sense for Adelicia to have made the journey to the new Paleblood Hunters in order to impart her blessing upon the "newborn" hunters. But I'm open to other, more interesting and/or perilous premises also, depending on what avails itself.

Fyi, if too few people express interest in false Paleblood Hunters, I could conceivably make one also and play it on the side, just to play along. You clearly have ideas for them. :)
Gascoigne is pretty awesome, yeah. It wasn't supposed to be him, but it would be in the spirit of the game to leave it up to the reader to speculate. Personally, though, I think Gascoigne wasn't that close to the Healing Church (he was foreign, after all) and so would likely not have been tasked with such delicate things. Moreover, having daughters of his own, I doubt he'd have felt positive about the assignment.
Real men play Bloodborne under some kind of challenge mode. I suppose I signed up for one with this character.

Well, Jack, you know I'm down ;P
As far as preliminary character ideas goes, I think I'll go with one of the "super not recommended" ones... I'll work on playing a church Blood Saint. Indoctrinated by the church, she'd live under delusions of divinity, basing her self worth off of her ability to bless the people with the gift of the godhead from her veins.

This also means that, should anyone be interested, there is a possible spot for a church hunter to play the guardian and warden for her. Incense only does so much to ward off the diseased, and the scent of her blood drives most beasts mad with desire once they catch a whiff of it.
Yo Nate. I’ve a few points I want to address regarding your CS. While nothing strictly breaks the rules or setting, there are elements I would like to see you expand on:

-A little bit of extra info on NRC would not be amiss. The character sheet is a little Spartan in terms of information in general and, since the character is a robot, it would perhaps make sense to focus less on the unit and more on the manufacturer. Perhaps explaining the acronym would be a fine start ;)

-Age and sex on a robot? Age I can at least understand if we count its years of service, although I would vehemently argue that a 24 year old robot is certainly not cutting edge anymore today. Even if he’s been upgraded over that time, I feel like serious concerns could be had over the viability of a company’s robots if they have kept the same basic chassis for almost a quarter of a century. I’m not saying that’s not possible, but they would certainly raise some eyebrows and have to prove themselves against the myriad criticisms and questions from both their customers and rival competitors.

-This one’s more of a personal and vague one, and might just be down to the sparseness of information in the sheet, but I wonder in what ways the character would be fun to write. You seem to describe an apathetic drone whose purpose is limited to protecting designated targets. That would make a fine NPC, but you’re choosing this as your main. Am I missing a detail here? And I want to stress I don’t say this in a mean-spirited way; I’m wondering for your sake. I want everyone to have fun in this.
Also bear in mind that we do live in a setting where AI is regarded as dangerous and is heavily regulated by the government. That doesn’t mean that companies aren’t necessarily trying to develop that kind of illegal tech anyway and perhaps disguise their efforts to the public, but it’s something to be aware of when deciding how intelligent your android should be. For reference, MRS (Parzivol’s corp) is very much walking that legal tightrope, and probably has a number of secrets in their basement they don’t want Origin to see while A10, his robot character, is smarter than it makes people think it is.

-You are free to ignore my last point, but I wanted to briefly address it nonetheless as it is my personal bias: I’ll be honest and say that I feel we may want more human characters than robots right now. But I also felt a bit apprehensive when Parzivol submitted his robots, and he has absolutely sold me on his concept since. Thusly I don’t want to stop anyone from doing the same thing again if it is their wont.

Posting this in the thread for ease of reference but if there's any point you want to further discuss, feel free to hit me up on Disco if you want.
Yo there, @Nate1008. It's absolutely not dead, we just handle OOC communication via Discord. Feel free to hop in and chat us up!
Struggling for control of her emotions, Sophia’s porcelain face was marred by the slightest hint of a frown as she coldly looked at the three robots. The first thing her feelings reminded her of was the frustration she felt in her first year at the New Constantinople University. Being treated as expendable – as someone who, in all likelihood, would drop out by the end of the first semester – and being constantly faced with her own ignorance, had been one of the worst experiences of her life. The number of times both her teachers and her parents had berated her for misremembering obscure details or failing to meet impossible deadlines was too great to consider; and the things she had considered doing – and sometimes had done – to get some reprieve from it all… better not to dwell on it. Besides, it had made her a better person in the end.

“My full name,” white-hairs sharply added after Mavriq designated her role and offered her a brief pause in speech to interject in, “is Sophia Arietta Hagiotheodorites. I won’t insist, lieutenant d’Agenais, but you could try.”

After punishing Mavriq with a brief, wintry stare to make sure he understood her displeasure, she returned her attention to the trio of androids who appeared to acknowledge her input. At least they would not mispronounce her name, she hoped, although not even of that she could be sure of these days. Personality imprints had become as pervasive and irritating as a new disease with no known cure. Everywhere she turned, machines were pretending to be human, wearing friendly faces like grisly masks to hide their uncaring algorithms. She was not a Luddite or paranoid like some; indeed, she liked machines. But she much preferred them to avoid falling into the depths of the uncanny valley. The pursuit of imprinting human personas on artificial constructs was not only a waste of resources but also a pointless endeavor that produced only the stuff of nightmares.

---

A little while later, as the group reemerged into the public section of the MOS, Vin, the augmented tech specialist of the team, turned to the others and, surprisingly, offered to have a drink together. Sophia hadn’t taken him for that kind of socialite and felt strangely humbled by her misinterpretation of his character. Even so, the idea of going to a pub thoroughly disgusted her in more ways than she could logically enumerate in her head before feeling pressured for an answer. What little hesitation she had, however, was enough for Cass – that crude, underprivileged and thoroughly dangerous woman – to take the initiative and once again prove just how vulgar her sensibilities were.

“Fuck yeah,” she exclaimed with a maddened grin, offering her fist to Vin – presumably expecting some tribal, gesture-based response to underline their mutual approval. Sophia rolled her eyes.

“I’m afraid I have other business that needs attending,” Sophia cut in, somewhat raising her voice in order to be heard over both Cass’s excitement, and the din of the street. “But I am sure we will have ample opportunities to socialize in the future. So – until next time, ladies and gents.”

Barely waiting for any sort of answer, Sophia awkwardly shuffled off and disappeared in the crowd, headed off to who knows where. Probably to a personal luxury shuttle, if Cass were to take a guess. Not that she cared at that moment.

“Whatever,” she shrugged, “I’m down for drinking all night if you want. I haven’t felt this awesome in like, forever. What about you, boss?”

She turned from Vin to shoot a questioning glance at Mavriq, who appeared momentarily surprised by the current turn of events himself.
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