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    1. Azena 11 yrs ago

Status

Recent Statuses

8 yrs ago
Current I'm more like a synthetic death machine alien boy cat with minor delusional worship of sophisticated stories of young murder and violent love...Issues. Lot's of issues.
9 yrs ago
It's quiet...too quiet...
9 yrs ago
If I was a deadly sin, it'd be sarcasm.
3 likes
9 yrs ago
Everything's shiny, Captain.
2 likes
9 yrs ago
First day back in the Guild and I'm sick -.- Keep me entertained people :p

Bio

'Ello folks! The name is Azena (Ah-zae-nuh). I'm a 26 year old man in EST (GMT -5, I believe). I've been role playing for over 10 years. I took a break from the Guild when I found a tabletop group to join with. I used the chance to improve my role playing and take on new concepts. Happy to report, I learned absolutely nothing! Nah, just kidding. I opened up and took on characters of different genders, orientations, and personalities. I've missed the friends I made here and am happy to be back and make some new ones as I try to track down my old ones.

I like the cooperation and connection on 1x1 RPs. Group just tend to move too fast for my frequency on this site. I at least try anything besides a modern slice of life game. I don't need to role play real life, I get more than enough of it off the computer. Tolkien Fantasy and Space Sci-Fi are sure hits with me, but I've also enjoyed apocalyptic, westerns, and modern magic.

Most Recent Posts



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The Guild Guide: Introduction
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[center]Welcome, welcome, to our newest recruits! <-- Insert name here! haha

You may be wondering exactly why you are here and it will all be explained shortly. You see, you are quite a unique individual, whether you've come to realize it yet or not. That is why we have brought you to our humble guild hall. We are a talented group of hunters. What do we hunt? Well, let's just say that the nasty bedtime stories your father told you are mostly true. You're Guild Guide will introduce you to the history and concept further in later chapters. For now, suffice it to say that you will have to buck up and face some of your worst nightmares. Crazy, right, but someone has to do it. We are the brave souls that protect the world from the darkness. Without your help, the light we carry could go out. So cliche! Shut up, it's inspiring!

i hope that hasn't scared you away. We really do need all the help we can get and can only get it from a select few like you. It's not all gloom and doom around here, though! While a member of the Kingdom Guild, you are welcome to use our hall and all it has to offer. We have lodging for those without, a kitchen where you can find some of the best grub on the east coast, training grounds, common areas, an extensive research lab and library, as well as of course the amenities that the brothel provides.
^ the best part!
We are a family and we protect each other. You may not understand what that means, as some of your guildmates didn't when they first arrived, but trust me when I say that there is no greater feeling in this dangerous world we live in. However, your most valuable asset here at the guild will be this Guide. Keep it with you at all times and study it well. The Guide will cover the Guild's history and rules, a bestiary designed for quick reference when on the job, notes on many magical situations and items you may encounter, and many other resources that even the most seasoned hunter will use. Not an exaggeration. This book is your life.

I think that's enough ranting from me. I could go on and on, but I'm sure you want to jump into the next exciting adventure of your life. Follow the instructions of your Mentor and you'll do fine! Welcome to Kingdom Guild!
~Merlin


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Hunter Biography
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We keep detailed records here at Kingdom Guild and love to know all we can about our talented Hunters. You'll go down in history and become a permanent fixture in our library. Your adventures will inspire future Hunters or warn them of how easy it is to fall... Any who! Your legacy starts with your bio, so go ahead and tell us about yourself. When you're finished, tear this page out of your Guide and hand it to your Mentor. Don't worry, the page will grow back!


Full Name: Your name in the life you had before arriving at the guild.
Alias: Here at Kingdom Guild we use codenames that hint at our abilities and qualities. What's yours?
Age: How old are you upon entering the Guild?
Gender: We wouldn't want to get this detail wrong, would we?
Race: Most of you are human, but as you'll quickly learn there are others out there.
Homeland: Kingdom Guild operates all around the world, but where did we find you?
Appearance: We have talented Guild Artisans that would be able to recreate your image. Describe it or include a picture.
Languages: As I said, we operate globally, so speaking more than English or even human languages comes in handy.
Height/Weight: Self-explanatory, I think!
Outfit/Armor: What do you see yourself wearing as a member of Kingdom Guild?
Hunting Gear: Kingdom Guild as vast stockpile of supplies to take the fight to the darkness. What do you see yourself using in the field?
Likes/Dislikes: Or your strengths and drawbacks. Try to think of three each, if you can!
Occupation: What were you doing before the Guild? Admittedly, more for my curiosity!
Skill Set: Every is good as something, picking locks, handling weapons, disappearing from enemies, interrogating/information gathering, or even handling certain magical items?
Magic Abilities: A select few of you have been chosen for your astounding powers in the Arcane Arts. Tell me about them here.
Pets/Companions: Many of you have not come alone, and some of you may have had no choice in the matter. Explain it here.
Personality: Tell me a bit about what I can expect your outlook on life and the Guild to be.
Background: Give me some detail about your life before the Guild. Just a couple of paragraphs will do.
Unique Abilities: Some of you were chosen for...special traits you have. Perhaps turning into a mermaid when in water? Spill the details!
Other: And in case you still feel like there's something else we should know, I left the rest of the page blank for you!







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The Guild Charter
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We do have rules here within Kingdom Guild that keep us under control. Some pertain to the Guild. As I said before, we are a family. Yes families fight, but it is only tolerated to an extent. There are also rules for the world beyond our hall. The vast majority of the world does not know of our existance and certainly not our purpose. This is how we prefer it. There would be chaos and confusion otherwise. As such, many of our actions, though noble in intention, will often be viewed as villainous and illegal to the eyes of the world. Follow the rules of the Guild and you should keep out of trouble on both ends.

A member of the Guild shall not intentionally harm nor murder another member.
A member of the Guild shall not steal from another member.
A member of the Guild shall not interfere with another member's contract.
A member of the Guild shall not ignore the cries of the innocent.
A member of the Guild shall not bring our mission to the public eye.
A member of the Guild shall not be captured by law enforcement.
A member of the Guild shall not leave a hunt's remains unattended.
A member of the Guild shall not question an order from the Guild Master.
A member of the Guild swears to uphold these laws and carry out their duty to the fullest.


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Beastiary
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Here you'll find notes about many of the creatures you will come into contact with while on a hunt. Don't worry, it will update as needed. Can't give away all our secrets right away, now can we?


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Library Reference
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Once you are ready to take on your first hunt, you will be given a Guild Seal. This is a very important trinket that will discreetly alert our allies of who you are. It is also enchanted to allow communication to the Guild Hall no matter where you are in the world. Pretty handy when you need information while on the job. If you request information from the Library, such as Beastiary, Geography, History, Magic, and really any other field then it will appear here after the Librarian processes your request, gathers the information, and sends it to your Guide.


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Guild Supplies
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Kingdom Guild has an exceptional Guild Supplier. Sometimes when on a contract, a certain item will be needed to complete it. Often these items are rare and can not be found on the spot. When that is the case, you can use your Guild Seal to put in a request for the item. Our Supplier will process the request, use his resources to get the item, then update this page to let you know where you can find it. Be forewarned, he is the best and the price reflects it. His serivices can be expensive and his price is not always monetary. Exercise caution.


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Contacts
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This section of the Guide will update contact information for you. The guide will let you know who is just a regular world contact or an ally of the Guild. This way you don't accidently reveal the Guild to a regular person or sound stupid in front of a Guild member.


Merlin -- Guild
The Kingdom Guild leader. He prefers to stay in study and read over his books so most members have never seen him. He has his second-in-command relay orders to the guild and post contracts. When in the field, you can use your Seal to contact him and ask for guidance, but don't expect him to be straight-forward with it. He loves speaking in riddles to test the minds of the Guild.

Rumple -- Guild
A strange little half-goblin that stays in the cellar of the Hall where he has set up his shop. You can find a number of strange items for sale their, but his greatest resource is procuring. If you need an exceptionally rare item such as troll blood or something that has gone extinct, he can get his hands on it. For a hefty fee, of course. Merlin advises newcomers to stay away from him. However, when in the field, there is no better man to get what you need to finish a contract.

Belle -- Guild
Belle is the Guild Librarian. She has read every book in the Library and can recall facts from many of them. If you want some quick information before a contract, or need emergency details in the field, she's the one to call. However, she is very busy with requests and her Seal is set to only take messages. You must leave her your request and hope she gets the information back to you before it is too late. Check your Guide regularly after you make a request.

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Magic Journal
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You are like to run into an assortment of magical items and situations while out in the field. Your Guide will automatically update whenever you or one of your teammates obtains new information about it. As you may have guessed by now, I have enchanted the Guides which allows for the chapters to be updated as you grow as a Hunter. More chapters may even appear as they become relevant to you. So be sure to check back often and I'll try to remind you when I can.


THE GUILD SEAL

This powerful and small device appears to the world as nothing more than a large brooch. However, to Kingdom Guild and its allies, this is your badge of honor. It also allows you to communicate with the Guild Hall and any nearby members of the Guild by pressing the center of the rose. Use caution, as the Seal will activate and glow a bright blue until you shut it off the same way. Concentrate on which section of the Guild or which member you want to speak with and the Seal will automatically connect you.

THE GUILD GUIDE

This is the lifeblood of a Guild Member. Anything you could ever need will be found in here when the time is right. Merlin believes in a live and learn lifestyle for the Guild. "You'll never grow as a Hunter if everything is handed to you!" Therefore, much of the book is blank for the time being. As you request certain information or experience new things, the Guide will magically update and reveal new information for you. Check back often if you wish to stay up-to-date on everything there is to know about being a Kingdom Guild Hunter.

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Locations
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Here you can find some relevant information about places you'll go or have visited. Mostly it will be a short description of the layout of the city using landmarks. If requested from Belle, it can become more detailed and even include maps when available.


GOLDEN CITY
[i]Golden City is city hidden away in the hills of Virginia. It is very comparable to New York City, which has become a fast growing hub for sins, crimes, and monsters. This happens when people gather and live tightly packed. There are basic landmarks around the city. City Hall, theatres, businesses, etc. are all located downtown. The schools are up on the northside, the east and west are mostly housing, and the main landmark of the south is the brothel tucked away in the series of warehouses and factories set up along the river. This is our brothel. "Beauty" is a cover for the Guild Hall which can be accessed in the back. Using some cloaking magic, anyone without a Seal can't even tell it is there. Plus, we have guards to keep away any who shouldn't be sniffing around.
"Not really. Weald knows everything." Felix acknowledged Triston's comment as he sat down next to Nicholas on the wagon. Nicholas sat up straight, eyeing the boy for a minute before taking the reins again and kicking the wagon off. Ryder kicked his horse up and the little party was on the move again, apparently with an added member. Ryder kept his horse slightly behind the wagon. He was cautious now. It easily could all be a trick and the boy just knew of their destination.

"So why did Weald send you exactly?"

"The forest is dangerous these days. There are things lurking in the shadows now. We've been fighting, but more and more come every day." It sounded similar to the situation they just left from. The exaggeration on the word things hinted to Ryder that the forest may going feral as well. Nicholas scoffed at the explanation.

"No offense, lad, but what are you going to do? Scratch their eyes out for us?"

"They don't like the Kato. We don't know why yet, but they stay away from me."
Just an update...I'm working on the OOC. I'm trying to make it up to some Advanced Standards and will still have plenty to add even after I post it. I was hoping the editable tabs would have been up by now as that was a very important part of organizing the RP, so I'm having to adjust and clean it up as much as I can.
All are great ideas, Wiki. I love number 4, that's the kind of stuff that I designed this RP with in mind. People taking on famous personas and since you can't alter the timeline, they are the people we hear about. Another idea I had is JFK is one of the greatest U.S. presidents so someone could think they're doing the right thing by going back in time to stop his assassination, but the whole point of the RP is changing the timeline has disastrous effects. So as noble as the intention is, we still have to go back and stop it. Not sure which I'll pick first, but it will likely not be number 3 for now. I'd have to remind myself of the details of the Irish rebellion before we set out.
All Ryder could manage was a smile. He was just tired. At that point, he was convinced it was more than just physical exhaustion. He was tired of the running and of being hunted. Not just the past few days, but this had pretty much been his life since the day he met Ashe. He wasn't getting any younger. Keeping up with their lifestyle was getting hard. Isabel took his arm and wrapped it around her shoulders.

"We have to keep moving. My spells have worn off by now and your uncle will be after you. I'll take him." She shifted Ryder so that the weight came off Ashe and onto her. Blake came over and offered his own shoulders to support Ashe, if she needed it. Isabel looked back at the orange glow of the camp. It was brighter than she expected. The smokestack in the sky was wider than it should have been.

"Fire." Ryder whispered. He could see what Isabel was pondering. Something happened at the camp. Rogue fire spells must have lit up the forest surrounding the camp. There was no telling how fast or far the fire would spread, but it was still good news. More than likely the fire cut them off from Alex. At least, it would be distracting him for the time being. Guards would respond soon and slow down whoever they caught in the woods.

"We need to get to get back to the capitol and find a place to lay low." Isabel shifted Ryder again. He was heavier than she expected. She was surprised that Ashe managed to carry him so far on her own. Once she got a better grip, Isabel started marching towards the city walls. She didn't have a plan, she just knew they had to stay a step ahead of their enemies. It was the golden rule from her life as a bandit.
We'll have time to enjoy dinner, find out about the Time Keeper project and meet our hosts, but I have to look ahead ;)

So, any suggestions for where we should travel back to first. Places, Time periods, and specific events are welcome and I'll work out the details for what's going on.
"Easy, Nicholas." Ryder spoke softly with a smile. It was actually kind of amusing. The Kato people were a very brave race, but notorious for their playful and trickster personalities. It was hard to take one seriously, even if it was threatening your life. Talented warriors, where the Kato really shined was in stealth. They made excellent thieves due to their feline bloodline. The fact was if he wanted the Knights dead or wanted their supplies, then it would have happened before any of them managed to realize it.

"What the hell is it?" Nicholas blatantly asked as he put away his rapier. He traveled the seas for years and never came across any boys with tails. He noticed the cat-like qualities of the child and actually imagined him on a ship. The natural agility he'd possess would make him a valuable sailor when it came to the rigging. The boy didn't seem to like his question and actually hissed, which made Nicholas jump back down to his seat.

"I'm not an it! I have a name."

"Well, what is i...um... your name, then?" Nicholas was careful not to use it again for the time being. As fast as the boy had become threatening, his fur relaxed and the smile came back to his face.

"The name's Felix. Weald sent me to escort you." Ryder stopped smiling. Weald was known as a wise king, but for him to know that the Knights were coming was a little concerning. He could easily see a message being sent ahead to expect the company, but to know that they would be derailed and end up taking this path. Furthermore, Weald clearly knew who was coming. The boy picked them out as more than random travelers.
After probably a moment or two too long of staring at the painting, Jade continued on her search for a room. The rest of the team had already laid claim to most of them. It left her with only a choice of a few rooms, but she didn't mind. Each was just as exquisite as the next and she felt a little bit like royalty. She found a simple room with a green floral job on the walls and pale wooden furniture. It kind of reminded her of the puke green walls and white plastic chairs at her apartment in Boston. Home sweet home.

She tossed the bag on the bed and turned back around. She caught a glimpse of herself in the mirror. Her long, black hair was a tangled mess and covered parts of her face. Then there was the tears in her favorite brown leather jacket that covered a slightly dirty blue top. There was some caked on dirty on her white jeans. Well, that's what they get when they pull a girl straight out of the field and on to a plane the next second. She shrugged at her tattered look and headed down the hall. She stopped at the top of the staircase.

She saw one of the others staring at one of the PRIVATE doors. She knew what he was thinking because she had been thinking the same thing. What was behind the big secret doors? What weren't they supposed to see? She figured they'd reveal it all in time. It seemed they were taking it step by step. First the team, then the island, now maybe their hosts and why they're here. Baby steps, Jade.

After the man continued on to the dining room, she willed herself to move and follow him downstairs. Halfway down the staircase she was hit with a plethora of delicious smells. Dinner was well underway and she was licking her lips at the thought of a decent home cooked meal. Her healthy rations of beans, bread, and canned corn was only so appetizing for about a week. Then, it gets old real fast.

Jade actually caught herself running down the rest of the stairs and had to catch herself at the bottom. She straightened out and tried to act civil. With whatever grace she could still muster, she marched into the dining room. It was as beautifully decorated as the rest of the mansion and just as empty. Aside from the rest of the team members that had already arrived, there was no staff or personnel in the room. In fact, aside from Franklin, the mansion seemed to be abandoned. Renovated and then left for just them?

She sat down at the far end of the table. The grace she managed to must went right out the window. She slouched back in the lavish seat and threw her feet up on the table. The dust scattered off her boots and covered the white table cloth. She didn't really realize it. She was more interested in another family portrait that hung over the fireplace. It was the same family she was looking at earlier,. but they looked a few years younger and the girl wasn't in the painting. She shrugged and picked up the cup. Glad to see it at least had some water for them, she took a drink and peered at the other men as she tried to listen to their conversation.
Since nobody voiced any objections, I'm working on about 1850's United States. Haven't decided on a city just yet, but mostly between New York and Boston. Granted, I know little about the details of either city and the country in general during that time period so it still won't be entirely accurate. More for us just to narrow down a time and place when needed.
Glad to see some extra interest. I've decided it will be advanced, but it's more for the level of thought and depth I want to put into it rather than the post length requirement. I'll send you links to the OOC when I get it up.
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