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    1. barkmeat2 10 yrs ago

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@Purple Jackal

Drazhar Vect

Ibram Yarrick

Sympathizing with xenos filth is heresy. Impersonating a commissar is punishable by death. The inquisition is on to your games.
@Pumpkinlord

The hollow smoke like ghost chained to the dark lords throne to suffer always.


That shits 3spooky5me. Fuck the Sith man.


<Snipped quote by Purple Jackal>

Sounds like what the Moros did in the Philippines during the Span. American War


Colt is ta Marine's best friend.
M-0018


He had been addressed, not by an officer, but the noncompliant Padawan. Asked if M-0018 was to "help explore." Naive, she made it sound as if this was Class I Paradise World, free of dangers. In addition, she was unaware of how Troopers operated. It was not M-0018's place to decide which post he is assigned to. And most importantly it was not the his place to express his opinions on the mission. Surprisingly he found her ignorance... amusing.

He accosted himself. Thoughts of leisure were hazards to the mission. They compromised security. He cannot endanger the squad. As such he felt the girl must be informed of her mistakes and made aware to standard operating procedures. Remembering the prearranged speech for such a misconduct, M-0018 prepared to speak but before he could continue Knight Cade stood between them and ordered her immediate redoubt. Commendable, he must have recognized both the padawan's and M-0018's folly and wished to resolve it. It is for the best, a trooper had no business teaching Jedi. However M-0018 recognized an unacceptable behavior, animosity to an ally.

M-0018 was again confused. The Padawan's blunders, while intolerable, were benign, so it couldn't have been directed towards her knowing their apprentice-master contract. Had it been M-0018? Illogical. M-0018 had acted with proper conduct and gave fair treatment to the Jedi. Perhaps it was standing Jedi orders to operate under comm silence with the Imperials? Unlikely, combat efficiency would be severely hindered. M-0018 couldn't wrap his mind around it. The Jedis served as a constant source of strife.
M-0018


The holocron suddenly cut off, M-0018 still staring blankly in the area the picture had been. The squad had been assembled again for the latest briefing. His other squad members seemed restless, whether be it nerves, excitement or... cowardice. Unforgivable. A weakness of the mind. Troopers must be impartial, treat this as any other order. An order that all of them must comply to. His role would probably dictate a place in the recon party, the terrain outside the outpost walls were perilous, he hypothesized that his skills would be required sometime or later.

He noticed that the Jedi were not in the same briefing room. Inefficient. Difficult to have non-military personal follow regulation -as seen by their behavior- and to have objectives be relayed in sequence rather than in parallel reduced combat efficiency. This new empire's lack of control of the Jedi council troubled him... No, those are traitorous thoughts. Again, a weakness in his part. Undying loyalty. Undying trust to the Empire. He must comply. He will comply.

He saluted to his commanding officer, standing at attention as he awaited orders.

What slots are left?


Im pretty sure the Imperial Knight slots are still open (Only Jedi are taken), alot of Imperial Troopers, and pirates if thats ur thing.

Also welcome to the site friendman
Crusty


Burn...hmmm...burn...buuuurn. Now if you think about it, explode is a lot like burn. Some might say its Burn 2.0: The Explodening, coming to your theaters next lunar cycle. So by this logic what the Captain really said was,

"You have one minute, make it count Crusty, Burn 2.0tm every cargo container not on The Copperhead."

She got right to work, the captain was real strict with these time limits. A few detpacks here, thermals here, concussion here, here and... here.

Total time: 45 secs, NEW HIGHSCORE. LEVEL 2 GET.

She scurried right behind the heels of the Good Captain, he even held the boarding tubes open for her! What an honor. The Copperhead, was good to go, resident pilot-man did his space magic. Crusty looked out a port hole, the nice folks were well on their way to port the captain so gracio-KABOOM-aaaaaaaaand it blew up.

Gaping hole where cargo bay should be. Check.
Imperials being ejected to deep space. Check.
Secondary explosions in the reactor. Check.
Yup they're dead. Woops. My condolences, acceptable loses and all that jazz.

"Note to self, Burn 2.0 is not effective when wanting to keep the ship in habitable conditions. Captain condition: *she looked up on the wide-eyed captain* moderately miffed."
Crusty


Quite the nice haul. At least a 7 bajillion gallons at least of the blood and other gooey bits hung from the ceiling. Those nice men left such a fun surprise in exchange for a few measly thermal detonators. Yes yes yes, Crusty was quite pleased. When the Captain said, "Crusty, were blowing the bridge, heavy contact expected " she was SOO excited. When the bridge doors were finally forced open she couldn't help but toss a few- or a dozen, she lost count. Of course the Good Captain praised her, or assumed he did, he made the most fascinating war cries before rushing into the bridge with the rest of the boyz. But when they got in there the bridge was a bit of a mess (she noted that shes gotta increase the thermal output, ash was much easier to clean), luckily those boarding thermal grenades of hers were specially crafted not to fry equipment toooooooo much, but the bodies were pretty much goop at this point. Looking around the captain seemed displeased, like...like he just lost a valuable...thing, but he perked right up when the ANTI-CAPTAIN was still in one piece, AND breathing. The good captain gave him one of his famous close shaves, cleaned him right up. You could say he was quite AHEAD. BWAHAHAHAHA. Crusty cracked herself up.

The captain told us to back up the cargo, but he gave us EXPLICERATE orders not to blow up any of the other crew. Eh, you can't have 'em all. We got the booty (kek) shipped up and packed down. Hopefully Captain remembers to buy me that fancy new thermite purifier I asked for the last haul with this new booty(double kek). I ran up to him again and gave him one of them Imirial Saloots that we so frequently saw in the the (dead) crews.

"Cargo ready CAPATAIN! Can I blow this mother up?"
Attempt at 2nd character
Screen Name: Joe Mama
Character Name: Crasta "Crusty"
Race: Jawa
Class: Pirate Canoneer
Pic:

Personality: Holy shit. This bitch is crazy. Abandoned at Mos Eisley spaceport by her tribe for her erratic and unpredictable nature making scavenging very hard. Alone she became deaf to the complaints of others as she did anything to stay alive. The Good Captain took her in and she took to managing explosive ordinances like a Sarlac in a butchery. Her nimble hands adept in preparing explosives and operating the photon cannons. She is eccentric with a short attention span but is loyal to her captain and crew. She feels indebted to the good captain, following his orders without question(but usually adapts them to an explosive-friendly solution).

Equipment: Crusty wields a handheld cannon, that would appear much too big for her. It fires thermal and concussive grenades but inaccurate, prone to overheating and is cumbersome over extended periods of use. Otherwise she carries a small plaster pistol as a sidearm. To note she carries the grenades in a bandolier around her waist and can be used as standard grenades. She carries 7 TG and 3CG grenades.

Background history: Crusty began life as a scavenger in the Tantooine dunes. She found the meticulous and repetitive work boring, instead she found ways during those expeditions to pass time. Overloading droid circuits, overheating moisture collectors, you name it. Eventually her tribe grew tired of her antics and ditched her at a nearby Spaceport. Alone she struggled and as such had to adapt to survive. She lost the sense of empathy of others in distress and grew numb to her own feelings of loneliness, self-consciousness, and now has a weird overly optimistic, and eccentric personality. She was found by the Good Captain messing with the ship's explosive cargo which somehow resulted in a near catastrophic plasma reaction. The captain was visibly angry, preparing to kill her when she said, "I can fix this" with a wide smile. She was able to neutralize the reaction through force-knows-what. As such the Good Captain found her quirks and skills amusing and took her up. She soon became the resident Explosives expert. She found it off the captain used masculine pronouns and kept calling her "boy", but it was probably the way all Captains spoke.
Attempt at 2nd character
Screen Name: Joe Mama
Character Name: Crasta "Crusty"
Race: Jawa
Class: Pirate Canoneer
Pic:

Personality: Holy shit. This bitch is crazy. Abandoned at Mos Eisley spaceport by her tribe for her erratic and unpredictable nature making scavenging very hard. Alone she became deaf to the complaints of others as she did anything to stay alive. The Good Captain took her in and she took to managing explosive ordinances like a Sarlac in a butchery. Her nimble hands adept in preparing explosives and operating the photon cannons. She is eccentric with a short attention span but is loyal to her captain and crew. She feels indebted to the good captain, following his orders without question(but usually adapts them to an explosive-friendly solution).

Equipment: Crusty wields a handheld cannon, that would appear much too big for her. It fires thermal and concussive grenades but inaccurate, prone to overheating and is cumbersome over extended periods of use. Otherwise she carries a small plaster pistol as a sidearm. To note she carries the grenades in a bandolier around her waist and can be used as standard grenades. She carries 7 TG and 3CG grenades.

Background history: Crusty began life as a scavenger in the Tantooine dunes. She found the meticulous and repetitive work boring, instead she found ways during those expeditions to pass time. Overloading droid circuits, overheating moisture collectors, you name it. Eventually her tribe grew tired of her antics and ditched her at a nearby Spaceport. Alone she struggled and as such had to adapt to survive. She lost the sense of empathy of others in distress and grew numb to her own feelings of loneliness, self-consciousness, and now has a weird overly optimistic, and eccentric personality. She was found by the Good Captain messing with the ship's explosive cargo which somehow resulted in a near catastrophic plasma reaction. The captain was visibly angry, preparing to kill her when she said, "I can fix this" with a wide smile. She was able to neutralize the reaction through force-knows-what. As such the Good Captain found her quirks and skills amusing and took her up. She soon became the resident Explosives expert. She found it off the captain used masculine pronouns and kept calling her "boy", but it was probably the way all Captains spoke.
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