Character Sheet:
(I created the Dirophyds, feel free to ask me anything pertaining to them.)
Name: Captain Bitheroi Notiri (his squadmates have always called him ‘Bit’)
Species: Dirophyds
Height:He is about 5’9.
Age: 60
Gender:Male
Appearance:Right ‘horn’ missing with a large scar from its former location to the back of his head. His eyes are a darker shade of green than most Dirophyds, instead of the standard lime green like color, his are closer to sage.
Equipment:His Armor looks like similar to this http://christianburns.files.wordpress.com/2007/02/07da_1.JPG it boasts a light thruster pack for maneevering in a zero G environment and a light energy shield. It also has quite a bit of heavily armoured storage space for multiple weapons and explosives. He also wields two Meeko machine pistols for general anti-personnel and a modified grenade launcher for just about everything else. He always has multiple explosives on hand.
Favored explosives: Along with standard anti-personnel grenades Bit also carries a few other explosive devices
Magnet bomb, a sticky explosive with a remotely activated high powered magnet within, the bonding agent is so strong that the explosive is almost impossible to remove without the proper equipment. The magnet is strong enough to pull the target into the closest metal object and helps to guide a second explosive to its intended target.
Self propelled cluster bomb, a small pulse engine propels this explosive in whichever direction it is set. A magnet bomb can be used to create what is essentially a homing grenade. After the initial explosion the bomb then splits into seven other smaller bombs that detonate upon contact.
Bomb drill, one of the simplest contraptions that the Dirophyds use for mining...Bit uses them for breaching charges. The powerful laser drill can make quick work of almost any standard alloy door, while the shaped charge contained within allows for clean disposal of anything on the other side of that door. Once activated, the drill will pull the bomb for whatever time the user sets, after that time elapses the charge will immediately explode.
Skills/Abilities: Very proficient with explosives and fairly knowledgable about advanced mechanisms. In combat he is able to keep a level head and improvise if needed. He isn’t the best shot, but his eye implant along with his automatic weapons and explosives allows him to be an asset on the battlefield. His prosthetic arm and fingers do not do much to augment his abilities aside from a minor increase in the distance he can throw grenades.
Background: Bitheroi Notiri was born to a military family and learned quickly that he had much to live up to as his father was the General of the Peacekeepers, something he resented as it was all anyone spoke of around him. The only time he truly felt at peace was when he was among strangers. A luxury that he was rarely afforded in the area. Many of the local merchants attempted to trick and manipulate him in order to get to his father.
Many believed that if they could gain the influence of the General of the Peacekeepers they could use the police force to further their ambitions. Bit quickly learned to distrust these merchants and turn down their bribes and attempts of being kind to him. This quickly changed the attempts to diplomatically manipulate the general to attempts to kidnap and use Bit for ransom. A plan that only succeeded once. When Bitheroi was about twelve years of age, one of the head merchants had him kidnapped by mercenaries, they beat him and tied him up in their armory...a true mistake when he managed to break free of his binds. The mercs thought that the child couldn’t possibly be a true threat until he managed to rig up a breaching charge and escape the small ship’s armory, after sneaking his way to an escape pod he managed to get back home. Of course he left an improvised explosive to destroy the mercenaries’ ship.
This inspired him to begin making explosives as a hobby. His parents were so proud that they immediately signed him up for a training camp for the Dirophyd military. His father truly thought that Bit would one day join the Peacekeepers and rise through the ranks. When Bitheroi became of age to join the military however, he quickly defied his father’s expectations chose the Special Forces in order to get away from his family ties and to leave the Dirophyd controlled sector for good.
His life in the Special Operations Corps was a rough one. Over the years, he has survived multiple traps, betrayals, and botched missions...and the occasional botched explosive. Unfortunately, he hasn’t gotten out unscathed..he has lost an arm, an eye, and a few fingers. Even though he has gotten prosthetic replacements with a few enhancements, he still resents the implants given to him. He has been forced through multiple teams due to deaths and not getting along with others, at this point he doesn’t really care for getting to know his teammates anymore.