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    1. Bladewolf 9 yrs ago

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Name: Zael Glast
Race: Were-Alligator Human
Gender: Male
Age: 21
Birthday: 2nd of Crimsia, 279 DM
Birthplace: Green Fall
Resides in: A large hut on the outskirts of Green Fall.
Occupation: Herb Supplier

Host Appearance: A human of small build, standing around five feet tall, with thin shoulders and effeminate features. With thin eyebrows, pale white skin, long dark green hair in a single braid that falls to his knees, and soft voice he comes out very androgynous to the average passerby. He has a piercing in each ear that has a tiny silver ball-and-chain earring to match his soft grey eyes.

Animal/Hybrid Appearance: An alligator of twelve feet in length, glossy dark green hide, and small gray eyes. When in hybrid form, the mesh between human and beast combine to be mostly humanoid in shape. His skin becomes rough and dark green, shoulders widen and legs become thicker, nails darken to black and eyes become slitted taking grey sclera with black pupil. He gains massive four foot tail and his jaw widens with a slight elongation with many teeth.

Personality: Zael is often deceptively kind or compassionate finding that it often puts people off guard and accepting, choosing to speak and act this way because it benefits him more. Despite being cunning, he does not enjoy lying, and it more often honest or choosing to speak in half-truths. His real feelings are often more somber or isolated which he hides, yet despite these feelings he chooses to be social and interactive with many a person.

As to his profession he loves the wilderness, nature in all things, and finds creatures of the world magnificent and wondrous. Naturally this fascination manifested his occupation of going out into the forest or wild to collect herbs, gather food, or inspect new flora. Often this can spark an obessive tendency within him to seek further knowledge or wander deeper, one of the few things to bring him out of his buried emotions.

History: Zael was born into a peasant family of farmers in Green Fall. He wasn't alone at his birth as he was born with a twin sister. To the parent's surprise both of them were were-creatures, him an alligator and his sister a snake. This abnormality made the parents worried for the future, as they weren't sure how to handle or even raise a child, let alone two, with unique needs. After all, they were only human. Yet it turned out that they could handle it, as a peasant's fortitude and persistence is never to be underestimated.

Yet at a delicate age of three, where both were bordering adulthood as were's develop quite fast, the two siblings were wandering the woods in their animal forms. It was natural to them to spend it together, as they were very close. The first warning was when the quiet set in. It was abnormal to the forest, but it didn't register until to late. An arrow from beyond their sight struck the sister down, and before she could transform to show who she was a second came just as quick. All happening in a few seconds, and all in front of Zael's eyes. The siblings were known roughly around town, so wariness of their animal forms has spread, but today a travelling pack of hunters had been passing through. Before she succumbed to her wounds she took her host form just as he did so to reach her body. With her last words she pronounced her familial love and wished him to not mourn her or seek revenge.

The incident settled with the hunter's helping bury the sister, and attending the funeral in atonement for it was all a tragic accident. It struck Zael hard, as if he lost half of himself, but respecting her words he didn't seek revenge, but he couldn't follow it all. He fell into depression, becoming morose and lethargic. Spending days on end merely lying still and wasting away. Several years passed by, yet his feelings still stayed dark. Never would he let them leave him, for fear it would mean letting go of his sister. Still, his job and help his old parents living he ventured out into the forest to try and forage for things of use becoming rather skilled at it, as he and his sister often did in the past. Out there that day he spotted a marvelous baby black and blue snake. While normally respecting nature's law he would've left it alone, but overcome with memories of his sister he picked it up and took it home.

This baby snake soon encompassed his world, for it was such a small thing yet gave him light. He cared for it tenderly, did everything he could to raise it, and devoted a part of himself to it. Almost is a literal sense, as a strange magic began working between him and the snake. Over time as the snake grew it became stronger and stronger, then after a couple years grew into a spark that trasncended them both. It felt as if their souls were intertwining, and after it was over he realized what it was, and could feel the instinct of magic within him. They had become master and familiar.

It was a turning point in his life. The feelings of sadness and loneliness still dwelled within him, but now he had a path to follow with a light to guide him. His interest in his occupation grew, and slowly he began travelling further and further, to even other cities to sell and collect herbs all with his companion at his side. Now feeling as if he was finally whole, his life began anew.



Skills:
| 15 | Wilderness Survival
| 30 | Familiary:
| 15 | Carving:
| 40 | Foraging (+30 racial)
| 10 | Knowledge (Botany)
| 10 | Land Navigation






Story List:

Name: Erica Teravella
Metatype: Dwarf
Ethnicity: Italian
Age: 27
Class: Rigger
Appearance: Just over a meter tall with light tan skin, roundish figure, and shoulder-length frayed hair dyed in mismatched silver and purple color with matching thick eyebrows. Her standard garb tends to be thick dark-brown boots with tight black slacks with an leather pleated skirt. An undershirt that changes in color depending on her mood is coupled with a sleeveless vest-jacket with a myriad of pockets and loops. Her eyes are a dull hazel, but are rarely seen clearly due to her constantly wearing thick dark purple goggles.
Cyberware: Control Rig, Datajack (Back of the neck)
Magical/Physad abilities: -
Equipment:
- A survival knife with silver-colored handle.
- Hammerli 620S with diagonal purple stripes.
- Commlink
- Goggles (Wireless)
- Sim-module
Biography:
Raised from birth in Cambridge, Massachusetts by her mother Emilia after her father, who she was never told the name of out of spite, left after seeing that she was born a dwarf. Her mother was neither gifted or well off, living day to day on what wages she earned from small jobs and other work. In her memory it was a content upbringing with basic education and daily needs all met by her wonderful mother. At an early age there wasn't much discrimination due to her being a dwarf, at least not among her peers, but as she grew up that changed very quickly.

After the age of ten she started displaying a natural gift with technology. Not supernaturally, but merely with interfacing and utilizing it. Her mother, noticing this, changed her education to suit her needs, despite the increased costs, increasing the workload on her further to the family's distress. This encouraged Erica to learn and rise quickly, aiming to join up with major corporation at any of its subsidiaries and earn enough to take over for her mother. Many times she offered to get a job or earn her own keep, but her mother denied it and wanted her to focus on learning and growing. Eventually this daily life of hard work on both their parts ended with graduation and gaining an entry level job at Novatech.

However, years of overworking took a toll on Emilia and a week after Erica's employment she collapsed. The doctors told her it was stress, both physical and mental, and eventually caused her to shutdown putting her mother into a deep coma. With little to her name and in need for money Erica began to try to climb the corporate ladder while paying off the continues medical bills that came with supporting her comatose parent. Her technological skills improved, as did her knowledge and overall aptitude. The work was hard, to the point where she realized how difficult her mother must have been working to cause her condition, and the rewards very little. It was seeming like a pointless endeavor of her youth, trying to climb positions so quickly, yet gaining an inch for every mile of work she put in.

Then the Crash happened again. The world was in a fritz, and somewhere along the lines Erica fell through the cracks. Her job was lost with all the progress, albeit little as it was, that she made. With a small modicum of funds for herself to function with still supporting her mother she made a decision. Getting nowhere in the typical life, both in position and income, she decided to risk it. All or nothing. When she fell through the cracks into the darkness, she decided to stay there.

With the knowledge and skills she developed she went to running in the shadows, starting small time as a decker. Quickly she learned that when running it was quickly risk versus reward. Knowing hard work and risk, she wanted to dive in to difficult and dangerous missions, look for work greatly rewarding, but knew she wasn't up to the task. Her gear was underwhelming, and contacts nonexistent. Working small where she thought she was at quickly grew into yet another daily routine, stuck in the rut of zero progress. It was a pattern she wasn't happy with, but didn't know how to escape.

It wasn't until a certain gig where she ran with a charismatic rigger, a simple smuggling run, that she was tempted toward that path. Perhaps it was the way the rigger described the sensation of diving fully into a vehicle, or the smile on his face that just appealed to her in some way, but it was soon after she saved up the money to get a control rig. Truth be told, after her first use, she never had a thought of regret since.

Erica's career took her to several major cities, yet always her home would be in Cambridge, where her mother lay in a hospital with a peaceful expression on her face. Wherever there's a job at, where there's money to make, she'll go because she has a reason. A light she lives for in the shadows. To pay back the one who gave her everything.

Misc Notes:
@Enzayne I could do that as well.
Name: Erica Teravella
Metatype: Dwarf
Ethnicity: Italian
Age: 27
Class: Rigger
Appearance: Just over a meter tall with light tan skin, roundish figure, and shoulder-length frayed hair dyed in mismatched silver and purple color with matching thick eyebrows. Her standard garb tends to be thick dark-brown boots with tight black slacks with an leather pleated skirt. An undershirt that changes in color depending on her mood is coupled with a sleeveless vest-jacket with a myriad of pockets and loops. Her eyes are a dull hazel, but are rarely seen clearly due to her constantly wearing thick dark purple goggles.
Cyberware: Control Rig, Datajack (Back of the neck)
Magical/Physad abilities: -
Equipment:
- A survival knife with silver-colored handle.
- Hammerli 620S with diagonal purple stripes.
- Commlink
- Goggles (Wireless)
- Sim-module
Biography:
Raised from birth in Cambridge, Massachusetts by her mother Emilia after her father, who she was never told the name of out of spite, left after seeing that she was born a dwarf. Her mother was neither gifted or well off, living day to day on what wages she earned from small jobs and other work. In her memory it was a content upbringing with basic education and daily needs all met by her wonderful mother. At an early age there wasn't much discrimination due to her being a dwarf, at least not among her peers, but as she grew up that changed very quickly.

After the age of ten she started displaying a natural gift with technology. Not supernaturally, but merely with interfacing and utilizing it. Her mother, noticing this, changed her education to suit her needs, despite the increased costs, increasing the workload on her further to the family's distress. This encouraged Erica to learn and rise quickly, aiming to join up with major corporation at any of its subsidiaries and earn enough to take over for her mother. Many times she offered to get a job or earn her own keep, but her mother denied it and wanted her to focus on learning and growing. Eventually this daily life of hard work on both their parts ended with graduation and gaining an entry level job at Novatech.

However, years of overworking took a toll on Emilia and a week after Erica's employment she collapsed. The doctors told her it was stress, both physical and mental, and eventually caused her to shutdown putting her mother into a deep coma. With little to her name and in need for money Erica began to try to climb the corporate ladder while paying off the continues medical bills that came with supporting her comatose parent. Her technological skills improved, as did her knowledge and overall aptitude. The work was hard, to the point where she realized how difficult her mother must have been working to cause her condition, and the rewards very little. It was seeming like a pointless endeavor of her youth, trying to climb positions so quickly, yet gaining an inch for every mile of work she put in.

Then the Crash happened again. The world was in a fritz, and somewhere along the lines Erica fell through the cracks. Her job was lost with all the progress, albeit little as it was, that she made. With a small modicum of funds for herself to function with still supporting her mother she made a decision. Getting nowhere in the typical life, both in position and income, she decided to risk it. All or nothing. When she fell through the cracks into the darkness, she decided to stay there.

With the knowledge and skills she developed she went to running in the shadows, starting small time as a decker. Quickly she learned that when running it was quickly risk versus reward. Knowing hard work and risk, she wanted to dive in to difficult and dangerous missions, look for work greatly rewarding, but knew she wasn't up to the task. Her gear was underwhelming, and contacts nonexistent. Working small where she thought she was at quickly grew into yet another daily routine, stuck in the rut of zero progress. It was a pattern she wasn't happy with, but didn't know how to escape.

It wasn't until a certain gig where she ran with a charismatic rigger, a simple smuggling run, that she was tempted toward that path. Perhaps it was the way the rigger described the sensation of diving fully into a vehicle, or the smile on his face that just appealed to her in some way, but it was soon after she saved up the money to get a control rig. Truth be told, after her first use, she never had a thought of regret since.

Erica's career took her to several major cities, yet always her home would be in Cambridge, where her mother lay in a hospital with a peaceful expression on her face. Wherever there's a job at, where there's money to make, she'll go because she has a reason. A light she lives for in the shadows. To pay back the one who gave her everything.

Misc Notes:

Wasn't sure what devices or drones I'd be allowed, so please advise on that and anything wrong.
I'm not intimately knowledgeable about the Shadowrun verse. To join, how much knowledge one would require? I'm not averse to a bit of study to join if any helpful links would be offered. Depending on how much is required to know in order to join I can attempt if it's alright.
To All Whom It May Concern,

Fellows of myth and legend; Of tales beneath the Roiling Sea, stories amidst the Eternal Abyss, and travelers amongst the Deep Below. I greet you as a humble one who regales others of fables both grand and insignificant. This is a simple introductory wish hoping you well in your future, may it be present or past, whichever it takes you too. To those that I will walk alongside, however briefly.

Bladewolf
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