-It was a normal, sunny day with clear skies and a blissfully unaware population. There was a sudden sound, a shock wave that ripped through the air, accompanied by a blinding flash of light that was gone as fast as it came. News channels instantly had footage uploaded from citizens across the city- footage of a meteor streaking through the sky just before the ominous impact.
-Local scientists denied knowledge of where the object had landed or what the event could have been. It was far from the behavior most meteors exhibited and even amateur students knew that there had to have been some kind of object to be found.
-In the past week (or month, depending on what the group thinks) our characters have been feeling... different.
-They can have just now discovered their powers or you can choose to hold off for as long as you want. Or you don't have to play a super powered person at all.
-Character powers do not need to stem from the stone. They can be from technology, serums, alternate universe energy (magic) or just highly trained in specific fields.
-The meteor was, in fact, an object called the Paradigm Stone. It was instantly scooped up from a field outside the city by a corporation called Genetico (name to be changed).
-The Paradigm Stone has the ability to increase an individual's abilities while staying in contact with it (crown/glove/necklace).
-It will change shape, cut, color and how it is worn according to whichever master it serves.
-Possession of the stone means that your character will be able to take on three others at once before being subdued.
-Prolonged use of the Paradigm Stone/Gem increases the addiction and need for it. Mental deterioration and burning out result from extended use.
-For every minute a character uses the Gem, they will need an equal amount of time purging and withdrawing from the energy given off.
-Some may wish to keep the Paradigm Gem locked in an iron and lead lined case until it needs to be used, much like it currently is.