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    1. Beach Burrito 10 yrs ago

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In regards to that I"ll put it like this: Dhampir drink blood. Draug devour corpses. Alps eat nightmare and Vetala rot bodies. They don't need to. It's not like they'd wither away if you put them somewhere where they couldn't and left them there for years. So the act of a Dhampir consuming human blood isn't motivated by thirst or survival but rather an act of compulsion. Vampires don't decide to act on it, they are impelled to do so by their curse. One of the reason sticking around to watch over any loved ones is a recipe for disaster.

To simulate this character sheets will include a list of rock-paper-scissors choices that represent your ability to stave off this compulsion--occasionally rolled against when giving in would be less than ideal (Like interrogating a witness, escorting a VIP, etc)

In a nutshell it doesn't nourish them and you'd only enjoy it if you were that particular shade of fucked up to begin with. At the very least the fact that it's not a choice is unpleasant.

Well don't assume that for a few reasons! :P

*Vampire society is fractured. No one rules it. The remaining clans war with each other, external forces and are divided by deadly internal politics. The other players are not your allies and even those that pick the same bloodline may betray you. The only thing that will keep characters from each others throats is the threat of having their hearts obliterated by unseen hands.
*There are no 'purebred vampires'. Of the Five Houses only three remain (Vetala, Draug and Alp), while Dhampir are afflicted with a blood-thirst they don't really count, as they're merely vampires that haven't come into their curse yet. Dhampir that live long enough eventually become one of the other flavors of vamp.

On a side note I'll be avoiding the muscles are meaningless trope, so don't expect to be superhumanly strong.

In a nutshell it's probably best to leave most preconceptions at the door.
Makes plenty of sense. Essentially the RP will open shortly after the aftermath of a clan dispute that had the players fighting one another (abstracted away of course). The fighting was interrupted by the sudden arrival of some very well-equipped vampire hunters, you and your fellow RPers fill the role of those they managed to capture alive. Once abducted your hearts were carefully extracted (Yes, even what passes for a Vetala's heart) and are currently being held hostage. As this means they can snuff any of you out at their leisure (by destroying these hearts you're likely to never see again) you've been left with little choice but to do their bidding.

The plot is more of a guideline. There are certain things that will be happening simultaneously in the background whether characters become aware of them or not (So be crafty!) and I whole-heartedly encourage players to play against the narrative. It won't end well for anyone if you simply docilely accept commands.

****************

On an unrelated note I nearly forgot to mention the key advantage of being a flimsy Dhampir. They're the only vampires compatible with cybernetics.
@Whoami - I'd suggest simply writing a character that you'd be happy with even without any powers, that way your aspect will be just a cherry on top. That said, a few suggestions...

*I don't think their are any gas stations to crash into, since everything runs on duskstone.
*Not sure about 'high school'. Education doesn't seem standardized or mandatory, more like a privilege for the wealthy.
*I'd shy away from the seven deadly sins bit--at least until Mancala weighs in on what religion prevails in the setting
*Killing hunters--even indirectly--seems like the sort of thing the fraternity would come down on -hard-. Internally if not officially.
Happy to have you, hopefully I'll have an OOC up in the near future.
I certainly appreciate the interest! Apologies for not shooting a reply back sooner Corneredbliss but I can't seem to figure out how to make my subs notify me when there's a new post.

That said I'd be happy to field any questions the pair of you might have while I watch this particular backburner--in the meantime enjoy a little more information!





I'm on the fence thematically about making water burn vamps (The essential element of life) leaning more heavily on having it be estranged to them and as weightless as the air around it. I'll be playing with that idea a little more.

As a heads up Dhampir can die in pretty much any manner that would claim the life of a living person--still in the transition from mortal to immortal--with the upside that fire, faith and the sun are far less dangerous to them.

The magic system I'm working on revolves around tattoos.
I actually think Chloroform fits the bill, since commercial use and production began by the 1850's (It had been synthesized twenty years before and used mostly as a reagent/neat trick at parties) Plus its use as an aesthetic is notoriously risky, here's a quick snippit.



That said I'm not so sure a chloroform soaked rag would be much use against hunters or beasts....
Ligeia's austere stare crawled across the bits of brass scattered before her; baffles and screws, gears and bearings, the viscera of contrivance. She'd been sessile for the better half of an hour sussing out the specifics, a process she'd always found deeply ungratifying. It starts with something practical: a need to be filled, from there thought flows backwards--like solving a puzzle in reverse--pulling the picture apart piece by piece. Though loathe to such skull-shattering tedium even a minor miscalculation now meant an encore later, a prospect she wouldn't so much as entertain.

A deep chthonic tone bombinates through the bleak atelier she'd annexed for herself to not so gently derail the woman's train of thought. "Blade Dancer" she groused, now painfully aware of her fellow hunter's slap-dash heroism by way of that invasively esoteric message. Ligeia had half a mind to either ignore it or escort that damned coin several arm lengths along his colon on arrival, with the better part of penumbra between herself and Safety there was plenty of time to mull it over.

She donned the guise of Belladonna proper and became a blur of leather and lace, hardly a step shy of outpacing her shadow rooftop to rooftop.

Arriving in short order any notion of her so-called peer's inferiority was cemented. Not only was the prison on high alert but he'd not so much as cleared a path--a soft touch and an amateur to boot far as the seasoned huntress was concerned. She spared neither a moment or ounce of compassion on making her entrance, careening into the detachment of patrolmen trickling out of the adjacent precinct with enough force to not only break the cordon but dozens of their bones. The way each man crashed into another they may as well have been billiard balls, even less of an obstacle than the menacing hum of the first checkpoint.

"H-Halt!" the unfortunate sentry stammered, leveling a pistol from behind the perceived safety of an electrified barrier. "Don't you come another step closer!" cautioned the guard as he steeled himself, his first shot flying wide. "Afraid I didn't catch that." Ligeia purred, gyring her hips as she eked out the sort of reply liable to hit a man in his front pocket. "Why don't you come a little closer and say it again?" she thrummed, reeling the hapless watchmen closer with her hypnotic motions, snaring his mind with her wicked wiles. He had of course complied, parroting himself with a glossy transfixed stare even as the softest of touches guided his back to the ground, her hold over him savored as a lightly lofted foot found its way to his chest. "Good boy." his captor cooed, toes curling around the Gaolor's emblem proudly displayed across his uniform and plucking it free with a rough twist of heel. His usefulness outlived Ligeia had but one more command for the man "Now play dead." she hushed and sent him sliding through the gate as a tendril of lightning arced free to smite him from the threshold.

An effortless stride carried her over his still smoldering remains and into the prison interior, the huntress had places to be.
I just want to be sure, the three scenarios are all taking place at different times of day right? So instead of there being a simultaneous investigation of the orphanage, jailbreak and battle in the park they're happening mid-morning, early evening and night respectively right? Threw me off just a little bit but I shouldn't have any trouble whipping a post up
Coming off of a grueling work week tonight in the :AM's so I'll be able to throw something up for sure tomorrow. Hopefully I'm not the only one, been hoping to have Ligeia arrive fashionably late.

Also, idle thought: It would be pretty funny if everyone showed up to loremaster and left the other two hunters twisting in the wind. :D
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