Avatar of babbysama
  • Last Seen: 3 mos ago
  • Joined: 11 yrs ago
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    1. babbysama 11 yrs ago

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Just a guy who wishes he could change his username

Most Recent Posts

@CreeXLR Alright then, thanks for the prompt response! I'll get started on a CS for a summoner-type character and try and have it up ASAP
@CreeXLR Yeah, I have a few questions I suppose. I saw that some of the disciples of Arbos still used weapons, even though they were nullomancers. Is that just because null crystals run out of charges and they needed a leg up when they did, or is there some way of combining nullomantic properties with weapons (ex. enchanted weapons)? And can you expand a little bit more on the "starting" areas (climate, inhabitants, w/e, or would you like us to just fill that in ourselves)?

Other than that, I was thinking of RPing a martial artist type character who uses wind magic, or one of the nullomancers who uses their thaumaturgy for "creative" purposes that you mentioned. Would it be possible to summon spirits or weapons/armor by using null crystals and use them for combat purposes, or nah (a la Ritualists in Guild Wars 1)?

Is there still room in this?

This seems quite interesting, and I love the admixture of magic and tech (I see there's some Ivalice influence thrown in there too, no?).
I'm here!

I will start working on a CS later tonight or tomorrow, I have kind of a full plate today and I'm not even getting back to my apartment until 9. But I will try and get CS up asap
Pitching my interest in here.

Thinking of playing a Hanseatic League-esque trading nation with Gallic undertones.
Tentatively pitching my interest in here, though I'd like a bit more info
Sorry I've been inactive, been preparing to go back to college.

Need to finish up that post I was halfway through with.
So...any word on this?
Can you provide us with any more background lore about the world? I have an idea for a CS, but I don't want to just write one out without a little more information (even just simple stuff like other countries/cities in the world), UNLESS you'd rather have that more ambiguous and create a more localized setting to kind of heighten the atmosphere of insularity? I'm totally fine with both, I'm just not totally certain at this point what you're going for, so I just wanted to make sure!
I'm here!
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